141ef7f8d3
Summary: this avoids a few copies of std::string and other structs in the context of range-based for loops. instead of copying the values for each iteration, use a const reference to avoid copying. Pull Request resolved: https://github.com/facebook/rocksdb/pull/4459 Differential Revision: D10282045 Pulled By: sagar0 fbshipit-source-id: 5012e910dca279abd2be847e1fb432d96274edfb
479 lines
14 KiB
C++
479 lines
14 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
|
// This source code is licensed under both the GPLv2 (found in the
|
|
// COPYING file in the root directory) and Apache 2.0 License
|
|
// (found in the LICENSE.Apache file in the root directory).
|
|
//
|
|
#ifndef ROCKSDB_LITE
|
|
|
|
#include "utilities/geodb/geodb_impl.h"
|
|
|
|
#ifndef __STDC_FORMAT_MACROS
|
|
#define __STDC_FORMAT_MACROS
|
|
#endif
|
|
|
|
#include <limits>
|
|
#include <map>
|
|
#include <string>
|
|
#include <vector>
|
|
#include "util/coding.h"
|
|
#include "util/filename.h"
|
|
#include "util/string_util.h"
|
|
|
|
//
|
|
// There are two types of keys. The first type of key-values
|
|
// maps a geo location to the set of object ids and their values.
|
|
// Table 1
|
|
// key : p + : + $quadkey + : + $id +
|
|
// : + $latitude + : + $longitude
|
|
// value : value of the object
|
|
// This table can be used to find all objects that reside near
|
|
// a specified geolocation.
|
|
//
|
|
// Table 2
|
|
// key : 'k' + : + $id
|
|
// value: $quadkey
|
|
|
|
namespace rocksdb {
|
|
|
|
const double GeoDBImpl::PI = 3.141592653589793;
|
|
const double GeoDBImpl::EarthRadius = 6378137;
|
|
const double GeoDBImpl::MinLatitude = -85.05112878;
|
|
const double GeoDBImpl::MaxLatitude = 85.05112878;
|
|
const double GeoDBImpl::MinLongitude = -180;
|
|
const double GeoDBImpl::MaxLongitude = 180;
|
|
|
|
GeoDBImpl::GeoDBImpl(DB* db, const GeoDBOptions& options) :
|
|
GeoDB(db, options), db_(db), options_(options) {
|
|
}
|
|
|
|
GeoDBImpl::~GeoDBImpl() {
|
|
}
|
|
|
|
Status GeoDBImpl::Insert(const GeoObject& obj) {
|
|
WriteBatch batch;
|
|
|
|
// It is possible that this id is already associated with
|
|
// with a different position. We first have to remove that
|
|
// association before we can insert the new one.
|
|
|
|
// remove existing object, if it exists
|
|
GeoObject old;
|
|
Status status = GetById(obj.id, &old);
|
|
if (status.ok()) {
|
|
assert(obj.id.compare(old.id) == 0);
|
|
std::string quadkey = PositionToQuad(old.position, Detail);
|
|
std::string key1 = MakeKey1(old.position, old.id, quadkey);
|
|
std::string key2 = MakeKey2(old.id);
|
|
batch.Delete(Slice(key1));
|
|
batch.Delete(Slice(key2));
|
|
} else if (status.IsNotFound()) {
|
|
// What if another thread is trying to insert the same ID concurrently?
|
|
} else {
|
|
return status;
|
|
}
|
|
|
|
// insert new object
|
|
std::string quadkey = PositionToQuad(obj.position, Detail);
|
|
std::string key1 = MakeKey1(obj.position, obj.id, quadkey);
|
|
std::string key2 = MakeKey2(obj.id);
|
|
batch.Put(Slice(key1), Slice(obj.value));
|
|
batch.Put(Slice(key2), Slice(quadkey));
|
|
return db_->Write(woptions_, &batch);
|
|
}
|
|
|
|
Status GeoDBImpl::GetByPosition(const GeoPosition& pos,
|
|
const Slice& id,
|
|
std::string* value) {
|
|
std::string quadkey = PositionToQuad(pos, Detail);
|
|
std::string key1 = MakeKey1(pos, id, quadkey);
|
|
return db_->Get(roptions_, Slice(key1), value);
|
|
}
|
|
|
|
Status GeoDBImpl::GetById(const Slice& id, GeoObject* object) {
|
|
Status status;
|
|
std::string quadkey;
|
|
|
|
// create an iterator so that we can get a consistent picture
|
|
// of the database.
