rocksdb/util/hash.h
Yueh-Hsuan Chiang d0c5f28a5c Introduce GetThreadList API
Summary:
Add GetThreadList API, which allows developer to track the
status of each process.  Currently, calling GetThreadList will
only get the list of background threads in RocksDB with their
thread-id and thread-type (priority) set.  Will add more support
on this in the later diffs.

ThreadStatus currently has the following properties:

  // An unique ID for the thread.
  const uint64_t thread_id;

  // The type of the thread, it could be ROCKSDB_HIGH_PRIORITY,
  // ROCKSDB_LOW_PRIORITY, and USER_THREAD
  const ThreadType thread_type;

  // The name of the DB instance where the thread is currently
  // involved with.  It would be set to empty string if the thread
  // does not involve in any DB operation.
  const std::string db_name;

  // The name of the column family where the thread is currently
  // It would be set to empty string if the thread does not involve
  // in any column family.
  const std::string cf_name;

  // The event that the current thread is involved.
  // It would be set to empty string if the information about event
  // is not currently available.

Test Plan:
./thread_list_test
export ROCKSDB_TESTS=GetThreadList
./db_test

Reviewers: rven, igor, sdong, ljin

Reviewed By: ljin

Subscribers: dhruba, leveldb

Differential Revision: https://reviews.facebook.net/D25047
2014-11-20 10:49:32 -08:00

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// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Simple hash function used for internal data structures
#pragma once
#include <stddef.h>
#include <stdint.h>
namespace rocksdb {
extern uint32_t Hash(const char* data, size_t n, uint32_t seed);
inline uint32_t BloomHash(const Slice& key) {
return Hash(key.data(), key.size(), 0xbc9f1d34);
}
inline uint32_t GetSliceHash(const Slice& s) {
return Hash(s.data(), s.size(), 397);
}
} // namespace rocksdb