rocksdb/db/range_del_aggregator.cc
Andrew Kryczka 1bdb44de95 optimize file ingestion checks for range deletion overlap
Summary:
Before we were checking every file in the level which was unnecessary. We can piggyback onto the code for checking point-key overlap, which already opens all the files that could possibly contain overlapping range deletions. This PR makes us check just the range deletions from those files, so no extra ones will be opened.
Closes https://github.com/facebook/rocksdb/pull/3179

Differential Revision: D6358125

Pulled By: ajkr

fbshipit-source-id: 00e200770fdb8f3cc6b1b2da232b755e4ba36279
2017-11-28 11:27:02 -08:00

540 lines
22 KiB
C++

// Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "db/range_del_aggregator.h"
#include <algorithm>
namespace rocksdb {
RangeDelAggregator::RangeDelAggregator(
const InternalKeyComparator& icmp,
const std::vector<SequenceNumber>& snapshots,
bool collapse_deletions /* = true */)
: upper_bound_(kMaxSequenceNumber),
icmp_(icmp),
collapse_deletions_(collapse_deletions) {
InitRep(snapshots);
}
RangeDelAggregator::RangeDelAggregator(const InternalKeyComparator& icmp,
SequenceNumber snapshot,
bool collapse_deletions /* = false */)
: upper_bound_(snapshot),
icmp_(icmp),
collapse_deletions_(collapse_deletions) {}
void RangeDelAggregator::InitRep(const std::vector<SequenceNumber>& snapshots) {
assert(rep_ == nullptr);
rep_.reset(new Rep());
for (auto snapshot : snapshots) {
rep_->stripe_map_.emplace(
snapshot,
PositionalTombstoneMap(TombstoneMap(
stl_wrappers::LessOfComparator(icmp_.user_comparator()))));
}
// Data newer than any snapshot falls in this catch-all stripe
rep_->stripe_map_.emplace(
kMaxSequenceNumber,
PositionalTombstoneMap(TombstoneMap(
stl_wrappers::LessOfComparator(icmp_.user_comparator()))));
rep_->pinned_iters_mgr_.StartPinning();
}
bool RangeDelAggregator::ShouldDeleteImpl(
const Slice& internal_key, RangeDelAggregator::RangePositioningMode mode) {
assert(rep_ != nullptr);
ParsedInternalKey parsed;
if (!ParseInternalKey(internal_key, &parsed)) {
assert(false);
}
return ShouldDelete(parsed, mode);
}
bool RangeDelAggregator::ShouldDeleteImpl(
const ParsedInternalKey& parsed,
RangeDelAggregator::RangePositioningMode mode) {
assert(IsValueType(parsed.type));
assert(rep_ != nullptr);
auto& positional_tombstone_map = GetPositionalTombstoneMap(parsed.sequence);
const auto& tombstone_map = positional_tombstone_map.raw_map;
if (tombstone_map.empty()) {
return false;
}
auto& tombstone_map_iter = positional_tombstone_map.iter;
if (tombstone_map_iter == tombstone_map.end() &&
(mode == kForwardTraversal || mode == kBackwardTraversal)) {
// invalid (e.g., if AddTombstones() changed the deletions), so need to
// reseek
mode = kBinarySearch;
}
switch (mode) {
case kFullScan:
assert(!collapse_deletions_);
// The maintained state (PositionalTombstoneMap::iter) isn't useful when
// we linear scan from the beginning each time, but we maintain it anyways
// for consistency.
