3c327ac2d0
Summary: Closes https://github.com/facebook/rocksdb/pull/2589 Differential Revision: D5431502 Pulled By: siying fbshipit-source-id: 8ebf8c87883daa9daa54b2303d11ce01ab1f6f75
579 lines
24 KiB
C++
579 lines
24 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <memory>
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#include "rocksdb/memtablerep.h"
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#include "rocksdb/universal_compaction.h"
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namespace rocksdb {
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class Slice;
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class SliceTransform;
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enum CompressionType : unsigned char;
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class TablePropertiesCollectorFactory;
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class TableFactory;
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struct Options;
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enum CompactionStyle : char {
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// level based compaction style
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kCompactionStyleLevel = 0x0,
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// Universal compaction style
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// Not supported in ROCKSDB_LITE.
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kCompactionStyleUniversal = 0x1,
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// FIFO compaction style
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// Not supported in ROCKSDB_LITE
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kCompactionStyleFIFO = 0x2,
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// Disable background compaction. Compaction jobs are submitted
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// via CompactFiles().
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// Not supported in ROCKSDB_LITE
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kCompactionStyleNone = 0x3,
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};
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// In Level-based compaction, it Determines which file from a level to be
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// picked to merge to the next level. We suggest people try
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// kMinOverlappingRatio first when you tune your database.
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enum CompactionPri : char {
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// Slightly prioritize larger files by size compensated by #deletes
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kByCompensatedSize = 0x0,
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// First compact files whose data's latest update time is oldest.
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// Try this if you only update some hot keys in small ranges.
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kOldestLargestSeqFirst = 0x1,
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// First compact files whose range hasn't been compacted to the next level
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// for the longest. If your updates are random across the key space,
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// write amplification is slightly better with this option.
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kOldestSmallestSeqFirst = 0x2,
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// First compact files whose ratio between overlapping size in next level
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// and its size is the smallest. It in many cases can optimize write
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// amplification.
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kMinOverlappingRatio = 0x3,
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};
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struct CompactionOptionsFIFO {
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// once the total sum of table files reaches this, we will delete the oldest
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// table file
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// Default: 1GB
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uint64_t max_table_files_size;
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// Drop files older than TTL. TTL based deletion will take precedence over
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// size based deletion if ttl > 0.
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// delete if sst_file_creation_time < (current_time - ttl)
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// unit: seconds. Ex: 1 day = 1 * 24 * 60 * 60
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// Default: 0 (disabled)
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uint64_t ttl = 0;
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// If true, try to do compaction to compact smaller files into larger ones.
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// Minimum files to compact follows options.level0_file_num_compaction_trigger
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// and compaction won't trigger if average compact bytes per del file is
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// larger than options.write_buffer_size. This is to protect large files
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// from being compacted again.
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// Default: false;
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bool allow_compaction = false;
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CompactionOptionsFIFO() : max_table_files_size(1 * 1024 * 1024 * 1024) {}
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CompactionOptionsFIFO(uint64_t _max_table_files_size, bool _allow_compaction,
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uint64_t _ttl = 0)
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: max_table_files_size(_max_table_files_size),
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ttl(_ttl),
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allow_compaction(_allow_compaction) {}
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};
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// Compression options for different compression algorithms like Zlib
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struct CompressionOptions {
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int window_bits;
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int level;
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int strategy;
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// Maximum size of dictionary used to prime the compression library. Currently
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// this dictionary will be constructed by sampling the first output file in a
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// subcompaction when the target level is bottommost. This dictionary will be
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// loaded into the compression library before compressing/uncompressing each
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// data block of subsequent files in the subcompaction. Effectively, this
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// improves compression ratios when there are repetitions across data blocks.
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// A value of 0 indicates the feature is disabled.
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// Default: 0.
