rocksdb/trace_replay/trace_replay.h
Andrew Kryczka aa2b3bf675 Added TraceOptions::preserve_write_order (#9334)
Summary:
This option causes trace records to be written in the serialized write thread. That way, the write records in the trace must follow the same order as writes that are logged to WAL and writes that are applied to the DB.

By default I left it disabled to match existing behavior. I enabled it in `db_stress`, though, as that use case requires order of write records in trace matches the order in WAL.

Pull Request resolved: https://github.com/facebook/rocksdb/pull/9334

Test Plan:
- See if below unsynced data loss crash test can run  for 24h straight. It used to crash after a few hours when reaching an unlucky trace ordering.

```
DEBUG_LEVEL=0 TEST_TMPDIR=/dev/shm /usr/local/bin/python3 -u tools/db_crashtest.py blackbox --interval=10 --max_key=100000 --write_buffer_size=524288 --target_file_size_base=524288 --max_bytes_for_level_base=2097152 --value_size_mult=33 --sync_fault_injection=1 --test_batches_snapshots=0 --duration=86400
```

Reviewed By: zhichao-cao

Differential Revision: D33301990

Pulled By: ajkr

fbshipit-source-id: 82d97559727adb4462a7af69758449c8725b22d3
2021-12-28 15:04:26 -08:00

184 lines
6.0 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#include <atomic>
#include <memory>
#include <mutex>
#include <unordered_map>
#include <utility>
#include "rocksdb/options.h"
#include "rocksdb/rocksdb_namespace.h"
#include "rocksdb/status.h"
#include "rocksdb/trace_record.h"
#include "rocksdb/utilities/replayer.h"
namespace ROCKSDB_NAMESPACE {
// This file contains Tracer and Replayer classes that enable capturing and
// replaying RocksDB traces.
class ColumnFamilyHandle;
class ColumnFamilyData;
class DB;
class DBImpl;
class Env;
class Slice;
class SystemClock;
class TraceReader;
class TraceWriter;
class WriteBatch;
struct ReadOptions;
struct TraceOptions;
struct WriteOptions;
extern const std::string kTraceMagic;
const unsigned int kTraceTimestampSize = 8;
const unsigned int kTraceTypeSize = 1;
const unsigned int kTracePayloadLengthSize = 4;
const unsigned int kTraceMetadataSize =
kTraceTimestampSize + kTraceTypeSize + kTracePayloadLengthSize;
static const int kTraceFileMajorVersion = 0;
static const int kTraceFileMinorVersion = 2;
// The data structure that defines a single trace.
struct Trace {
uint64_t ts; // timestamp
TraceType type;
// Each bit in payload_map stores which corresponding struct member added in
// the payload. Each TraceType has its corresponding payload struct. For
// example, if bit at position 0 is set in write payload, then the write batch
// will be addedd.
uint64_t payload_map = 0;
// Each trace type has its own payload_struct, which will be serilized in the
// payload.
std::string payload;
void reset() {
ts = 0;
type = kTraceMax;
payload_map = 0;
payload.clear();
}
};
enum TracePayloadType : char {
// Each member of all query payload structs should have a corresponding flag
// here. Make sure to add them sequentially in the order of it is added.
kEmptyPayload = 0,
kWriteBatchData = 1,
kGetCFID = 2,
kGetKey = 3,
kIterCFID = 4,
kIterKey = 5,
kIterLowerBound = 6,
kIterUpperBound = 7,
kMultiGetSize = 8,
kMultiGetCFIDs = 9,
kMultiGetKeys = 10,
};
class TracerHelper {
public:
// Parse the string with major and minor version only
static Status ParseVersionStr(std::string& v_string, int* v_num);
// Parse the trace file version and db version in trace header
static Status ParseTraceHeader(const Trace& header, int* trace_version,
int* db_version);
// Encode a version 0.1 trace object into the given string.
static void EncodeTrace(const Trace& trace, std::string* encoded_trace);
// Decode a string into the given trace object.
static Status DecodeTrace(const std::string& encoded_trace, Trace* trace);
// Decode a string into the given trace header.
static Status DecodeHeader(const std::string& encoded_trace, Trace* header);
// Set the payload map based on the payload type
static bool SetPayloadMap(uint64_t& payload_map,
const TracePayloadType payload_type);
// Decode a Trace object into the corresponding TraceRecord.
// Return Status::OK() if nothing is wrong, record will be set accordingly.
// Return Status::NotSupported() if the trace type is not support, or the
// corresponding error status, record will be set to nullptr.
static Status DecodeTraceRecord(Trace* trace, int trace_file_version,
std::unique_ptr<TraceRecord>* record);
};
// Tracer captures all RocksDB operations using a user-provided TraceWriter.
// Every RocksDB operation is written as a single trace. Each trace will have a
// timestamp and type, followed by the trace payload.
class Tracer {
public:
Tracer(SystemClock* clock, const TraceOptions& trace_options,
std::unique_ptr<TraceWriter>&& trace_writer);
~Tracer();
// Trace all write operations -- Put, Merge, Delete, SingleDelete, Write
Status Write(WriteBatch* write_batch);
// Trace Get operations.
Status Get(ColumnFamilyHandle* cfname, const Slice& key);
// Trace Iterators.
Status IteratorSeek(const uint32_t& cf_id, const Slice& key,
const Slice& lower_bound, const Slice upper_bound);
Status IteratorSeekForPrev(const uint32_t& cf_id, const Slice& key,
const Slice& lower_bound, const Slice upper_bound);
// Trace MultiGet
Status MultiGet(const size_t num_keys, ColumnFamilyHandle** column_families,
const Slice* keys);
Status MultiGet(const size_t num_keys, ColumnFamilyHandle* column_family,
const Slice* keys);
Status MultiGet(const std::vector<ColumnFamilyHandle*>& column_family,
const std::vector<Slice>& keys);
// Returns true if the trace is over the configured max trace file limit.
// False otherwise.
bool IsTraceFileOverMax();
// Returns true if the order of write trace records must match the order of
// the corresponding records logged to WAL and applied to the DB.
bool IsWriteOrderPreserved() { return trace_options_.preserve_write_order; }
// Writes a trace footer at the end of the tracing
Status Close();
private:
// Write a trace header at the beginning, typically on initiating a trace,
// with some metadata like a magic number, trace version, RocksDB version, and
// trace format.
Status WriteHeader();
// Write a trace footer, typically on ending a trace, with some metadata.
Status WriteFooter();
// Write a single trace using the provided TraceWriter to the underlying
// system, say, a filesystem or a streaming service.
Status WriteTrace(const Trace& trace);
// Helps in filtering and sampling of traces.
// Returns true if a trace should be skipped, false otherwise.
bool ShouldSkipTrace(const TraceType& type);
SystemClock* clock_;
TraceOptions trace_options_;
std::unique_ptr<TraceWriter> trace_writer_;
uint64_t trace_request_count_;
};
} // namespace ROCKSDB_NAMESPACE