f32a572099
Summary: While working on supporting mixing merge operators with single deletes ( https://reviews.facebook.net/D43179 ), I realized that returning and dealing with merge results can be made simpler. Submitting this as a separate diff because it is not directly related to single deletes. Before, callers of merge helper had to retrieve the merge result in one of two ways depending on whether the merge was successful or not (success = result of merge was single kTypeValue). For successful merges, the caller could query the resulting key/value pair and for unsuccessful merges, the result could be retrieved in the form of two deques of keys and values. However, with single deletes, a successful merge does not return a single key/value pair (if merge operands are merged with a single delete, we have to generate a value and keep the original single delete around to make sure that we are not accidentially producing a key overwrite). In addition, the two existing call sites of the merge helper were taking the same actions independently from whether the merge was successful or not, so this patch simplifies that. Test Plan: make clean all check Reviewers: rven, sdong, yhchiang, anthony, igor Reviewed By: igor Subscribers: dhruba, leveldb Differential Revision: https://reviews.facebook.net/D43353
725 lines
22 KiB
C++
725 lines
22 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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#ifndef ROCKSDB_LITE
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#include "rocksdb/utilities/write_batch_with_index.h"
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#include <memory>
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#include <limits>
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#include "rocksdb/comparator.h"
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#include "rocksdb/iterator.h"
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#include "db/column_family.h"
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#include "db/merge_context.h"
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#include "db/merge_helper.h"
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#include "db/skiplist.h"
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#include "util/arena.h"
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#include "utilities/write_batch_with_index/write_batch_with_index_internal.h"
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namespace rocksdb {
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// when direction == forward
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// * current_at_base_ <=> base_iterator > delta_iterator
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// when direction == backwards
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// * current_at_base_ <=> base_iterator < delta_iterator
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// always:
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// * equal_keys_ <=> base_iterator == delta_iterator
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class BaseDeltaIterator : public Iterator {
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public:
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BaseDeltaIterator(Iterator* base_iterator, WBWIIterator* delta_iterator,
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const Comparator* comparator)
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: forward_(true),
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current_at_base_(true),
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equal_keys_(false),
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status_(Status::OK()),
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base_iterator_(base_iterator),
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delta_iterator_(delta_iterator),
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comparator_(comparator) {}
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virtual ~BaseDeltaIterator() {}
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bool Valid() const override {
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return current_at_base_ ? BaseValid() : DeltaValid();
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}
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void SeekToFirst() override {
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forward_ = true;
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base_iterator_->SeekToFirst();
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delta_iterator_->SeekToFirst();
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UpdateCurrent();
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}
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void SeekToLast() override {
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forward_ = false;
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base_iterator_->SeekToLast();
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delta_iterator_->SeekToLast();
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UpdateCurrent();
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}
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void Seek(const Slice& k) override {
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forward_ = true;
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base_iterator_->Seek(k);
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delta_iterator_->Seek(k);
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UpdateCurrent();
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}
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void Next() override {
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if (!Valid()) {
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status_ = Status::NotSupported("Next() on invalid iterator");
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}
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if (!forward_) {
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// Need to change direction
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// if our direction was backward and we're not equal, we have two states:
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// * both iterators are valid: we're already in a good state (current
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// shows to smaller)
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// * only one iterator is valid: we need to advance that iterator
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forward_ = true;
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equal_keys_ = false;
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if (!BaseValid()) {
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assert(DeltaValid());
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base_iterator_->SeekToFirst();
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} else if (!DeltaValid()) {
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delta_iterator_->SeekToFirst();
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} else if (current_at_base_) {
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// Change delta from larger than base to smaller
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AdvanceDelta();
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} else {
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// Change base from larger than delta to smaller
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AdvanceBase();
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}
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if (DeltaValid() && BaseValid()) {
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if (comparator_->Compare(delta_iterator_->Entry().key,
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base_iterator_->key()) == 0) {
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equal_keys_ = true;
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}
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}
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}
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Advance();
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}
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void Prev() override {
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if (!Valid()) {
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status_ = Status::NotSupported("Prev() on invalid iterator");
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}
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if (forward_) {
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// Need to change direction
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// if our direction was backward and we're not equal, we have two states:
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// * both iterators are valid: we're already in a good state (current
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// shows to smaller)
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// * only one iterator is valid: we need to advance that iterator
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forward_ = false;
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equal_keys_ = false;
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if (!BaseValid()) {
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assert(DeltaValid());
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base_iterator_->SeekToLast();
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} else if (!DeltaValid()) {
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delta_iterator_->SeekToLast();
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} else if (current_at_base_) {
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// Change delta from less advanced than base to more advanced