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uint32_t max_dict_bytes;
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CompressionOptions()
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: window_bits(-14), level(-1), strategy(0), max_dict_bytes(0) {}
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CompressionOptions(int wbits, int _lev, int _strategy, int _max_dict_bytes)
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: window_bits(wbits),
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level(_lev),
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strategy(_strategy),
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max_dict_bytes(_max_dict_bytes) {}
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};
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enum UpdateStatus { // Return status For inplace update callback
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UPDATE_FAILED = 0, // Nothing to update
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UPDATED_INPLACE = 1, // Value updated inplace
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UPDATED = 2, // No inplace update. Merged value set
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};
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struct AdvancedColumnFamilyOptions {
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// The maximum number of write buffers that are built up in memory.
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// The default and the minimum number is 2, so that when 1 write buffer
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// is being flushed to storage, new writes can continue to the other
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// write buffer.
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// If max_write_buffer_number > 3, writing will be slowed down to
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// options.delayed_write_rate if we are writing to the last write buffer
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// allowed.
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//
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// Default: 2
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//
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// Dynamically changeable through SetOptions() API
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int max_write_buffer_number = 2;
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// The minimum number of write buffers that will be merged together
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// before writing to storage. If set to 1, then
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// all write buffers are flushed to L0 as individual files and this increases
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// read amplification because a get request has to check in all of these
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// files. Also, an in-memory merge may result in writing lesser
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// data to storage if there are duplicate records in each of these
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// individual write buffers. Default: 1
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int min_write_buffer_number_to_merge = 1;
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// The total maximum number of write buffers to maintain in memory including
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// copies of buffers that have already been flushed. Unlike
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// max_write_buffer_number, this parameter does not affect flushing.
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// This controls the minimum amount of write history that will be available
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// in memory for conflict checking when Transactions are used.
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//
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// When using an OptimisticTransactionDB:
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// If this value is too low, some transactions may fail at commit time due
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// to not being able to determine whether there were any write conflicts.
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//
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// When using a TransactionDB:
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// If Transaction::SetSnapshot is used, TransactionDB will read either
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// in-memory write buffers or SST files to do write-conflict checking.
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// Increasing this value can reduce the number of reads to SST files
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// done for conflict detection.
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//
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// Setting this value to 0 will cause write buffers to be freed immediately
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// after they are flushed.
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// If this value is set to -1, 'max_write_buffer_number' will be used.
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//
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// Default:
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// If using a TransactionDB/OptimisticTransactionDB, the default value will
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// be set to the value of 'max_write_buffer_number' if it is not explicitly
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// set by the user. Otherwise, the default is 0.
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int max_write_buffer_number_to_maintain = 0;
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// Allows thread-safe inplace updates. If this is true, there is no way to
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// achieve point-in-time consistency using snapshot or iterator (assuming
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// concurrent updates). Hence iterator and multi-get will return results
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// which are not consistent as of any point-in-time.
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// If inplace_callback function is not set,
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// Put(key, new_value) will update inplace the existing_value iff
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// * key exists in current memtable
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// * new sizeof(new_value) <= sizeof(existing_value)
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// * existing_value for that key is a put i.e. kTypeValue
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// If inplace_callback function is set, check doc for inplace_callback.
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// Default: false.
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bool inplace_update_support = false;
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// Number of locks used for inplace update
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// Default: 10000, if inplace_update_support = true, else 0.
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//
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// Dynamically changeable through SetOptions() API
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size_t inplace_update_num_locks = 10000;
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// existing_value - pointer to previous value (from both memtable and sst).
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// nullptr if key doesn't exist
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// existing_value_size - pointer to size of existing_value).
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// nullptr if key doesn't exist
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// delta_value - Delta value to be merged with the existing_value.
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// Stored in transaction logs.
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// merged_value - Set when delta is applied on the previous value.
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// Applicable only when inplace_update_support is true,
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// this callback function is called at the time of updating the memtable
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// as part of a Put operation, lets say Put(key, delta_value). It allows the
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// 'delta_value' specified as part of the Put operation to be merged with
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// an 'existing_value' of the key in the database.
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// If the merged value is smaller in size that the 'existing_value',
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// then this function can update the 'existing_value' buffer inplace and
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// the corresponding 'existing_value'_size pointer, if it wishes to.
