rocksdb/env/env.cc
mrambacher e628f59e87 Create a CustomEnv class; Add WinFileSystem; Make LegacyFileSystemWrapper private (#7703)
Summary:
This PR does the following:
-> Creates a WinFileSystem class.  This class is the Windows equivalent of the PosixFileSystem and will be used on Windows systems.
-> Introduces a CustomEnv class.  A CustomEnv is an Env that takes a FileSystem as constructor argument.  I believe there will only ever be two implementations of this class (PosixEnv and WinEnv).  There is still a CustomEnvWrapper class that takes an Env and a FileSystem and wraps the Env calls with the input Env but uses the FileSystem for the FileSystem calls
-> Eliminates the public uses of the LegacyFileSystemWrapper.

With this change in place, there are effectively the following patterns of Env:
- "Base Env classes" (PosixEnv, WinEnv).  These classes implement the core Env functions (e.g. Threads) and have a hard-coded input FileSystem.  These classes inherit from CompositeEnv, implement the core Env functions (threads) and delegate the FileSystem-like calls to the input file system.
- Wrapped Composite Env classes (MemEnv).  These classes take in an Env and a FileSystem.  The core env functions are re-directed to the wrapped env.  The file system calls are redirected to the input file system
- Legacy Wrapped Env classes.  These classes take in an Env input (but no FileSystem).  The core env functions are re-directed to the wrapped env.  A "Legacy File System" is created using this env and the file system calls directed to the env itself.

With these changes in place, the PosixEnv becomes a singleton -- there is only ever one created.  Any other use of the PosixEnv is via another wrapped env.  This cleans up some of the issues with the env construction and destruction.

Additionally, there were places in the code that required had an Env when they required a FileSystem.  Many of these places would wrap the Env with a LegacyFileSystemWrapper instead of using the env->GetFileSystem().  These places were changed, thereby removing layers of additional redirection (LegacyFileSystem --> Env --> Env::FileSystem).

Pull Request resolved: https://github.com/facebook/rocksdb/pull/7703

Reviewed By: zhichao-cao

Differential Revision: D25762190

Pulled By: anand1976

fbshipit-source-id: 1a088e97fc916f28ac69c149cd1dcad0ab31704b
2021-01-06 10:49:32 -08:00

734 lines
24 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "rocksdb/env.h"
#include <thread>
#include "env/composite_env_wrapper.h"
#include "logging/env_logger.h"
#include "memory/arena.h"
#include "options/db_options.h"
#include "port/port.h"
#include "rocksdb/options.h"
#include "rocksdb/utilities/object_registry.h"
#include "util/autovector.h"
namespace ROCKSDB_NAMESPACE {
namespace {
class LegacyFileSystemWrapper : public FileSystem {
public:
// Initialize an EnvWrapper that delegates all calls to *t
explicit LegacyFileSystemWrapper(Env* t) : target_(t) {}
~LegacyFileSystemWrapper() override {}
const char* Name() const override { return "Legacy File System"; }
// Return the target to which this Env forwards all calls
Env* target() const { return target_; }
// The following text is boilerplate that forwards all methods to target()
IOStatus NewSequentialFile(const std::string& f, const FileOptions& file_opts,
std::unique_ptr<FSSequentialFile>* r,
IODebugContext* /*dbg*/) override {
std::unique_ptr<SequentialFile> file;
Status s = target_->NewSequentialFile(f, &file, file_opts);
if (s.ok()) {
r->reset(new LegacySequentialFileWrapper(std::move(file)));
}
return status_to_io_status(std::move(s));
}
IOStatus NewRandomAccessFile(const std::string& f,
const FileOptions& file_opts,
std::unique_ptr<FSRandomAccessFile>* r,
IODebugContext* /*dbg*/) override {
std::unique_ptr<RandomAccessFile> file;
Status s = target_->NewRandomAccessFile(f, &file, file_opts);
if (s.ok()) {
r->reset(new LegacyRandomAccessFileWrapper(std::move(file)));