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AdvanceDelta();
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} else {
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// Change base from less advanced than delta to more advanced
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AdvanceBase();
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}
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if (DeltaValid() && BaseValid()) {
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if (comparator_->Compare(delta_iterator_->Entry().key,
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base_iterator_->key()) == 0) {
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equal_keys_ = true;
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}
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}
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}
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Advance();
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}
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Slice key() const override {
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return current_at_base_ ? base_iterator_->key()
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: delta_iterator_->Entry().key;
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}
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Slice value() const override {
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return current_at_base_ ? base_iterator_->value()
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: delta_iterator_->Entry().value;
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}
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Status status() const override {
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if (!status_.ok()) {
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return status_;
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}
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if (!base_iterator_->status().ok()) {
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return base_iterator_->status();
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}
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return delta_iterator_->status();
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}
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private:
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void AssertInvariants() {
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#ifndef NDEBUG
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if (!Valid()) {
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return;
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}
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if (!BaseValid()) {
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assert(!current_at_base_ && delta_iterator_->Valid());
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return;
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}
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if (!DeltaValid()) {
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assert(current_at_base_ && base_iterator_->Valid());
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return;
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}
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// we don't support those yet
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assert(delta_iterator_->Entry().type != kMergeRecord &&
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delta_iterator_->Entry().type != kLogDataRecord);
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int compare = comparator_->Compare(delta_iterator_->Entry().key,
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base_iterator_->key());
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if (forward_) {
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// current_at_base -> compare < 0
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assert(!current_at_base_ || compare < 0);
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// !current_at_base -> compare <= 0
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assert(current_at_base_ && compare >= 0);
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} else {
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// current_at_base -> compare > 0
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assert(!current_at_base_ || compare > 0);
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// !current_at_base -> compare <= 0
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assert(current_at_base_ && compare <= 0);
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}
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// equal_keys_ <=> compare == 0
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assert((equal_keys_ || compare != 0) && (!equal_keys_ || compare == 0));
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#endif
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}
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void Advance() {
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if (equal_keys_) {
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assert(BaseValid() && DeltaValid());
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AdvanceBase();
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AdvanceDelta();
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} else {
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if (current_at_base_) {
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assert(BaseValid());
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AdvanceBase();
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} else {
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assert(DeltaValid());
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AdvanceDelta();
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}
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}
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UpdateCurrent();
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}
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void AdvanceDelta() {
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if (forward_) {
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delta_iterator_->Next();
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} else {
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delta_iterator_->Prev();
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}
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}
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void AdvanceBase() {
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if (forward_) {
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base_iterator_->Next();
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} else {
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base_iterator_->Prev();
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}
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}
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bool BaseValid() const { return base_iterator_->Valid(); }
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bool DeltaValid() const { return delta_iterator_->Valid(); }
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void UpdateCurrent() {
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while (true) {
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WriteEntry delta_entry;
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if (DeltaValid()) {
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delta_entry = delta_iterator_->Entry();
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}
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equal_keys_ = false;
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if (!BaseValid()) {
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// Base has finished.
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if (!DeltaValid()) {
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// Finished
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return;
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}
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if (delta_entry.type == kDeleteRecord) {
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AdvanceDelta();
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} else {
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current_at_base_ = false;
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return;
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}
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} else if (!DeltaValid()) {
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// Delta has finished.
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current_at_base_ = true;
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return;
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} else {
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int compare =
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(forward_ ? 1 : -1) *
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comparator_->Compare(delta_entry.key, base_iterator_->key());
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if (compare <= 0) { // delta bigger or equal
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if (compare == 0) {
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equal_keys_ = true;
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}
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if (delta_entry.type != kDeleteRecord) {
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current_at_base_ = false;
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return;
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}
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// Delta is less advanced and is delete.
