rocksdb/db/memtable.h
Peter Dillinger efd035164b Meta-internal folly integration with F14FastMap (#9546)
Summary:
Especially after updating to C++17, I don't see a compelling case for
*requiring* any folly components in RocksDB. I was able to purge the existing
hard dependencies, and it can be quite difficult to strip out non-trivial components
from folly for use in RocksDB. (The prospect of doing that on F14 has changed
my mind on the best approach here.)

But this change creates an optional integration where we can plug in
components from folly at compile time, starting here with F14FastMap to replace
std::unordered_map when possible (probably no public APIs for example). I have
replaced the biggest CPU users of std::unordered_map with compile-time
pluggable UnorderedMap which will use F14FastMap when USE_FOLLY is set.
USE_FOLLY is always set in the Meta-internal buck build, and a simulation of
that is in the Makefile for public CI testing. A full folly build is not needed, but
checking out the full folly repo is much simpler for getting the dependency,
and anything else we might want to optionally integrate in the future.

Some picky details:
* I don't think the distributed mutex stuff is actually used, so it was easy to remove.
* I implemented an alternative to `folly::constexpr_log2` (which is much easier
in C++17 than C++11) so that I could pull out the hard dependencies on
`ConstexprMath.h`
* I had to add noexcept move constructors/operators to some types to make
F14's complainUnlessNothrowMoveAndDestroy check happy, and I added a
macro to make that easier in some common cases.
* Updated Meta-internal buck build to use folly F14Map (always)

No updates to HISTORY.md nor INSTALL.md as this is not (yet?) considered a
production integration for open source users.

Pull Request resolved: https://github.com/facebook/rocksdb/pull/9546

Test Plan:
CircleCI tests updated so that a couple of them use folly.

Most internal unit & stress/crash tests updated to use Meta-internal latest folly.
(Note: they should probably use buck but they currently use Makefile.)

Example performance improvement: when filter partitions are pinned in cache,
they are tracked by PartitionedFilterBlockReader::filter_map_ and we can build
a test that exercises that heavily. Build DB with

```
TEST_TMPDIR=/dev/shm/rocksdb ./db_bench -benchmarks=fillrandom -num=10000000 -disable_wal=1 -write_buffer_size=30000000 -bloom_bits=16 -compaction_style=2 -fifo_compaction_max_table_files_size_mb=10000 -fifo_compaction_allow_compaction=0 -partition_index_and_filters
```

and test with (simultaneous runs with & without folly, ~20 times each to see
convergence)

```
TEST_TMPDIR=/dev/shm/rocksdb ./db_bench_folly -readonly -use_existing_db -benchmarks=readrandom -num=10000000 -bloom_bits=16 -compaction_style=2 -fifo_compaction_max_table_files_size_mb=10000 -fifo_compaction_allow_compaction=0 -partition_index_and_filters -duration=40 -pin_l0_filter_and_index_blocks_in_cache
```

Average ops/s no folly: 26229.2
Average ops/s with folly: 26853.3 (+2.4%)

Reviewed By: ajkr

Differential Revision: D34181736

Pulled By: pdillinger

fbshipit-source-id: ffa6ad5104c2880321d8a1aa7187e00ab0d02e94
2022-04-13 07:34:01 -07:00