}
return status_to_io_status(std::move(s));
}
IOStatus NewWritableFile(const std::string& f, const FileOptions& file_opts,
std::unique_ptr<FSWritableFile>* r,
IODebugContext* /*dbg*/) override {
std::unique_ptr<WritableFile> file;
Status s = target_->NewWritableFile(f, &file, file_opts);
if (s.ok()) {
r->reset(new LegacyWritableFileWrapper(std::move(file)));
}
return status_to_io_status(std::move(s));
}
IOStatus ReopenWritableFile(const std::string& fname,
const FileOptions& file_opts,
std::unique_ptr<FSWritableFile>* result,
IODebugContext* /*dbg*/) override {
std::unique_ptr<WritableFile> file;
Status s = target_->ReopenWritableFile(fname, &file, file_opts);
if (s.ok()) {
result->reset(new LegacyWritableFileWrapper(std::move(file)));
}
return status_to_io_status(std::move(s));
}
IOStatus ReuseWritableFile(const std::string& fname,
const std::string& old_fname,
const FileOptions& file_opts,
std::unique_ptr<FSWritableFile>* r,
IODebugContext* /*dbg*/) override {
std::unique_ptr<WritableFile> file;
Status s = target_->ReuseWritableFile(fname, old_fname, &file, file_opts);
if (s.ok()) {
r->reset(new LegacyWritableFileWrapper(std::move(file)));
}
return status_to_io_status(std::move(s));
}
IOStatus NewRandomRWFile(const std::string& fname,
const FileOptions& file_opts,
std::unique_ptr<FSRandomRWFile>* result,
IODebugContext* /*dbg*/) override {
std::unique_ptr<RandomRWFile> file;
Status s = target_->NewRandomRWFile(fname, &file, file_opts);
if (s.ok()) {
result->reset(new LegacyRandomRWFileWrapper(std::move(file)));
}
return status_to_io_status(std::move(s));
}
IOStatus NewMemoryMappedFileBuffer(
const std::string& fname,
std::unique_ptr<MemoryMappedFileBuffer>* result) override {
return status_to_io_status(
target_->NewMemoryMappedFileBuffer(fname, result));
}
IOStatus NewDirectory(const std::string& name, const IOOptions& /*io_opts*/,
std::unique_ptr<FSDirectory>* result,
IODebugContext* /*dbg*/) override {
std::unique_ptr<Directory> dir;
Status s = target_->NewDirectory(name, &dir);
if (s.ok()) {
result->reset(new LegacyDirectoryWrapper(std::move(dir)));
}
return status_to_io_status(std::move(s));
}
IOStatus FileExists(const std::string& f, const IOOptions& /*io_opts*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->FileExists(f));
}
IOStatus GetChildren(const std::string& dir, const IOOptions& /*io_opts*/,
std::vector<std::string>* r,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->GetChildren(dir, r));
}
IOStatus GetChildrenFileAttributes(const std::string& dir,
const IOOptions& /*options*/,
std::vector<FileAttributes>* result,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->GetChildrenFileAttributes(dir, result));
}
IOStatus DeleteFile(const std::string& f, const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->DeleteFile(f));
}
IOStatus Truncate(const std::string& fname, size_t size,
const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->Truncate(fname, size));
}
IOStatus CreateDir(const std::string& d, const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->CreateDir(d));
}
IOStatus CreateDirIfMissing(const std::string& d,
const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->CreateDirIfMissing(d));
}
IOStatus DeleteDir(const std::string& d, const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->DeleteDir(d));
}
IOStatus GetFileSize(const std::string& f, const IOOptions& /*options*/,
uint64_t* s, IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->GetFileSize(f, s));
}
IOStatus GetFileModificationTime(const std::string& fname,
const IOOptions& /*options*/,
uint64_t* file_mtime,
IODebugContext* /*dbg*/) override {
return status_to_io_status(
target_->GetFileModificationTime(fname, file_mtime));
}
IOStatus GetAbsolutePath(const std::string& db_path,
const IOOptions& /*options*/,
std::string* output_path,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->GetAbsolutePath(db_path, output_path));