tombstone_map_iter = tombstone_map.begin();
while (tombstone_map_iter != tombstone_map.end()) {
const auto& tombstone = tombstone_map_iter->second;
if (icmp_.user_comparator()->Compare(parsed.user_key,
tombstone.start_key_) < 0) {
break;
}
if (parsed.sequence < tombstone.seq_ &&
icmp_.user_comparator()->Compare(parsed.user_key,
tombstone.end_key_) < 0) {
return true;
}
++tombstone_map_iter;
}
return false;
case kForwardTraversal:
assert(collapse_deletions_ && tombstone_map_iter != tombstone_map.end());
if (tombstone_map_iter == tombstone_map.begin() &&
icmp_.user_comparator()->Compare(parsed.user_key,
tombstone_map_iter->first) < 0) {
// before start of deletion intervals
return false;
}
while (std::next(tombstone_map_iter) != tombstone_map.end() &&
icmp_.user_comparator()->Compare(
std::next(tombstone_map_iter)->first, parsed.user_key) <= 0) {
++tombstone_map_iter;
}
break;
case kBackwardTraversal:
assert(collapse_deletions_ && tombstone_map_iter != tombstone_map.end());
while (tombstone_map_iter != tombstone_map.begin() &&
icmp_.user_comparator()->Compare(parsed.user_key,
tombstone_map_iter->first) < 0) {
--tombstone_map_iter;
}
if (tombstone_map_iter == tombstone_map.begin() &&
icmp_.user_comparator()->Compare(parsed.user_key,
tombstone_map_iter->first) < 0) {
// before start of deletion intervals
return false;
}
break;
case kBinarySearch:
assert(collapse_deletions_);
tombstone_map_iter =
tombstone_map.upper_bound(parsed.user_key);
if (tombstone_map_iter == tombstone_map.begin()) {
// before start of deletion intervals
return false;
}
--tombstone_map_iter;
break;
}
assert(mode != kFullScan);
assert(tombstone_map_iter != tombstone_map.end() &&
icmp_.user_comparator()->Compare(tombstone_map_iter->first,
parsed.user_key) <= 0);
assert(std::next(tombstone_map_iter) == tombstone_map.end() ||
icmp_.user_comparator()->Compare(
parsed.user_key, std::next(tombstone_map_iter)->first) < 0);
return parsed.sequence < tombstone_map_iter->second.seq_;
}
bool RangeDelAggregator::IsRangeOverlapped(const Slice& start,
const Slice& end) {
// so far only implemented for non-collapsed mode since file ingestion (only
// client) doesn't use collapsing
assert(!collapse_deletions_);
if (rep_ == nullptr) {
return false;
}
for (const auto& seqnum_and_tombstone_map : rep_->stripe_map_) {
for (const auto& start_key_and_tombstone :
seqnum_and_tombstone_map.second.raw_map) {
const auto& tombstone = start_key_and_tombstone.second;
if (icmp_.user_comparator()->Compare(start, tombstone.end_key_) < 0 &&
icmp_.user_comparator()->Compare(tombstone.start_key_, end) <= 0 &&
icmp_.user_comparator()->Compare(tombstone.start_key_,
tombstone.end_key_) < 0) {
return true;
}
}
}
return false;
}
bool RangeDelAggregator::ShouldAddTombstones(
bool bottommost_level /* = false */) {
// TODO(andrewkr): can we just open a file and throw it away if it ends up
// empty after AddToBuilder()? This function doesn't take into subcompaction
// boundaries so isn't completely accurate.
if (rep_ == nullptr) {
return false;
}
auto stripe_map_iter = rep_->stripe_map_.begin();
assert(stripe_map_iter != rep_->stripe_map_.end());
if (bottommost_level) {
// For the bottommost level, keys covered by tombstones in the first
// (oldest) stripe have been compacted away, so the tombstones are obsolete.
++stripe_map_iter;
}
while (stripe_map_iter != rep_->stripe_map_.end()) {
if (!stripe_map_iter->second.raw_map.empty()) {
return true;
}
++stripe_map_iter;
}
return false;
}
Status RangeDelAggregator::AddTombstones(
std::unique_ptr<InternalIterator> input) {
if (input == nullptr) {
return Status::OK();
}
input->SeekToFirst();
bool first_iter = true;
while (input->Valid()) {
if (first_iter) {
if (rep_ == nullptr) {
InitRep({upper_bound_});
} else {
InvalidateTombstoneMapPositions();
}
first_iter = false;
}
ParsedInternalKey parsed_key;
if (!ParseInternalKey(input->key(), &parsed_key)) {
return Status::Corruption("Unable to parse range tombstone InternalKey");
}
RangeTombstone tombstone(parsed_key, input->value());
AddTombstone(std::move(tombstone));
input->Next();
}
if (!first_iter) {
rep_->pinned_iters_mgr_.PinIterator(input.release(), false /* arena */);
}
return Status::OK();
}
void RangeDelAggregator::InvalidateTombstoneMapPositions() {
if (rep_ == nullptr) {
return;
}
for (auto stripe_map_iter = rep_->stripe_map_.begin();
stripe_map_iter != rep_->stripe_map_.end(); ++stripe_map_iter) {
stripe_map_iter->second.iter = stripe_map_iter->second.raw_map.end();
}
}
Status RangeDelAggregator::AddTombstone(RangeTombstone tombstone) {
auto& positional_tombstone_map = GetPositionalTombstoneMap(tombstone.seq_);
auto& tombstone_map = positional_tombstone_map.raw_map;
if (collapse_deletions_) {
// In collapsed mode, we only fill the seq_ field in the TombstoneMap's
// values. The end_key is unneeded because we assume the tombstone extends
// until the next tombstone starts. For gaps between real tombstones and
// for the last real tombstone, we denote end keys by inserting fake
// tombstones with sequence number zero.