612 lines
25 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <atomic>
#include <deque>
#include <functional>
#include <memory>
#include <string>
#include <unordered_set>
#include <vector>
#include "db/dbformat.h"
#include "db/kv_checksum.h"
#include "db/range_tombstone_fragmenter.h"
#include "db/read_callback.h"
#include "db/version_edit.h"
#include "memory/allocator.h"
#include "memory/concurrent_arena.h"
#include "monitoring/instrumented_mutex.h"
#include "options/cf_options.h"
#include "rocksdb/db.h"
#include "rocksdb/memtablerep.h"
#include "table/multiget_context.h"
#include "util/dynamic_bloom.h"
#include "util/hash.h"
#include "util/hash_containers.h"
namespace ROCKSDB_NAMESPACE {
struct FlushJobInfo;
class Mutex;
class MemTableIterator;
class MergeContext;
class SystemClock;
struct ImmutableMemTableOptions {
explicit ImmutableMemTableOptions(const ImmutableOptions& ioptions,
const MutableCFOptions& mutable_cf_options);
size_t arena_block_size;
uint32_t memtable_prefix_bloom_bits;
size_t memtable_huge_page_size;
bool memtable_whole_key_filtering;
bool inplace_update_support;
size_t inplace_update_num_locks;
UpdateStatus (*inplace_callback)(char* existing_value,
uint32_t* existing_value_size,
Slice delta_value,
std::string* merged_value);
size_t max_successive_merges;
Statistics* statistics;
MergeOperator* merge_operator;
Logger* info_log;
bool allow_data_in_errors;
};
// Batched counters to updated when inserting keys in one write batch.
// In post process of the write batch, these can be updated together.
// Only used in concurrent memtable insert case.
struct MemTablePostProcessInfo {
uint64_t data_size = 0;
uint64_t num_entries = 0;
uint64_t num_deletes = 0;
};
using MultiGetRange = MultiGetContext::Range;
// Note: Many of the methods in this class have comments indicating that
// external synchronization is required as these methods are not thread-safe.
// It is up to higher layers of code to decide how to prevent concurrent
// invocation of these methods. This is usually done by acquiring either
// the db mutex or the single writer thread.
//
// Some of these methods are documented to only require external
// synchronization if this memtable is immutable. Calling MarkImmutable() is
// not sufficient to guarantee immutability. It is up to higher layers of
// code to determine if this MemTable can still be modified by other threads.
// Eg: The Superversion stores a pointer to the current MemTable (that can
// be modified) and a separate list of the MemTables that can no longer be
// written to (aka the 'immutable memtables').
class MemTable {
public:
struct KeyComparator : public MemTableRep::KeyComparator {
const InternalKeyComparator comparator;
explicit KeyComparator(const InternalKeyComparator& c) : comparator(c) { }
virtual int operator()(const char* prefix_len_key1,
const char* prefix_len_key2) const override;
virtual int operator()(const char* prefix_len_key,
const DecodedType& key) const override;
};
// MemTables are reference counted. The initial reference count
// is zero and the caller must call Ref() at least once.
//
// earliest_seq should be the current SequenceNumber in the db such that any
// key inserted into this memtable will have an equal or larger seq number.
// (When a db is first created, the earliest sequence number will be 0).
// If the earliest sequence number is not known, kMaxSequenceNumber may be
// used, but this may prevent some transactions from succeeding until the
// first key is inserted into the memtable.
explicit MemTable(const InternalKeyComparator& comparator,
const ImmutableOptions& ioptions,
const MutableCFOptions& mutable_cf_options,
WriteBufferManager* write_buffer_manager,
SequenceNumber earliest_seq, uint32_t column_family_id);
// No copying allowed
MemTable(const MemTable&) = delete;
MemTable& operator=(const MemTable&) = delete;
// Do not delete this MemTable unless Unref() indicates it not in use.
~MemTable();
// Increase reference count.
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable.
void Ref() { ++refs_; }
// Drop reference count.
// If the refcount goes to zero return this memtable, otherwise return null.
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable.
MemTable* Unref() {
--refs_;
assert(refs_ >= 0);
if (refs_ <= 0) {
return this;
}
return nullptr;
}
// Returns an estimate of the number of bytes of data in use by this
// data structure.
//
