rocksdb/db/log_format.h
kailiu 476416c27c Some minor refactoring on the code
Summary: I made some cleanup while reading the source code in `db`. Most changes are about style, naming or C++ 11 new features.

Test Plan: ran `make check`

Reviewers: haobo, dhruba, sdong

CC: leveldb

Differential Revision: https://reviews.facebook.net/D15009
2014-01-02 16:32:31 -08:00

36 lines
1.1 KiB
C++

// Copyright (c) 2013, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree. An additional grant
// of patent rights can be found in the PATENTS file in the same directory.
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// Log format information shared by reader and writer.
// See ../doc/log_format.txt for more detail.
#pragma once
namespace rocksdb {
namespace log {
enum RecordType {
// Zero is reserved for preallocated files
kZeroType = 0,
kFullType = 1,
// For fragments
kFirstType = 2,
kMiddleType = 3,
kLastType = 4
};
static const int kMaxRecordType = kLastType;
static const unsigned int kBlockSize = 32768;
// Header is checksum (4 bytes), type (1 byte), length (2 bytes).
static const int kHeaderSize = 4 + 1 + 2;
} // namespace log
} // namespace rocksdb