std::vector<RangeTombstone> new_range_dels{
tombstone, RangeTombstone(tombstone.end_key_, Slice(), 0)};
auto new_range_dels_iter = new_range_dels.begin();
// Position at the first overlapping existing tombstone; if none exists,
// insert until we find an existing one overlapping a new point
const Slice* tombstone_map_begin = nullptr;
if (!tombstone_map.empty()) {
tombstone_map_begin = &tombstone_map.begin()->first;
}
auto last_range_dels_iter = new_range_dels_iter;
while (new_range_dels_iter != new_range_dels.end() &&
(tombstone_map_begin == nullptr ||
icmp_.user_comparator()->Compare(new_range_dels_iter->start_key_,
*tombstone_map_begin) < 0)) {
tombstone_map.emplace(
new_range_dels_iter->start_key_,
RangeTombstone(Slice(), Slice(), new_range_dels_iter->seq_));
last_range_dels_iter = new_range_dels_iter;
++new_range_dels_iter;
}
if (new_range_dels_iter == new_range_dels.end()) {
return Status::OK();
}
// above loop advances one too far
new_range_dels_iter = last_range_dels_iter;
auto tombstone_map_iter =
tombstone_map.upper_bound(new_range_dels_iter->start_key_);
// if nothing overlapped we would've already inserted all the new points
// and returned early
assert(tombstone_map_iter != tombstone_map.begin());
tombstone_map_iter--;
// untermed_seq is non-kMaxSequenceNumber when we covered an existing point
// but haven't seen its corresponding endpoint. It's used for (1) deciding
// whether to forcibly insert the new interval's endpoint; and (2) possibly
// raising the seqnum for the to-be-inserted element (we insert the max
// seqnum between the next new interval and the unterminated interval).
SequenceNumber untermed_seq = kMaxSequenceNumber;
while (tombstone_map_iter != tombstone_map.end() &&
new_range_dels_iter != new_range_dels.end()) {
const Slice *tombstone_map_iter_end = nullptr,
*new_range_dels_iter_end = nullptr;
if (tombstone_map_iter != tombstone_map.end()) {
auto next_tombstone_map_iter = std::next(tombstone_map_iter);
if (next_tombstone_map_iter != tombstone_map.end()) {
tombstone_map_iter_end = &next_tombstone_map_iter->first;
}
}
if (new_range_dels_iter != new_range_dels.end()) {
auto next_new_range_dels_iter = std::next(new_range_dels_iter);
if (next_new_range_dels_iter != new_range_dels.end()) {
new_range_dels_iter_end = &next_new_range_dels_iter->start_key_;
}
}
// our positions in existing/new tombstone collections should always
// overlap. The non-overlapping cases are handled above and below this
// loop.
assert(new_range_dels_iter_end == nullptr ||
icmp_.user_comparator()->Compare(tombstone_map_iter->first,
*new_range_dels_iter_end) < 0);
assert(tombstone_map_iter_end == nullptr ||
icmp_.user_comparator()->Compare(new_range_dels_iter->start_key_,
*tombstone_map_iter_end) < 0);
int new_to_old_start_cmp = icmp_.user_comparator()->Compare(
new_range_dels_iter->start_key_, tombstone_map_iter->first);
// nullptr end means extends infinitely rightwards, set new_to_old_end_cmp
// accordingly so we can use common code paths later.
int new_to_old_end_cmp;
if (new_range_dels_iter_end == nullptr &&
tombstone_map_iter_end == nullptr) {
new_to_old_end_cmp = 0;
} else if (new_range_dels_iter_end == nullptr) {
new_to_old_end_cmp = 1;
} else if (tombstone_map_iter_end == nullptr) {
new_to_old_end_cmp = -1;
} else {
new_to_old_end_cmp = icmp_.user_comparator()->Compare(
*new_range_dels_iter_end, *tombstone_map_iter_end);
}
if (new_to_old_start_cmp < 0) {
// the existing one's left endpoint comes after, so raise/delete it if
// it's covered.
