7ea26abb8b
Summary: Currently RocksDB reset async_read_in_progress_ in callback due to which underlying filesystem relying on Poll API won't be called leading to stale memory access. In order to fix it, async_read_in_progress_ will be reset after Poll API is called to make sure underlying file_system waiting on Poll can clear its state or take appropriate action. Pull Request resolved: https://github.com/facebook/rocksdb/pull/9815 Test Plan: CircleCI tests Reviewed By: anand1976 Differential Revision: D35451534 Pulled By: akankshamahajan15 fbshipit-source-id: b70ef6251a7aa9ed4876ba5e5100baa33d7d474c
535 lines
21 KiB
C++
535 lines
21 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "file/file_prefetch_buffer.h"
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#include <algorithm>
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#include "file/random_access_file_reader.h"
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#include "monitoring/histogram.h"
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#include "monitoring/iostats_context_imp.h"
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#include "port/port.h"
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#include "test_util/sync_point.h"
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#include "util/random.h"
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#include "util/rate_limiter.h"
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namespace ROCKSDB_NAMESPACE {
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void FilePrefetchBuffer::CalculateOffsetAndLen(size_t alignment,
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uint64_t offset,
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size_t roundup_len, size_t index,
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bool refit_tail,
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uint64_t& chunk_len) {
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uint64_t chunk_offset_in_buffer = 0;
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bool copy_data_to_new_buffer = false;
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// Check if requested bytes are in the existing buffer_.
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// If only a few bytes exist -- reuse them & read only what is really needed.
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// This is typically the case of incremental reading of data.
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// If no bytes exist in buffer -- full pread.
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if (bufs_[index].buffer_.CurrentSize() > 0 &&
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offset >= bufs_[index].offset_ &&
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offset <= bufs_[index].offset_ + bufs_[index].buffer_.CurrentSize()) {
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// Only a few requested bytes are in the buffer. memmove those chunk of
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// bytes to the beginning, and memcpy them back into the new buffer if a
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// new buffer is created.
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chunk_offset_in_buffer = Rounddown(
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static_cast<size_t>(offset - bufs_[index].offset_), alignment);
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chunk_len = static_cast<uint64_t>(bufs_[index].buffer_.CurrentSize()) -
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chunk_offset_in_buffer;
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assert(chunk_offset_in_buffer % alignment == 0);
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// assert(chunk_len % alignment == 0);
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assert(chunk_offset_in_buffer + chunk_len <=
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bufs_[index].offset_ + bufs_[index].buffer_.CurrentSize());
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if (chunk_len > 0) {
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copy_data_to_new_buffer = true;
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} else {
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// this reset is not necessary, but just to be safe.
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chunk_offset_in_buffer = 0;
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}
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}
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// Create a new buffer only if current capacity is not sufficient, and memcopy
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// bytes from old buffer if needed (i.e., if chunk_len is greater than 0).
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if (bufs_[index].buffer_.Capacity() < roundup_len) {
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bufs_[index].buffer_.Alignment(alignment);
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bufs_[index].buffer_.AllocateNewBuffer(
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static_cast<size_t>(roundup_len), copy_data_to_new_buffer,
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chunk_offset_in_buffer, static_cast<size_t>(chunk_len));
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} else if (chunk_len > 0 && refit_tail) {
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// New buffer not needed. But memmove bytes from tail to the beginning since
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// chunk_len is greater than 0.
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bufs_[index].buffer_.RefitTail(static_cast<size_t>(chunk_offset_in_buffer),
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static_cast<size_t>(chunk_len));
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} else if (chunk_len > 0) {
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// For async prefetching, it doesn't call RefitTail with chunk_len > 0.
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// Allocate new buffer if needed because aligned buffer calculate remaining
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// buffer as capacity_ - cursize_ which might not be the case in this as we
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// are not refitting.
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// TODO akanksha: Update the condition when asynchronous prefetching is
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// stable.
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bufs_[index].buffer_.Alignment(alignment);
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bufs_[index].buffer_.AllocateNewBuffer(
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static_cast<size_t>(roundup_len), copy_data_to_new_buffer,
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chunk_offset_in_buffer, static_cast<size_t>(chunk_len));
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}
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}
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Status FilePrefetchBuffer::Read(const IOOptions& opts,
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RandomAccessFileReader* reader,
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Env::IOPriority rate_limiter_priority,
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uint64_t read_len, uint64_t chunk_len,
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uint64_t rounddown_start, uint32_t index) {
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Slice result;
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Status s = reader->Read(opts, rounddown_start + chunk_len, read_len, &result,
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bufs_[index].buffer_.BufferStart() + chunk_len,
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nullptr, rate_limiter_priority);
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#ifndef NDEBUG
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if (result.size() < read_len) {
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// Fake an IO error to force db_stress fault injection to ignore
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// truncated read errors
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IGNORE_STATUS_IF_ERROR(Status::IOError());
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}
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#endif
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if (!s.ok()) {
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return s;
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}
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// Update the buffer offset and size.