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AdvanceDelta();
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if (equal_keys_) {
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AdvanceBase();
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}
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} else {
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current_at_base_ = true;
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return;
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}
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}
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}
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AssertInvariants();
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}
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bool forward_;
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bool current_at_base_;
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bool equal_keys_;
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Status status_;
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std::unique_ptr<Iterator> base_iterator_;
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std::unique_ptr<WBWIIterator> delta_iterator_;
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const Comparator* comparator_; // not owned
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};
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typedef SkipList<WriteBatchIndexEntry*, const WriteBatchEntryComparator&>
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WriteBatchEntrySkipList;
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class WBWIIteratorImpl : public WBWIIterator {
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public:
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WBWIIteratorImpl(uint32_t column_family_id,
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WriteBatchEntrySkipList* skip_list,
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const ReadableWriteBatch* write_batch)
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: column_family_id_(column_family_id),
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skip_list_iter_(skip_list),
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write_batch_(write_batch) {}
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virtual ~WBWIIteratorImpl() {}
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virtual bool Valid() const override {
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if (!skip_list_iter_.Valid()) {
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return false;
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}
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const WriteBatchIndexEntry* iter_entry = skip_list_iter_.key();
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return (iter_entry != nullptr &&
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iter_entry->column_family == column_family_id_);
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}
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virtual void SeekToFirst() override {
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WriteBatchIndexEntry search_entry(WriteBatchIndexEntry::kFlagMin,
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column_family_id_);
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skip_list_iter_.Seek(&search_entry);
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}
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virtual void SeekToLast() override {
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WriteBatchIndexEntry search_entry(WriteBatchIndexEntry::kFlagMin,
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column_family_id_ + 1);
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skip_list_iter_.Seek(&search_entry);
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if (!skip_list_iter_.Valid()) {
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skip_list_iter_.SeekToLast();
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} else {
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skip_list_iter_.Prev();
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}
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}
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virtual void Seek(const Slice& key) override {
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WriteBatchIndexEntry search_entry(&key, column_family_id_);
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skip_list_iter_.Seek(&search_entry);
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}
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virtual void Next() override { skip_list_iter_.Next(); }
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virtual void Prev() override { skip_list_iter_.Prev(); }
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virtual WriteEntry Entry() const override {
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WriteEntry ret;
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Slice blob;
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const WriteBatchIndexEntry* iter_entry = skip_list_iter_.key();
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// this is guaranteed with Valid()
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assert(iter_entry != nullptr &&
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iter_entry->column_family == column_family_id_);
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auto s = write_batch_->GetEntryFromDataOffset(iter_entry->offset, &ret.type,
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&ret.key, &ret.value, &blob);
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assert(s.ok());
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assert(ret.type == kPutRecord || ret.type == kDeleteRecord ||
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ret.type == kMergeRecord);
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return ret;
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}
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virtual Status status() const override {
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// this is in-memory data structure, so the only way status can be non-ok is
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// through memory corruption
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return Status::OK();
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}
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const WriteBatchIndexEntry* GetRawEntry() const {
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return skip_list_iter_.key();
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}
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private:
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uint32_t column_family_id_;
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WriteBatchEntrySkipList::Iterator skip_list_iter_;
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const ReadableWriteBatch* write_batch_;
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};
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struct WriteBatchWithIndex::Rep {
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Rep(const Comparator* index_comparator, size_t reserved_bytes = 0,
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bool _overwrite_key = false)
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: write_batch(reserved_bytes),
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comparator(index_comparator, &write_batch),
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skip_list(comparator, &arena),
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overwrite_key(_overwrite_key),
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last_entry_offset(0) {}
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ReadableWriteBatch write_batch;
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WriteBatchEntryComparator comparator;
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Arena arena;
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WriteBatchEntrySkipList skip_list;
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bool overwrite_key;
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size_t last_entry_offset;
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// Remember current offset of internal write batch, which is used as
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// the starting offset of the next record.
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void SetLastEntryOffset() { last_entry_offset = write_batch.GetDataSize(); }
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// In overwrite mode, find the existing entry for the same key and update it
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// to point to the current entry.
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// Return true if the key is found and updated.
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bool UpdateExistingEntry(ColumnFamilyHandle* column_family, const Slice& key);
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bool UpdateExistingEntryWithCfId(uint32_t column_family_id, const Slice& key);
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// Add the recent entry to the update.