|
|
Iterator* iter = db_->NewIterator(roptions_);
|
|
|
|
// create key for table2
|
|
std::string kt = MakeKey2(id);
|
|
Slice key2(kt);
|
|
|
|
iter->Seek(key2);
|
|
if (iter->Valid() && iter->status().ok()) {
|
|
if (iter->key().compare(key2) == 0) {
|
|
quadkey = iter->value().ToString();
|
|
}
|
|
}
|
|
if (quadkey.size() == 0) {
|
|
delete iter;
|
|
return Status::NotFound(key2);
|
|
}
|
|
|
|
//
|
|
// Seek to the quadkey + id prefix
|
|
//
|
|
std::string prefix = MakeKey1Prefix(quadkey, id);
|
|
iter->Seek(Slice(prefix));
|
|
assert(iter->Valid());
|
|
if (!iter->Valid() || !iter->status().ok()) {
|
|
delete iter;
|
|
return Status::NotFound();
|
|
}
|
|
|
|
// split the key into p + quadkey + id + lat + lon
|
|
Slice key = iter->key();
|
|
std::vector<std::string> parts = StringSplit(key.ToString(), ':');
|
|
assert(parts.size() == 5);
|
|
assert(parts[0] == "p");
|
|
assert(parts[1] == quadkey);
|
|
assert(parts[2] == id);
|
|
|
|
// fill up output parameters
|
|
object->position.latitude = atof(parts[3].c_str());
|
|
object->position.longitude = atof(parts[4].c_str());
|
|
object->id = id.ToString(); // this is redundant
|
|
object->value = iter->value().ToString();
|
|
delete iter;
|
|
return Status::OK();
|
|
}
|
|
|
|
|
|
Status GeoDBImpl::Remove(const Slice& id) {
|
|
// Read the object from the database
|
|
GeoObject obj;
|
|
Status status = GetById(id, &obj);
|
|
if (!status.ok()) {
|
|
return status;
|
|
}
|
|
|
|
// remove the object by atomically deleting it from both tables
|
|
std::string quadkey = PositionToQuad(obj.position, Detail);
|
|
std::string key1 = MakeKey1(obj.position, obj.id, quadkey);
|
|
std::string key2 = MakeKey2(obj.id);
|
|
WriteBatch batch;
|
|
batch.Delete(Slice(key1));
|
|
batch.Delete(Slice(key2));
|
|
return db_->Write(woptions_, &batch);
|
|
}
|
|
|
|
class GeoIteratorImpl : public GeoIterator {
|
|
private:
|
|
std::vector<GeoObject> values_;
|
|
std::vector<GeoObject>::iterator iter_;
|
|
public:
|
|
explicit GeoIteratorImpl(std::vector<GeoObject> values)
|
|
: values_(std::move(values)) {
|
|
iter_ = values_.begin();
|
|
}
|
|
virtual void Next() override;
|
|
virtual bool Valid() const override;
|
|
virtual const GeoObject& geo_object() override;
|
|
virtual Status status() const override;
|
|
};
|
|
|
|
class GeoErrorIterator : public GeoIterator {
|
|
private:
|
|
Status status_;
|
|
public:
|
|
explicit GeoErrorIterator(Status s) : status_(s) {}
|
|
virtual void Next() override {};
|
|
virtual bool Valid() const override { return false; }
|
|
virtual const GeoObject& geo_object() override {
|
|
GeoObject* g = new GeoObject();
|
|
return *g;
|
|
}
|
|
virtual Status status() const override { return status_; }
|
|
};
|
|
|
|
void GeoIteratorImpl::Next() {
|
|
assert(Valid());
|
|
iter_++;
|
|
}
|
|
|
|
bool GeoIteratorImpl::Valid() const {
|
|
return iter_ != values_.end();
|
|
}
|
|
|
|
const GeoObject& GeoIteratorImpl::geo_object() {
|
|
assert(Valid());
|
|
return *iter_;
|
|
}
|
|
|
|
Status GeoIteratorImpl::status() const {
|
|
return Status::OK();
|
|
}
|
|
|
|
GeoIterator* GeoDBImpl::SearchRadial(const GeoPosition& pos,
|
|
double radius,
|
|
int number_of_values) {
|
|
std::vector<GeoObject> values;
|
|
|
|
// Gather all bounding quadkeys
|
|
std::vector<std::string> qids;
|
|
Status s = searchQuadIds(pos, radius, &qids);
|
|
if (!s.ok()) {
|
|
return new GeoErrorIterator(s);
|
|
}
|
|
|
|
// create an iterator
|
|
Iterator* iter = db_->NewIterator(ReadOptions());
|
|
|
|
// Process each prospective quadkey
|
|
for (const std::string& qid : qids) {
|
|
// The user is interested in only these many objects.