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// The callback should return UpdateStatus::UPDATED_INPLACE.
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// In this case. (In this case, the snapshot-semantics of the rocksdb
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// Iterator is not atomic anymore).
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// If the merged value is larger in size than the 'existing_value' or the
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// application does not wish to modify the 'existing_value' buffer inplace,
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// then the merged value should be returned via *merge_value. It is set by
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// merging the 'existing_value' and the Put 'delta_value'. The callback should
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// return UpdateStatus::UPDATED in this case. This merged value will be added
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// to the memtable.
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// If merging fails or the application does not wish to take any action,
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// then the callback should return UpdateStatus::UPDATE_FAILED.
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// Please remember that the original call from the application is Put(key,
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// delta_value). So the transaction log (if enabled) will still contain (key,
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// delta_value). The 'merged_value' is not stored in the transaction log.
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// Hence the inplace_callback function should be consistent across db reopens.
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// Default: nullptr
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UpdateStatus (*inplace_callback)(char* existing_value,
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uint32_t* existing_value_size,
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Slice delta_value,
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std::string* merged_value) = nullptr;
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// if prefix_extractor is set and memtable_prefix_bloom_size_ratio is not 0,
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// create prefix bloom for memtable with the size of
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// write_buffer_size * memtable_prefix_bloom_size_ratio.
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// If it is larger than 0.25, it is santinized to 0.25.
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//
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// Default: 0 (disable)
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//
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// Dynamically changeable through SetOptions() API
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double memtable_prefix_bloom_size_ratio = 0.0;
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// Page size for huge page for the arena used by the memtable. If <=0, it
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// won't allocate from huge page but from malloc.
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// Users are responsible to reserve huge pages for it to be allocated. For
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// example:
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// sysctl -w vm.nr_hugepages=20
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// See linux doc Documentation/vm/hugetlbpage.txt
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// If there isn't enough free huge page available, it will fall back to
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// malloc.
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//
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// Dynamically changeable through SetOptions() API
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size_t memtable_huge_page_size = 0;
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// If non-nullptr, memtable will use the specified function to extract
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// prefixes for keys, and for each prefix maintain a hint of insert location
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// to reduce CPU usage for inserting keys with the prefix. Keys out of
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// domain of the prefix extractor will be insert without using hints.
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//
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// Currently only the default skiplist based memtable implements the feature.
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// All other memtable implementation will ignore the option. It incurs ~250
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// additional bytes of memory overhead to store a hint for each prefix.
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// Also concurrent writes (when allow_concurrent_memtable_write is true) will
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// ignore the option.
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//
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// The option is best suited for workloads where keys will likely to insert
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// to a location close the last inserted key with the same prefix.
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// One example could be inserting keys of the form (prefix + timestamp),
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// and keys of the same prefix always comes in with time order. Another
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// example would be updating the same key over and over again, in which case
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// the prefix can be the key itself.
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//
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// Default: nullptr (disable)
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std::shared_ptr<const SliceTransform>
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memtable_insert_with_hint_prefix_extractor = nullptr;
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// Control locality of bloom filter probes to improve cache miss rate.
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// This option only applies to memtable prefix bloom and plaintable
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// prefix bloom. It essentially limits every bloom checking to one cache line.
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// This optimization is turned off when set to 0, and positive number to turn
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// it on.
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// Default: 0
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uint32_t bloom_locality = 0;
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// size of one block in arena memory allocation.
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// If <= 0, a proper value is automatically calculated (usually 1/8 of
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// writer_buffer_size, rounded up to a multiple of 4KB).
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//
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// There are two additional restriction of the specified size:
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// (1) size should be in the range of [4096, 2 << 30] and
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// (2) be the multiple of the CPU word (which helps with the memory
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// alignment).
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//
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// We'll automatically check and adjust the size number to make sure it
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// conforms to the restrictions.
