rocksdb/file/file_prefetch_buffer.cc
sdong 02193ce406 Prevent file prefetch when mmap is enabled. (#6206)
Summary:
Right now, sometimes file prefetching is still on when mmap is enabled. This causes bug of reading wrong data. In this commit, we remove all those possible paths.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6206

Test Plan: make crash_test with compaction_readahead_size, which used to fail. RUn all existing tests.

Differential Revision: D19149429

fbshipit-source-id: 9e18ea8c566e416aac9647bdd05afe596634791b
2019-12-18 11:01:29 -08:00

137 lines
5.2 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "file/file_prefetch_buffer.h"
#include <algorithm>
#include <mutex>
#include "file/random_access_file_reader.h"
#include "monitoring/histogram.h"
#include "monitoring/iostats_context_imp.h"
#include "port/port.h"
#include "test_util/sync_point.h"
#include "util/random.h"
#include "util/rate_limiter.h"
namespace rocksdb {
Status FilePrefetchBuffer::Prefetch(RandomAccessFileReader* reader,
uint64_t offset, size_t n,
bool for_compaction) {
if (!enable_ || reader == nullptr) {
return Status::OK();
}
size_t alignment = reader->file()->GetRequiredBufferAlignment();
size_t offset_ = static_cast<size_t>(offset);
uint64_t rounddown_offset = Rounddown(offset_, alignment);
uint64_t roundup_end = Roundup(offset_ + n, alignment);
uint64_t roundup_len = roundup_end - rounddown_offset;
assert(roundup_len >= alignment);
assert(roundup_len % alignment == 0);
// Check if requested bytes are in the existing buffer_.
// If all bytes exist -- return.
// If only a few bytes exist -- reuse them & read only what is really needed.
// This is typically the case of incremental reading of data.
// If no bytes exist in buffer -- full pread.
Status s;
uint64_t chunk_offset_in_buffer = 0;
uint64_t chunk_len = 0;
bool copy_data_to_new_buffer = false;
if (buffer_.CurrentSize() > 0 && offset >= buffer_offset_ &&
offset <= buffer_offset_ + buffer_.CurrentSize()) {
if (offset + n <= buffer_offset_ + buffer_.CurrentSize()) {
// All requested bytes are already in the buffer. So no need to Read
// again.
return s;
} else {
// Only a few requested bytes are in the buffer. memmove those chunk of
// bytes to the beginning, and memcpy them back into the new buffer if a
// new buffer is created.
chunk_offset_in_buffer =
Rounddown(static_cast<size_t>(offset - buffer_offset_), alignment);
chunk_len = buffer_.CurrentSize() - chunk_offset_in_buffer;
assert(chunk_offset_in_buffer % alignment == 0);
assert(chunk_len % alignment == 0);
assert(chunk_offset_in_buffer + chunk_len <=
buffer_offset_ + buffer_.CurrentSize());
if (chunk_len > 0) {
copy_data_to_new_buffer = true;
} else {
// this reset is not necessary, but just to be safe.
chunk_offset_in_buffer = 0;
}
}
}
// Create a new buffer only if current capacity is not sufficient, and memcopy
// bytes from old buffer if needed (i.e., if chunk_len is greater than 0).
if (buffer_.Capacity() < roundup_len) {
buffer_.Alignment(alignment);
buffer_.AllocateNewBuffer(static_cast<size_t>(roundup_len),
copy_data_to_new_buffer, chunk_offset_in_buffer,
static_cast<size_t>(chunk_len));
} else if (chunk_len > 0) {
// New buffer not needed. But memmove bytes from tail to the beginning since
// chunk_len is greater than 0.
buffer_.RefitTail(static_cast<size_t>(chunk_offset_in_buffer),
static_cast<size_t>(chunk_len));
}
Slice result;
s = reader->Read(rounddown_offset + chunk_len,
static_cast<size_t>(roundup_len - chunk_len), &result,
buffer_.BufferStart() + chunk_len, for_compaction);
if (s.ok()) {
buffer_offset_ = rounddown_offset;
buffer_.Size(static_cast<size_t>(chunk_len) + result.size());
}
return s;
}
bool FilePrefetchBuffer::TryReadFromCache(uint64_t offset, size_t n,
Slice* result, bool for_compaction) {
if (track_min_offset_ && offset < min_offset_read_) {
min_offset_read_ = static_cast<size_t>(offset);
}
if (!enable_ || offset < buffer_offset_) {
return false;
}
// If the buffer contains only a few of the requested bytes:
// If readahead is enabled: prefetch the remaining bytes + readadhead bytes
// and satisfy the request.
// If readahead is not enabled: return false.
if (offset + n > buffer_offset_ + buffer_.CurrentSize()) {
if (readahead_size_ > 0) {
assert(file_reader_ != nullptr);
assert(max_readahead_size_ >= readahead_size_);
Status s;
if (for_compaction) {
s = Prefetch(file_reader_, offset, std::max(n, readahead_size_),
for_compaction);
} else {
s = Prefetch(file_reader_, offset, n + readahead_size_, for_compaction);
}
if (!s.ok()) {
return false;
}
readahead_size_ = std::min(max_readahead_size_, readahead_size_ * 2);
} else {
return false;
}
}
uint64_t offset_in_buffer = offset - buffer_offset_;
*result = Slice(buffer_.BufferStart() + offset_in_buffer, n);
return true;
}
} // namespace rocksdb