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// In overwrite mode, if key already exists in the index, update it.
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void AddOrUpdateIndex(ColumnFamilyHandle* column_family, const Slice& key);
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void AddOrUpdateIndex(const Slice& key);
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// Allocate an index entry pointing to the last entry in the write batch and
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// put it to skip list.
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void AddNewEntry(uint32_t column_family_id);
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// Clear all updates buffered in this batch.
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void Clear();
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void ClearIndex();
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// Rebuild index by reading all records from the batch.
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// Returns non-ok status on corruption.
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Status ReBuildIndex();
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};
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bool WriteBatchWithIndex::Rep::UpdateExistingEntry(
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ColumnFamilyHandle* column_family, const Slice& key) {
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uint32_t cf_id = GetColumnFamilyID(column_family);
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return UpdateExistingEntryWithCfId(cf_id, key);
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}
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bool WriteBatchWithIndex::Rep::UpdateExistingEntryWithCfId(
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uint32_t column_family_id, const Slice& key) {
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if (!overwrite_key) {
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return false;
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}
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WBWIIteratorImpl iter(column_family_id, &skip_list, &write_batch);
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iter.Seek(key);
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if (!iter.Valid()) {
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return false;
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}
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if (comparator.CompareKey(column_family_id, key, iter.Entry().key) != 0) {
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return false;
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}
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WriteBatchIndexEntry* non_const_entry =
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const_cast<WriteBatchIndexEntry*>(iter.GetRawEntry());
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non_const_entry->offset = last_entry_offset;
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return true;
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}
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void WriteBatchWithIndex::Rep::AddOrUpdateIndex(
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ColumnFamilyHandle* column_family, const Slice& key) {
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if (!UpdateExistingEntry(column_family, key)) {
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uint32_t cf_id = GetColumnFamilyID(column_family);
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const auto* cf_cmp = GetColumnFamilyUserComparator(column_family);
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if (cf_cmp != nullptr) {
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comparator.SetComparatorForCF(cf_id, cf_cmp);
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}
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AddNewEntry(cf_id);
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}
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}
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void WriteBatchWithIndex::Rep::AddOrUpdateIndex(const Slice& key) {
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if (!UpdateExistingEntryWithCfId(0, key)) {
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AddNewEntry(0);
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}
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}
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void WriteBatchWithIndex::Rep::AddNewEntry(uint32_t column_family_id) {
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auto* mem = arena.Allocate(sizeof(WriteBatchIndexEntry));
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auto* index_entry =
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new (mem) WriteBatchIndexEntry(last_entry_offset, column_family_id);
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skip_list.Insert(index_entry);
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}
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void WriteBatchWithIndex::Rep::Clear() {
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write_batch.Clear();
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ClearIndex();
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}
