d616ebea23
Summary: Closes https://github.com/facebook/rocksdb/pull/2226 Differential Revision: D4967547 Pulled By: siying fbshipit-source-id: dd3b58ae1e7a106ab6bb6f37ab5c88575b125ab4
336 lines
14 KiB
C++
336 lines
14 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
|
// This source code is licensed under the BSD-style license found in the
|
|
// LICENSE file in the root directory of this source tree. An additional grant
|
|
// of patent rights can be found in the PATENTS file in the same directory.
|
|
// This source code is also licensed under the GPLv2 license found in the
|
|
// COPYING file in the root directory of this source tree.
|
|
//
|
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
|
|
#pragma once
|
|
|
|
#include <assert.h>
|
|
#include <inttypes.h>
|
|
|
|
#include <list>
|
|
#include <string>
|
|
#include <unordered_map>
|
|
|
|
#include "rocksdb/comparator.h"
|
|
#include "table/block_based_table_factory.h"
|
|
#include "table/block_builder.h"
|
|
#include "table/format.h"
|
|
|
|
namespace rocksdb {
|
|
// The interface for building index.
|
|
// Instruction for adding a new concrete IndexBuilder:
|
|
// 1. Create a subclass instantiated from IndexBuilder.
|
|
// 2. Add a new entry associated with that subclass in TableOptions::IndexType.
|
|
// 3. Add a create function for the new subclass in CreateIndexBuilder.
|
|
// Note: we can devise more advanced design to simplify the process for adding
|
|
// new subclass, which will, on the other hand, increase the code complexity and
|
|
// catch unwanted attention from readers. Given that we won't add/change
|
|
// indexes frequently, it makes sense to just embrace a more straightforward
|
|
// design that just works.
|
|
class IndexBuilder {
|
|
public:
|
|
static IndexBuilder* CreateIndexBuilder(
|
|
BlockBasedTableOptions::IndexType index_type,
|
|
const rocksdb::InternalKeyComparator* comparator,
|
|
const InternalKeySliceTransform* int_key_slice_transform,
|
|
const BlockBasedTableOptions& table_opt);
|
|
|
|
// Index builder will construct a set of blocks which contain:
|
|
// 1. One primary index block.
|
|
// 2. (Optional) a set of metablocks that contains the metadata of the
|
|
// primary index.
|
|
struct IndexBlocks {
|
|
Slice index_block_contents;
|
|
std::unordered_map<std::string, Slice> meta_blocks;
|
|
};
|
|
explicit IndexBuilder(const InternalKeyComparator* comparator)
|
|
: comparator_(comparator) {}
|
|
|
|
virtual ~IndexBuilder() {}
|
|
|
|
// Add a new index entry to index block.
|
|
// To allow further optimization, we provide `last_key_in_current_block` and
|
|
// `first_key_in_next_block`, based on which the specific implementation can
|
|
// determine the best index key to be used for the index block.
|
|
// @last_key_in_current_block: this parameter maybe overridden with the value
|
|
// "substitute key".
|
|
// @first_key_in_next_block: it will be nullptr if the entry being added is
|
|
// the last one in the table
|
|
//
|
|
// REQUIRES: Finish() has not yet been called.
|
|
virtual void AddIndexEntry(std::string* last_key_in_current_block,
|
|
const Slice* first_key_in_next_block,
|
|
const BlockHandle& block_handle) = 0;
|
|
|
|
// This method will be called whenever a key is added. The subclasses may
|
|
// override OnKeyAdded() if they need to collect additional information.
|
|
virtual void OnKeyAdded(const Slice& key) {}
|
|
|
|
// Inform the index builder that all entries has been written. Block builder
|
|
// may therefore perform any operation required for block finalization.
|
|
//
|
|
// REQUIRES: Finish() has not yet been called.
|
|
inline Status Finish(IndexBlocks* index_blocks) {
|
|
// Throw away the changes to last_partition_block_handle. It has no effect
|
|
// on the first call to Finish anyway.
|
|
BlockHandle last_partition_block_handle;
|
|
return Finish(index_blocks, last_partition_block_handle);
|
|
}
|
|
|
|
// This override of Finish can be utilized to build the 2nd level index in
|
|
// PartitionIndexBuilder.
|
|
//
|
|
// index_blocks will be filled with the resulting index data. If the return
|
|
// value is Status::InComplete() then it means that the index is partitioned
|
|
// and the callee should keep calling Finish until Status::OK() is returned.
|
|
// In that case, last_partition_block_handle is pointer to the block written
|
|
// with the result of the last call to Finish. This can be utilized to build
|
|
// the second level index pointing to each block of partitioned indexes. The
|
|
// last call to Finish() that returns Status::OK() populates index_blocks with
|
|
// the 2nd level index content.
|
|
virtual Status Finish(IndexBlocks* index_blocks,
|
|
const BlockHandle& last_partition_block_handle) = 0;
|
|
|
|
// Get the estimated size for index block.
|
|
virtual size_t EstimatedSize() const = 0;
|
|
|
|
protected:
|
|
const InternalKeyComparator* comparator_;
|
|
};
|
|
|
|
// This index builder builds space-efficient index block.