|
|
if (number_of_values == 0) {
|
|
break;
|
|
}
|
|
|
|
// convert quadkey to db key prefix
|
|
std::string dbkey = MakeQuadKeyPrefix(qid);
|
|
|
|
for (iter->Seek(dbkey);
|
|
number_of_values > 0 && iter->Valid() && iter->status().ok();
|
|
iter->Next()) {
|
|
// split the key into p + quadkey + id + lat + lon
|
|
Slice key = iter->key();
|
|
std::vector<std::string> parts = StringSplit(key.ToString(), ':');
|
|
assert(parts.size() == 5);
|
|
assert(parts[0] == "p");
|
|
std::string* quadkey = &parts[1];
|
|
|
|
// If the key we are looking for is a prefix of the key
|
|
// we found from the database, then this is one of the keys
|
|
// we are looking for.
|
|
auto res = std::mismatch(qid.begin(), qid.end(), quadkey->begin());
|
|
if (res.first == qid.end()) {
|
|
GeoPosition obj_pos(atof(parts[3].c_str()), atof(parts[4].c_str()));
|
|
GeoObject obj(obj_pos, parts[2], iter->value().ToString());
|
|
values.push_back(obj);
|
|
number_of_values--;
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
delete iter;
|
|
return new GeoIteratorImpl(std::move(values));
|
|
}
|
|
|
|
std::string GeoDBImpl::MakeKey1(const GeoPosition& pos, Slice id,
|
|
std::string quadkey) {
|
|
std::string lat = rocksdb::ToString(pos.latitude);
|
|
std::string lon = rocksdb::ToString(pos.longitude);
|
|
std::string key = "p:";
|
|
key.reserve(5 + quadkey.size() + id.size() + lat.size() + lon.size());
|
|
key.append(quadkey);
|
|
key.append(":");
|
|
key.append(id.ToString());
|
|
key.append(":");
|
|
key.append(lat);
|
|
key.append(":");
|
|
key.append(lon);
|
|
return key;
|
|
}
|
|
|
|
std::string GeoDBImpl::MakeKey2(Slice id) {
|
|
std::string key = "k:";
|
|
key.append(id.ToString());
|
|
return key;
|
|
}
|
|
|
|
std::string GeoDBImpl::MakeKey1Prefix(std::string quadkey,
|
|
Slice id) {
|
|
std::string key = "p:";
|
|
key.reserve(4 + quadkey.size() + id.size());
|
|
key.append(quadkey);
|
|
key.append(":");
|
|
key.append(id.ToString());
|
|
key.append(":");
|
|
return key;
|
|
}
|
|
|
|
std::string GeoDBImpl::MakeQuadKeyPrefix(std::string quadkey) {
|
|
std::string key = "p:";
|
|
key.append(quadkey);
|
|
return key;
|
|
}
|
|
|
|
// convert degrees to radians
|
|
double GeoDBImpl::radians(double x) {
|
|
return (x * PI) / 180;
|
|
}
|
|
|
|
// convert radians to degrees
|
|
double GeoDBImpl::degrees(double x) {
|
|
return (x * 180) / PI;
|
|
}
|
|
|
|
// convert a gps location to quad coordinate
|
|
std::string GeoDBImpl::PositionToQuad(const GeoPosition& pos,
|
|
int levelOfDetail) {
|
|
Pixel p = PositionToPixel(pos, levelOfDetail);
|
|
Tile tile = PixelToTile(p);
|
|
return TileToQuadKey(tile, levelOfDetail);
|
|
}
|
|
|
|
GeoPosition GeoDBImpl::displaceLatLon(double lat, double lon,
|