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bufs_[index].offset_ = rounddown_start;
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bufs_[index].buffer_.Size(static_cast<size_t>(chunk_len) + result.size());
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return s;
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}
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Status FilePrefetchBuffer::ReadAsync(const IOOptions& opts,
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RandomAccessFileReader* reader,
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Env::IOPriority rate_limiter_priority,
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uint64_t read_len, uint64_t chunk_len,
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uint64_t rounddown_start, uint32_t index) {
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// callback for async read request.
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auto fp = std::bind(&FilePrefetchBuffer::PrefetchAsyncCallback, this,
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std::placeholders::_1, std::placeholders::_2);
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FSReadRequest req;
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Slice result;
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req.len = read_len;
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req.offset = rounddown_start + chunk_len;
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req.result = result;
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req.scratch = bufs_[index].buffer_.BufferStart() + chunk_len;
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Status s = reader->ReadAsync(req, opts, fp, nullptr /*cb_arg*/, &io_handle_,
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&del_fn_, rate_limiter_priority);
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req.status.PermitUncheckedError();
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if (s.ok()) {
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async_read_in_progress_ = true;
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}
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return s;
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}
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Status FilePrefetchBuffer::Prefetch(const IOOptions& opts,
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RandomAccessFileReader* reader,
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uint64_t offset, size_t n,
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Env::IOPriority rate_limiter_priority) {
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if (!enable_ || reader == nullptr) {
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return Status::OK();
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}
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TEST_SYNC_POINT("FilePrefetchBuffer::Prefetch:Start");
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if (offset + n <= bufs_[curr_].offset_ + bufs_[curr_].buffer_.CurrentSize()) {
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// All requested bytes are already in the curr_ buffer. So no need to Read
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// again.
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return Status::OK();
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}
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size_t alignment = reader->file()->GetRequiredBufferAlignment();
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size_t offset_ = static_cast<size_t>(offset);
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uint64_t rounddown_offset = Rounddown(offset_, alignment);
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uint64_t roundup_end = Roundup(offset_ + n, alignment);
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uint64_t roundup_len = roundup_end - rounddown_offset;
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assert(roundup_len >= alignment);
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assert(roundup_len % alignment == 0);
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uint64_t chunk_len = 0;
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CalculateOffsetAndLen(alignment, offset, roundup_len, curr_,
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true /*refit_tail*/, chunk_len);
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size_t read_len = static_cast<size_t>(roundup_len - chunk_len);
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Status s = Read(opts, reader, rate_limiter_priority, read_len, chunk_len,
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rounddown_offset, curr_);
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return s;
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}
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// Copy data from src to third buffer.
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void FilePrefetchBuffer::CopyDataToBuffer(uint32_t src, uint64_t& offset,
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size_t& length) {
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if (length == 0) {
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return;
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}
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uint64_t copy_offset = (offset - bufs_[src].offset_);
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size_t copy_len = 0;
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if (offset + length <=
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bufs_[src].offset_ + bufs_[src].buffer_.CurrentSize()) {
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// All the bytes are in src.
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copy_len = length;
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} else {
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copy_len = bufs_[src].buffer_.CurrentSize() - copy_offset;
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}
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memcpy(bufs_[2].buffer_.BufferStart() + bufs_[2].buffer_.CurrentSize(),
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bufs_[src].buffer_.BufferStart() + copy_offset, copy_len);
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bufs_[2].buffer_.Size(bufs_[2].buffer_.CurrentSize() + copy_len);
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// Update offset and length.
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offset += copy_len;
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length -= copy_len;
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// length > 0 indicates it has consumed all data from the src buffer and it
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// still needs to read more other buffer.
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if (length > 0) {
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bufs_[src].buffer_.Clear();
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}
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}
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// If async_read = true:
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// async_read is enabled in case of sequential reads. So when
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// buffers are switched, we clear the curr_ buffer as we assume the data has
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// been consumed because of sequential reads.
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//
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// Scenarios for prefetching asynchronously:
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// Case1: If both buffers are empty, prefetch n bytes
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// synchronously in curr_
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// and prefetch readahead_size_/2 async in second buffer.
