e3d3567b5b
Summary: Based on @sdong's feedback in the diff, we shouldn't keep db_mutex in CompactionJob's state. This diff removes db_mutex from CompactionJob state, by making next_file_number_ atomic. That way we only need to pass the lock to InstallCompactionResults() because of LogAndApply() Test Plan: make check Reviewers: ljin, yhchiang, rven, sdong Reviewed By: sdong Subscribers: sdong, dhruba, leveldb Differential Revision: https://reviews.facebook.net/D28491
676 lines
25 KiB
C++
676 lines
25 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// The representation of a DBImpl consists of a set of Versions. The
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// newest version is called "current". Older versions may be kept
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// around to provide a consistent view to live iterators.
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//
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// Each Version keeps track of a set of Table files per level. The
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// entire set of versions is maintained in a VersionSet.
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//
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// Version,VersionSet are thread-compatible, but require external
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// synchronization on all accesses.
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#pragma once
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#include <map>
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#include <memory>
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#include <set>
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#include <vector>
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#include <deque>
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#include <atomic>
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#include <limits>
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#include "db/dbformat.h"
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#include "db/version_builder.h"
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#include "db/version_edit.h"
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#include "port/port.h"
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#include "db/table_cache.h"
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#include "db/compaction.h"
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#include "db/compaction_picker.h"
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#include "db/column_family.h"
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#include "db/log_reader.h"
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#include "db/file_indexer.h"
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#include "db/write_controller.h"
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namespace rocksdb {
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namespace log {
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class Writer;
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}
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class Compaction;
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class Iterator;
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class LogBuffer;
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class LookupKey;
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class MemTable;
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class Version;
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class VersionSet;
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class MergeContext;
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class ColumnFamilyData;
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class ColumnFamilySet;
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class TableCache;
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class MergeIteratorBuilder;
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// Return the smallest index i such that file_level.files[i]->largest >= key.
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// Return file_level.num_files if there is no such file.
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// REQUIRES: "file_level.files" contains a sorted list of
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// non-overlapping files.
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extern int FindFile(const InternalKeyComparator& icmp,
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const LevelFilesBrief& file_level,
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const Slice& key);
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// Returns true iff some file in "files" overlaps the user key range
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// [*smallest,*largest].
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// smallest==nullptr represents a key smaller than all keys in the DB.
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// largest==nullptr represents a key largest than all keys in the DB.
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// REQUIRES: If disjoint_sorted_files, file_level.files[]
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// contains disjoint ranges in sorted order.
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extern bool SomeFileOverlapsRange(
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const InternalKeyComparator& icmp,
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bool disjoint_sorted_files,
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const LevelFilesBrief& file_level,
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const Slice* smallest_user_key,
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const Slice* largest_user_key);
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// Generate LevelFilesBrief from vector<FdWithKeyRange*>
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// Would copy smallest_key and largest_key data to sequential memory
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// arena: Arena used to allocate the memory
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extern void DoGenerateLevelFilesBrief(LevelFilesBrief* file_level,
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const std::vector<FileMetaData*>& files,
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Arena* arena);
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class VersionStorageInfo {
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public:
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VersionStorageInfo(const InternalKeyComparator* internal_comparator,
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const Comparator* user_comparator, int num_levels,
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CompactionStyle compaction_style,
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VersionStorageInfo* src_vstorage);
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~VersionStorageInfo();
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void Reserve(int level, size_t size) { files_[level].reserve(size); }
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void MaybeAddFile(int level, FileMetaData* f);
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void SetFinalized() { finalized_ = true; }
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// Update num_non_empty_levels_.
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void UpdateNumNonEmptyLevels();
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void GenerateFileIndexer() {
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file_indexer_.UpdateIndex(&arena_, num_non_empty_levels_, files_);
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}
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// Update the accumulated stats from a file-meta.
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void UpdateAccumulatedStats(FileMetaData* file_meta);
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void ComputeCompensatedSizes();
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// Updates internal structures that keep track of compaction scores
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// We use compaction scores to figure out which compaction to do next
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// REQUIRES: If Version is not yet saved to current_, it can be called without
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// a lock. Once a version is saved to current_, call only with mutex held
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// TODO find a better way to pass compaction_options_fifo.
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void ComputeCompactionScore(
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const MutableCFOptions& mutable_cf_options,
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const CompactionOptionsFIFO& compaction_options_fifo,
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std::vector<uint64_t>& size_being_compacted);
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// Generate level_files_brief_ from files_
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void GenerateLevelFilesBrief();
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// Sort all files for this version based on their file size and
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// record results in files_by_size_. The largest files are listed first.
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void UpdateFilesBySize();
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int MaxInputLevel() const;
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// Returns true iff some level needs a compaction.
