rocksdb/utilities/transactions/pessimistic_transaction.h
Manuel Ung ea212e5316 WriteUnPrepared: Implement unprepared batches for transactions (#4104)
Summary:
This adds support for writing unprepared batches based on size defined in `TransactionOptions::max_write_batch_size`. This is done by overriding methods that modify data (Put/Delete/SingleDelete/Merge) and checking first if write batch size has exceeded threshold. If so, the write batch is written to DB as an unprepared batch.

Support for Commit/Rollback for unprepared batch is added as well. This has been done by simply extending the WritePrepared Commit/Rollback logic to take care of all unprep_seq numbers either when updating prepare heap, or adding to commit map. For updating the commit map, this logic exists inside `WriteUnpreparedCommitEntryPreReleaseCallback`.

A test change was also made to have transactions unregister themselves when committing without prepare. This is because with write unprepared, there may be unprepared entries (which act similarly to prepared entries) already when a commit is done without prepare.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/4104

Differential Revision: D8785717

Pulled By: lth

fbshipit-source-id: c02006e281ec1ce00f628e2a7beec0ee73096a91
2018-07-24 00:13:18 -07:00

224 lines
7.2 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#ifndef ROCKSDB_LITE
#include <algorithm>
#include <atomic>
#include <mutex>
#include <stack>
#include <string>
#include <unordered_map>
#include <vector>
#include "db/write_callback.h"
#include "rocksdb/db.h"
#include "rocksdb/slice.h"
#include "rocksdb/snapshot.h"
#include "rocksdb/status.h"
#include "rocksdb/types.h"
#include "rocksdb/utilities/transaction.h"
#include "rocksdb/utilities/transaction_db.h"
#include "rocksdb/utilities/write_batch_with_index.h"
#include "util/autovector.h"
#include "utilities/transactions/transaction_base.h"
#include "utilities/transactions/transaction_util.h"
namespace rocksdb {
class PessimisticTransactionDB;
// A transaction under pessimistic concurrency control. This class implements
// the locking API and interfaces with the lock manager as well as the
// pessimistic transactional db.
class PessimisticTransaction : public TransactionBaseImpl {
public:
PessimisticTransaction(TransactionDB* db, const WriteOptions& write_options,
const TransactionOptions& txn_options);
virtual ~PessimisticTransaction();
void Reinitialize(TransactionDB* txn_db, const WriteOptions& write_options,
const TransactionOptions& txn_options);
Status Prepare() override;
Status Commit() override;
// It is basically Commit without going through Prepare phase. The write batch
// is also directly provided instead of expecting txn to gradually batch the
// transactions writes to an internal write batch.
Status CommitBatch(WriteBatch* batch);
Status Rollback() override;
Status RollbackToSavePoint() override;
Status SetName(const TransactionName& name) override;
// Generate a new unique transaction identifier
static TransactionID GenTxnID();
TransactionID GetID() const override { return txn_id_; }
std::vector<TransactionID> GetWaitingTxns(uint32_t* column_family_id,
std::string* key) const override {
std::lock_guard<std::mutex> lock(wait_mutex_);
std::vector<TransactionID> ids(waiting_txn_ids_.size());
if (key) *key = waiting_key_ ? *waiting_key_ : "";
if (column_family_id) *column_family_id = waiting_cf_id_;
std::copy(waiting_txn_ids_.begin(), waiting_txn_ids_.end(), ids.begin());
return ids;
}
void SetWaitingTxn(autovector<TransactionID> ids, uint32_t column_family_id,
const std::string* key) {
std::lock_guard<std::mutex> lock(wait_mutex_);
waiting_txn_ids_ = ids;
waiting_cf_id_ = column_family_id;
waiting_key_ = key;
}
void ClearWaitingTxn() {
std::lock_guard<std::mutex> lock(wait_mutex_);
waiting_txn_ids_.clear();
waiting_cf_id_ = 0;
waiting_key_ = nullptr;
}
// Returns the time (in microseconds according to Env->GetMicros())