if (tombstone_map_iter->second.seq_ < new_range_dels_iter->seq_) {
untermed_seq = tombstone_map_iter->second.seq_;
if (tombstone_map_iter != tombstone_map.begin() &&
std::prev(tombstone_map_iter)->second.seq_ ==
new_range_dels_iter->seq_) {
tombstone_map_iter = tombstone_map.erase(tombstone_map_iter);
--tombstone_map_iter;
} else {
tombstone_map_iter->second.seq_ = new_range_dels_iter->seq_;
}
}
} else if (new_to_old_start_cmp > 0) {
if (untermed_seq != kMaxSequenceNumber ||
tombstone_map_iter->second.seq_ < new_range_dels_iter->seq_) {
auto seq = tombstone_map_iter->second.seq_;
// need to adjust this element if not intended to span beyond the new
// element (i.e., was_tombstone_map_iter_raised == true), or if it
// can be raised
tombstone_map_iter = tombstone_map.emplace(
new_range_dels_iter->start_key_,
RangeTombstone(
Slice(), Slice(),
std::max(
untermed_seq == kMaxSequenceNumber ? 0 : untermed_seq,
new_range_dels_iter->seq_)));
untermed_seq = seq;
}
} else {
// their left endpoints coincide, so raise the existing one if needed
if (tombstone_map_iter->second.seq_ < new_range_dels_iter->seq_) {
untermed_seq = tombstone_map_iter->second.seq_;
tombstone_map_iter->second.seq_ = new_range_dels_iter->seq_;
}
}
// advance whichever one ends earlier, or both if their right endpoints
// coincide
if (new_to_old_end_cmp < 0) {
++new_range_dels_iter;
} else if (new_to_old_end_cmp > 0) {
++tombstone_map_iter;
untermed_seq = kMaxSequenceNumber;
} else {
++new_range_dels_iter;
++tombstone_map_iter;
untermed_seq = kMaxSequenceNumber;
}
}
while (new_range_dels_iter != new_range_dels.end()) {
tombstone_map.emplace(
new_range_dels_iter->start_key_,
RangeTombstone(Slice(), Slice(), new_range_dels_iter->seq_));
++new_range_dels_iter;
}
} else {
auto start_key = tombstone.start_key_;
tombstone_map.emplace(start_key, std::move(tombstone));
}
return Status::OK();
}
RangeDelAggregator::PositionalTombstoneMap&
RangeDelAggregator::GetPositionalTombstoneMap(SequenceNumber seq) {
assert(rep_ != nullptr);
// The stripe includes seqnum for the snapshot above and excludes seqnum for
// the snapshot below.
StripeMap::iterator iter;
if (seq > 0) {
// upper_bound() checks strict inequality so need to subtract one
iter = rep_->stripe_map_.upper_bound(seq - 1);
} else {
iter = rep_->stripe_map_.begin();
}
// catch-all stripe justifies this assertion in either of above cases
assert(iter != rep_->stripe_map_.end());
return iter->second;
}
// TODO(andrewkr): We should implement an iterator over range tombstones in our
// map. It'd enable compaction to open tables on-demand, i.e., only once range
// tombstones are known to be available, without the code duplication we have
// in ShouldAddTombstones(). It'll also allow us to move the table-modifying
// code into more coherent places: CompactionJob and BuildTable().
void RangeDelAggregator::AddToBuilder(
TableBuilder* builder, const Slice* lower_bound, const Slice* upper_bound,
FileMetaData* meta,
CompactionIterationStats* range_del_out_stats /* = nullptr */,
bool bottommost_level /* = false */) {
if (rep_ == nullptr) {
return;
}
auto stripe_map_iter = rep_->stripe_map_.begin();
assert(stripe_map_iter != rep_->stripe_map_.end());
if (bottommost_level) {
// TODO(andrewkr): these are counted for each compaction output file, so
// lots of double-counting.
if (!stripe_map_iter->second.raw_map.empty()) {
range_del_out_stats->num_range_del_drop_obsolete +=
static_cast<int64_t>(stripe_map_iter->second.raw_map.size()) -
(collapse_deletions_ ? 1 : 0);
range_del_out_stats->num_record_drop_obsolete +=
static_cast<int64_t>(stripe_map_iter->second.raw_map.size()) -
(collapse_deletions_ ? 1 : 0);
}
// For the bottommost level, keys covered by tombstones in the first
// (oldest) stripe have been compacted away, so the tombstones are obsolete.
