A library that provides an embeddable, persistent key-value store for fast storage.
0f5cbcd798
Summary: * Add a benchmark for java binding for rocksdb. The java benchmark is a complete rewrite based on the c++ db/db_bench.cc and the DbBenchmark in dain's java leveldb. * Support multithreading. * 'readseq' is currently not supported as it requires RocksDB Iterator. * usage: --benchmarks Comma-separated list of operations to run in the specified order Actual benchmarks: fillseq -- write N values in sequential key order in async mode fillrandom -- write N values in random key order in async mode fillbatch -- write N/1000 batch where each batch has 1000 values in random key order in sync mode fillsync -- write N/100 values in random key order in sync mode fill100K -- write N/1000 100K values in random order in async mode readseq -- read N times sequentially readrandom -- read N times in random order readhot -- read N times in random order from 1% section of DB Meta Operations: delete -- delete DB DEFAULT: [fillseq, readrandom, fillrandom] --compression_ratio Arrange to generate values that shrink to this fraction of their original size after compression DEFAULT: 0.5 --use_existing_db If true, do not destroy the existing database. If you set this flag and also specify a benchmark that wants a fresh database, that benchmark will fail. DEFAULT: false --num Number of key/values to place in database. DEFAULT: 1000000 --threads Number of concurrent threads to run. DEFAULT: 1 --reads Number of read operations to do. If negative, do --nums reads. --key_size The size of each key in bytes. DEFAULT: 16 --value_size The size of each value in bytes. DEFAULT: 100 --write_buffer_size Number of bytes to buffer in memtable before compacting (initialized to default value by 'main'.) DEFAULT: 4194304 --cache_size Number of bytes to use as a cache of uncompressed data. Negative means use default settings. DEFAULT: -1 --seed Seed base for random number generators. DEFAULT: 0 --db Use the db with the following name. DEFAULT: /tmp/rocksdbjni-bench * Add RocksDB.write(). Test Plan: make jbench Reviewers: haobo, sdong, dhruba, ankgup87 Reviewed By: haobo CC: leveldb Differential Revision: https://reviews.facebook.net/D17433 |
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build_tools | ||
coverage | ||
db | ||
doc | ||
hdfs | ||
helpers/memenv | ||
include | ||
java | ||
linters | ||
port | ||
table | ||
tools | ||
util | ||
utilities | ||
.arcconfig | ||
.clang-format | ||
.gitignore | ||
CONTRIBUTING.md | ||
HISTORY.md | ||
INSTALL.md | ||
LICENSE | ||
Makefile | ||
PATENTS | ||
README | ||
README.fb |
rocksdb: A persistent key-value store for flash storage Authors: * The Facebook Database Engineering Team * Build on earlier work on leveldb by Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com) This code is a library that forms the core building block for a fast key value server, especially suited for storing data on flash drives. It has an Log-Structured-Merge-Database (LSM) design with flexible tradeoffs between Write-Amplification-Factor(WAF), Read-Amplification-Factor (RAF) and Space-Amplification-Factor(SAF). It has multi-threaded compactions, making it specially suitable for storing multiple terabytes of data in a single database. The core of this code has been derived from open-source leveldb. The code under this directory implements a system for maintaining a persistent key/value store. See doc/index.html and github wiki (https://github.com/facebook/rocksdb/wiki) for more explanation. The public interface is in include/*. Callers should not include or rely on the details of any other header files in this package. Those internal APIs may be changed without warning. Guide to header files: include/rocksdb/db.h Main interface to the DB: Start here include/rocksdb/options.h Control over the behavior of an entire database, and also control over the behavior of individual reads and writes. include/rocksdb/comparator.h Abstraction for user-specified comparison function. If you want just bytewise comparison of keys, you can use the default comparator, but clients can write their own comparator implementations if they want custom ordering (e.g. to handle different character encodings, etc.) include/rocksdb/iterator.h Interface for iterating over data. You can get an iterator from a DB object. include/rocksdb/write_batch.h Interface for atomically applying multiple updates to a database. include/rocksdb/slice.h A simple module for maintaining a pointer and a length into some other byte array. include/rocksdb/status.h Status is returned from many of the public interfaces and is used to report success and various kinds of errors. include/rocksdb/env.h Abstraction of the OS environment. A posix implementation of this interface is in util/env_posix.cc include/rocksdb/table_builder.h Lower-level modules that most clients probably won't use directly include/rocksdb/cache.h An API for the block cache. include/rocksdb/compaction_filter.h An API for a application filter invoked on every compaction. include/rocksdb/filter_policy.h An API for configuring a bloom filter. include/rocksdb/memtablerep.h An API for implementing a memtable. include/rocksdb/statistics.h An API to retrieve various database statistics. include/rocksdb/transaction_log.h An API to retrieve transaction logs from a database. Design discussions are conducted in https://www.facebook.com/groups/rocksdb.dev/