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable (unless this Memtable is immutable).
size_t ApproximateMemoryUsage();
// As a cheap version of `ApproximateMemoryUsage()`, this function doesn't
// require external synchronization. The value may be less accurate though
size_t ApproximateMemoryUsageFast() const {
return approximate_memory_usage_.load(std::memory_order_relaxed);
}
// used by MemTableListVersion::MemoryAllocatedBytesExcludingLast
size_t MemoryAllocatedBytes() const {
return table_->ApproximateMemoryUsage() +
range_del_table_->ApproximateMemoryUsage() +
arena_.MemoryAllocatedBytes();
}
// Returns a vector of unique random memtable entries of size 'sample_size'.
//
// Note: the entries are stored in the unordered_set as length-prefixed keys,
// hence their representation in the set as "const char*".
// Note2: the size of the output set 'entries' is not enforced to be strictly
// equal to 'target_sample_size'. Its final size might be slightly
// greater or slightly less than 'target_sample_size'
//
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable (unless this Memtable is immutable).
// REQUIRES: SkipList memtable representation. This function is not
// implemented for any other type of memtable representation (vectorrep,
// hashskiplist,...).
void UniqueRandomSample(const uint64_t& target_sample_size,
std::unordered_set<const char*>* entries) {
// TODO(bjlemaire): at the moment, only supported by skiplistrep.
// Extend it to all other memtable representations.
table_->UniqueRandomSample(num_entries(), target_sample_size, entries);
}
// This method heuristically determines if the memtable should continue to
// host more data.
bool ShouldScheduleFlush() const {
return flush_state_.load(std::memory_order_relaxed) == FLUSH_REQUESTED;
}
// Returns true if a flush should be scheduled and the caller should
// be the one to schedule it
bool MarkFlushScheduled() {
auto before = FLUSH_REQUESTED;
return flush_state_.compare_exchange_strong(before, FLUSH_SCHEDULED,
std::memory_order_relaxed,
std::memory_order_relaxed);
}
// Return an iterator that yields the contents of the memtable.
//
// The caller must ensure that the underlying MemTable remains live
// while the returned iterator is live. The keys returned by this
// iterator are internal keys encoded by AppendInternalKey in the
// db/dbformat.{h,cc} module.
//
// By default, it returns an iterator for prefix seek if prefix_extractor
// is configured in Options.
// arena: If not null, the arena needs to be used to allocate the Iterator.
// Calling ~Iterator of the iterator will destroy all the states but
// those allocated in arena.
InternalIterator* NewIterator(const ReadOptions& read_options, Arena* arena);
FragmentedRangeTombstoneIterator* NewRangeTombstoneIterator(
const ReadOptions& read_options, SequenceNumber read_seq);
Status VerifyEncodedEntry(Slice encoded,
const ProtectionInfoKVOS64& kv_prot_info);
// Add an entry into memtable that maps key to value at the
// specified sequence number and with the specified type.
// Typically value will be empty if type==kTypeDeletion.
//
// REQUIRES: if allow_concurrent = false, external synchronization to prevent
// simultaneous operations on the same MemTable.
//
// Returns `Status::TryAgain` if the `seq`, `key` combination already exists
// in the memtable and `MemTableRepFactory::CanHandleDuplicatedKey()` is true.
// The next attempt should try a larger value for `seq`.
Status Add(SequenceNumber seq, ValueType type, const Slice& key,
const Slice& value, const ProtectionInfoKVOS64* kv_prot_info,
bool allow_concurrent = false,
MemTablePostProcessInfo* post_process_info = nullptr,
void** hint = nullptr);
// Used to Get value associated with key or Get Merge Operands associated
// with key.
// If do_merge = true the default behavior which is Get value for key is
// executed. Expected behavior is described right below.
// If memtable contains a value for key, store it in *value and return true.
// If memtable contains a deletion for key, store a NotFound() error
// in *status and return true.
// If memtable contains Merge operation as the most recent entry for a key,
// and the merge process does not stop (not reaching a value or delete),
// prepend the current merge operand to *operands.
// store MergeInProgress in s, and return false.
// Else, return false.
// If any operation was found, its most recent sequence number