|
double deltay, double deltax) {
|
|
double dLat = deltay / EarthRadius;
|
|
double dLon = deltax / (EarthRadius * cos(radians(lat)));
|
|
return GeoPosition(lat + degrees(dLat),
|
|
lon + degrees(dLon));
|
|
}
|
|
|
|
//
|
|
// Return the distance between two positions on the earth
|
|
//
|
|
double GeoDBImpl::distance(double lat1, double lon1,
|
|
double lat2, double lon2) {
|
|
double lon = radians(lon2 - lon1);
|
|
double lat = radians(lat2 - lat1);
|
|
|
|
double a = (sin(lat / 2) * sin(lat / 2)) +
|
|
cos(radians(lat1)) * cos(radians(lat2)) *
|
|
(sin(lon / 2) * sin(lon / 2));
|
|
double angle = 2 * atan2(sqrt(a), sqrt(1 - a));
|
|
return angle * EarthRadius;
|
|
}
|
|
|
|
//
|
|
// Returns all the quadkeys inside the search range
|
|
//
|
|
Status GeoDBImpl::searchQuadIds(const GeoPosition& position,
|
|
double radius,
|
|
std::vector<std::string>* quadKeys) {
|
|
// get the outline of the search square
|
|
GeoPosition topLeftPos = boundingTopLeft(position, radius);
|
|
GeoPosition bottomRightPos = boundingBottomRight(position, radius);
|
|
|
|
Pixel topLeft = PositionToPixel(topLeftPos, Detail);
|
|
Pixel bottomRight = PositionToPixel(bottomRightPos, Detail);
|
|
|
|
// how many level of details to look for
|
|
int numberOfTilesAtMaxDepth = static_cast<int>(std::floor((bottomRight.x - topLeft.x) / 256));
|
|
int zoomLevelsToRise = static_cast<int>(std::floor(std::log(numberOfTilesAtMaxDepth) / std::log(2)));
|
|
zoomLevelsToRise++;
|
|
int levels = std::max(0, Detail - zoomLevelsToRise);
|
|
|
|
quadKeys->push_back(PositionToQuad(GeoPosition(topLeftPos.latitude,
|
|
topLeftPos.longitude),
|
|
levels));
|
|
quadKeys->push_back(PositionToQuad(GeoPosition(topLeftPos.latitude,
|
|
bottomRightPos.longitude),
|
|
levels));
|
|
quadKeys->push_back(PositionToQuad(GeoPosition(bottomRightPos.latitude,
|
|
topLeftPos.longitude),
|
|
levels));
|
|
quadKeys->push_back(PositionToQuad(GeoPosition(bottomRightPos.latitude,
|
|
bottomRightPos.longitude),
|
|
levels));
|
|
return Status::OK();
|
|
}
|
|
|
|
// Determines the ground resolution (in meters per pixel) at a specified
|
|
// latitude and level of detail.
|
|
// Latitude (in degrees) at which to measure the ground resolution.
|
|
// Level of detail, from 1 (lowest detail) to 23 (highest detail).
|
|
// Returns the ground resolution, in meters per pixel.
|
|
double GeoDBImpl::GroundResolution(double latitude, int levelOfDetail) {
|
|
latitude = clip(latitude, MinLatitude, MaxLatitude);
|
|
return cos(latitude * PI / 180) * 2 * PI * EarthRadius /
|
|
MapSize(levelOfDetail);
|
|
}
|
|
|
|
// Converts a point from latitude/longitude WGS-84 coordinates (in degrees)
|
|
// into pixel XY coordinates at a specified level of detail.
