147dfc7bdf
Summary: Primitive types constness does not affect the signature of the method and has no influence on whether the overriding method would actually have that const bool instead of just bool. In addition, it is rarely useful but does produce a compatibility warnings in VS 2015 compiler. Closes https://github.com/facebook/rocksdb/pull/3663 Differential Revision: D7475739 Pulled By: ajkr fbshipit-source-id: fb275378b5acc397399420ae6abb4b6bfe5bd32f
442 lines
14 KiB
C++
442 lines
14 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#ifndef ROCKSDB_LITE
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#include <atomic>
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#include <functional>
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#include <string>
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#include <utility>
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#include <vector>
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#include "db/db_impl.h"
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#include "db/write_callback.h"
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#include "rocksdb/db.h"
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#include "rocksdb/write_batch.h"
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#include "port/port.h"
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#include "util/random.h"
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#include "util/sync_point.h"
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#include "util/testharness.h"
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using std::string;
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namespace rocksdb {
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class WriteCallbackTest : public testing::Test {
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public:
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string dbname;
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WriteCallbackTest() {
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dbname = test::TmpDir() + "/write_callback_testdb";
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}
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};
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class WriteCallbackTestWriteCallback1 : public WriteCallback {
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public:
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bool was_called = false;
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Status Callback(DB *db) override {
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was_called = true;
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// Make sure db is a DBImpl
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DBImpl* db_impl = dynamic_cast<DBImpl*> (db);
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if (db_impl == nullptr) {
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return Status::InvalidArgument("");
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}
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return Status::OK();
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}
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bool AllowWriteBatching() override { return true; }
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};
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class WriteCallbackTestWriteCallback2 : public WriteCallback {
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public:
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Status Callback(DB* /*db*/) override { return Status::Busy(); }
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bool AllowWriteBatching() override { return true; }
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};
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class MockWriteCallback : public WriteCallback {
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public:
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bool should_fail_ = false;
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bool allow_batching_ = false;
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std::atomic<bool> was_called_{false};
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MockWriteCallback() {}
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MockWriteCallback(const MockWriteCallback& other) {
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should_fail_ = other.should_fail_;
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allow_batching_ = other.allow_batching_;
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was_called_.store(other.was_called_.load());
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}
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Status Callback(DB* /*db*/) override {
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was_called_.store(true);
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if (should_fail_) {
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return Status::Busy();
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} else {
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return Status::OK();
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}
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}
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bool AllowWriteBatching() override { return allow_batching_; }
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};
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TEST_F(WriteCallbackTest, WriteWithCallbackTest) {
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struct WriteOP {
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WriteOP(bool should_fail = false) { callback_.should_fail_ = should_fail; }
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void Put(const string& key, const string& val) {
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kvs_.push_back(std::make_pair(key, val));
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write_batch_.Put(key, val);
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}
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void Clear() {
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kvs_.clear();
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write_batch_.Clear();
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callback_.was_called_.store(false);
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}
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MockWriteCallback callback_;
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WriteBatch write_batch_;
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std::vector<std::pair<string, string>> kvs_;
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};
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// In each scenario we'll launch multiple threads to write.
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// The size of each array equals to number of threads, and
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// each boolean in it denote whether callback of corresponding
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// thread should succeed or fail.
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std::vector<std::vector<WriteOP>> write_scenarios = {
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{true},
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{false},
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{false, false},
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{true, true},
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{true, false},
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{false, true},
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{false, false, false},
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{true, true, true},
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{false, true, false},
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{true, false, true},
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{true, false, false, false, false},
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{false, false, false, false, true},
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{false, false, true, false, true},
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};
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for (auto& seq_per_batch : {true, false}) {
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for (auto& two_queues : {true, false}) {
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for (auto& allow_parallel : {true, false}) {
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for (auto& allow_batching : {true, false}) {
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for (auto& enable_WAL : {true, false}) {
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for (auto& enable_pipelined_write : {true, false}) {
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for (auto& write_group : write_scenarios) {
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Options options;
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options.create_if_missing = true;
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options.allow_concurrent_memtable_write = allow_parallel;
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options.enable_pipelined_write = enable_pipelined_write;
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options.two_write_queues = two_queues;
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if (options.enable_pipelined_write && seq_per_batch) {
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// This combination is not supported
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continue;
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}
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if (options.enable_pipelined_write && options.two_write_queues) {
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// This combination is not supported
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continue;
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}
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ReadOptions read_options;
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DB* db;
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DBImpl* db_impl;
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DestroyDB(dbname, options);
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DBOptions db_options(options);
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ColumnFamilyOptions cf_options(options);
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std::vector<ColumnFamilyDescriptor> column_families;
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column_families.push_back(
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ColumnFamilyDescriptor(kDefaultColumnFamilyName, cf_options));
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std::vector<ColumnFamilyHandle*> handles;
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auto open_s = DBImpl::Open(db_options, dbname, column_families,
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&handles, &db, seq_per_batch);
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ASSERT_OK(open_s);
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assert(handles.size() == 1);
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delete handles[0];
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db_impl = dynamic_cast<DBImpl*>(db);
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ASSERT_TRUE(db_impl);
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// Writers that have called JoinBatchGroup.