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//
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// Default: 0
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//
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// Dynamically changeable through SetOptions() API
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size_t arena_block_size = 0;
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// Different levels can have different compression policies. There
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// are cases where most lower levels would like to use quick compression
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// algorithms while the higher levels (which have more data) use
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// compression algorithms that have better compression but could
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// be slower. This array, if non-empty, should have an entry for
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// each level of the database; these override the value specified in
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// the previous field 'compression'.
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//
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// NOTICE if level_compaction_dynamic_level_bytes=true,
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// compression_per_level[0] still determines L0, but other elements
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// of the array are based on base level (the level L0 files are merged
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// to), and may not match the level users see from info log for metadata.
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// If L0 files are merged to level-n, then, for i>0, compression_per_level[i]
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// determines compaction type for level n+i-1.
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// For example, if we have three 5 levels, and we determine to merge L0
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// data to L4 (which means L1..L3 will be empty), then the new files go to
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// L4 uses compression type compression_per_level[1].
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// If now L0 is merged to L2. Data goes to L2 will be compressed
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// according to compression_per_level[1], L3 using compression_per_level[2]
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// and L4 using compression_per_level[3]. Compaction for each level can
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// change when data grows.
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std::vector<CompressionType> compression_per_level;
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// Number of levels for this database
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int num_levels = 7;
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// Soft limit on number of level-0 files. We start slowing down writes at this
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// point. A value <0 means that no writing slow down will be triggered by
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// number of files in level-0.
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//
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// Default: 20
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//
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// Dynamically changeable through SetOptions() API
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int level0_slowdown_writes_trigger = 20;
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// Maximum number of level-0 files. We stop writes at this point.
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//
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// Default: 36
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//
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// Dynamically changeable through SetOptions() API
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int level0_stop_writes_trigger = 36;
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// Target file size for compaction.
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// target_file_size_base is per-file size for level-1.
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// Target file size for level L can be calculated by
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// target_file_size_base * (target_file_size_multiplier ^ (L-1))
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// For example, if target_file_size_base is 2MB and
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// target_file_size_multiplier is 10, then each file on level-1 will
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// be 2MB, and each file on level 2 will be 20MB,
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// and each file on level-3 will be 200MB.
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//
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// Default: 64MB.
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//
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// Dynamically changeable through SetOptions() API
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uint64_t target_file_size_base = 64 * 1048576;
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// By default target_file_size_multiplier is 1, which means
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// by default files in different levels will have similar size.
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//
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// Dynamically changeable through SetOptions() API
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int target_file_size_multiplier = 1;
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// If true, RocksDB will pick target size of each level dynamically.
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// We will pick a base level b >= 1. L0 will be directly merged into level b,
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// instead of always into level 1. Level 1 to b-1 need to be empty.
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// We try to pick b and its target size so that
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// 1. target size is in the range of
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// (max_bytes_for_level_base / max_bytes_for_level_multiplier,
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// max_bytes_for_level_base]
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// 2. target size of the last level (level num_levels-1) equals to extra size
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// of the level.
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// At the same time max_bytes_for_level_multiplier and
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// max_bytes_for_level_multiplier_additional are still satisfied.
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//
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// With this option on, from an empty DB, we make last level the base level,
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// which means merging L0 data into the last level, until it exceeds
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// max_bytes_for_level_base. And then we make the second last level to be
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// base level, to start to merge L0 data to second last level, with its
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// target size to be 1/max_bytes_for_level_multiplier of the last level's
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// extra size. After the data accumulates more so that we need to move the
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// base level to the third last one, and so on.
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//
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// For example, assume max_bytes_for_level_multiplier=10, num_levels=6,
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// and max_bytes_for_level_base=10MB.
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// Target sizes of level 1 to 5 starts with:
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// [- - - - 10MB]
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// with base level is level. Target sizes of level 1 to 4 are not applicable
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// because they will not be used.