|
|
GeoDBImpl::Pixel GeoDBImpl::PositionToPixel(const GeoPosition& pos,
|
|
int levelOfDetail) {
|
|
double latitude = clip(pos.latitude, MinLatitude, MaxLatitude);
|
|
double x = (pos.longitude + 180) / 360;
|
|
double sinLatitude = sin(latitude * PI / 180);
|
|
double y = 0.5 - std::log((1 + sinLatitude) / (1 - sinLatitude)) / (4 * PI);
|
|
double mapSize = MapSize(levelOfDetail);
|
|
double X = std::floor(clip(x * mapSize + 0.5, 0, mapSize - 1));
|
|
double Y = std::floor(clip(y * mapSize + 0.5, 0, mapSize - 1));
|
|
return Pixel((unsigned int)X, (unsigned int)Y);
|
|
}
|
|
|
|
GeoPosition GeoDBImpl::PixelToPosition(const Pixel& pixel, int levelOfDetail) {
|
|
double mapSize = MapSize(levelOfDetail);
|
|
double x = (clip(pixel.x, 0, mapSize - 1) / mapSize) - 0.5;
|
|
double y = 0.5 - (clip(pixel.y, 0, mapSize - 1) / mapSize);
|
|
double latitude = 90 - 360 * atan(exp(-y * 2 * PI)) / PI;
|
|
double longitude = 360 * x;
|
|
return GeoPosition(latitude, longitude);
|
|
}
|
|
|
|
// Converts a Pixel to a Tile
|
|
GeoDBImpl::Tile GeoDBImpl::PixelToTile(const Pixel& pixel) {
|
|
unsigned int tileX = static_cast<unsigned int>(std::floor(pixel.x / 256));
|
|
unsigned int tileY = static_cast<unsigned int>(std::floor(pixel.y / 256));
|
|
return Tile(tileX, tileY);
|
|
}
|
|
|
|
GeoDBImpl::Pixel GeoDBImpl::TileToPixel(const Tile& tile) {
|
|
unsigned int pixelX = tile.x * 256;
|
|
unsigned int pixelY = tile.y * 256;
|
|
return Pixel(pixelX, pixelY);
|
|
}
|
|
|
|
// Convert a Tile to a quadkey
|
|
std::string GeoDBImpl::TileToQuadKey(const Tile& tile, int levelOfDetail) {
|
|
std::stringstream quadKey;
|
|
for (int i = levelOfDetail; i > 0; i--) {
|
|
char digit = '0';
|
|
int mask = 1 << (i - 1);
|
|
if ((tile.x & mask) != 0) {
|
|
digit++;
|
|
}
|
|
if ((tile.y & mask) != 0) {
|
|
digit++;
|
|
digit++;
|
|
}
|
|
quadKey << digit;
|
|
}
|
|
return quadKey.str();
|
|
}
|
|
|
|
//
|
|
// Convert a quadkey to a tile and its level of detail
|
|
//
|
|
void GeoDBImpl::QuadKeyToTile(std::string quadkey, Tile* tile,
|
|
int* levelOfDetail) {
|
|
tile->x = tile->y = 0;
|
|
*levelOfDetail = static_cast<int>(quadkey.size());
|
|
const char* key = reinterpret_cast<const char*>(quadkey.c_str());
|
|
for (int i = *levelOfDetail; i > 0; i--) {
|
|
int mask = 1 << (i - 1);
|
|
switch (key[*levelOfDetail - i]) {
|
|
case '0':
|
|
break;
|
|
|
|
case '1':
|
|
tile->x |= mask;
|
|
break;
|
|
|
|
case '2':
|
|
tile->y |= mask;
|
|
break;
|
|
|
|
case '3':
|
|
tile->x |= mask;
|
|
tile->y |= mask;
|
|
break;
|
|
|
|
default:
|
|
std::stringstream msg;
|
|
msg << quadkey;
|
|
msg << " Invalid QuadKey.";
|
|
throw std::runtime_error(msg.str());
|
|
}
|
|
}
|
|
}
|
|
} // namespace rocksdb
|
|
|
|
#endif // ROCKSDB_LITE
|