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bool NeedsCompaction() const;
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// Returns the maxmimum compaction score for levels 1 to max
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double max_compaction_score() const { return max_compaction_score_; }
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// See field declaration
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int max_compaction_score_level() const { return max_compaction_score_level_; }
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// Return level number that has idx'th highest score
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int CompactionScoreLevel(int idx) const { return compaction_level_[idx]; }
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// Return idx'th highest score
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double CompactionScore(int idx) const { return compaction_score_[idx]; }
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void GetOverlappingInputs(
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int level, const InternalKey* begin, // nullptr means before all keys
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const InternalKey* end, // nullptr means after all keys
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std::vector<FileMetaData*>* inputs,
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int hint_index = -1, // index of overlap file
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int* file_index = nullptr); // return index of overlap file
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void GetOverlappingInputsBinarySearch(
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int level, const Slice& begin, // nullptr means before all keys
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const Slice& end, // nullptr means after all keys
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std::vector<FileMetaData*>* inputs,
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int hint_index, // index of overlap file
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int* file_index); // return index of overlap file
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void ExtendOverlappingInputs(
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int level, const Slice& begin, // nullptr means before all keys
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const Slice& end, // nullptr means after all keys
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std::vector<FileMetaData*>* inputs,
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unsigned int index); // start extending from this index
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// Returns true iff some file in the specified level overlaps
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// some part of [*smallest_user_key,*largest_user_key].
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// smallest_user_key==NULL represents a key smaller than all keys in the DB.
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// largest_user_key==NULL represents a key largest than all keys in the DB.
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bool OverlapInLevel(int level, const Slice* smallest_user_key,
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const Slice* largest_user_key);
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// Returns true iff the first or last file in inputs contains
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// an overlapping user key to the file "just outside" of it (i.e.
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// just after the last file, or just before the first file)
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// REQUIRES: "*inputs" is a sorted list of non-overlapping files
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bool HasOverlappingUserKey(const std::vector<FileMetaData*>* inputs,
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int level);
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// Return the level at which we should place a new memtable compaction
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// result that covers the range [smallest_user_key,largest_user_key].
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int PickLevelForMemTableOutput(const MutableCFOptions& mutable_cf_options,
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const Slice& smallest_user_key,
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const Slice& largest_user_key);
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int num_levels() const { return num_levels_; }
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// REQUIRES: This version has been saved (see VersionSet::SaveTo)
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int num_non_empty_levels() const {
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assert(finalized_);
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return num_non_empty_levels_;
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}
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// REQUIRES: This version has been saved (see VersionSet::SaveTo)
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int NumLevelFiles(int level) const {
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assert(finalized_);
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return files_[level].size();
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}
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// Return the combined file size of all files at the specified level.
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uint64_t NumLevelBytes(int level) const;
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// REQUIRES: This version has been saved (see VersionSet::SaveTo)
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const std::vector<FileMetaData*>& LevelFiles(int level) const {
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return files_[level];
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}
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const rocksdb::LevelFilesBrief& LevelFilesBrief(int level) const {
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return level_files_brief_[level];
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}
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// REQUIRES: This version has been saved (see VersionSet::SaveTo)
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const std::vector<int>& FilesBySize(int level) const {
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assert(finalized_);
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return files_by_size_[level];
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}
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// REQUIRES: lock is held
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// Set the index that is used to offset into files_by_size_ to find
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// the next compaction candidate file.
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void SetNextCompactionIndex(int level, int index) {
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next_file_to_compact_by_size_[level] = index;
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}
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// REQUIRES: lock is held
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int NextCompactionIndex(int level) const {
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return next_file_to_compact_by_size_[level];
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}
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// REQUIRES: This version has been saved (see VersionSet::SaveTo)
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const FileIndexer& file_indexer() const {
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assert(finalized_);
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return file_indexer_;
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}
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// Only the first few entries of files_by_size_ are sorted.
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// There is no need to sort all the files because it is likely
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// that on a running system, we need to look at only the first
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// few largest files because a new version is created every few
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// seconds/minutes (because of concurrent compactions).
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static const size_t kNumberFilesToSort = 50;
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// Return a human-readable short (single-line) summary of the number
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// of files per level. Uses *scratch as backing store.
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struct LevelSummaryStorage {
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char buffer[1000];
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};
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struct FileSummaryStorage {
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char buffer[3000];
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};
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const char* LevelSummary(LevelSummaryStorage* scratch) const;
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// Return a human-readable short (single-line) summary of files
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// in a specified level. Uses *scratch as backing store.
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const char* LevelFileSummary(FileSummaryStorage* scratch, int level) const;
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// Return the maximum overlapping data (in bytes) at next level for any
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// file at a level >= 1.
