rocksdb/cache/sharded_cache.h
Levi Tamasi 6301dbe7a7 Use function objects as deleters in the block cache (#6545)
Summary:
As the first step of reintroducing eviction statistics for the block
cache, the patch switches from using simple function pointers as deleters
to function objects implementing an interface. This will enable using
deleters that have state, like a smart pointer to the statistics object
that is to be updated when an entry is removed from the cache. For now,
the patch adds a deleter template class `SimpleDeleter`, which simply
casts the `value` pointer to its original type and calls `delete` or
`delete[]` on it as appropriate. Note: to prevent object lifecycle
issues, deleters must outlive the cache entries referring to them;
`SimpleDeleter` ensures this by using the ("leaky") Meyers singleton
pattern.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6545

Test Plan: `make asan_check`

Reviewed By: siying

Differential Revision: D20475823

Pulled By: ltamasi

fbshipit-source-id: fe354c33dd96d9bafc094605462352305449a22a
2020-03-26 16:19:58 -07:00

113 lines
4.4 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <atomic>
#include <string>
#include "port/port.h"
#include "rocksdb/cache.h"
#include "util/hash.h"
namespace ROCKSDB_NAMESPACE {
// Single cache shard interface.
class CacheShard {
public:
using Deleter = Cache::Deleter;
CacheShard() = default;
virtual ~CacheShard() = default;
virtual Status Insert(const Slice& key, uint32_t hash, void* value,
size_t charge, Deleter* deleter, Cache::Handle** handle,
Cache::Priority priority) = 0;
virtual Cache::Handle* Lookup(const Slice& key, uint32_t hash) = 0;
virtual bool Ref(Cache::Handle* handle) = 0;
virtual bool Release(Cache::Handle* handle, bool force_erase = false) = 0;
virtual void Erase(const Slice& key, uint32_t hash) = 0;
virtual void SetCapacity(size_t capacity) = 0;
virtual void SetStrictCapacityLimit(bool strict_capacity_limit) = 0;
virtual size_t GetUsage() const = 0;
virtual size_t GetPinnedUsage() const = 0;
virtual void ApplyToAllCacheEntries(void (*callback)(void*, size_t),
bool thread_safe) = 0;
virtual void EraseUnRefEntries() = 0;
virtual std::string GetPrintableOptions() const { return ""; }
void set_metadata_charge_policy(
CacheMetadataChargePolicy metadata_charge_policy) {
metadata_charge_policy_ = metadata_charge_policy;
}
protected:
CacheMetadataChargePolicy metadata_charge_policy_ = kDontChargeCacheMetadata;
};
// Generic cache interface which shards cache by hash of keys. 2^num_shard_bits
// shards will be created, with capacity split evenly to each of the shards.
// Keys are sharded by the highest num_shard_bits bits of hash value.
class ShardedCache : public Cache {
public:
ShardedCache(size_t capacity, int num_shard_bits, bool strict_capacity_limit,
std::shared_ptr<MemoryAllocator> memory_allocator = nullptr);
virtual ~ShardedCache() = default;
virtual const char* Name() const override = 0;
virtual CacheShard* GetShard(int shard) = 0;
virtual const CacheShard* GetShard(int shard) const = 0;
virtual void* Value(Handle* handle) override = 0;
virtual size_t GetCharge(Handle* handle) const override = 0;
virtual uint32_t GetHash(Handle* handle) const = 0;
virtual void DisownData() override = 0;
virtual void SetCapacity(size_t capacity) override;
virtual void SetStrictCapacityLimit(bool strict_capacity_limit) override;
virtual Status Insert(const Slice& key, void* value, size_t charge,
Deleter* deleter, Handle** handle,
Priority priority) override;
virtual Handle* Lookup(const Slice& key, Statistics* stats) override;
virtual bool Ref(Handle* handle) override;
virtual bool Release(Handle* handle, bool force_erase = false) override;
virtual void Erase(const Slice& key) override;
virtual uint64_t NewId() override;
virtual size_t GetCapacity() const override;
virtual bool HasStrictCapacityLimit() const override;
virtual size_t GetUsage() const override;
virtual size_t GetUsage(Handle* handle) const override;
virtual size_t GetPinnedUsage() const override;
virtual void ApplyToAllCacheEntries(void (*callback)(void*, size_t),
bool thread_safe) override;
virtual void EraseUnRefEntries() override;
virtual std::string GetPrintableOptions() const override;
int GetNumShardBits() const { return num_shard_bits_; }
private:
static inline uint32_t HashSlice(const Slice& s) {
return static_cast<uint32_t>(GetSliceNPHash64(s));
}
uint32_t Shard(uint32_t hash) {
// Note, hash >> 32 yields hash in gcc, not the zero we expect!
return (num_shard_bits_ > 0) ? (hash >> (32 - num_shard_bits_)) : 0;
}
int num_shard_bits_;
mutable port::Mutex capacity_mutex_;
size_t capacity_;
bool strict_capacity_limit_;
std::atomic<uint64_t> last_id_;
};
extern int GetDefaultCacheShardBits(size_t capacity);
} // namespace ROCKSDB_NAMESPACE