rocksdb/file/delete_scheduler.h
mrambacher 12f1137355 Add a SystemClock class to capture the time functions of an Env (#7858)
Summary:
Introduces and uses a SystemClock class to RocksDB.  This class contains the time-related functions of an Env and these functions can be redirected from the Env to the SystemClock.

Many of the places that used an Env (Timer, PerfStepTimer, RepeatableThread, RateLimiter, WriteController) for time-related functions have been changed to use SystemClock instead.  There are likely more places that can be changed, but this is a start to show what can/should be done.  Over time it would be nice to migrate most (if not all) of the uses of the time functions from the Env to the SystemClock.

There are several Env classes that implement these functions.  Most of these have not been converted yet to SystemClock implementations; that will come in a subsequent PR.  It would be good to unify many of the Mock Timer implementations, so that they behave similarly and be tested similarly (some override Sleep, some use a MockSleep, etc).

Additionally, this change will allow new methods to be introduced to the SystemClock (like https://github.com/facebook/rocksdb/issues/7101 WaitFor) in a consistent manner across a smaller number of classes.

Pull Request resolved: https://github.com/facebook/rocksdb/pull/7858

Reviewed By: pdillinger

Differential Revision: D26006406

Pulled By: mrambacher

fbshipit-source-id: ed10a8abbdab7ff2e23d69d85bd25b3e7e899e90
2021-01-25 22:09:11 -08:00

153 lines
5.2 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#ifndef ROCKSDB_LITE
#include <map>
#include <queue>
#include <string>
#include <thread>
#include "monitoring/instrumented_mutex.h"
#include "port/port.h"
#include "rocksdb/status.h"
namespace ROCKSDB_NAMESPACE {
class Env;
class FileSystem;
class Logger;
class SstFileManagerImpl;
class SystemClock;
// DeleteScheduler allows the DB to enforce a rate limit on file deletion,
// Instead of deleteing files immediately, files are marked as trash
// and deleted in a background thread that apply sleep penalty between deletes
// if they are happening in a rate faster than rate_bytes_per_sec,
//
// Rate limiting can be turned off by setting rate_bytes_per_sec = 0, In this
// case DeleteScheduler will delete files immediately.
class DeleteScheduler {
public:
DeleteScheduler(const std::shared_ptr<SystemClock>& clock, FileSystem* fs,
int64_t rate_bytes_per_sec, Logger* info_log,
SstFileManagerImpl* sst_file_manager,
double max_trash_db_ratio, uint64_t bytes_max_delete_chunk);
~DeleteScheduler();
// Return delete rate limit in bytes per second
int64_t GetRateBytesPerSecond() { return rate_bytes_per_sec_.load(); }
// Set delete rate limit in bytes per second
void SetRateBytesPerSecond(int64_t bytes_per_sec) {
rate_bytes_per_sec_.store(bytes_per_sec);
MaybeCreateBackgroundThread();
}
// Mark file as trash directory and schedule its deletion. If force_bg is
// set, it forces the file to always be deleted in the background thread,
// except when rate limiting is disabled
Status DeleteFile(const std::string& fname, const std::string& dir_to_sync,
const bool force_bg = false);
// Wait for all files being deleteing in the background to finish or for
// destructor to be called.
void WaitForEmptyTrash();
// Return a map containing errors that happened in BackgroundEmptyTrash
// file_path => error status
std::map<std::string, Status> GetBackgroundErrors();
uint64_t GetTotalTrashSize() { return total_trash_size_.load(); }
// Return trash/DB size ratio where new files will be deleted immediately
double GetMaxTrashDBRatio() {
return max_trash_db_ratio_.load();
}
// Update trash/DB size ratio where new files will be deleted immediately
void SetMaxTrashDBRatio(double r) {
assert(r >= 0);
max_trash_db_ratio_.store(r);
}
static const std::string kTrashExtension;
static bool IsTrashFile(const std::string& file_path);
// Check if there are any .trash files in path, and schedule their deletion
// Or delete immediately if sst_file_manager is nullptr
static Status CleanupDirectory(Env* env, SstFileManagerImpl* sfm,
const std::string& path);
void SetStatisticsPtr(const std::shared_ptr<Statistics>& stats) {
InstrumentedMutexLock l(&mu_);
stats_ = stats;
}
private:
Status MarkAsTrash(const std::string& file_path, std::string* path_in_trash);
Status DeleteTrashFile(const std::string& path_in_trash,
const std::string& dir_to_sync,
uint64_t* deleted_bytes, bool* is_complete);
void BackgroundEmptyTrash();
void MaybeCreateBackgroundThread();
const std::shared_ptr<SystemClock> clock_;
FileSystem* fs_;
// total size of trash files
std::atomic<uint64_t> total_trash_size_;
// Maximum number of bytes that should be deleted per second
std::atomic<int64_t> rate_bytes_per_sec_;
// Mutex to protect queue_, pending_files_, bg_errors_, closing_, stats_
InstrumentedMutex mu_;
struct FileAndDir {
FileAndDir(const std::string& f, const std::string& d) : fname(f), dir(d) {}
std::string fname;
std::string dir; // empty will be skipped.
};
// Queue of trash files that need to be deleted
std::queue<FileAndDir> queue_;
// Number of trash files that are waiting to be deleted
int32_t pending_files_;
uint64_t bytes_max_delete_chunk_;
// Errors that happened in BackgroundEmptyTrash (file_path => error)
std::map<std::string, Status> bg_errors_;
bool num_link_error_printed_ = false;
// Set to true in ~DeleteScheduler() to force BackgroundEmptyTrash to stop
bool closing_;
// Condition variable signaled in these conditions
// - pending_files_ value change from 0 => 1
// - pending_files_ value change from 1 => 0
// - closing_ value is set to true
InstrumentedCondVar cv_;
// Background thread running BackgroundEmptyTrash
std::unique_ptr<port::Thread> bg_thread_;
// Mutex to protect threads from file name conflicts
InstrumentedMutex file_move_mu_;
Logger* info_log_;
SstFileManagerImpl* sst_file_manager_;
// If the trash size constitutes for more than this fraction of the total DB
// size we will start deleting new files passed to DeleteScheduler
// immediately
std::atomic<double> max_trash_db_ratio_;
static const uint64_t kMicrosInSecond = 1000 * 1000LL;
std::shared_ptr<Statistics> stats_;
};
} // namespace ROCKSDB_NAMESPACE
#endif // ROCKSDB_LITE