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void WriteBatchWithIndex::Rep::ClearIndex() {
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skip_list.~WriteBatchEntrySkipList();
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arena.~Arena();
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new (&arena) Arena();
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new (&skip_list) WriteBatchEntrySkipList(comparator, &arena);
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last_entry_offset = 0;
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}
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Status WriteBatchWithIndex::Rep::ReBuildIndex() {
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Status s;
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ClearIndex();
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if (write_batch.Count() == 0) {
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// Nothing to re-index
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return s;
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}
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size_t offset = WriteBatchInternal::GetFirstOffset(&write_batch);
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Slice input(write_batch.Data());
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input.remove_prefix(offset);
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// Loop through all entries in Rep and add each one to the index
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int found = 0;
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while (s.ok() && !input.empty()) {
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Slice key, value, blob;
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uint32_t column_family_id = 0; // default
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char tag = 0;
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// set offset of current entry for call to AddNewEntry()
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last_entry_offset = input.data() - write_batch.Data().data();
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s = ReadRecordFromWriteBatch(&input, &tag, &column_family_id, &key,
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&value, &blob);
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if (!s.ok()) {
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break;
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}
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switch (tag) {
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case kTypeColumnFamilyValue:
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case kTypeValue:
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case kTypeColumnFamilyDeletion:
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case kTypeDeletion:
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case kTypeColumnFamilyMerge:
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case kTypeMerge:
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found++;
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if (!UpdateExistingEntryWithCfId(column_family_id, key)) {
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AddNewEntry(column_family_id);
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}
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break;
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case kTypeLogData:
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break;
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default:
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return Status::Corruption("unknown WriteBatch tag");
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}
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}
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if (s.ok() && found != write_batch.Count()) {
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s = Status::Corruption("WriteBatch has wrong count");
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}
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return s;
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}
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WriteBatchWithIndex::WriteBatchWithIndex(
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const Comparator* default_index_comparator, size_t reserved_bytes,
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bool overwrite_key)
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: rep(new Rep(default_index_comparator, reserved_bytes, overwrite_key)) {}
|
|
|
|
WriteBatchWithIndex::~WriteBatchWithIndex() { delete rep; }
|
|
|
|
WriteBatch* WriteBatchWithIndex::GetWriteBatch() { return &rep->write_batch; }
|
|
|
|
WBWIIterator* WriteBatchWithIndex::NewIterator() {
|
|
return new WBWIIteratorImpl(0, &(rep->skip_list), &rep->write_batch);
|
|
}
|
|
|
|
WBWIIterator* WriteBatchWithIndex::NewIterator(
|
|
ColumnFamilyHandle* column_family) {
|
|
return new WBWIIteratorImpl(GetColumnFamilyID(column_family),
|
|
&(rep->skip_list), &rep->write_batch);
|
|
}
|
|
|
|
Iterator* WriteBatchWithIndex::NewIteratorWithBase(
|
|
ColumnFamilyHandle* column_family, Iterator* base_iterator) {
|
|
if (rep->overwrite_key == false) {
|
|
assert(false);
|
|
return nullptr;
|
|
}
|
|
