87d6eb2f6b
Summary: Added a new api to the Environment that allows clearing out not-needed pages from the OS cache. This will be helpful when the compressed block cache replaces the OS cache. Test Plan: EnvPosixTest.InvalidateCache Reviewers: haobo Reviewed By: haobo CC: leveldb Differential Revision: https://reviews.facebook.net/D13041
365 lines
9.4 KiB
C++
365 lines
9.4 KiB
C++
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include <iostream>
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#include <unordered_set>
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#include "rocksdb/env.h"
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#include "port/port.h"
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#include "util/coding.h"
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#include "util/mutexlock.h"
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#include "util/testharness.h"
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namespace leveldb {
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static const int kDelayMicros = 100000;
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class EnvPosixTest {
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private:
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port::Mutex mu_;
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std::string events_;
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public:
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Env* env_;
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EnvPosixTest() : env_(Env::Default()) { }
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};
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static void SetBool(void* ptr) {
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reinterpret_cast<port::AtomicPointer*>(ptr)->NoBarrier_Store(ptr);
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}
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TEST(EnvPosixTest, RunImmediately) {
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port::AtomicPointer called (nullptr);
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env_->Schedule(&SetBool, &called);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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ASSERT_TRUE(called.NoBarrier_Load() != nullptr);
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}
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TEST(EnvPosixTest, RunMany) {
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port::AtomicPointer last_id (nullptr);
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struct CB {
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port::AtomicPointer* last_id_ptr; // Pointer to shared slot
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uintptr_t id; // Order# for the execution of this callback
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CB(port::AtomicPointer* p, int i) : last_id_ptr(p), id(i) { }
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static void Run(void* v) {
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CB* cb = reinterpret_cast<CB*>(v);
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void* cur = cb->last_id_ptr->NoBarrier_Load();
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ASSERT_EQ(cb->id-1, reinterpret_cast<uintptr_t>(cur));
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cb->last_id_ptr->Release_Store(reinterpret_cast<void*>(cb->id));
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}
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};
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// Schedule in different order than start time
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CB cb1(&last_id, 1);
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CB cb2(&last_id, 2);
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CB cb3(&last_id, 3);
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CB cb4(&last_id, 4);
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env_->Schedule(&CB::Run, &cb1);
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env_->Schedule(&CB::Run, &cb2);
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env_->Schedule(&CB::Run, &cb3);
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env_->Schedule(&CB::Run, &cb4);
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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void* cur = last_id.Acquire_Load();
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ASSERT_EQ(4U, reinterpret_cast<uintptr_t>(cur));
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}
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struct State {
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port::Mutex mu;
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int val;
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int num_running;
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};
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static void ThreadBody(void* arg) {
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State* s = reinterpret_cast<State*>(arg);
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s->mu.Lock();
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s->val += 1;
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s->num_running -= 1;
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s->mu.Unlock();
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}
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TEST(EnvPosixTest, StartThread) {
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State state;
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state.val = 0;
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state.num_running = 3;
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for (int i = 0; i < 3; i++) {
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env_->StartThread(&ThreadBody, &state);
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}
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while (true) {
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state.mu.Lock();
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int num = state.num_running;
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state.mu.Unlock();
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if (num == 0) {
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break;
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}
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Env::Default()->SleepForMicroseconds(kDelayMicros);
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}
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ASSERT_EQ(state.val, 3);
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}
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TEST(EnvPosixTest, TwoPools) {
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class CB {
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public:
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CB(const std::string& pool_name, int pool_size)
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: mu_(),
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num_running_(0),
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num_finished_(0),
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pool_size_(pool_size),
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pool_name_(pool_name) { }
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static void Run(void* v) {
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CB* cb = reinterpret_cast<CB*>(v);
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cb->Run();
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}
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void Run() {
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{
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MutexLock l(&mu_);
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num_running_++;
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std::cout << "Pool " << pool_name_ << ": "
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<< num_running_ << " running threads.\n";
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// make sure we don't have more than pool_size_ jobs running.