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std::atomic<uint64_t> threads_joining(0);
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// Writers that have linked to the queue
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std::atomic<uint64_t> threads_linked(0);
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// Writers that pass WriteThread::JoinBatchGroup:Wait sync-point.
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std::atomic<uint64_t> threads_verified(0);
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std::atomic<uint64_t> seq(db_impl->GetLatestSequenceNumber());
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ASSERT_EQ(db_impl->GetLatestSequenceNumber(), 0);
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rocksdb::SyncPoint::GetInstance()->SetCallBack(
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"WriteThread::JoinBatchGroup:Start", [&](void*) {
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uint64_t cur_threads_joining = threads_joining.fetch_add(1);
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// Wait for the last joined writer to link to the queue.
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// In this way the writers link to the queue one by one.
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// This allows us to confidently detect the first writer
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// who increases threads_linked as the leader.
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while (threads_linked.load() < cur_threads_joining) {
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}
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});
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// Verification once writers call JoinBatchGroup.
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rocksdb::SyncPoint::GetInstance()->SetCallBack(
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"WriteThread::JoinBatchGroup:Wait", [&](void* arg) {
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uint64_t cur_threads_linked = threads_linked.fetch_add(1);
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bool is_leader = false;
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bool is_last = false;
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// who am i
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is_leader = (cur_threads_linked == 0);
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is_last = (cur_threads_linked == write_group.size() - 1);
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// check my state
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auto* writer = reinterpret_cast<WriteThread::Writer*>(arg);
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if (is_leader) {
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ASSERT_TRUE(writer->state ==
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WriteThread::State::STATE_GROUP_LEADER);
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} else {
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ASSERT_TRUE(writer->state ==
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WriteThread::State::STATE_INIT);
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}
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// (meta test) the first WriteOP should indeed be the first
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// and the last should be the last (all others can be out of
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// order)
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if (is_leader) {
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ASSERT_TRUE(writer->callback->Callback(nullptr).ok() ==
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!write_group.front().callback_.should_fail_);
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} else if (is_last) {
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ASSERT_TRUE(writer->callback->Callback(nullptr).ok() ==
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!write_group.back().callback_.should_fail_);
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}
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threads_verified.fetch_add(1);
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// Wait here until all verification in this sync-point
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// callback finish for all writers.
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while (threads_verified.load() < write_group.size()) {
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}
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});
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rocksdb::SyncPoint::GetInstance()->SetCallBack(
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"WriteThread::JoinBatchGroup:DoneWaiting", [&](void* arg) {
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// check my state
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auto* writer = reinterpret_cast<WriteThread::Writer*>(arg);
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if (!allow_batching) {
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// no batching so everyone should be a leader
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ASSERT_TRUE(writer->state ==
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WriteThread::State::STATE_GROUP_LEADER);
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} else if (!allow_parallel) {
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ASSERT_TRUE(writer->state ==
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WriteThread::State::STATE_COMPLETED ||
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(enable_pipelined_write &&
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writer->state ==
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WriteThread::State::
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STATE_MEMTABLE_WRITER_LEADER));
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}
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});
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std::atomic<uint32_t> thread_num(0);
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std::atomic<char> dummy_key(0);
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// Each write thread create a random write batch and write to DB
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// with a write callback.