// will be stored in *seq on success (regardless of whether true/false is
// returned). Otherwise, *seq will be set to kMaxSequenceNumber.
// On success, *s may be set to OK, NotFound, or MergeInProgress. Any other
// status returned indicates a corruption or other unexpected error.
// If do_merge = false then any Merge Operands encountered for key are simply
// stored in merge_context.operands_list and never actually merged to get a
// final value. The raw Merge Operands are eventually returned to the user.
bool Get(const LookupKey& key, std::string* value, Status* s,
MergeContext* merge_context,
SequenceNumber* max_covering_tombstone_seq, SequenceNumber* seq,
const ReadOptions& read_opts, ReadCallback* callback = nullptr,
bool* is_blob_index = nullptr, bool do_merge = true) {
return Get(key, value, /*timestamp=*/nullptr, s, merge_context,
max_covering_tombstone_seq, seq, read_opts, callback,
is_blob_index, do_merge);
}
bool Get(const LookupKey& key, std::string* value, std::string* timestamp,
Status* s, MergeContext* merge_context,
SequenceNumber* max_covering_tombstone_seq, SequenceNumber* seq,
const ReadOptions& read_opts, ReadCallback* callback = nullptr,
bool* is_blob_index = nullptr, bool do_merge = true);
bool Get(const LookupKey& key, std::string* value, std::string* timestamp,
Status* s, MergeContext* merge_context,
SequenceNumber* max_covering_tombstone_seq,
const ReadOptions& read_opts, ReadCallback* callback = nullptr,
bool* is_blob_index = nullptr, bool do_merge = true) {
SequenceNumber seq;
return Get(key, value, timestamp, s, merge_context,
max_covering_tombstone_seq, &seq, read_opts, callback,
is_blob_index, do_merge);
}
void MultiGet(const ReadOptions& read_options, MultiGetRange* range,
ReadCallback* callback);
// If `key` exists in current memtable with type `kTypeValue` and the existing
// value is at least as large as the new value, updates it in-place. Otherwise
// adds the new value to the memtable out-of-place.
//
// Returns `Status::TryAgain` if the `seq`, `key` combination already exists
// in the memtable and `MemTableRepFactory::CanHandleDuplicatedKey()` is true.
// The next attempt should try a larger value for `seq`.
//
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable.
Status Update(SequenceNumber seq, const Slice& key, const Slice& value,
const ProtectionInfoKVOS64* kv_prot_info);
// If `key` exists in current memtable with type `kTypeValue` and the existing
// value is at least as large as the new value, updates it in-place. Otherwise
// if `key` exists in current memtable with type `kTypeValue`, adds the new
// value to the memtable out-of-place.
//
// Returns `Status::NotFound` if `key` does not exist in current memtable or
// the latest version of `key` does not have `kTypeValue`.
//
// Returns `Status::TryAgain` if the `seq`, `key` combination already exists
// in the memtable and `MemTableRepFactory::CanHandleDuplicatedKey()` is true.
// The next attempt should try a larger value for `seq`.
//
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable.
Status UpdateCallback(SequenceNumber seq, const Slice& key,
const Slice& delta,
const ProtectionInfoKVOS64* kv_prot_info);
// Returns the number of successive merge entries starting from the newest
// entry for the key up to the last non-merge entry or last entry for the
// key in the memtable.
size_t CountSuccessiveMergeEntries(const LookupKey& key);
// Update counters and flush status after inserting a whole write batch
// Used in concurrent memtable inserts.
void BatchPostProcess(const MemTablePostProcessInfo& update_counters) {
num_entries_.fetch_add(update_counters.num_entries,
std::memory_order_relaxed);
data_size_.fetch_add(update_counters.data_size, std::memory_order_relaxed);
if (update_counters.num_deletes != 0) {
num_deletes_.fetch_add(update_counters.num_deletes,
std::memory_order_relaxed);
}
UpdateFlushState();
}
// Get total number of entries in the mem table.
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable (unless this Memtable is immutable).
uint64_t num_entries() const {
return num_entries_.load(std::memory_order_relaxed);
}
// Get total number of deletes in the mem table.
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable (unless this Memtable is immutable).
uint64_t num_deletes() const {
return num_deletes_.load(std::memory_order_relaxed);
}
uint64_t get_data_size() const {
return data_size_.load(std::memory_order_relaxed);