}
IOStatus RenameFile(const std::string& s, const std::string& t,
const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->RenameFile(s, t));
}
IOStatus LinkFile(const std::string& s, const std::string& t,
const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->LinkFile(s, t));
}
IOStatus NumFileLinks(const std::string& fname, const IOOptions& /*options*/,
uint64_t* count, IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->NumFileLinks(fname, count));
}
IOStatus AreFilesSame(const std::string& first, const std::string& second,
const IOOptions& /*options*/, bool* res,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->AreFilesSame(first, second, res));
}
IOStatus LockFile(const std::string& f, const IOOptions& /*options*/,
FileLock** l, IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->LockFile(f, l));
}
IOStatus UnlockFile(FileLock* l, const IOOptions& /*options*/,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->UnlockFile(l));
}
IOStatus GetTestDirectory(const IOOptions& /*options*/, std::string* path,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->GetTestDirectory(path));
}
IOStatus NewLogger(const std::string& fname, const IOOptions& /*options*/,
std::shared_ptr<Logger>* result,
IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->NewLogger(fname, result));
}
void SanitizeFileOptions(FileOptions* opts) const override {
target_->SanitizeEnvOptions(opts);
}
FileOptions OptimizeForLogRead(
const FileOptions& file_options) const override {
return target_->OptimizeForLogRead(file_options);
}
FileOptions OptimizeForManifestRead(
const FileOptions& file_options) const override {
return target_->OptimizeForManifestRead(file_options);
}
FileOptions OptimizeForLogWrite(const FileOptions& file_options,
const DBOptions& db_options) const override {
return target_->OptimizeForLogWrite(file_options, db_options);
}
FileOptions OptimizeForManifestWrite(
const FileOptions& file_options) const override {
return target_->OptimizeForManifestWrite(file_options);
}
FileOptions OptimizeForCompactionTableWrite(
const FileOptions& file_options,
const ImmutableDBOptions& immutable_ops) const override {
return target_->OptimizeForCompactionTableWrite(file_options,
immutable_ops);
}
FileOptions OptimizeForCompactionTableRead(
const FileOptions& file_options,
const ImmutableDBOptions& db_options) const override {
return target_->OptimizeForCompactionTableRead(file_options, db_options);
}
#ifdef GetFreeSpace
#undef GetFreeSpace
#endif
IOStatus GetFreeSpace(const std::string& path, const IOOptions& /*options*/,
uint64_t* diskfree, IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->GetFreeSpace(path, diskfree));
}
IOStatus IsDirectory(const std::string& path, const IOOptions& /*options*/,
bool* is_dir, IODebugContext* /*dbg*/) override {
return status_to_io_status(target_->IsDirectory(path, is_dir));
}
private:
Env* target_;
};
} // end anonymous namespace
Env::Env() : thread_status_updater_(nullptr) {
file_system_ = std::make_shared<LegacyFileSystemWrapper>(this);
}
Env::Env(std::shared_ptr<FileSystem> fs)
: thread_status_updater_(nullptr),
file_system_(fs) {}
Env::~Env() {
}
Status Env::NewLogger(const std::string& fname,
std::shared_ptr<Logger>* result) {
return NewEnvLogger(fname, this, result);
}
Status Env::LoadEnv(const std::string& value, Env** result) {
Env* env = *result;
Status s;
#ifndef ROCKSDB_LITE
s = ObjectRegistry::NewInstance()->NewStaticObject<Env>(value, &env);
#else
s = Status::NotSupported("Cannot load environment in LITE mode", value);
#endif
if (s.ok()) {
*result = env;
}
return s;
}
Status Env::LoadEnv(const std::string& value, Env** result,
std::shared_ptr<Env>* guard) {
assert(result);
Status s;
#ifndef ROCKSDB_LITE
Env* env = nullptr;
std::unique_ptr<Env> uniq_guard;
std::string err_msg;
assert(guard != nullptr);
env = ObjectRegistry::NewInstance()->NewObject<Env>(value, &uniq_guard,
&err_msg);
