18285c1e2f
Summary: Make RocksDb build and run on Windows to be functionally complete and performant. All existing test cases run with no regressions. Performance numbers are in the pull-request. Test plan: make all of the existing unit tests pass, obtain perf numbers. Co-authored-by: Praveen Rao praveensinghrao@outlook.com Co-authored-by: Sherlock Huang baihan.huang@gmail.com Co-authored-by: Alex Zinoviev alexander.zinoviev@me.com Co-authored-by: Dmitri Smirnov dmitrism@microsoft.com
187 lines
6.1 KiB
C++
187 lines
6.1 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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#ifndef ROCKSDB_LITE
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#pragma once
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#include <algorithm>
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#include <cmath>
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#include <string>
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#include <sstream>
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#include <stdexcept>
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#include <vector>
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#include "rocksdb/utilities/geo_db.h"
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#include "rocksdb/utilities/stackable_db.h"
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#include "rocksdb/env.h"
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#include "rocksdb/status.h"
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namespace rocksdb {
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// A specific implementation of GeoDB
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class GeoDBImpl : public GeoDB {
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public:
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GeoDBImpl(DB* db, const GeoDBOptions& options);
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~GeoDBImpl();
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// Associate the GPS location with the identified by 'id'. The value
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// is a blob that is associated with this object.
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virtual Status Insert(const GeoObject& object) override;
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// Retrieve the value of the object located at the specified GPS
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// location and is identified by the 'id'.
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virtual Status GetByPosition(const GeoPosition& pos, const Slice& id,
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std::string* value) override;
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// Retrieve the value of the object identified by the 'id'. This method
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// could be potentially slower than GetByPosition
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virtual Status GetById(const Slice& id, GeoObject* object) override;
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// Delete the specified object
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virtual Status Remove(const Slice& id) override;
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// Returns a list of all items within a circular radius from the
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// specified gps location
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virtual Status SearchRadial(const GeoPosition& pos, double radius,
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std::vector<GeoObject>* values,
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int number_of_values) override;
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private:
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DB* db_;
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const GeoDBOptions options_;
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const WriteOptions woptions_;
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const ReadOptions roptions_;
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// MSVC requires the definition for this static const to be in .CC file
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// The value of PI
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static const double PI;
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// convert degrees to radians
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static double radians(double x);
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// convert radians to degrees
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static double degrees(double x);
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// A pixel class that captures X and Y coordinates
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class Pixel {
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public:
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unsigned int x;
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unsigned int y;
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Pixel(unsigned int a, unsigned int b) :
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x(a), y(b) {
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}
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};
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// A Tile in the geoid
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class Tile {
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public:
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unsigned int x;
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unsigned int y;
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Tile(unsigned int a, unsigned int b) :
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x(a), y(b) {
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}
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};
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// convert a gps location to quad coordinate
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static std::string PositionToQuad(const GeoPosition& pos, int levelOfDetail);
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// arbitrary constant use for WGS84 via
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// http://en.wikipedia.org/wiki/World_Geodetic_System
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// http://mathforum.org/library/drmath/view/51832.html
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// http://msdn.microsoft.com/en-us/library/bb259689.aspx
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// http://www.tuicool.com/articles/NBrE73
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//
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const int Detail = 23;
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// MSVC requires the definition for this static const to be in .CC file
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static const double EarthRadius;
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static const double MinLatitude;
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static const double MaxLatitude;
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static const double MinLongitude;
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static const double MaxLongitude;
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// clips a number to the specified minimum and maximum values.
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static double clip(double n, double minValue, double maxValue) {
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return fmin(fmax(n, minValue), maxValue);
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}
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// Determines the map width and height (in pixels) at a specified level
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// of detail, from 1 (lowest detail) to 23 (highest detail).
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// Returns the map width and height in pixels.
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static unsigned int MapSize(int levelOfDetail) {
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return (unsigned int)(256 << levelOfDetail);
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}
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// Determines the ground resolution (in meters per pixel) at a specified
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// latitude and level of detail.
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// Latitude (in degrees) at which to measure the ground resolution.
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// Level of detail, from 1 (lowest detail) to 23 (highest detail).
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// Returns the ground resolution, in meters per pixel.
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static double GroundResolution(double latitude, int levelOfDetail);
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// Converts a point from latitude/longitude WGS-84 coordinates (in degrees)
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// into pixel XY coordinates at a specified level of detail.
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static Pixel PositionToPixel(const GeoPosition& pos, int levelOfDetail);
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static GeoPosition PixelToPosition(const Pixel& pixel, int levelOfDetail);
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// Converts a Pixel to a Tile
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static Tile PixelToTile(const Pixel& pixel);
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static Pixel TileToPixel(const Tile& tile);
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// Convert a Tile to a quadkey
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static std::string TileToQuadKey(const Tile& tile, int levelOfDetail);
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// Convert a quadkey to a tile and its level of detail
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static void QuadKeyToTile(std::string quadkey, Tile* tile,
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int *levelOfDetail);
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// Return the distance between two positions on the earth
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static double distance(double lat1, double lon1,
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double lat2, double lon2);
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static GeoPosition displaceLatLon(double lat, double lon,
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double deltay, double deltax);
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//
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// Returns the top left position after applying the delta to
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// the specified position
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//
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static GeoPosition boundingTopLeft(const GeoPosition& in, double radius) {
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return displaceLatLon(in.latitude, in.longitude, -radius, -radius);
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}
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//
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// Returns the bottom right position after applying the delta to
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// the specified position
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static GeoPosition boundingBottomRight(const GeoPosition& in,
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double radius) {
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return displaceLatLon(in.latitude, in.longitude, radius, radius);
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}
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//
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// Get all quadkeys within a radius of a specified position
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//
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Status searchQuadIds(const GeoPosition& position,
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double radius,
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std::vector<std::string>* quadKeys);
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//
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// Create keys for accessing rocksdb table(s)
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//
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static std::string MakeKey1(const GeoPosition& pos,
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Slice id,
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std::string quadkey);
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static std::string MakeKey2(Slice id);
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static std::string MakeKey1Prefix(std::string quadkey,
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Slice id);
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static std::string MakeQuadKeyPrefix(std::string quadkey);
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};
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} // namespace rocksdb
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#endif // ROCKSDB_LITE
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