rocksdb/table/table_builder.h
kailiu 4f6cb17bdb First phase API clean up
Summary:
Addressed all the issues in https://reviews.facebook.net/D15447.
Now most table-related modules are hidden from user land.

Test Plan: make check

Reviewers: sdong, haobo, dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D15525
2014-02-03 00:30:43 -08:00

56 lines
2.0 KiB
C++

// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
namespace rocksdb {
class Slice;
class Status;
// TableBuilder provides the interface used to build a Table
// (an immutable and sorted map from keys to values).
//
// Multiple threads can invoke const methods on a TableBuilder without
// external synchronization, but if any of the threads may call a
// non-const method, all threads accessing the same TableBuilder must use
// external synchronization.
class TableBuilder {
public:
// REQUIRES: Either Finish() or Abandon() has been called.
virtual ~TableBuilder() {}
// Add key,value to the table being constructed.
// REQUIRES: key is after any previously added key according to comparator.
// REQUIRES: Finish(), Abandon() have not been called
virtual void Add(const Slice& key, const Slice& value) = 0;
// Return non-ok iff some error has been detected.
virtual Status status() const = 0;
// Finish building the table.
// REQUIRES: Finish(), Abandon() have not been called
virtual Status Finish() = 0;
// Indicate that the contents of this builder should be abandoned.
// If the caller is not going to call Finish(), it must call Abandon()
// before destroying this builder.
// REQUIRES: Finish(), Abandon() have not been called
virtual void Abandon() = 0;
// Number of calls to Add() so far.
virtual uint64_t NumEntries() const = 0;
// Size of the file generated so far. If invoked after a successful
// Finish() call, returns the size of the final generated file.
virtual uint64_t FileSize() const = 0;
};
} // namespace rocksdb