if (!env) {
s = Status::NotFound(std::string("Cannot load ") + Env::Type() + ": " +
value);
env = Env::Default();
}
if (s.ok() && uniq_guard) {
guard->reset(uniq_guard.release());
*result = guard->get();
} else {
*result = env;
}
#else
(void)result;
(void)guard;
s = Status::NotSupported("Cannot load environment in LITE mode", value);
#endif
return s;
}
std::string Env::PriorityToString(Env::Priority priority) {
switch (priority) {
case Env::Priority::BOTTOM:
return "Bottom";
case Env::Priority::LOW:
return "Low";
case Env::Priority::HIGH:
return "High";
case Env::Priority::USER:
return "User";
case Env::Priority::TOTAL:
assert(false);
}
return "Invalid";
}
uint64_t Env::GetThreadID() const {
std::hash<std::thread::id> hasher;
return hasher(std::this_thread::get_id());
}
Status Env::ReuseWritableFile(const std::string& fname,
const std::string& old_fname,
std::unique_ptr<WritableFile>* result,
const EnvOptions& options) {
Status s = RenameFile(old_fname, fname);
if (!s.ok()) {
return s;
}
return NewWritableFile(fname, result, options);
}
Status Env::GetChildrenFileAttributes(const std::string& dir,
std::vector<FileAttributes>* result) {
assert(result != nullptr);
std::vector<std::string> child_fnames;
Status s = GetChildren(dir, &child_fnames);
if (!s.ok()) {
return s;
}
result->resize(child_fnames.size());
size_t result_size = 0;
for (size_t i = 0; i < child_fnames.size(); ++i) {
const std::string path = dir + "/" + child_fnames[i];
if (!(s = GetFileSize(path, &(*result)[result_size].size_bytes)).ok()) {
if (FileExists(path).IsNotFound()) {
// The file may have been deleted since we listed the directory
continue;
}
return s;
}
(*result)[result_size].name = std::move(child_fnames[i]);
result_size++;
}
result->resize(result_size);
return Status::OK();
}
Status Env::GetHostNameString(std::string* result) {
std::array<char, kMaxHostNameLen> hostname_buf;
Status s = GetHostName(hostname_buf.data(), hostname_buf.size());
if (s.ok()) {
hostname_buf[hostname_buf.size() - 1] = '\0';
result->assign(hostname_buf.data());
}
return s;
}
SequentialFile::~SequentialFile() {
}
RandomAccessFile::~RandomAccessFile() {
}
WritableFile::~WritableFile() {
}
MemoryMappedFileBuffer::~MemoryMappedFileBuffer() {}
Logger::~Logger() {}
Status Logger::Close() {
if (!closed_) {
closed_ = true;
return CloseImpl();
} else {
return Status::OK();
}
}
Status Logger::CloseImpl() { return Status::NotSupported(); }
FileLock::~FileLock() {
}
void LogFlush(Logger *info_log) {
if (info_log) {
info_log->Flush();
}
}
static void Logv(Logger *info_log, const char* format, va_list ap) {
if (info_log && info_log->GetInfoLogLevel() <= InfoLogLevel::INFO_LEVEL) {
info_log->Logv(InfoLogLevel::INFO_LEVEL, format, ap);
}
}
void Log(Logger* info_log, const char* format, ...) {
va_list ap;
va_start(ap, format);
Logv(info_log, format, ap);
va_end(ap);
}
void Logger::Logv(const InfoLogLevel log_level, const char* format, va_list ap) {
static const char* kInfoLogLevelNames[5] = { "DEBUG", "INFO", "WARN",
"ERROR", "FATAL" };
if (log_level < log_level_) {
return;
}
if (log_level == InfoLogLevel::INFO_LEVEL) {
// Doesn't print log level if it is INFO level.
// This is to avoid unexpected performance regression after we add
// the feature of log level. All the logs before we add the feature
// are INFO level. We don't want to add extra costs to those existing
// logging.
Logv(format, ap);
} else if (log_level == InfoLogLevel::HEADER_LEVEL) {
LogHeader(format, ap);
} else {
char new_format[500];
snprintf(new_format, sizeof(new_format) - 1, "[%s] %s",
kInfoLogLevelNames[log_level], format);
Logv(new_format, ap);
}
if (log_level >= InfoLogLevel::WARN_LEVEL &&
log_level != InfoLogLevel::HEADER_LEVEL) {
// Log messages with severity of warning or higher should be rare and are
// sometimes followed by an unclean crash. We want to be sure important
// messages are not lost in an application buffer when that happens.