// that this transaction will be expired. Returns 0 if this transaction does
// not expire.
uint64_t GetExpirationTime() const { return expiration_time_; }
// returns true if this transaction has an expiration_time and has expired.
bool IsExpired() const;
// Returns the number of microseconds a transaction can wait on acquiring a
// lock or -1 if there is no timeout.
int64_t GetLockTimeout() const { return lock_timeout_; }
void SetLockTimeout(int64_t timeout) override {
lock_timeout_ = timeout * 1000;
}
// Returns true if locks were stolen successfully, false otherwise.
bool TryStealingLocks();
bool IsDeadlockDetect() const override { return deadlock_detect_; }
int64_t GetDeadlockDetectDepth() const { return deadlock_detect_depth_; }
protected:
// Refer to
// TransactionOptions::use_only_the_last_commit_time_batch_for_recovery
bool use_only_the_last_commit_time_batch_for_recovery_ = false;
virtual Status PrepareInternal() = 0;
virtual Status CommitWithoutPrepareInternal() = 0;
// batch_cnt if non-zero is the number of sub-batches. A sub-batch is a batch
// with no duplicate keys. If zero, then the number of sub-batches is unknown.
virtual Status CommitBatchInternal(WriteBatch* batch,
size_t batch_cnt = 0) = 0;
virtual Status CommitInternal() = 0;
virtual Status RollbackInternal() = 0;
virtual void Initialize(const TransactionOptions& txn_options);
Status LockBatch(WriteBatch* batch, TransactionKeyMap* keys_to_unlock);
Status TryLock(ColumnFamilyHandle* column_family, const Slice& key,
bool read_only, bool exclusive,
bool skip_validate = false) override;
void Clear() override;
PessimisticTransactionDB* txn_db_impl_;
DBImpl* db_impl_;
// If non-zero, this transaction should not be committed after this time (in
// microseconds according to Env->NowMicros())
uint64_t expiration_time_;
private:
friend class TransactionTest_ValidateSnapshotTest_Test;
// Used to create unique ids for transactions.
static std::atomic<TransactionID> txn_id_counter_;
// Unique ID for this transaction
TransactionID txn_id_;
// IDs for the transactions that are blocking the current transaction.
//
// empty if current transaction is not waiting.
autovector<TransactionID> waiting_txn_ids_;
// The following two represents the (cf, key) that a transaction is waiting
// on.
//
// If waiting_key_ is not null, then the pointer should always point to
// a valid string object. The reason is that it is only non-null when the
// transaction is blocked in the TransactionLockMgr::AcquireWithTimeout
// function. At that point, the key string object is one of the function
// parameters.
uint32_t waiting_cf_id_;
const std::string* waiting_key_;
// Mutex protecting waiting_txn_ids_, waiting_cf_id_ and waiting_key_.
mutable std::mutex wait_mutex_;
// Timeout in microseconds when locking a key or -1 if there is no timeout.
int64_t lock_timeout_;
// Whether to perform deadlock detection or not.
bool deadlock_detect_;
// Whether to perform deadlock detection or not.
int64_t deadlock_detect_depth_;
virtual Status ValidateSnapshot(ColumnFamilyHandle* column_family,
const Slice& key,
SequenceNumber* tracked_at_seq);
void UnlockGetForUpdate(ColumnFamilyHandle* column_family,
const Slice& key) override;
// No copying allowed
PessimisticTransaction(const PessimisticTransaction&);
void operator=(const PessimisticTransaction&);
};
class WriteCommittedTxn : public PessimisticTransaction {
public:
WriteCommittedTxn(TransactionDB* db, const WriteOptions& write_options,
const TransactionOptions& txn_options);
virtual ~WriteCommittedTxn() {}
private:
Status PrepareInternal() override;
Status CommitWithoutPrepareInternal() override;
Status CommitBatchInternal(WriteBatch* batch, size_t batch_cnt) override;
Status CommitInternal() override;
Status RollbackInternal() override;
// No copying allowed
WriteCommittedTxn(const WriteCommittedTxn&);
void operator=(const WriteCommittedTxn&);
};
} // namespace rocksdb
#endif // ROCKSDB_LITE