rocksdb/util/perf_context_imp.h
Igor Canadi 51023c3911 Make RocksDB compile for iOS
Summary:
I had to make number of changes to the code and Makefile:
* Add `make lib`, that will create static library without debug info. We need this to avoid growing binary too much. Currently it's 14MB.
* Remove cpuinfo() function and use __SSE4_2__ macro. We actually used the macro as part of Fast_CRC32() function.
As a result, I also accidentally fixed this issue: https://www.facebook.com/groups/rocksdb.dev/permalink/549700778461774/?stream_ref=2
* Remove __thread locals in OS_MACOSX

Test Plan: `make lib PLATFORM=IOS`

Reviewers: ljin, haobo, dhruba, sdong

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D17475
2014-04-04 13:11:44 -07:00

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1.1 KiB
C++

// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
#pragma once
#include "rocksdb/perf_context.h"
#include "util/stop_watch.h"
namespace rocksdb {
// TODO(icanadi): when calling perf_context is macro-ed (TODO ljin), make it
// noop in case IOS_CROSS_COMPILE
#if defined(IOS_CROSS_COMPILE)
extern enum PerfLevel perf_level;
#else
extern __thread PerfLevel perf_level;
#endif
inline void StartPerfTimer(StopWatchNano* timer) {
if (perf_level >= PerfLevel::kEnableTime) {
timer->Start();
}
}
inline void BumpPerfCount(uint64_t* count, uint64_t delta = 1) {
if (perf_level >= PerfLevel::kEnableCount) {
*count += delta;
}
}
inline void BumpPerfTime(uint64_t* time,
StopWatchNano* timer,
bool reset = true) {
if (perf_level >= PerfLevel::kEnableTime) {
*time += timer->ElapsedNanos(reset);
}
}
}