Flush();
}
}
static void Logv(const InfoLogLevel log_level, Logger *info_log, const char *format, va_list ap) {
if (info_log && info_log->GetInfoLogLevel() <= log_level) {
if (log_level == InfoLogLevel::HEADER_LEVEL) {
info_log->LogHeader(format, ap);
} else {
info_log->Logv(log_level, format, ap);
}
}
}
void Log(const InfoLogLevel log_level, Logger* info_log, const char* format,
...) {
va_list ap;
va_start(ap, format);
Logv(log_level, info_log, format, ap);
va_end(ap);
}
static void Headerv(Logger *info_log, const char *format, va_list ap) {
if (info_log) {
info_log->LogHeader(format, ap);
}
}
void Header(Logger* info_log, const char* format, ...) {
va_list ap;
va_start(ap, format);
Headerv(info_log, format, ap);
va_end(ap);
}
static void Debugv(Logger* info_log, const char* format, va_list ap) {
if (info_log && info_log->GetInfoLogLevel() <= InfoLogLevel::DEBUG_LEVEL) {
info_log->Logv(InfoLogLevel::DEBUG_LEVEL, format, ap);
}
}
void Debug(Logger* info_log, const char* format, ...) {
va_list ap;
va_start(ap, format);
Debugv(info_log, format, ap);
va_end(ap);
}
static void Infov(Logger* info_log, const char* format, va_list ap) {
if (info_log && info_log->GetInfoLogLevel() <= InfoLogLevel::INFO_LEVEL) {
info_log->Logv(InfoLogLevel::INFO_LEVEL, format, ap);
}
}
void Info(Logger* info_log, const char* format, ...) {
va_list ap;
va_start(ap, format);
Infov(info_log, format, ap);
va_end(ap);
}
static void Warnv(Logger* info_log, const char* format, va_list ap) {
if (info_log && info_log->GetInfoLogLevel() <= InfoLogLevel::WARN_LEVEL) {
info_log->Logv(InfoLogLevel::WARN_LEVEL, format, ap);
}
}
void Warn(Logger* info_log, const char* format, ...) {
va_list ap;
va_start(ap, format);
Warnv(info_log, format, ap);
va_end(ap);
}
static void Errorv(Logger* info_log, const char* format, va_list ap) {
if (info_log && info_log->GetInfoLogLevel() <= InfoLogLevel::ERROR_LEVEL) {
info_log->Logv(InfoLogLevel::ERROR_LEVEL, format, ap);
}
}
void Error(Logger* info_log, const char* format, ...) {
va_list ap;
va_start(ap, format);
Errorv(info_log, format, ap);
va_end(ap);
}
static void Fatalv(Logger* info_log, const char* format, va_list ap) {
if (info_log && info_log->GetInfoLogLevel() <= InfoLogLevel::FATAL_LEVEL) {
info_log->Logv(InfoLogLevel::FATAL_LEVEL, format, ap);
}
}
void Fatal(Logger* info_log, const char* format, ...) {
va_list ap;
va_start(ap, format);
Fatalv(info_log, format, ap);
va_end(ap);
}
void LogFlush(const std::shared_ptr<Logger>& info_log) {
LogFlush(info_log.get());
}
void Log(const InfoLogLevel log_level, const std::shared_ptr<Logger>& info_log,
const char* format, ...) {
va_list ap;
va_start(ap, format);
Logv(log_level, info_log.get(), format, ap);
va_end(ap);
}
void Header(const std::shared_ptr<Logger>& info_log, const char* format, ...) {
va_list ap;
va_start(ap, format);
Headerv(info_log.get(), format, ap);
va_end(ap);
}
void Debug(const std::shared_ptr<Logger>& info_log, const char* format, ...) {
va_list ap;
va_start(ap, format);
Debugv(info_log.get(), format, ap);
va_end(ap);
}
void Info(const std::shared_ptr<Logger>& info_log, const char* format, ...) {
va_list ap;
va_start(ap, format);
Infov(info_log.get(), format, ap);
va_end(ap);
}
void Warn(const std::shared_ptr<Logger>& info_log, const char* format, ...) {
va_list ap;
va_start(ap, format);
Warnv(info_log.get(), format, ap);
va_end(ap);
}
void Error(const std::shared_ptr<Logger>& info_log, const char* format, ...) {
va_list ap;
va_start(ap, format);
Errorv(info_log.get(), format, ap);
va_end(ap);
}
void Fatal(const std::shared_ptr<Logger>& info_log, const char* format, ...) {
va_list ap;
va_start(ap, format);
Fatalv(info_log.get(), format, ap);
