A library that provides an embeddable, persistent key-value store for fast storage.
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Igor Canadi 35ca59364c Don't let flushes preempt compactions
Summary:
When we first started, max_background_flushes was 0 by default and compaction thread was executing flushes (since there was no flush thread). Then, we switched the default max_background_flushes to 1. However, we still support the case where there is no flush thread and flushes are done in compaction. This is making our code a bit more complicated. By not supporting this use-case we can make our code simpler.

We have a special case that when you set max_background_flushes to 0, we
schedule the flush to execute on the compaction thread.

Test Plan: make check (there might be some unit tests that depend on this behavior)

Reviewers: IslamAbdelRahman, yhchiang, sdong

Reviewed By: sdong

Subscribers: dhruba, leveldb

Differential Revision: https://reviews.facebook.net/D41931
2015-07-17 12:02:52 -07:00
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examples [API Change] Improve EventListener::OnFlushCompleted interface 2015-06-05 12:28:51 -07:00
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RocksDB: A Persistent Key-Value Store for Flash and RAM Storage

Build Status

RocksDB is developed and maintained by Facebook Database Engineering Team. It is built on earlier work on LevelDB by Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)

This code is a library that forms the core building block for a fast key value server, especially suited for storing data on flash drives. It has a Log-Structured-Merge-Database (LSM) design with flexible tradeoffs between Write-Amplification-Factor (WAF), Read-Amplification-Factor (RAF) and Space-Amplification-Factor (SAF). It has multi-threaded compactions, making it specially suitable for storing multiple terabytes of data in a single database.

Start with example usage here: https://github.com/facebook/rocksdb/tree/master/examples

See the github wiki for more explanation.

The public interface is in include/. Callers should not include or rely on the details of any other header files in this package. Those internal APIs may be changed without warning.

Design discussions are conducted in https://www.facebook.com/groups/rocksdb.dev/