rocksdb/db/snapshot_impl.h
Maysam Yabandeh b225de7e10 WritePrepared Txn: smallest_prepare optimization
Summary:
The is an optimization to reduce lookup in the CommitCache when querying IsInSnapshot. The optimization takes the smallest uncommitted data at the time that the snapshot was taken and if the sequence number of the read data is lower than that number it assumes the data as committed.
To implement this optimization two changes are required: i) The AddPrepared function must be called sequentially to avoid out of order insertion in the PrepareHeap (otherwise the top of the heap does not indicate the smallest prepare in future too), ii) non-2PC transactions also call AddPrepared if they do not commit in one step.
Closes https://github.com/facebook/rocksdb/pull/3649

Differential Revision: D7388630

Pulled By: maysamyabandeh

fbshipit-source-id: b79506238c17467d590763582960d4d90181c600
2018-04-02 20:27:41 -07:00

144 lines
4.0 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <vector>
#include "rocksdb/db.h"
namespace rocksdb {
class SnapshotList;
// Snapshots are kept in a doubly-linked list in the DB.
// Each SnapshotImpl corresponds to a particular sequence number.
class SnapshotImpl : public Snapshot {
public:
SequenceNumber number_; // const after creation
// It indicates the smallest uncommitted data at the time the snapshot was
// taken. This is currently used by WritePrepared transactions to limit the
// scope of queries to IsInSnpashot.
SequenceNumber min_uncommitted_ = 0;
virtual SequenceNumber GetSequenceNumber() const override { return number_; }
private:
friend class SnapshotList;
// SnapshotImpl is kept in a doubly-linked circular list
SnapshotImpl* prev_;
SnapshotImpl* next_;
SnapshotList* list_; // just for sanity checks
int64_t unix_time_;
// Will this snapshot be used by a Transaction to do write-conflict checking?
bool is_write_conflict_boundary_;
};
class SnapshotList {
public:
SnapshotList() {
list_.prev_ = &list_;
list_.next_ = &list_;
list_.number_ = 0xFFFFFFFFL; // placeholder marker, for debugging
// Set all the variables to make UBSAN happy.
list_.list_ = nullptr;
list_.unix_time_ = 0;
list_.is_write_conflict_boundary_ = false;
count_ = 0;
}
bool empty() const { return list_.next_ == &list_; }
SnapshotImpl* oldest() const { assert(!empty()); return list_.next_; }
SnapshotImpl* newest() const { assert(!empty()); return list_.prev_; }
SnapshotImpl* New(SnapshotImpl* s, SequenceNumber seq, uint64_t unix_time,
bool is_write_conflict_boundary) {
s->number_ = seq;
s->unix_time_ = unix_time;
s->is_write_conflict_boundary_ = is_write_conflict_boundary;
s->list_ = this;
s->next_ = &list_;
s->prev_ = list_.prev_;
s->prev_->next_ = s;
s->next_->prev_ = s;
count_++;
return s;
}
// Do not responsible to free the object.
void Delete(const SnapshotImpl* s) {
assert(s->list_ == this);
s->prev_->next_ = s->next_;
s->next_->prev_ = s->prev_;
count_--;
}
// retrieve all snapshot numbers up until max_seq. They are sorted in
// ascending order.
std::vector<SequenceNumber> GetAll(
SequenceNumber* oldest_write_conflict_snapshot = nullptr,
const SequenceNumber& max_seq = kMaxSequenceNumber) const {
std::vector<SequenceNumber> ret;
if (oldest_write_conflict_snapshot != nullptr) {
*oldest_write_conflict_snapshot = kMaxSequenceNumber;
}
if (empty()) {
return ret;
}
const SnapshotImpl* s = &list_;
while (s->next_ != &list_) {
if (s->next_->number_ > max_seq) {
break;
}
ret.push_back(s->next_->number_);
if (oldest_write_conflict_snapshot != nullptr &&
*oldest_write_conflict_snapshot == kMaxSequenceNumber &&
s->next_->is_write_conflict_boundary_) {
// If this is the first write-conflict boundary snapshot in the list,
// it is the oldest
*oldest_write_conflict_snapshot = s->next_->number_;
}
s = s->next_;
}
return ret;
}
// get the sequence number of the most recent snapshot
SequenceNumber GetNewest() {
if (empty()) {
return 0;
}
return newest()->number_;
}
int64_t GetOldestSnapshotTime() const {
if (empty()) {
return 0;
} else {
return oldest()->unix_time_;
}
}
uint64_t count() const { return count_; }
private:
// Dummy head of doubly-linked list of snapshots
SnapshotImpl list_;
uint64_t count_;
};
} // namespace rocksdb