|
|
//
|
|
// Optimizations:
|
|
// 1. Made block's `block_restart_interval` to be 1, which will avoid linear
|
|
// search when doing index lookup (can be disabled by setting
|
|
// index_block_restart_interval).
|
|
// 2. Shorten the key length for index block. Other than honestly using the
|
|
// last key in the data block as the index key, we instead find a shortest
|
|
// substitute key that serves the same function.
|
|
class ShortenedIndexBuilder : public IndexBuilder {
|
|
public:
|
|
explicit ShortenedIndexBuilder(const InternalKeyComparator* comparator,
|
|
int index_block_restart_interval)
|
|
: IndexBuilder(comparator),
|
|
index_block_builder_(index_block_restart_interval) {}
|
|
|
|
virtual void AddIndexEntry(std::string* last_key_in_current_block,
|
|
const Slice* first_key_in_next_block,
|
|
const BlockHandle& block_handle) override {
|
|
if (first_key_in_next_block != nullptr) {
|
|
comparator_->FindShortestSeparator(last_key_in_current_block,
|
|
*first_key_in_next_block);
|
|
} else {
|
|
comparator_->FindShortSuccessor(last_key_in_current_block);
|
|
}
|
|
|
|
std::string handle_encoding;
|
|
block_handle.EncodeTo(&handle_encoding);
|
|
index_block_builder_.Add(*last_key_in_current_block, handle_encoding);
|
|
}
|
|
|
|
using IndexBuilder::Finish;
|
|
virtual Status Finish(
|
|
IndexBlocks* index_blocks,
|
|
const BlockHandle& last_partition_block_handle) override {
|
|
index_blocks->index_block_contents = index_block_builder_.Finish();
|
|
return Status::OK();
|
|
}
|
|
|
|
virtual size_t EstimatedSize() const override {
|
|
return index_block_builder_.CurrentSizeEstimate();
|
|
}
|
|
|
|
friend class PartitionedIndexBuilder;
|
|
|
|
private:
|
|
BlockBuilder index_block_builder_;
|
|
};
|
|
|
|
// HashIndexBuilder contains a binary-searchable primary index and the
|
|
// metadata for secondary hash index construction.
|
|
// The metadata for hash index consists two parts:
|
|
// - a metablock that compactly contains a sequence of prefixes. All prefixes
|
|
// are stored consectively without any metadata (like, prefix sizes) being
|
|
// stored, which is kept in the other metablock.
|
|
// - a metablock contains the metadata of the prefixes, including prefix size,
|
|
// restart index and number of block it spans. The format looks like:
|
|
//
|
|
// +-----------------+---------------------------+---------------------+
|
|
// <=prefix 1
|
|
// | length: 4 bytes | restart interval: 4 bytes | num-blocks: 4 bytes |
|
|
// +-----------------+---------------------------+---------------------+
|
|
// <=prefix 2
|
|
// | length: 4 bytes | restart interval: 4 bytes | num-blocks: 4 bytes |
|
|
// +-----------------+---------------------------+---------------------+
|
|
// | |
|
|
// | .... |
|
|
// | |
|
|
// +-----------------+---------------------------+---------------------+
|
|
// <=prefix n
|
|
// | length: 4 bytes | restart interval: 4 bytes | num-blocks: 4 bytes |
|
|
// +-----------------+---------------------------+---------------------+
|
|
//
|
|
// The reason of separating these two metablocks is to enable the efficiently
|
|
// reuse the first metablock during hash index construction without unnecessary
|
|
// data copy or small heap allocations for prefixes.
|
|
class HashIndexBuilder : public IndexBuilder {
|
|
public:
|
|
explicit HashIndexBuilder(const InternalKeyComparator* comparator,
|
|
const SliceTransform* hash_key_extractor,
|
|
int index_block_restart_interval)
|
|
: IndexBuilder(comparator),
|
|
primary_index_builder_(comparator, index_block_restart_interval),
|
|
hash_key_extractor_(hash_key_extractor) {}
|
|
|
|
virtual void AddIndexEntry(std::string* last_key_in_current_block,
|
|
const Slice* first_key_in_next_block,
|
|
const BlockHandle& block_handle) override {
|
|
++current_restart_index_;
|
|
primary_index_builder_.AddIndexEntry(last_key_in_current_block,
|
|
first_key_in_next_block, block_handle);
|
|
}
|
|
|
|
virtual void OnKeyAdded(const Slice& key) override {
|
|
auto key_prefix = hash_key_extractor_->Transform(key);
|
|
bool is_first_entry = pending_block_num_ == 0;
|
|
|
|
// Keys may share the prefix
|
|
if (is_first_entry || pending_entry_prefix_ != key_prefix) {
|
|
if (!is_first_entry) {
|
|
FlushPendingPrefix();
|
|
}
|
|
|
|
// need a hard copy otherwise the underlying data changes all the time.
|
|
// TODO(kailiu) ToString() is expensive. We may speed up can avoid data
|
|
// copy.