return new BaseDeltaIterator(base_iterator, NewIterator(column_family),
|
|
GetColumnFamilyUserComparator(column_family));
|
|
}
|
|
|
|
Iterator* WriteBatchWithIndex::NewIteratorWithBase(Iterator* base_iterator) {
|
|
if (rep->overwrite_key == false) {
|
|
assert(false);
|
|
return nullptr;
|
|
}
|
|
// default column family's comparator
|
|
return new BaseDeltaIterator(base_iterator, NewIterator(),
|
|
rep->comparator.default_comparator());
|
|
}
|
|
|
|
void WriteBatchWithIndex::Put(ColumnFamilyHandle* column_family,
|
|
const Slice& key, const Slice& value) {
|
|
rep->SetLastEntryOffset();
|
|
rep->write_batch.Put(column_family, key, value);
|
|
rep->AddOrUpdateIndex(column_family, key);
|
|
}
|
|
|
|
void WriteBatchWithIndex::Put(const Slice& key, const Slice& value) {
|
|
rep->SetLastEntryOffset();
|
|
rep->write_batch.Put(key, value);
|
|
rep->AddOrUpdateIndex(key);
|
|
}
|
|
|
|
void WriteBatchWithIndex::Merge(ColumnFamilyHandle* column_family,
|
|
const Slice& key, const Slice& value) {
|
|
rep->SetLastEntryOffset();
|
|
rep->write_batch.Merge(column_family, key, value);
|
|
rep->AddOrUpdateIndex(column_family, key);
|
|
}
|
|
|
|
void WriteBatchWithIndex::Merge(const Slice& key, const Slice& value) {
|
|
rep->SetLastEntryOffset();
|
|
rep->write_batch.Merge(key, value);
|
|
rep->AddOrUpdateIndex(key);
|
|
}
|
|
|
|
void WriteBatchWithIndex::PutLogData(const Slice& blob) {
|
|
rep->write_batch.PutLogData(blob);
|
|
}
|
|
|
|
void WriteBatchWithIndex::Delete(ColumnFamilyHandle* column_family,
|
|
const Slice& key) {
|
|
rep->SetLastEntryOffset();
|
|
rep->write_batch.Delete(column_family, key);
|
|
rep->AddOrUpdateIndex(column_family, key);
|
|
}
|
|
|
|
void WriteBatchWithIndex::Delete(const Slice& key) {
|
|
rep->SetLastEntryOffset();
|
|
rep->write_batch.Delete(key);
|
|
rep->AddOrUpdateIndex(key);
|
|
}
|
|
|
|
void WriteBatchWithIndex::Clear() { rep->Clear(); }
|
|
|
|
Status WriteBatchWithIndex::GetFromBatch(ColumnFamilyHandle* column_family,
|
|
const DBOptions& options,
|
|
const Slice& key, std::string* value) {
|
|
Status s;
|
|
MergeContext merge_context;
|
|
|
|
WriteBatchWithIndexInternal::Result result =
|
|
WriteBatchWithIndexInternal::GetFromBatch(options, this, column_family,
|
|
key, &merge_context,
|
|
&rep->comparator, value, &s);
|
|
|
|
switch (result) {
|
|
case WriteBatchWithIndexInternal::Result::kFound:
|
|
case WriteBatchWithIndexInternal::Result::kError:
|
|
// use returned status
|
|
break;
|
|
case WriteBatchWithIndexInternal::Result::kDeleted:
|
|
case WriteBatchWithIndexInternal::Result::kNotFound:
|
|
s = Status::NotFound();
|
|
break;
|
|
case WriteBatchWithIndexInternal::Result::kMergeInProgress:
|
|
s = Status::MergeInProgress();
|
|
break;
|
|
default:
|
|
assert(false);
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
Status WriteBatchWithIndex::GetFromBatchAndDB(DB* db,
|
|
const ReadOptions& read_options,
|
|
const Slice& key,
|
|
std::string* value) {
|
|
return GetFromBatchAndDB(db, read_options, db->DefaultColumnFamily(), key,
|
|
value);
|
|
}
|
|
|
|
Status WriteBatchWithIndex::GetFromBatchAndDB(DB* db,
|
|
const ReadOptions& read_options,
|
|
ColumnFamilyHandle* column_family,
|
|
const Slice& key,
|
|
std::string* value) {
|
|
Status s;
|
|
MergeContext merge_context;
|
|
const DBOptions& options = db->GetDBOptions();
|
|
|
|
std::string batch_value;
|
|
WriteBatchWithIndexInternal::Result result =
|
|
WriteBatchWithIndexInternal::GetFromBatch(
|
|
options, this, column_family, key, &merge_context,
|
|
&rep->comparator, &batch_value, &s);
|
|
|
|
if (result == WriteBatchWithIndexInternal::Result::kFound) {
|
|
value->assign(batch_value.data(), batch_value.size());
|
|
return s;
|
|
}
|
|
if (result == WriteBatchWithIndexInternal::Result::kDeleted) {
|
|
return Status::NotFound();
|
|
}
|
|
if (result == WriteBatchWithIndexInternal::Result::kError) {
|
|
return s;
|
|
}
|
|
assert(result == WriteBatchWithIndexInternal::Result::kMergeInProgress ||
|
|
result == WriteBatchWithIndexInternal::Result::kNotFound);
|
|
|
|
// Did not find key in batch OR could not resolve Merges. Try DB.
|
|
s = db->Get(read_options, column_family, key, value);
|
|
|
|
if (s.ok() || s.IsNotFound()) { // DB Get Suceeded
|
|
if (result == WriteBatchWithIndexInternal::Result::kMergeInProgress) {
|
|
// Merge result from DB with merges in Batch
|
|
auto cfh = reinterpret_cast<ColumnFamilyHandleImpl*>(column_family);
|
|
const MergeOperator* merge_operator =
|
|
cfh->cfd()->ioptions()->merge_operator;
|
|
Statistics* statistics = options.statistics.get();
|
|
Env* env = options.env;
|
|
Logger* logger = options.info_log.get();
|
|
|
|
Slice db_slice(*value);
|
|
Slice* merge_data;
|
|
if (s.ok()) {
|
|
merge_data = &db_slice;
|
|
} else { // Key not present in db (s.IsNotFound())
|
|
merge_data = nullptr;
|
|
}
|
|
|
|
s = MergeHelper::TimedFullMerge(
|
|
key, merge_data, merge_context.GetOperands(), merge_operator,
|
|
statistics, env, logger, value);
|
|
}
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
void WriteBatchWithIndex::SetSavePoint() { rep->write_batch.SetSavePoint(); }
|
|
|
|
Status WriteBatchWithIndex::RollbackToSavePoint() {
|
|
Status s = rep->write_batch.RollbackToSavePoint();
|
|
|
|
if (s.ok()) {
|
|
s = rep->ReBuildIndex();
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
} // namespace rocksdb
|
|
#endif // !ROCKSDB_LITE
|