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// Case2: If second buffer has partial or full data, make it current and
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// prefetch readahead_size_/2 async in second buffer. In case of
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// partial data, prefetch remaining bytes from size n synchronously to
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// fulfill the requested bytes request.
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// Case3: If curr_ has partial data, prefetch remaining bytes from size n
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// synchronously in curr_ to fulfill the requested bytes request and
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// prefetch readahead_size_/2 bytes async in second buffer.
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// Case4: If data is in both buffers, copy requested data from curr_ and second
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// buffer to third buffer. If all requested bytes have been copied, do
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// the asynchronous prefetching in second buffer.
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Status FilePrefetchBuffer::PrefetchAsync(const IOOptions& opts,
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RandomAccessFileReader* reader,
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uint64_t offset, size_t length,
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size_t readahead_size,
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Env::IOPriority rate_limiter_priority,
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bool& copy_to_third_buffer) {
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if (!enable_) {
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return Status::OK();
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}
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if (async_read_in_progress_ && fs_ != nullptr) {
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// Wait for prefetch data to complete.
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// No mutex is needed as PrefetchAsyncCallback updates the result in second
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// buffer and FilePrefetchBuffer should wait for Poll before accessing the
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// second buffer.
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std::vector<void*> handles;
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handles.emplace_back(io_handle_);
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fs_->Poll(handles, 1).PermitUncheckedError();
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}
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// Reset and Release io_handle_ after the Poll API as request has been
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// completed.
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async_read_in_progress_ = false;
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if (io_handle_ != nullptr && del_fn_ != nullptr) {
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del_fn_(io_handle_);
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io_handle_ = nullptr;
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del_fn_ = nullptr;
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}
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// TODO akanksha: Update TEST_SYNC_POINT after Async APIs are merged with
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// normal prefetching.
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TEST_SYNC_POINT("FilePrefetchBuffer::Prefetch:Start");
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Status s;
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size_t prefetch_size = length + readahead_size;
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size_t alignment = reader->file()->GetRequiredBufferAlignment();
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// Index of second buffer.
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uint32_t second = curr_ ^ 1;
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// First clear the buffers if it contains outdated data. Outdated data can be
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// because previous sequential reads were read from the cache instead of these
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// buffer.
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{
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if (bufs_[curr_].buffer_.CurrentSize() > 0 &&
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offset >= bufs_[curr_].offset_ + bufs_[curr_].buffer_.CurrentSize()) {
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bufs_[curr_].buffer_.Clear();
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}
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if (bufs_[second].buffer_.CurrentSize() > 0 &&
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offset >= bufs_[second].offset_ + bufs_[second].buffer_.CurrentSize()) {
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bufs_[second].buffer_.Clear();
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}
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}
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// If data is in second buffer, make it curr_. Second buffer can be either
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// partial filled or full.
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if (bufs_[second].buffer_.CurrentSize() > 0 &&
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offset >= bufs_[second].offset_ &&
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offset < bufs_[second].offset_ + bufs_[second].buffer_.CurrentSize()) {
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// Clear the curr_ as buffers have been swapped and curr_ contains the
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// outdated data and switch the buffers.
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bufs_[curr_].buffer_.Clear();
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curr_ = curr_ ^ 1;
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second = curr_ ^ 1;
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}
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// After swap check if all the requested bytes are in curr_, it will go for
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// async prefetching only.
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if (bufs_[curr_].buffer_.CurrentSize() > 0 &&
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offset + length <=
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bufs_[curr_].offset_ + bufs_[curr_].buffer_.CurrentSize()) {
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offset += length;
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length = 0;
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prefetch_size -= length;
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}
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// Data is overlapping i.e. some of the data is in curr_ buffer and remaining
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// in second buffer.
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if (bufs_[curr_].buffer_.CurrentSize() > 0 &&
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bufs_[second].buffer_.CurrentSize() > 0 &&
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offset >= bufs_[curr_].offset_ &&
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offset < bufs_[curr_].offset_ + bufs_[curr_].buffer_.CurrentSize() &&
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offset + length > bufs_[second].offset_) {
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// Allocate new buffer to third buffer;
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bufs_[2].buffer_.Clear();
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bufs_[2].buffer_.Alignment(alignment);
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bufs_[2].buffer_.AllocateNewBuffer(length);
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bufs_[2].offset_ = offset;
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copy_to_third_buffer = true;
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// Move data from curr_ buffer to third.
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CopyDataToBuffer(curr_, offset, length);
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if (length == 0) {
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// Requested data has been copied and curr_ still has unconsumed data.
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return s;
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}
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CopyDataToBuffer(second, offset, length);
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// Length == 0: All the requested data has been copied to third buffer. It
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// should go for only async prefetching.
