rocksdb/utilities/transactions/transaction_impl.cc
agiardullo 20d1e547d1 Common base class for transactions
Summary:
As I keep adding new features to transactions, I keep creating more duplicate code.  This diff cleans this up by creating a base implementation class for Transaction and OptimisticTransaction to inherit from.

The code in TransactionBase.h/.cc is all just copied from elsewhere.  The only entertaining part of this class worth looking at is the virtual TryLock method which allows OptimisticTransactions and Transactions to share the same common code for Put/Get/etc.

The rest of this diff is mostly red and easy on the eyes.

Test Plan: No functionality change.  existing tests pass.

Reviewers: sdong, jkedgar, rven, igor

Reviewed By: igor

Subscribers: dhruba, leveldb

Differential Revision: https://reviews.facebook.net/D45135
2015-08-24 19:09:43 -07:00

303 lines
9.1 KiB
C++

// Copyright (c) 2015, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
#ifndef ROCKSDB_LITE
#include "utilities/transactions/transaction_impl.h"
#include <map>
#include <set>
#include <string>
#include <vector>
#include "db/column_family.h"
#include "db/db_impl.h"
#include "rocksdb/comparator.h"
#include "rocksdb/db.h"
#include "rocksdb/snapshot.h"
#include "rocksdb/status.h"
#include "rocksdb/utilities/transaction_db.h"
#include "util/string_util.h"
#include "utilities/transactions/transaction_db_impl.h"
#include "utilities/transactions/transaction_util.h"
namespace rocksdb {
struct WriteOptions;
std::atomic<TransactionID> TransactionImpl::txn_id_counter_(1);
TransactionID TransactionImpl::GenTxnID() {
return txn_id_counter_.fetch_add(1);
}
TransactionImpl::TransactionImpl(TransactionDB* txn_db,
const WriteOptions& write_options,
const TransactionOptions& txn_options)
: TransactionBaseImpl(txn_db->GetBaseDB(), write_options),
txn_db_impl_(nullptr),
txn_id_(GenTxnID()),
expiration_time_(txn_options.expiration >= 0
? start_time_ / 1000 + txn_options.expiration
: 0),
lock_timeout_(txn_options.lock_timeout) {
txn_db_impl_ = dynamic_cast<TransactionDBImpl*>(txn_db);
assert(txn_db_impl_);
if (lock_timeout_ < 0) {
// Lock timeout not set, use default
lock_timeout_ = txn_db_impl_->GetTxnDBOptions().transaction_lock_timeout;
}
if (txn_options.set_snapshot) {
SetSnapshot();
}
}
TransactionImpl::~TransactionImpl() {
txn_db_impl_->UnLock(this, &tracked_keys_);
}
void TransactionImpl::Cleanup() {
write_batch_->Clear();
txn_db_impl_->UnLock(this, &tracked_keys_);
tracked_keys_.clear();
save_points_.reset(nullptr);
}
bool TransactionImpl::IsExpired() const {
if (expiration_time_ > 0) {
if (db_->GetEnv()->NowMicros() >= expiration_time_ * 1000) {
// Transaction is expired.
return true;
}
}
return false;
}
Status TransactionImpl::CommitBatch(WriteBatch* batch) {
TransactionKeyMap keys_to_unlock;
Status s = LockBatch(batch, &keys_to_unlock);
if (s.ok()) {
s = DoCommit(batch);
txn_db_impl_->UnLock(this, &keys_to_unlock);
}
return s;
}
Status TransactionImpl::Commit() {
Status s = DoCommit(write_batch_->GetWriteBatch());
Cleanup();
return s;
}
Status TransactionImpl::DoCommit(WriteBatch* batch) {
Status s;
if (expiration_time_ > 0) {
// We cannot commit a transaction that is expired as its locks might have
// been released.
// To avoid race conditions, we need to use a WriteCallback to check the
// expiration time once we're on the writer thread.
TransactionCallback callback(this);
// Do write directly on base db as TransctionDB::Write() would attempt to
// do conflict checking that we've already done.
assert(dynamic_cast<DBImpl*>(db_) != nullptr);
auto db_impl = reinterpret_cast<DBImpl*>(db_);
s = db_impl->WriteWithCallback(write_options_, batch, &callback);
} else {
s = db_->Write(write_options_, batch);
}
return s;
}
void TransactionImpl::Rollback() { Cleanup(); }
// Lock all keys in this batch.
// On success, caller should unlock keys_to_unlock
Status TransactionImpl::LockBatch(WriteBatch* batch,
TransactionKeyMap* keys_to_unlock) {
class Handler : public WriteBatch::Handler {
public:
// Sorted map of column_family_id to sorted set of keys.
// Since LockBatch() always locks keys in sorted order, it cannot deadlock
// with itself. We're not using a comparator here since it doesn't matter
// what the sorting is as long as it's consistent.
std::map<uint32_t, std::set<std::string>> keys_;
Handler() {}
void RecordKey(uint32_t column_family_id, const Slice& key) {
