rocksdb/util/math128.h
Peter Dillinger c4d8838a2b New bit manipulation functions and 128-bit value library (#7338)
Summary:
These new functions and 128-bit value bit operations are
expected to be used in a forthcoming Bloom filter alternative.

No functional changes to production code, just new code only called by
unit tests, cosmetic changes to existing headers, and fix an existing
function for a yet-unused template instantiation (BitsSetToOne on
something signed and smaller than 32 bits).

Pull Request resolved: https://github.com/facebook/rocksdb/pull/7338

Test Plan:
Unit tests included. Works with and without
TEST_UINT128_COMPAT=1 to check compatibility with and without
__uint128_t. Also added that parameter to the CircleCI build
build-linux-shared_lib-alt_namespace-status_checked.

Reviewed By: jay-zhuang

Differential Revision: D23494945

Pulled By: pdillinger

fbshipit-source-id: 5c0dc419100d9df5d4d9abb153b2855d5aea39e8
2020-09-03 09:32:59 -07:00

224 lines
5.9 KiB
C++

// Copyright (c) Facebook, Inc. and its affiliates. All Rights Reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include "util/coding.h"
#include "util/math.h"
#ifdef TEST_UINT128_COMPAT
#undef HAVE_UINT128_EXTENSION
#endif
namespace ROCKSDB_NAMESPACE {
// Unsigned128 is a 128 bit value supporting (at least) bitwise operators,
// shifts, and comparisons. __uint128_t is not always available.
#ifdef HAVE_UINT128_EXTENSION
using Unsigned128 = __uint128_t;
#else
struct Unsigned128 {
uint64_t lo;
uint64_t hi;
inline Unsigned128() {
static_assert(sizeof(Unsigned128) == 2 * sizeof(uint64_t),
"unexpected overhead in representation");
lo = 0;
hi = 0;
}
inline Unsigned128(uint64_t lower) {
lo = lower;
hi = 0;
}
inline Unsigned128(uint64_t lower, uint64_t upper) {
lo = lower;
hi = upper;
}
};
inline Unsigned128 operator<<(const Unsigned128& lhs, unsigned shift) {
shift &= 127;
Unsigned128 rv;
if (shift >= 64) {
rv.lo = 0;
rv.hi = lhs.lo << (shift & 63);
} else {
uint64_t tmp = lhs.lo;
rv.lo = tmp << shift;
// Ensure shift==0 shifts away everything. (This avoids another
// conditional branch on shift == 0.)
tmp = tmp >> 1 >> (63 - shift);
rv.hi = tmp | (lhs.hi << shift);
}
return rv;
}
inline Unsigned128& operator<<=(Unsigned128& lhs, unsigned shift) {
lhs = lhs << shift;
return lhs;
}
inline Unsigned128 operator>>(const Unsigned128& lhs, unsigned shift) {
shift &= 127;
Unsigned128 rv;
if (shift >= 64) {
rv.hi = 0;
rv.lo = lhs.hi >> (shift & 63);
} else {
uint64_t tmp = lhs.hi;
rv.hi = tmp >> shift;
// Ensure shift==0 shifts away everything
tmp = tmp << 1 << (63 - shift);
rv.lo = tmp | (lhs.lo >> shift);
}
return rv;
}
inline Unsigned128& operator>>=(Unsigned128& lhs, unsigned shift) {
lhs = lhs >> shift;
return lhs;
}
inline Unsigned128 operator&(const Unsigned128& lhs, const Unsigned128& rhs) {
return Unsigned128(lhs.lo & rhs.lo, lhs.hi & rhs.hi);
}
inline Unsigned128& operator&=(Unsigned128& lhs, const Unsigned128& rhs) {
lhs = lhs & rhs;
return lhs;
}
inline Unsigned128 operator|(const Unsigned128& lhs, const Unsigned128& rhs) {
return Unsigned128(lhs.lo | rhs.lo, lhs.hi | rhs.hi);
}
inline Unsigned128& operator|=(Unsigned128& lhs, const Unsigned128& rhs) {
lhs = lhs | rhs;
return lhs;
}
inline Unsigned128 operator^(const Unsigned128& lhs, const Unsigned128& rhs) {
