Summary:
Our valgrind tests are failing because ttl_test is kind of flakey. This diff should fix valgrind issue and make ttl_test less flakey and much faster.
Instead of relying on Env::Default() for getting current time, I expose `Env*` to all TTL functions that are interested in time. That way, I can insert a custom test Env which is then used to provide exactly the times we need. That way, we don't need to sleep anymore -- we control the time.
Test Plan: ttl_test in normal and valgrind run
Reviewers: dhruba, haobo, sdong, yhchiang
Reviewed By: haobo
CC: leveldb
Differential Revision: https://reviews.facebook.net/D18399