0a0151fb99
Summary: In direct IO mode, RandomAccessFileReader::Read allocates an internal aligned buffer, and then copies the result into the scratch buffer. If the result is only temporarily used inside a function, there is no need to do the memcpy and just let the result Slice refer to the internally allocated buffer. Pull Request resolved: https://github.com/facebook/rocksdb/pull/6455 Test Plan: make check Differential Revision: D20106753 Pulled By: cheng-chang fbshipit-source-id: 44f505843837bba47a56e3fa2c4dd3bd76486b58
137 lines
5.2 KiB
C++
137 lines
5.2 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "file/file_prefetch_buffer.h"
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#include <algorithm>
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#include <mutex>
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#include "file/random_access_file_reader.h"
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#include "monitoring/histogram.h"
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#include "monitoring/iostats_context_imp.h"
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#include "port/port.h"
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#include "test_util/sync_point.h"
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#include "util/random.h"
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#include "util/rate_limiter.h"
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namespace ROCKSDB_NAMESPACE {
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Status FilePrefetchBuffer::Prefetch(RandomAccessFileReader* reader,
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uint64_t offset, size_t n,
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bool for_compaction) {
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if (!enable_ || reader == nullptr) {
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return Status::OK();
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}
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size_t alignment = reader->file()->GetRequiredBufferAlignment();
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size_t offset_ = static_cast<size_t>(offset);
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uint64_t rounddown_offset = Rounddown(offset_, alignment);
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uint64_t roundup_end = Roundup(offset_ + n, alignment);
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uint64_t roundup_len = roundup_end - rounddown_offset;
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assert(roundup_len >= alignment);
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assert(roundup_len % alignment == 0);
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// Check if requested bytes are in the existing buffer_.
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// If all bytes exist -- return.
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// If only a few bytes exist -- reuse them & read only what is really needed.
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// This is typically the case of incremental reading of data.
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// If no bytes exist in buffer -- full pread.
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Status s;
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uint64_t chunk_offset_in_buffer = 0;
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uint64_t chunk_len = 0;
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bool copy_data_to_new_buffer = false;
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if (buffer_.CurrentSize() > 0 && offset >= buffer_offset_ &&
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offset <= buffer_offset_ + buffer_.CurrentSize()) {
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if (offset + n <= buffer_offset_ + buffer_.CurrentSize()) {
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// All requested bytes are already in the buffer. So no need to Read
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// again.
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return s;
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} else {
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// Only a few requested bytes are in the buffer. memmove those chunk of
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// bytes to the beginning, and memcpy them back into the new buffer if a
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// new buffer is created.
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chunk_offset_in_buffer =
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Rounddown(static_cast<size_t>(offset - buffer_offset_), alignment);
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chunk_len = buffer_.CurrentSize() - chunk_offset_in_buffer;
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assert(chunk_offset_in_buffer % alignment == 0);
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assert(chunk_len % alignment == 0);
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assert(chunk_offset_in_buffer + chunk_len <=
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buffer_offset_ + buffer_.CurrentSize());
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if (chunk_len > 0) {
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copy_data_to_new_buffer = true;
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} else {
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// this reset is not necessary, but just to be safe.
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chunk_offset_in_buffer = 0;
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}
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}
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}
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// Create a new buffer only if current capacity is not sufficient, and memcopy
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// bytes from old buffer if needed (i.e., if chunk_len is greater than 0).
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if (buffer_.Capacity() < roundup_len) {
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buffer_.Alignment(alignment);
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buffer_.AllocateNewBuffer(static_cast<size_t>(roundup_len),
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copy_data_to_new_buffer, chunk_offset_in_buffer,
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static_cast<size_t>(chunk_len));
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} else if (chunk_len > 0) {
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// New buffer not needed. But memmove bytes from tail to the beginning since
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// chunk_len is greater than 0.
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buffer_.RefitTail(static_cast<size_t>(chunk_offset_in_buffer),
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static_cast<size_t>(chunk_len));
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}
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Slice result;
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s = reader->Read(rounddown_offset + chunk_len,
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static_cast<size_t>(roundup_len - chunk_len), &result,
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buffer_.BufferStart() + chunk_len, nullptr, for_compaction);
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if (s.ok()) {
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buffer_offset_ = rounddown_offset;
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buffer_.Size(static_cast<size_t>(chunk_len) + result.size());
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}
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return s;
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}
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bool FilePrefetchBuffer::TryReadFromCache(uint64_t offset, size_t n,
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Slice* result, bool for_compaction) {
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if (track_min_offset_ && offset < min_offset_read_) {
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min_offset_read_ = static_cast<size_t>(offset);
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}
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if (!enable_ || offset < buffer_offset_) {
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return false;
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}
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// If the buffer contains only a few of the requested bytes:
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// If readahead is enabled: prefetch the remaining bytes + readadhead bytes
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// and satisfy the request.
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// If readahead is not enabled: return false.
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if (offset + n > buffer_offset_ + buffer_.CurrentSize()) {
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if (readahead_size_ > 0) {
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assert(file_reader_ != nullptr);
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assert(max_readahead_size_ >= readahead_size_);
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Status s;
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if (for_compaction) {
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s = Prefetch(file_reader_, offset, std::max(n, readahead_size_),
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for_compaction);
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} else {
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s = Prefetch(file_reader_, offset, n + readahead_size_, for_compaction);
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}
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if (!s.ok()) {
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return false;
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}
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readahead_size_ = std::min(max_readahead_size_, readahead_size_ * 2);
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} else {
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return false;
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}
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}
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uint64_t offset_in_buffer = offset - buffer_offset_;
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*result = Slice(buffer_.BufferStart() + offset_in_buffer, n);
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return true;
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}
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} // namespace ROCKSDB_NAMESPACE
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