va_end(ap);
}
void Log(const std::shared_ptr<Logger>& info_log, const char* format, ...) {
va_list ap;
va_start(ap, format);
Logv(info_log.get(), format, ap);
va_end(ap);
}
Status WriteStringToFile(Env* env, const Slice& data, const std::string& fname,
bool should_sync) {
const auto& fs = env->GetFileSystem();
return WriteStringToFile(fs.get(), data, fname, should_sync);
}
Status ReadFileToString(Env* env, const std::string& fname, std::string* data) {
const auto& fs = env->GetFileSystem();
return ReadFileToString(fs.get(), fname, data);
}
EnvWrapper::~EnvWrapper() {
}
namespace { // anonymous namespace
void AssignEnvOptions(EnvOptions* env_options, const DBOptions& options) {
env_options->use_mmap_reads = options.allow_mmap_reads;
env_options->use_mmap_writes = options.allow_mmap_writes;
env_options->use_direct_reads = options.use_direct_reads;
env_options->set_fd_cloexec = options.is_fd_close_on_exec;
env_options->bytes_per_sync = options.bytes_per_sync;
env_options->compaction_readahead_size = options.compaction_readahead_size;
env_options->random_access_max_buffer_size =
options.random_access_max_buffer_size;
env_options->rate_limiter = options.rate_limiter.get();
env_options->writable_file_max_buffer_size =
options.writable_file_max_buffer_size;
env_options->allow_fallocate = options.allow_fallocate;
env_options->strict_bytes_per_sync = options.strict_bytes_per_sync;
options.env->SanitizeEnvOptions(env_options);
}
}
EnvOptions Env::OptimizeForLogWrite(const EnvOptions& env_options,
const DBOptions& db_options) const {
EnvOptions optimized_env_options(env_options);
optimized_env_options.bytes_per_sync = db_options.wal_bytes_per_sync;
optimized_env_options.writable_file_max_buffer_size =
db_options.writable_file_max_buffer_size;
return optimized_env_options;
}
EnvOptions Env::OptimizeForManifestWrite(const EnvOptions& env_options) const {
return env_options;
}
EnvOptions Env::OptimizeForLogRead(const EnvOptions& env_options) const {
EnvOptions optimized_env_options(env_options);
optimized_env_options.use_direct_reads = false;
return optimized_env_options;
}
EnvOptions Env::OptimizeForManifestRead(const EnvOptions& env_options) const {
EnvOptions optimized_env_options(env_options);
optimized_env_options.use_direct_reads = false;
return optimized_env_options;
}
EnvOptions Env::OptimizeForCompactionTableWrite(
const EnvOptions& env_options, const ImmutableDBOptions& db_options) const {
EnvOptions optimized_env_options(env_options);
optimized_env_options.use_direct_writes =
db_options.use_direct_io_for_flush_and_compaction;
return optimized_env_options;
}
EnvOptions Env::OptimizeForCompactionTableRead(
const EnvOptions& env_options, const ImmutableDBOptions& db_options) const {
EnvOptions optimized_env_options(env_options);
optimized_env_options.use_direct_reads = db_options.use_direct_reads;
return optimized_env_options;
}
EnvOptions::EnvOptions(const DBOptions& options) {
AssignEnvOptions(this, options);
}
EnvOptions::EnvOptions() {
DBOptions options;
AssignEnvOptions(this, options);
}
Status NewEnvLogger(const std::string& fname, Env* env,
std::shared_ptr<Logger>* result) {
EnvOptions options;
// TODO: Tune the buffer size.
options.writable_file_max_buffer_size = 1024 * 1024;
std::unique_ptr<WritableFile> writable_file;
const auto status = env->NewWritableFile(fname, &writable_file, options);
if (!status.ok()) {
return status;
}
*result = std::make_shared<EnvLogger>(
NewLegacyWritableFileWrapper(std::move(writable_file)), fname, options,
env);
return Status::OK();
}
const std::shared_ptr<FileSystem>& Env::GetFileSystem() const {
return file_system_;
}
} // namespace ROCKSDB_NAMESPACE