}
// Dynamically change the memtable's capacity. If set below the current usage,
// the next key added will trigger a flush. Can only increase size when
// memtable prefix bloom is disabled, since we can't easily allocate more
// space.
void UpdateWriteBufferSize(size_t new_write_buffer_size) {
if (bloom_filter_ == nullptr ||
new_write_buffer_size < write_buffer_size_) {
write_buffer_size_.store(new_write_buffer_size,
std::memory_order_relaxed);
}
}
// Returns the edits area that is needed for flushing the memtable
VersionEdit* GetEdits() { return &edit_; }
// Returns if there is no entry inserted to the mem table.
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable (unless this Memtable is immutable).
bool IsEmpty() const { return first_seqno_ == 0; }
// Returns the sequence number of the first element that was inserted
// into the memtable.
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable (unless this Memtable is immutable).
SequenceNumber GetFirstSequenceNumber() {
return first_seqno_.load(std::memory_order_relaxed);
}
// Returns the sequence number of the first element that was inserted
// into the memtable.
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable (unless this Memtable is immutable).
void SetFirstSequenceNumber(SequenceNumber first_seqno) {
return first_seqno_.store(first_seqno, std::memory_order_relaxed);
}
// Returns the sequence number that is guaranteed to be smaller than or equal
// to the sequence number of any key that could be inserted into this
// memtable. It can then be assumed that any write with a larger(or equal)
// sequence number will be present in this memtable or a later memtable.
//
// If the earliest sequence number could not be determined,
// kMaxSequenceNumber will be returned.
SequenceNumber GetEarliestSequenceNumber() {
return earliest_seqno_.load(std::memory_order_relaxed);
}
// Sets the sequence number that is guaranteed to be smaller than or equal
// to the sequence number of any key that could be inserted into this
// memtable. It can then be assumed that any write with a larger(or equal)
// sequence number will be present in this memtable or a later memtable.
// Used only for MemPurge operation
void SetEarliestSequenceNumber(SequenceNumber earliest_seqno) {
return earliest_seqno_.store(earliest_seqno, std::memory_order_relaxed);
}
// DB's latest sequence ID when the memtable is created. This number
// may be updated to a more recent one before any key is inserted.
SequenceNumber GetCreationSeq() const { return creation_seq_; }
void SetCreationSeq(SequenceNumber sn) { creation_seq_ = sn; }
// Returns the next active logfile number when this memtable is about to
// be flushed to storage
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable.
uint64_t GetNextLogNumber() { return mem_next_logfile_number_; }
// Sets the next active logfile number when this memtable is about to
// be flushed to storage
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable.
void SetNextLogNumber(uint64_t num) { mem_next_logfile_number_ = num; }
// if this memtable contains data from a committed
// two phase transaction we must take note of the
// log which contains that data so we can know
// when to relese that log
void RefLogContainingPrepSection(uint64_t log);
uint64_t GetMinLogContainingPrepSection();
// Notify the underlying storage that no more items will be added.
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable.
// After MarkImmutable() is called, you should not attempt to
// write anything to this MemTable(). (Ie. do not call Add() or Update()).
void MarkImmutable() {
table_->MarkReadOnly();
mem_tracker_.DoneAllocating();
}
// Notify the underlying storage that all data it contained has been
// persisted.
// REQUIRES: external synchronization to prevent simultaneous
// operations on the same MemTable.
void MarkFlushed() {
table_->MarkFlushed();
}
// return true if the current MemTableRep supports merge operator.
bool IsMergeOperatorSupported() const {
return table_->IsMergeOperatorSupported();
}
// return true if the current MemTableRep supports snapshots.
// inplace update prevents snapshots,
bool IsSnapshotSupported() const {
return table_->IsSnapshotSupported() && !moptions_.inplace_update_support;
}
struct MemTableStats {
uint64_t size;
uint64_t count;
};
MemTableStats ApproximateStats(const Slice& start_ikey,
const Slice& end_ikey);
// Get the lock associated for the key