return Unsigned128(lhs.lo ^ rhs.lo, lhs.hi ^ rhs.hi);
}
inline Unsigned128& operator^=(Unsigned128& lhs, const Unsigned128& rhs) {
lhs = lhs ^ rhs;
return lhs;
}
inline Unsigned128 operator~(const Unsigned128& v) {
return Unsigned128(~v.lo, ~v.hi);
}
inline bool operator==(const Unsigned128& lhs, const Unsigned128& rhs) {
return lhs.lo == rhs.lo && lhs.hi == rhs.hi;
}
inline bool operator!=(const Unsigned128& lhs, const Unsigned128& rhs) {
return lhs.lo != rhs.lo || lhs.hi != rhs.hi;
}
inline bool operator>(const Unsigned128& lhs, const Unsigned128& rhs) {
return lhs.hi > rhs.hi || (lhs.hi == rhs.hi && lhs.lo > rhs.lo);
}
inline bool operator<(const Unsigned128& lhs, const Unsigned128& rhs) {
return lhs.hi < rhs.hi || (lhs.hi == rhs.hi && lhs.lo < rhs.lo);
}
inline bool operator>=(const Unsigned128& lhs, const Unsigned128& rhs) {
return lhs.hi > rhs.hi || (lhs.hi == rhs.hi && lhs.lo >= rhs.lo);
}
inline bool operator<=(const Unsigned128& lhs, const Unsigned128& rhs) {
return lhs.hi < rhs.hi || (lhs.hi == rhs.hi && lhs.lo <= rhs.lo);
}
#endif
inline uint64_t Lower64of128(Unsigned128 v) {
#ifdef HAVE_UINT128_EXTENSION
return static_cast<uint64_t>(v);
#else
return v.lo;
#endif
}
inline uint64_t Upper64of128(Unsigned128 v) {
#ifdef HAVE_UINT128_EXTENSION
return static_cast<uint64_t>(v >> 64);
#else
return v.hi;
#endif
}
// This generally compiles down to a single fast instruction on 64-bit.
// This doesn't really make sense as operator* because it's not a
// general 128x128 multiply and provides more output than 64x64 multiply.
inline Unsigned128 Multiply64to128(uint64_t a, uint64_t b) {
#ifdef HAVE_UINT128_EXTENSION
return Unsigned128{a} * Unsigned128{b};
#else
// Full decomposition
// NOTE: GCC seems to fully understand this code as 64-bit x 64-bit
// -> 128-bit multiplication and optimize it appropriately.
uint64_t tmp = uint64_t{b & 0xffffFFFF} * uint64_t{a & 0xffffFFFF};
uint64_t lower = tmp & 0xffffFFFF;
tmp >>= 32;
tmp += uint64_t{b & 0xffffFFFF} * uint64_t{a >> 32};
// Avoid overflow: first add lower 32 of tmp2, and later upper 32
uint64_t tmp2 = uint64_t{b >> 32} * uint64_t{a & 0xffffFFFF};
tmp += tmp2 & 0xffffFFFF;
lower |= tmp << 32;
tmp >>= 32;
tmp += tmp2 >> 32;
tmp += uint64_t{b >> 32} * uint64_t{a >> 32};
return Unsigned128(lower, tmp);
#endif
}
template <>
inline int FloorLog2(Unsigned128 v) {
if (Upper64of128(v) == 0) {
return FloorLog2(Lower64of128(v));
} else {
return FloorLog2(Upper64of128(v)) + 64;
}
}
template <>
inline int CountTrailingZeroBits(Unsigned128 v) {
if (Lower64of128(v) != 0) {
return CountTrailingZeroBits(Lower64of128(v));
} else {
return CountTrailingZeroBits(Upper64of128(v)) + 64;
}
}
template <>
inline int BitsSetToOne(Unsigned128 v) {
return BitsSetToOne(Lower64of128(v)) + BitsSetToOne(Upper64of128(v));
}
template <>
inline int BitParity(Unsigned128 v) {
return BitParity(Lower64of128(v)) ^ BitParity(Upper64of128(v));
}
inline void EncodeFixed128(char* dst, Unsigned128 value) {
EncodeFixed64(dst, Lower64of128(value));
EncodeFixed64(dst + 8, Upper64of128(value));
}
inline Unsigned128 DecodeFixed128(const char* ptr) {
Unsigned128 rv = DecodeFixed64(ptr + 8);
return (rv << 64) | DecodeFixed64(ptr);
}
} // namespace ROCKSDB_NAMESPACE