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// Length > 0: More data needs to be consumed so it will continue async and
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// sync prefetching and copy the remaining data to third buffer in the end.
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// swap the buffers.
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curr_ = curr_ ^ 1;
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prefetch_size -= length;
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}
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// Update second again if swap happened.
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second = curr_ ^ 1;
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size_t _offset = static_cast<size_t>(offset);
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// offset and size alignment for curr_ buffer with synchronous prefetching
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uint64_t rounddown_start1 = Rounddown(_offset, alignment);
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uint64_t roundup_end1 = Roundup(_offset + prefetch_size, alignment);
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uint64_t roundup_len1 = roundup_end1 - rounddown_start1;
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assert(roundup_len1 >= alignment);
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assert(roundup_len1 % alignment == 0);
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uint64_t chunk_len1 = 0;
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uint64_t read_len1 = 0;
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// For length == 0, skip the synchronous prefetching. read_len1 will be 0.
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if (length > 0) {
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CalculateOffsetAndLen(alignment, offset, roundup_len1, curr_,
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false /*refit_tail*/, chunk_len1);
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assert(roundup_len1 >= chunk_len1);
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read_len1 = static_cast<size_t>(roundup_len1 - chunk_len1);
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}
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{
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// offset and size alignment for second buffer for asynchronous
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// prefetching
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uint64_t rounddown_start2 = roundup_end1;
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uint64_t roundup_end2 =
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Roundup(rounddown_start2 + readahead_size, alignment);
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// For length == 0, do the asynchronous prefetching in second instead of
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// synchronous prefetching in curr_.
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if (length == 0) {
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rounddown_start2 =
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bufs_[curr_].offset_ + bufs_[curr_].buffer_.CurrentSize();
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roundup_end2 = Roundup(rounddown_start2 + prefetch_size, alignment);
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}
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uint64_t roundup_len2 = roundup_end2 - rounddown_start2;
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uint64_t chunk_len2 = 0;
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CalculateOffsetAndLen(alignment, rounddown_start2, roundup_len2, second,
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false /*refit_tail*/, chunk_len2);
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// Update the buffer offset.
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bufs_[second].offset_ = rounddown_start2;
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assert(roundup_len2 >= chunk_len2);
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uint64_t read_len2 = static_cast<size_t>(roundup_len2 - chunk_len2);
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ReadAsync(opts, reader, rate_limiter_priority, read_len2, chunk_len2,
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rounddown_start2, second)
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.PermitUncheckedError();
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}
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if (read_len1 > 0) {
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s = Read(opts, reader, rate_limiter_priority, read_len1, chunk_len1,
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rounddown_start1, curr_);
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if (!s.ok()) {
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return s;
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}
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}
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// Copy remaining requested bytes to third_buffer.
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if (copy_to_third_buffer && length > 0) {
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CopyDataToBuffer(curr_, offset, length);
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}
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return s;
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}
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bool FilePrefetchBuffer::TryReadFromCache(const IOOptions& opts,
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RandomAccessFileReader* reader,
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uint64_t offset, size_t n,
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Slice* result, Status* status,
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Env::IOPriority rate_limiter_priority,
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bool for_compaction /* = false */) {
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if (track_min_offset_ && offset < min_offset_read_) {
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min_offset_read_ = static_cast<size_t>(offset);
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}
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if (!enable_ || (offset < bufs_[curr_].offset_)) {
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return false;
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}
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// If the buffer contains only a few of the requested bytes:
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// If readahead is enabled: prefetch the remaining bytes + readahead bytes
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// and satisfy the request.
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// If readahead is not enabled: return false.
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TEST_SYNC_POINT_CALLBACK("FilePrefetchBuffer::TryReadFromCache",
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&readahead_size_);
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if (offset + n > bufs_[curr_].offset_ + bufs_[curr_].buffer_.CurrentSize()) {
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if (readahead_size_ > 0) {
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Status s;
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assert(reader != nullptr);
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assert(max_readahead_size_ >= readahead_size_);
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if (for_compaction) {
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s = Prefetch(opts, reader, offset, std::max(n, readahead_size_),
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rate_limiter_priority);
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} else {
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if (implicit_auto_readahead_) {
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if (!IsEligibleForPrefetch(offset, n)) {
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// Ignore status as Prefetch is not called.