port::RWMutex* GetLock(const Slice& key);
const InternalKeyComparator& GetInternalKeyComparator() const {
return comparator_.comparator;
}
const ImmutableMemTableOptions* GetImmutableMemTableOptions() const {
return &moptions_;
}
uint64_t ApproximateOldestKeyTime() const {
return oldest_key_time_.load(std::memory_order_relaxed);
}
// REQUIRES: db_mutex held.
void SetID(uint64_t id) { id_ = id; }
uint64_t GetID() const { return id_; }
void SetFlushCompleted(bool completed) { flush_completed_ = completed; }
uint64_t GetFileNumber() const { return file_number_; }
void SetFileNumber(uint64_t file_num) { file_number_ = file_num; }
void SetFlushInProgress(bool in_progress) {
flush_in_progress_ = in_progress;
}
#ifndef ROCKSDB_LITE
void SetFlushJobInfo(std::unique_ptr<FlushJobInfo>&& info) {
flush_job_info_ = std::move(info);
}
std::unique_ptr<FlushJobInfo> ReleaseFlushJobInfo() {
return std::move(flush_job_info_);
}
#endif // !ROCKSDB_LITE
// Returns a heuristic flush decision
bool ShouldFlushNow();
private:
enum FlushStateEnum { FLUSH_NOT_REQUESTED, FLUSH_REQUESTED, FLUSH_SCHEDULED };
friend class MemTableIterator;
friend class MemTableBackwardIterator;
friend class MemTableList;
KeyComparator comparator_;
const ImmutableMemTableOptions moptions_;
int refs_;
const size_t kArenaBlockSize;
AllocTracker mem_tracker_;
ConcurrentArena arena_;
std::unique_ptr<MemTableRep> table_;
std::unique_ptr<MemTableRep> range_del_table_;
std::atomic_bool is_range_del_table_empty_;
// Total data size of all data inserted
std::atomic<uint64_t> data_size_;
std::atomic<uint64_t> num_entries_;
std::atomic<uint64_t> num_deletes_;
// Dynamically changeable memtable option
std::atomic<size_t> write_buffer_size_;
// These are used to manage memtable flushes to storage
bool flush_in_progress_; // started the flush
bool flush_completed_; // finished the flush
uint64_t file_number_; // filled up after flush is complete
// The updates to be applied to the transaction log when this
// memtable is flushed to storage.
VersionEdit edit_;
// The sequence number of the kv that was inserted first
std::atomic<SequenceNumber> first_seqno_;
// The db sequence number at the time of creation or kMaxSequenceNumber
// if not set.
std::atomic<SequenceNumber> earliest_seqno_;
SequenceNumber creation_seq_;
// The log files earlier than this number can be deleted.
uint64_t mem_next_logfile_number_;
// the earliest log containing a prepared section
// which has been inserted into this memtable.
std::atomic<uint64_t> min_prep_log_referenced_;
// rw locks for inplace updates
std::vector<port::RWMutex> locks_;
const SliceTransform* const prefix_extractor_;
std::unique_ptr<DynamicBloom> bloom_filter_;
std::atomic<FlushStateEnum> flush_state_;
SystemClock* clock_;
// Extract sequential insert prefixes.
const SliceTransform* insert_with_hint_prefix_extractor_;
// Insert hints for each prefix.
UnorderedMapH<Slice, void*, SliceHasher> insert_hints_;
// Timestamp of oldest key
std::atomic<uint64_t> oldest_key_time_;
// Memtable id to track flush.
uint64_t id_ = 0;
// Sequence number of the atomic flush that is responsible for this memtable.
// The sequence number of atomic flush is a seq, such that no writes with
// sequence numbers greater than or equal to seq are flushed, while all
// writes with sequence number smaller than seq are flushed.
SequenceNumber atomic_flush_seqno_;
// keep track of memory usage in table_, arena_, and range_del_table_.
// Gets refreshed inside `ApproximateMemoryUsage()` or `ShouldFlushNow`
std::atomic<uint64_t> approximate_memory_usage_;
#ifndef ROCKSDB_LITE
// Flush job info of the current memtable.
std::unique_ptr<FlushJobInfo> flush_job_info_;
#endif // !ROCKSDB_LITE
// Updates flush_state_ using ShouldFlushNow()
void UpdateFlushState();
void UpdateOldestKeyTime();
void GetFromTable(const LookupKey& key,
SequenceNumber max_covering_tombstone_seq, bool do_merge,
ReadCallback* callback, bool* is_blob_index,
std::string* value, std::string* timestamp, Status* s,
MergeContext* merge_context, SequenceNumber* seq,
bool* found_final_value, bool* merge_in_progress);
// Always returns non-null and assumes certain pre-checks are done
FragmentedRangeTombstoneIterator* NewRangeTombstoneIteratorInternal(
const ReadOptions& read_options, SequenceNumber read_seq);
};
extern const char* EncodeKey(std::string* scratch, const Slice& target);
} // namespace ROCKSDB_NAMESPACE