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std::function<void()> write_with_callback_func = [&]() {
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uint32_t i = thread_num.fetch_add(1);
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Random rnd(i);
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// leaders gotta lead
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while (i > 0 && threads_verified.load() < 1) {
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}
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// loser has to lose
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while (i == write_group.size() - 1 &&
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threads_verified.load() < write_group.size() - 1) {
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}
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auto& write_op = write_group.at(i);
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write_op.Clear();
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write_op.callback_.allow_batching_ = allow_batching;
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// insert some keys
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for (uint32_t j = 0; j < rnd.Next() % 50; j++) {
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// grab unique key
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char my_key = dummy_key.fetch_add(1);
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string skey(5, my_key);
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string sval(10, my_key);
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write_op.Put(skey, sval);
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if (!write_op.callback_.should_fail_ && !seq_per_batch) {
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seq.fetch_add(1);
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}
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}
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if (!write_op.callback_.should_fail_ && seq_per_batch) {
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seq.fetch_add(1);
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}
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WriteOptions woptions;
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woptions.disableWAL = !enable_WAL;
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woptions.sync = enable_WAL;
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Status s;
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if (seq_per_batch) {
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class PublishSeqCallback : public PreReleaseCallback {
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public:
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PublishSeqCallback(DBImpl* db_impl_in)
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: db_impl_(db_impl_in) {}
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virtual Status Callback(SequenceNumber last_seq,
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bool /*not used*/) override {
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db_impl_->SetLastPublishedSequence(last_seq);
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return Status::OK();
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}
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DBImpl* db_impl_;
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} publish_seq_callback(db_impl);
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// seq_per_batch requires a natural batch separator or Noop
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WriteBatchInternal::InsertNoop(&write_op.write_batch_);
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const size_t ONE_BATCH = 1;
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s = db_impl->WriteImpl(
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woptions, &write_op.write_batch_, &write_op.callback_,
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nullptr, 0, false, nullptr, ONE_BATCH,
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two_queues ? &publish_seq_callback : nullptr);
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} else {
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s = db_impl->WriteWithCallback(
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woptions, &write_op.write_batch_, &write_op.callback_);
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}
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if (write_op.callback_.should_fail_) {
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ASSERT_TRUE(s.IsBusy());
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} else {
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ASSERT_OK(s);
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}
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};
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rocksdb::SyncPoint::GetInstance()->EnableProcessing();
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// do all the writes
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std::vector<port::Thread> threads;
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for (uint32_t i = 0; i < write_group.size(); i++) {
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threads.emplace_back(write_with_callback_func);
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}
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for (auto& t : threads) {
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t.join();
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}
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rocksdb::SyncPoint::GetInstance()->DisableProcessing();
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// check for keys
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string value;
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for (auto& w : write_group) {
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ASSERT_TRUE(w.callback_.was_called_.load());
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for (auto& kvp : w.kvs_) {
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if (w.callback_.should_fail_) {
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ASSERT_TRUE(
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db->Get(read_options, kvp.first, &value).IsNotFound());
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} else {
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ASSERT_OK(db->Get(read_options, kvp.first, &value));
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ASSERT_EQ(value, kvp.second);
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}
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}
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}
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ASSERT_EQ(seq.load(), db_impl->TEST_GetLastVisibleSequence());
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delete db;
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DestroyDB(dbname, options);
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}
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}
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}
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}
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}
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}
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}
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}
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TEST_F(WriteCallbackTest, WriteCallBackTest) {
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Options options;
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WriteOptions write_options;
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ReadOptions read_options;
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string value;
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DB* db;
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DBImpl* db_impl;
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DestroyDB(dbname, options);
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options.create_if_missing = true;
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Status s = DB::Open(options, dbname, &db);
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ASSERT_OK(s);
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db_impl = dynamic_cast<DBImpl*> (db);
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ASSERT_TRUE(db_impl);
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WriteBatch wb;
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wb.Put("a", "value.a");
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wb.Delete("x");
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// Test a simple Write
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s = db->Write(write_options, &wb);
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ASSERT_OK(s);
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s = db->Get(read_options, "a", &value);
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ASSERT_OK(s);
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ASSERT_EQ("value.a", value);
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// Test WriteWithCallback
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WriteCallbackTestWriteCallback1 callback1;
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WriteBatch wb2;
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wb2.Put("a", "value.a2");
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s = db_impl->WriteWithCallback(write_options, &wb2, &callback1);
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ASSERT_OK(s);
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ASSERT_TRUE(callback1.was_called);
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s = db->Get(read_options, "a", &value);
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ASSERT_OK(s);
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ASSERT_EQ("value.a2", value);
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// Test WriteWithCallback for a callback that fails
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WriteCallbackTestWriteCallback2 callback2;
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WriteBatch wb3;
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wb3.Put("a", "value.a3");
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s = db_impl->WriteWithCallback(write_options, &wb3, &callback2);
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ASSERT_NOK(s);
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s = db->Get(read_options, "a", &value);
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ASSERT_OK(s);
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ASSERT_EQ("value.a2", value);
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delete db;
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DestroyDB(dbname, options);
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}
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} // namespace rocksdb
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int main(int argc, char** argv) {
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::testing::InitGoogleTest(&argc, argv);
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return RUN_ALL_TESTS();
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}
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#else
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#include <stdio.h>
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int main(int argc, char** argv) {
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fprintf(stderr,
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"SKIPPED as WriteWithCallback is not supported in ROCKSDB_LITE\n");
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return 0;
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}
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#endif // !ROCKSDB_LITE
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