++stripe_map_iter;
}
// Note the order in which tombstones are stored is insignificant since we
// insert them into a std::map on the read path.
while (stripe_map_iter != rep_->stripe_map_.end()) {
bool first_added = false;
for (auto tombstone_map_iter = stripe_map_iter->second.raw_map.begin();
tombstone_map_iter != stripe_map_iter->second.raw_map.end();
++tombstone_map_iter) {
RangeTombstone tombstone;
if (collapse_deletions_) {
auto next_tombstone_map_iter = std::next(tombstone_map_iter);
if (next_tombstone_map_iter == stripe_map_iter->second.raw_map.end() ||
tombstone_map_iter->second.seq_ == 0) {
// it's a sentinel tombstone
continue;
}
tombstone.start_key_ = tombstone_map_iter->first;
tombstone.end_key_ = next_tombstone_map_iter->first;
tombstone.seq_ = tombstone_map_iter->second.seq_;
} else {
tombstone = tombstone_map_iter->second;
}
if (upper_bound != nullptr &&
icmp_.user_comparator()->Compare(*upper_bound,
tombstone.start_key_) <= 0) {
// Tombstones starting at upper_bound or later only need to be included
// in the next table. Break because subsequent tombstones will start
// even later.
break;
}
if (lower_bound != nullptr &&
icmp_.user_comparator()->Compare(tombstone.end_key_,
*lower_bound) <= 0) {
// Tombstones ending before or at lower_bound only need to be included
// in the prev table. Continue because subsequent tombstones may still
// overlap [lower_bound, upper_bound).
continue;
}
auto ikey_and_end_key = tombstone.Serialize();
builder->Add(ikey_and_end_key.first.Encode(), ikey_and_end_key.second);
if (!first_added) {
first_added = true;
InternalKey smallest_candidate = std::move(ikey_and_end_key.first);
if (lower_bound != nullptr &&
icmp_.user_comparator()->Compare(smallest_candidate.user_key(),
*lower_bound) <= 0) {
// Pretend the smallest key has the same user key as lower_bound
// (the max key in the previous table or subcompaction) in order for
// files to appear key-space partitioned.
//
// Choose lowest seqnum so this file's smallest internal key comes
// after the previous file's/subcompaction's largest. The fake seqnum
// is OK because the read path's file-picking code only considers user
// key.
smallest_candidate = InternalKey(*lower_bound, 0, kTypeRangeDeletion);
}
if (meta->smallest.size() == 0 ||
icmp_.Compare(smallest_candidate, meta->smallest) < 0) {
meta->smallest = std::move(smallest_candidate);
}
}
InternalKey largest_candidate = tombstone.SerializeEndKey();
if (upper_bound != nullptr &&
icmp_.user_comparator()->Compare(*upper_bound,
largest_candidate.user_key()) <= 0) {
// Pretend the largest key has the same user key as upper_bound (the
// min key in the following table or subcompaction) in order for files
// to appear key-space partitioned.
//
// Choose highest seqnum so this file's largest internal key comes
// before the next file's/subcompaction's smallest. The fake seqnum is
// OK because the read path's file-picking code only considers the user
// key portion.
//
// Note Seek() also creates InternalKey with (user_key,
// kMaxSequenceNumber), but with kTypeDeletion (0x7) instead of
// kTypeRangeDeletion (0xF), so the range tombstone comes before the
// Seek() key in InternalKey's ordering. So Seek() will look in the
// next file for the user key.
largest_candidate = InternalKey(*upper_bound, kMaxSequenceNumber,
kTypeRangeDeletion);
}
if (meta->largest.size() == 0 ||
icmp_.Compare(meta->largest, largest_candidate) < 0) {
meta->largest = std::move(largest_candidate);
}
meta->smallest_seqno = std::min(meta->smallest_seqno, tombstone.seq_);
meta->largest_seqno = std::max(meta->largest_seqno, tombstone.seq_);
}
++stripe_map_iter;
}
}
bool RangeDelAggregator::IsEmpty() {
if (rep_ == nullptr) {
return true;
}
for (auto stripe_map_iter = rep_->stripe_map_.begin();
stripe_map_iter != rep_->stripe_map_.end(); ++stripe_map_iter) {
if (!stripe_map_iter->second.raw_map.empty()) {
return false;
}
}
return true;
}
} // namespace rocksdb