std::string key_str = key.ToString();
auto iter = (keys_)[column_family_id].find(key_str);
if (iter == (keys_)[column_family_id].end()) {
// key not yet seen, store it.
(keys_)[column_family_id].insert({std::move(key_str)});
}
}
virtual Status PutCF(uint32_t column_family_id, const Slice& key,
const Slice& value) override {
RecordKey(column_family_id, key);
return Status::OK();
}
virtual Status MergeCF(uint32_t column_family_id, const Slice& key,
const Slice& value) override {
RecordKey(column_family_id, key);
return Status::OK();
}
virtual Status DeleteCF(uint32_t column_family_id,
const Slice& key) override {
RecordKey(column_family_id, key);
return Status::OK();
}
};
// Iterating on this handler will add all keys in this batch into keys
Handler handler;
batch->Iterate(&handler);
Status s;
// Attempt to lock all keys
for (const auto& cf_iter : handler.keys_) {
uint32_t cfh_id = cf_iter.first;
auto& cfh_keys = cf_iter.second;
for (const auto& key_iter : cfh_keys) {
const std::string& key = key_iter;
s = txn_db_impl_->TryLock(this, cfh_id, key);
if (!s.ok()) {
break;
}
(*keys_to_unlock)[cfh_id].insert({std::move(key), kMaxSequenceNumber});
}
if (!s.ok()) {
break;
}
}
if (!s.ok()) {
txn_db_impl_->UnLock(this, keys_to_unlock);
}
return s;
}
// Attempt to lock this key.
// Returns OK if the key has been successfully locked. Non-ok, otherwise.
// If check_shapshot is true and this transaction has a snapshot set,
// this key will only be locked if there have been no writes to this key since
// the snapshot time.
Status TransactionImpl::TryLock(ColumnFamilyHandle* column_family,
const Slice& key, bool untracked) {
uint32_t cfh_id = GetColumnFamilyID(column_family);
std::string key_str = key.ToString();
bool previously_locked;
Status s;
// Even though we do not care about doing conflict checking for this write,
// we still need to take a lock to make sure we do not cause a conflict with
// some other write. However, we do not need to check if there have been
// any writes since this transaction's snapshot.
// TODO(agiardullo): could optimize by supporting shared txn locks in the
// future
bool check_snapshot = !untracked;
// lock this key if this transactions hasn't already locked it
auto iter = tracked_keys_[cfh_id].find(key_str);
if (iter == tracked_keys_[cfh_id].end()) {
previously_locked = false;
s = txn_db_impl_->TryLock(this, cfh_id, key_str);
if (s.ok()) {
// Record that we've locked this key
auto result = tracked_keys_[cfh_id].insert({key_str, kMaxSequenceNumber});
iter = result.first;
}
} else {
previously_locked = true;
}
if (s.ok()) {
// If a snapshot is set, we need to make sure the key hasn't been modified
// since the snapshot. This must be done after we locked the key.
if (!check_snapshot || snapshot_ == nullptr) {
// Need to remember the earliest sequence number that we know that this
// key has not been modified after. This is useful if this same
// transaction
// later tries to lock this key again.
if (iter->second == kMaxSequenceNumber) {
// Since we haven't checked a snapshot, we only know this key has not
// been modified since after we locked it.
iter->second = db_->GetLatestSequenceNumber();
}
} else {
// If the key has been previous validated at a sequence number earlier
// than the curent snapshot's sequence number, we already know it has not
// been modified.
SequenceNumber seq = snapshot_->snapshot()->GetSequenceNumber();
bool already_validated = iter->second <= seq;
if (!already_validated) {
s = CheckKeySequence(column_family, key);
if (s.ok()) {
// Record that there have been no writes to this key after this
// sequence.
iter->second = seq;
} else {
// Failed to validate key
if (!previously_locked) {
// Unlock key we just locked
txn_db_impl_->UnLock(this, cfh_id, key.ToString());
tracked_keys_[cfh_id].erase(iter);
}
}
}
}
}
return s;
}
// Return OK() if this key has not been modified more recently than the
// transaction snapshot_.
Status TransactionImpl::CheckKeySequence(ColumnFamilyHandle* column_family,
const Slice& key) {
Status result;
if (snapshot_ != nullptr) {
assert(dynamic_cast<DBImpl*>(db_) != nullptr);
auto db_impl = reinterpret_cast<DBImpl*>(db_);
ColumnFamilyHandle* cfh = column_family ? column_family :
db_impl->DefaultColumnFamily();
result = TransactionUtil::CheckKeyForConflicts(
db_impl, cfh, key.ToString(),
snapshot_->snapshot()->GetSequenceNumber());
}
return result;
}
} // namespace rocksdb
#endif // ROCKSDB_LITE