Summary: I cannot locally reproduce the valgrind leak report but based on my code inspection not deleting txn1 might be the reason. ``` ==197848== 2,990 (544 direct, 2,446 indirect) bytes in 1 blocks are definitely lost in loss record 15 of 16 ==197848== at 0x4C2D06F: operator new(unsigned long) (in /usr/local/fbcode/gcc-5-glibc-2.23/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==197848== by 0x7D5B31: rocksdb::WritePreparedTxnDB::BeginTransaction(rocksdb::WriteOptions const&, rocksdb::TransactionOptions const&, rocksdb::Transaction*) (pessimistic_transaction_db.cc:173) ==197848== by 0x7D80C1: rocksdb::PessimisticTransactionDB::Initialize(std::vector<unsigned long, std::allocator<unsigned long> > const&, std::vector<rocksdb::ColumnFamilyHandle*, std::allocator<rocksdb::ColumnFamilyHandle*> > const&) (pessimistic_transaction_db.cc:115) ==197848== by 0x7DC42F: rocksdb::WritePreparedTxnDB::Initialize(std::vector<unsigned long, std::allocator<unsigned long> > const&, std::vector<rocksdb::ColumnFamilyHandle*, std::allocator<rocksdb::ColumnFamilyHandle*> > const&) (pessimistic_transaction_db.cc:151) ==197848== by 0x7D8CA0: rocksdb::TransactionDB::WrapDB(rocksdb::DB*, rocksdb::TransactionDBOptions const&, std::vector<unsigned long, std::allocator<unsigned long> > const&, std::vector<rocksdb::ColumnFamilyHandle*, std::allocator<rocksdb::ColumnFamilyHandle*> > const&, rocksdb::TransactionDB**) (pessimistic_transaction_db.cc:275) ==197848== by 0x7D9F26: rocksdb::TransactionDB::Open(rocksdb::DBOptions const&, rocksdb::TransactionDBOptions const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::vector<rocksdb::ColumnFamilyDescriptor, std::allocator<rocksdb::ColumnFamilyDescriptor> > const&, std::vector<rocksdb::ColumnFamilyHandle*, std::allocator<rocksdb::ColumnFamilyHandle*> >*, rocksdb::TransactionDB**) (pessimistic_transaction_db.cc:227) ==197848== by 0x7DB349: rocksdb::TransactionDB::Open(rocksdb::Options const&, rocksdb::TransactionDBOptions const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, rocksdb::TransactionDB**) (pessimistic_transaction_db.cc:198) ==197848== by 0x52ABD2: rocksdb::TransactionTest::ReOpenNoDelete() (transaction_test.h:87) ==197848== by 0x51F7B8: rocksdb::WritePreparedTransactionTest_BasicRecoveryTest_Test::TestBody() (write_prepared_transaction_test.cc:843) ==197848== by 0x857557: HandleSehExceptionsInMethodIfSupported<testing::Test, void> (gtest-all.cc:3824) ==197848== by 0x857557: void testing::internal::HandleExceptionsInMethodIfSupported<testing::Test, void>(testing::Test*, void (testing::Test::*)(), char const*) (gtest-all.cc:3860) ==197848== by 0x84E7EB: testing::Test::Run() [clone .part.485] (gtest-all.cc:3897) ==197848== by 0x84E9BC: Run (gtest-all.cc:3888) ==197848== by 0x84E9BC: testing::TestInfo::Run() [clone .part.486] (gtest-all.cc:4072) ``` Closes https://github.com/facebook/rocksdb/pull/2963 Differential Revision: D5968856 Pulled By: maysamyabandeh fbshipit-source-id: 2ac512bbcad37dc8eeeffe4f363978913354180c
RocksDB: A Persistent Key-Value Store for Flash and RAM Storage
RocksDB is developed and maintained by Facebook Database Engineering Team. It is built on earlier work on LevelDB by Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)
This code is a library that forms the core building block for a fast key value server, especially suited for storing data on flash drives. It has a Log-Structured-Merge-Database (LSM) design with flexible tradeoffs between Write-Amplification-Factor (WAF), Read-Amplification-Factor (RAF) and Space-Amplification-Factor (SAF). It has multi-threaded compactions, making it specially suitable for storing multiple terabytes of data in a single database.
Start with example usage here: https://github.com/facebook/rocksdb/tree/master/examples
See the github wiki for more explanation.
The public interface is in include/
. Callers should not include or
rely on the details of any other header files in this package. Those
internal APIs may be changed without warning.
Design discussions are conducted in https://www.facebook.com/groups/rocksdb.dev/