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s.PermitUncheckedError();
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return false;
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}
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}
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s = Prefetch(opts, reader, offset, n + readahead_size_,
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rate_limiter_priority);
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}
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if (!s.ok()) {
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if (status) {
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*status = s;
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}
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#ifndef NDEBUG
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IGNORE_STATUS_IF_ERROR(s);
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#endif
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return false;
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}
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readahead_size_ = std::min(max_readahead_size_, readahead_size_ * 2);
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} else {
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return false;
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}
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}
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UpdateReadPattern(offset, n, false /*decrease_readaheadsize*/);
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uint64_t offset_in_buffer = offset - bufs_[curr_].offset_;
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*result = Slice(bufs_[curr_].buffer_.BufferStart() + offset_in_buffer, n);
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return true;
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}
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// TODO akanksha: Merge this function with TryReadFromCache once async
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// functionality is stable.
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bool FilePrefetchBuffer::TryReadFromCacheAsync(
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const IOOptions& opts, RandomAccessFileReader* reader, uint64_t offset,
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size_t n, Slice* result, Status* status,
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Env::IOPriority rate_limiter_priority, bool for_compaction /* = false */
|
|
) {
|
|
if (track_min_offset_ && offset < min_offset_read_) {
|
|
min_offset_read_ = static_cast<size_t>(offset);
|
|
}
|
|
if (!enable_ || (offset < bufs_[curr_].offset_)) {
|
|
return false;
|
|
}
|
|
|
|
bool prefetched = false;
|
|
bool copy_to_third_buffer = false;
|
|
// If the buffer contains only a few of the requested bytes:
|
|
// If readahead is enabled: prefetch the remaining bytes + readahead bytes
|
|
// and satisfy the request.
|
|
// If readahead is not enabled: return false.
|
|
TEST_SYNC_POINT_CALLBACK("FilePrefetchBuffer::TryReadFromCache",
|
|
&readahead_size_);
|
|
if (offset + n > bufs_[curr_].offset_ + bufs_[curr_].buffer_.CurrentSize()) {
|
|
if (readahead_size_ > 0) {
|
|
Status s;
|
|
assert(reader != nullptr);
|
|
assert(max_readahead_size_ >= readahead_size_);
|
|
if (for_compaction) {
|
|
s = Prefetch(opts, reader, offset, std::max(n, readahead_size_),
|
|
rate_limiter_priority);
|
|
} else {
|
|
if (implicit_auto_readahead_) {
|
|
if (!IsEligibleForPrefetch(offset, n)) {
|
|
// Ignore status as Prefetch is not called.
|
|
s.PermitUncheckedError();
|
|
return false;
|
|
}
|
|
}
|
|
if (implicit_auto_readahead_ && async_io_) {
|
|
// Prefetch n + readahead_size_/2 synchronously as remaining
|
|
// readahead_size_/2 will be prefetched asynchronously.
|
|
s = PrefetchAsync(opts, reader, offset, n, readahead_size_ / 2,
|
|
rate_limiter_priority, copy_to_third_buffer);
|
|
} else {
|
|
s = Prefetch(opts, reader, offset, n + readahead_size_,
|
|
rate_limiter_priority);
|
|
}
|
|
}
|
|
if (!s.ok()) {
|
|
if (status) {
|
|
*status = s;
|
|
}
|
|
#ifndef NDEBUG
|
|
IGNORE_STATUS_IF_ERROR(s);
|
|
#endif
|
|
return false;
|
|
}
|
|
prefetched = true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
UpdateReadPattern(offset, n, false /*decrease_readaheadsize*/);
|
|
|
|
uint32_t index = curr_;
|
|
if (copy_to_third_buffer) {
|
|
index = 2;
|
|
}
|
|
uint64_t offset_in_buffer = offset - bufs_[index].offset_;
|
|
*result = Slice(bufs_[index].buffer_.BufferStart() + offset_in_buffer, n);
|
|
if (prefetched) {
|
|
readahead_size_ = std::min(max_readahead_size_, readahead_size_ * 2);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void FilePrefetchBuffer::PrefetchAsyncCallback(const FSReadRequest& req,
|
|
void* /*cb_arg*/) {
|
|
uint32_t index = curr_ ^ 1;
|
|
if (req.status.ok()) {
|
|
if (req.offset + req.result.size() <=
|
|
bufs_[index].offset_ + bufs_[index].buffer_.CurrentSize()) {
|
|
// All requested bytes are already in the buffer. So no need to update.
|
|
return;
|
|
}
|
|
if (req.offset < bufs_[index].offset_) {
|
|
// Next block to be read has changed (Recent read was not a sequential
|
|
// read). So ignore this read.
|
|
return;
|
|
}
|
|
size_t current_size = bufs_[index].buffer_.CurrentSize();
|
|
bufs_[index].buffer_.Size(current_size + req.result.size());
|
|
}
|
|
}
|
|
} // namespace ROCKSDB_NAMESPACE
|