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// Until the size of Level 5 grows to more than 10MB, say 11MB, we make
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// base target to level 4 and now the targets looks like:
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// [- - - 1.1MB 11MB]
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// While data are accumulated, size targets are tuned based on actual data
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// of level 5. When level 5 has 50MB of data, the target is like:
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// [- - - 5MB 50MB]
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// Until level 5's actual size is more than 100MB, say 101MB. Now if we keep
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// level 4 to be the base level, its target size needs to be 10.1MB, which
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// doesn't satisfy the target size range. So now we make level 3 the target
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// size and the target sizes of the levels look like:
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// [- - 1.01MB 10.1MB 101MB]
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// In the same way, while level 5 further grows, all levels' targets grow,
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// like
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// [- - 5MB 50MB 500MB]
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// Until level 5 exceeds 1000MB and becomes 1001MB, we make level 2 the
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// base level and make levels' target sizes like this:
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// [- 1.001MB 10.01MB 100.1MB 1001MB]
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// and go on...
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//
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// By doing it, we give max_bytes_for_level_multiplier a priority against
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// max_bytes_for_level_base, for a more predictable LSM tree shape. It is
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// useful to limit worse case space amplification.
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//
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// max_bytes_for_level_multiplier_additional is ignored with this flag on.
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//
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// Turning this feature on or off for an existing DB can cause unexpected
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// LSM tree structure so it's not recommended.
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//
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// NOTE: this option is experimental
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//
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// Default: false
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bool level_compaction_dynamic_level_bytes = false;
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// Default: 10.
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//
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// Dynamically changeable through SetOptions() API
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double max_bytes_for_level_multiplier = 10;
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// Different max-size multipliers for different levels.
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// These are multiplied by max_bytes_for_level_multiplier to arrive
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// at the max-size of each level.
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//
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// Default: 1
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//
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// Dynamically changeable through SetOptions() API
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std::vector<int> max_bytes_for_level_multiplier_additional =
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std::vector<int>(num_levels, 1);
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// We try to limit number of bytes in one compaction to be lower than this
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// threshold. But it's not guaranteed.
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// Value 0 will be sanitized.
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//
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// Default: result.target_file_size_base * 25
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uint64_t max_compaction_bytes = 0;
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// All writes will be slowed down to at least delayed_write_rate if estimated
|
|
// bytes needed to be compaction exceed this threshold.
|
|
//
|
|
// Default: 64GB
|
|
uint64_t soft_pending_compaction_bytes_limit = 64 * 1073741824ull;
|
|
|
|
// All writes are stopped if estimated bytes needed to be compaction exceed
|
|
// this threshold.
|
|
//
|
|
// Default: 256GB
|
|
uint64_t hard_pending_compaction_bytes_limit = 256 * 1073741824ull;
|
|
|
|
// The compaction style. Default: kCompactionStyleLevel
|
|
CompactionStyle compaction_style = kCompactionStyleLevel;
|
|
|
|
// If level compaction_style = kCompactionStyleLevel, for each level,
|
|
// which files are prioritized to be picked to compact.
|
|
// Default: kByCompensatedSize
|
|
CompactionPri compaction_pri = kByCompensatedSize;
|
|
|
|
// The options needed to support Universal Style compactions
|
|
CompactionOptionsUniversal compaction_options_universal;
|
|
|
|
// The options for FIFO compaction style
|
|
CompactionOptionsFIFO compaction_options_fifo;
|
|
|
|
// An iteration->Next() sequentially skips over keys with the same
|
|
// user-key unless this option is set. This number specifies the number
|
|
// of keys (with the same userkey) that will be sequentially
|
|
// skipped before a reseek is issued.
|
|
//
|
|
// Default: 8
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
uint64_t max_sequential_skip_in_iterations = 8;
|
|
|
|
// This is a factory that provides MemTableRep objects.
|
|
// Default: a factory that provides a skip-list-based implementation of
|
|
// MemTableRep.
|
|
std::shared_ptr<MemTableRepFactory> memtable_factory =
|
|
std::shared_ptr<SkipListFactory>(new SkipListFactory);
|
|
|
|
// Block-based table related options are moved to BlockBasedTableOptions.