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ASSERT_LE(num_running_, pool_size_);
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}
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// sleep for 1 sec
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Env::Default()->SleepForMicroseconds(1000000);
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{
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MutexLock l(&mu_);
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num_running_--;
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num_finished_++;
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}
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}
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int NumFinished() {
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MutexLock l(&mu_);
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return num_finished_;
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}
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private:
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port::Mutex mu_;
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int num_running_;
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int num_finished_;
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int pool_size_;
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std::string pool_name_;
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};
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const int kLowPoolSize = 2;
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const int kHighPoolSize = 4;
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const int kJobs = 8;
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CB low_pool_job("low", kLowPoolSize);
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CB high_pool_job("high", kHighPoolSize);
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env_->SetBackgroundThreads(kLowPoolSize);
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env_->SetBackgroundThreads(kHighPoolSize, Env::Priority::HIGH);
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// schedule same number of jobs in each pool
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for (int i = 0; i < kJobs; i++) {
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env_->Schedule(&CB::Run, &low_pool_job);
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env_->Schedule(&CB::Run, &high_pool_job, Env::Priority::HIGH);
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}
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// wait for all jobs to finish
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while (low_pool_job.NumFinished() < kJobs ||
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high_pool_job.NumFinished() < kJobs) {
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env_->SleepForMicroseconds(kDelayMicros);
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}
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}
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bool IsSingleVarint(const std::string& s) {
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Slice slice(s);
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uint64_t v;
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if (!GetVarint64(&slice, &v)) {
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return false;
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}
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return slice.size() == 0;
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}
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bool IsUniqueIDValid(const std::string& s) {
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return !s.empty() && !IsSingleVarint(s);
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}
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const size_t MAX_ID_SIZE = 100;
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char temp_id[MAX_ID_SIZE];
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TEST(EnvPosixTest, RandomAccessUniqueID) {
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// Create file.
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const EnvOptions soptions;
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std::string fname = test::TmpDir() + "/" + "testfile";
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unique_ptr<WritableFile> wfile;
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ASSERT_OK(env_->NewWritableFile(fname, &wfile, soptions));
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unique_ptr<RandomAccessFile> file;
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// Get Unique ID
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ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
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size_t id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
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ASSERT_TRUE(id_size > 0);
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std::string unique_id1(temp_id, id_size);
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ASSERT_TRUE(IsUniqueIDValid(unique_id1));
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// Get Unique ID again
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ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
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id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
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ASSERT_TRUE(id_size > 0);
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std::string unique_id2(temp_id, id_size);
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ASSERT_TRUE(IsUniqueIDValid(unique_id2));
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// Get Unique ID again after waiting some time.
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env_->SleepForMicroseconds(1000000);
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ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
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id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
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ASSERT_TRUE(id_size > 0);
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std::string unique_id3(temp_id, id_size);
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ASSERT_TRUE(IsUniqueIDValid(unique_id3));
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// Check IDs are the same.
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ASSERT_EQ(unique_id1, unique_id2);
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ASSERT_EQ(unique_id2, unique_id3);
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// Delete the file
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env_->DeleteFile(fname);
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}
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// Returns true if any of the strings in ss are the prefix of another string.
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bool HasPrefix(const std::unordered_set<std::string>& ss) {
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for (const std::string& s: ss) {
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if (s.empty()) {
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return true;
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}
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for (size_t i = 1; i < s.size(); ++i) {
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if (ss.count(s.substr(0, i)) != 0) {
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return true;
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}
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}
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}
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return false;
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}
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TEST(EnvPosixTest, RandomAccessUniqueIDConcurrent) {
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// Check whether a bunch of concurrently existing files have unique IDs.
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const EnvOptions soptions;
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// Create the files
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std::vector<std::string> fnames;
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for (int i = 0; i < 1000; ++i) {
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fnames.push_back(test::TmpDir() + "/" + "testfile" + std::to_string(i));
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// Create file.