|
|
pending_entry_prefix_ = key_prefix.ToString();
|
|
pending_block_num_ = 1;
|
|
pending_entry_index_ = static_cast<uint32_t>(current_restart_index_);
|
|
} else {
|
|
// entry number increments when keys share the prefix reside in
|
|
// different data blocks.
|
|
auto last_restart_index = pending_entry_index_ + pending_block_num_ - 1;
|
|
assert(last_restart_index <= current_restart_index_);
|
|
if (last_restart_index != current_restart_index_) {
|
|
++pending_block_num_;
|
|
}
|
|
}
|
|
}
|
|
|
|
virtual Status Finish(
|
|
IndexBlocks* index_blocks,
|
|
const BlockHandle& last_partition_block_handle) override {
|
|
FlushPendingPrefix();
|
|
primary_index_builder_.Finish(index_blocks, last_partition_block_handle);
|
|
index_blocks->meta_blocks.insert(
|
|
{kHashIndexPrefixesBlock.c_str(), prefix_block_});
|
|
index_blocks->meta_blocks.insert(
|
|
{kHashIndexPrefixesMetadataBlock.c_str(), prefix_meta_block_});
|
|
return Status::OK();
|
|
}
|
|
|
|
virtual size_t EstimatedSize() const override {
|
|
return primary_index_builder_.EstimatedSize() + prefix_block_.size() +
|
|
prefix_meta_block_.size();
|
|
}
|
|
|
|
private:
|
|
void FlushPendingPrefix() {
|
|
prefix_block_.append(pending_entry_prefix_.data(),
|
|
pending_entry_prefix_.size());
|
|
PutVarint32Varint32Varint32(
|
|
&prefix_meta_block_,
|
|
static_cast<uint32_t>(pending_entry_prefix_.size()),
|
|
pending_entry_index_, pending_block_num_);
|
|
}
|
|
|
|
ShortenedIndexBuilder primary_index_builder_;
|
|
const SliceTransform* hash_key_extractor_;
|
|
|
|
// stores a sequence of prefixes
|
|
std::string prefix_block_;
|
|
// stores the metadata of prefixes
|
|
std::string prefix_meta_block_;
|
|
|
|
// The following 3 variables keeps unflushed prefix and its metadata.
|
|
// The details of block_num and entry_index can be found in
|
|
// "block_hash_index.{h,cc}"
|
|
uint32_t pending_block_num_ = 0;
|
|
uint32_t pending_entry_index_ = 0;
|
|
std::string pending_entry_prefix_;
|
|
|
|
uint64_t current_restart_index_ = 0;
|
|
};
|
|
|
|
/**
|
|
* IndexBuilder for two-level indexing. Internally it creates a new index for
|
|
* each partition and Finish then in order when Finish is called on it
|
|
* continiously until Status::OK() is returned.
|
|
*
|
|
* The format on the disk would be I I I I I I IP where I is block containing a
|
|
* partition of indexes built using ShortenedIndexBuilder and IP is a block
|
|
* containing a secondary index on the partitions, built using
|
|
* ShortenedIndexBuilder.
|
|
*/
|
|
class PartitionedIndexBuilder : public IndexBuilder {
|
|
public:
|
|
static PartitionedIndexBuilder* CreateIndexBuilder(
|
|
const rocksdb::InternalKeyComparator* comparator,
|
|
const BlockBasedTableOptions& table_opt);
|
|
|
|
explicit PartitionedIndexBuilder(const InternalKeyComparator* comparator,
|
|
const BlockBasedTableOptions& table_opt);
|
|
|
|
virtual ~PartitionedIndexBuilder();
|
|
|
|
virtual void AddIndexEntry(std::string* last_key_in_current_block,
|
|
const Slice* first_key_in_next_block,
|
|
const BlockHandle& block_handle) override;
|
|
|
|
virtual Status Finish(
|
|
IndexBlocks* index_blocks,
|
|
const BlockHandle& last_partition_block_handle) override;
|
|
|
|
virtual size_t EstimatedSize() const override;
|
|
|
|
inline bool ShouldCutFilterBlock() {
|
|
// Current policy is to align the partitions of index and filters
|
|
if (cut_filter_block) {
|
|
cut_filter_block = false;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
std::string& GetPartitionKey() { return sub_index_last_key_; }
|
|
|
|
private:
|
|
void MakeNewSubIndexBuilder();
|
|
|
|
struct Entry {
|
|
std::string key;
|
|
std::unique_ptr<ShortenedIndexBuilder> value;
|
|
};
|
|
std::list<Entry> entries_; // list of partitioned indexes and their keys
|
|
BlockBuilder index_block_builder_; // top-level index builder
|
|
// the active partition index builder
|
|
ShortenedIndexBuilder* sub_index_builder_;
|
|
// the last key in the active partition index builder
|
|
std::string sub_index_last_key_;
|
|
std::unique_ptr<FlushBlockPolicy> flush_policy_;
|
|
// true if Finish is called once but not complete yet.
|
|
bool finishing_indexes = false;
|
|
const BlockBasedTableOptions& table_opt_;
|
|
// true if it should cut the next filter partition block
|
|
bool cut_filter_block = false;
|
|
};
|
|
} // namespace rocksdb
|