|
|
// Related options that were originally here but now moved include:
|
|
// no_block_cache
|
|
// block_cache
|
|
// block_cache_compressed
|
|
// block_size
|
|
// block_size_deviation
|
|
// block_restart_interval
|
|
// filter_policy
|
|
// whole_key_filtering
|
|
// If you'd like to customize some of these options, you will need to
|
|
// use NewBlockBasedTableFactory() to construct a new table factory.
|
|
|
|
// This option allows user to collect their own interested statistics of
|
|
// the tables.
|
|
// Default: empty vector -- no user-defined statistics collection will be
|
|
// performed.
|
|
typedef std::vector<std::shared_ptr<TablePropertiesCollectorFactory>>
|
|
TablePropertiesCollectorFactories;
|
|
TablePropertiesCollectorFactories table_properties_collector_factories;
|
|
|
|
// Maximum number of successive merge operations on a key in the memtable.
|
|
//
|
|
// When a merge operation is added to the memtable and the maximum number of
|
|
// successive merges is reached, the value of the key will be calculated and
|
|
// inserted into the memtable instead of the merge operation. This will
|
|
// ensure that there are never more than max_successive_merges merge
|
|
// operations in the memtable.
|
|
//
|
|
// Default: 0 (disabled)
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
size_t max_successive_merges = 0;
|
|
|
|
// This flag specifies that the implementation should optimize the filters
|
|
// mainly for cases where keys are found rather than also optimize for keys
|
|
// missed. This would be used in cases where the application knows that
|
|
// there are very few misses or the performance in the case of misses is not
|
|
// important.
|
|
//
|
|
// For now, this flag allows us to not store filters for the last level i.e
|
|
// the largest level which contains data of the LSM store. For keys which
|
|
// are hits, the filters in this level are not useful because we will search
|
|
// for the data anyway. NOTE: the filters in other levels are still useful
|
|
// even for key hit because they tell us whether to look in that level or go
|
|
// to the higher level.
|
|
//
|
|
// Default: false
|
|
bool optimize_filters_for_hits = false;
|
|
|
|
// After writing every SST file, reopen it and read all the keys.
|
|
// Default: false
|
|
bool paranoid_file_checks = false;
|
|
|
|
// In debug mode, RocksDB run consistency checks on the LSM everytime the LSM
|
|
// change (Flush, Compaction, AddFile). These checks are disabled in release
|
|
// mode, use this option to enable them in release mode as well.
|
|
// Default: false
|
|
bool force_consistency_checks = false;
|
|
|
|
// Measure IO stats in compactions and flushes, if true.
|
|
// Default: false
|
|
bool report_bg_io_stats = false;
|
|
|
|
// Create ColumnFamilyOptions with default values for all fields
|
|
AdvancedColumnFamilyOptions();
|
|
// Create ColumnFamilyOptions from Options
|
|
explicit AdvancedColumnFamilyOptions(const Options& options);
|
|
|
|
// ---------------- OPTIONS NOT SUPPORTED ANYMORE ----------------
|
|
|
|
// NOT SUPPORTED ANYMORE
|
|
// This does not do anything anymore.
|
|
int max_mem_compaction_level;
|
|
|
|
// NOT SUPPORTED ANYMORE -- this options is no longer used
|
|
// Puts are delayed to options.delayed_write_rate when any level has a
|
|
// compaction score that exceeds soft_rate_limit. This is ignored when == 0.0.
|
|
//
|
|
// Default: 0 (disabled)
|
|
//
|
|
// Dynamically changeable through SetOptions() API
|
|
double soft_rate_limit = 0.0;
|
|
|
|
// NOT SUPPORTED ANYMORE -- this options is no longer used
|
|
double hard_rate_limit = 0.0;
|
|
|
|
// NOT SUPPORTED ANYMORE -- this options is no longer used
|
|
unsigned int rate_limit_delay_max_milliseconds = 100;
|
|
|
|
// NOT SUPPORTED ANYMORE
|
|
// Does not have any effect.
|
|
bool purge_redundant_kvs_while_flush = true;
|
|
};
|
|
|
|
} // namespace rocksdb
|