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unique_ptr<WritableFile> wfile;
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ASSERT_OK(env_->NewWritableFile(fnames[i], &wfile, soptions));
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}
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// Collect and check whether the IDs are unique.
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std::unordered_set<std::string> ids;
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for (const std::string fname: fnames) {
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unique_ptr<RandomAccessFile> file;
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std::string unique_id;
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ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
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size_t id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
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ASSERT_TRUE(id_size > 0);
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unique_id = std::string(temp_id, id_size);
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ASSERT_TRUE(IsUniqueIDValid(unique_id));
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ASSERT_TRUE(ids.count(unique_id) == 0);
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ids.insert(unique_id);
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}
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// Delete the files
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for (const std::string fname: fnames) {
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ASSERT_OK(env_->DeleteFile(fname));
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}
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ASSERT_TRUE(!HasPrefix(ids));
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}
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TEST(EnvPosixTest, RandomAccessUniqueIDDeletes) {
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const EnvOptions soptions;
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std::string fname = test::TmpDir() + "/" + "testfile";
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// Check that after file is deleted we don't get same ID again in a new file.
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std::unordered_set<std::string> ids;
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for (int i = 0; i < 1000; ++i) {
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// Create file.
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{
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unique_ptr<WritableFile> wfile;
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ASSERT_OK(env_->NewWritableFile(fname, &wfile, soptions));
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}
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// Get Unique ID
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std::string unique_id;
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{
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unique_ptr<RandomAccessFile> file;
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ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
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size_t id_size = file->GetUniqueId(temp_id, MAX_ID_SIZE);
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ASSERT_TRUE(id_size > 0);
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unique_id = std::string(temp_id, id_size);
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}
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ASSERT_TRUE(IsUniqueIDValid(unique_id));
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ASSERT_TRUE(ids.count(unique_id) == 0);
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ids.insert(unique_id);
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// Delete the file
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ASSERT_OK(env_->DeleteFile(fname));
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}
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ASSERT_TRUE(!HasPrefix(ids));
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}
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TEST(EnvPosixTest, InvalidateCache) {
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const EnvOptions soptions;
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std::string fname = test::TmpDir() + "/" + "testfile";
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// Create file.
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{
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unique_ptr<WritableFile> wfile;
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ASSERT_OK(env_->NewWritableFile(fname, &wfile, soptions));
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ASSERT_OK(wfile.get()->Append(Slice("Hello world")));
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ASSERT_OK(wfile.get()->InvalidateCache(0, 0));
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ASSERT_OK(wfile.get()->Close());
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}
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// Random Read
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{
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unique_ptr<RandomAccessFile> file;
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char scratch[100];
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Slice result;
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ASSERT_OK(env_->NewRandomAccessFile(fname, &file, soptions));
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ASSERT_OK(file.get()->Read(0, 11, &result, scratch));
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ASSERT_EQ(memcmp(scratch, "Hello world", 11), 0);
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ASSERT_OK(file.get()->InvalidateCache(0, 11));
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ASSERT_OK(file.get()->InvalidateCache(0, 0));
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}
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// Sequential Read
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{
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unique_ptr<SequentialFile> file;
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char scratch[100];
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Slice result;
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ASSERT_OK(env_->NewSequentialFile(fname, &file, soptions));
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ASSERT_OK(file.get()->Read(11, &result, scratch));
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ASSERT_EQ(memcmp(scratch, "Hello world", 11), 0);
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ASSERT_OK(file.get()->InvalidateCache(0, 11));
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ASSERT_OK(file.get()->InvalidateCache(0, 0));
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}
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// Delete the file
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ASSERT_OK(env_->DeleteFile(fname));
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}
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} // namespace leveldb
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int main(int argc, char** argv) {
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return leveldb::test::RunAllTests();
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}
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