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int64_t MaxNextLevelOverlappingBytes();
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// Return a human readable string that describes this version's contents.
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std::string DebugString(bool hex = false) const;
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uint64_t GetAverageValueSize() const {
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if (accumulated_num_non_deletions_ == 0) {
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return 0;
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}
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assert(accumulated_raw_key_size_ + accumulated_raw_value_size_ > 0);
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assert(accumulated_file_size_ > 0);
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return accumulated_raw_value_size_ / accumulated_num_non_deletions_ *
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accumulated_file_size_ /
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(accumulated_raw_key_size_ + accumulated_raw_value_size_);
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}
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uint64_t GetEstimatedActiveKeys() const;
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// re-initializes the index that is used to offset into files_by_size_
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// to find the next compaction candidate file.
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void ResetNextCompactionIndex(int level) {
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next_file_to_compact_by_size_[level] = 0;
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}
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const InternalKeyComparator* InternalComparator() {
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return internal_comparator_;
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}
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private:
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const InternalKeyComparator* internal_comparator_;
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const Comparator* user_comparator_;
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int num_levels_; // Number of levels
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int num_non_empty_levels_; // Number of levels. Any level larger than it
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// is guaranteed to be empty.
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// A short brief metadata of files per level
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autovector<rocksdb::LevelFilesBrief> level_files_brief_;
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FileIndexer file_indexer_;
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Arena arena_; // Used to allocate space for file_levels_
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CompactionStyle compaction_style_;
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// List of files per level, files in each level are arranged
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// in increasing order of keys
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std::vector<FileMetaData*>* files_;
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// A list for the same set of files that are stored in files_,
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// but files in each level are now sorted based on file
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// size. The file with the largest size is at the front.
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// This vector stores the index of the file from files_.
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std::vector<std::vector<int>> files_by_size_;
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// An index into files_by_size_ that specifies the first
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// file that is not yet compacted
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std::vector<int> next_file_to_compact_by_size_;
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// Only the first few entries of files_by_size_ are sorted.
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// There is no need to sort all the files because it is likely
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// that on a running system, we need to look at only the first
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// few largest files because a new version is created every few
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// seconds/minutes (because of concurrent compactions).
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static const size_t number_of_files_to_sort_ = 50;
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// Level that should be compacted next and its compaction score.
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// Score < 1 means compaction is not strictly needed. These fields
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// are initialized by Finalize().
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// The most critical level to be compacted is listed first
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// These are used to pick the best compaction level
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std::vector<double> compaction_score_;
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std::vector<int> compaction_level_;
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double max_compaction_score_ = 0.0; // max score in l1 to ln-1
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int max_compaction_score_level_ = 0; // level on which max score occurs
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// the following are the sampled temporary stats.
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// the current accumulated size of sampled files.
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uint64_t accumulated_file_size_;
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// the current accumulated size of all raw keys based on the sampled files.
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uint64_t accumulated_raw_key_size_;
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// the current accumulated size of all raw keys based on the sampled files.
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uint64_t accumulated_raw_value_size_;
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// total number of non-deletion entries
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uint64_t accumulated_num_non_deletions_;
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// total number of deletion entries
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uint64_t accumulated_num_deletions_;
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// the number of samples
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uint64_t num_samples_;
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bool finalized_;
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friend class Version;
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friend class VersionSet;
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// No copying allowed
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VersionStorageInfo(const VersionStorageInfo&) = delete;
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void operator=(const VersionStorageInfo&) = delete;
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};
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class Version {
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public:
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// Append to *iters a sequence of iterators that will
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// yield the contents of this Version when merged together.
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// REQUIRES: This version has been saved (see VersionSet::SaveTo)
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void AddIterators(const ReadOptions&, const EnvOptions& soptions,
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MergeIteratorBuilder* merger_iter_builder);
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// Lookup the value for key. If found, store it in *val and
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// return OK. Else return a non-OK status.
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// Uses *operands to store merge_operator operations to apply later
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// REQUIRES: lock is not held
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void Get(const ReadOptions&, const LookupKey& key, std::string* val,
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Status* status, MergeContext* merge_context,
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bool* value_found = nullptr);
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// Update scores, pre-calculated variables. It needs to be called before
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// applying the version to the version set.
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void PrepareApply(const MutableCFOptions& mutable_cf_options,
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std::vector<uint64_t>& size_being_compacted);
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// Reference count management (so Versions do not disappear out from
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// under live iterators)
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void Ref();
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// Decrease reference count. Delete the object if no reference left
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// and return true. Otherwise, return false.
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bool Unref();
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// Add all files listed in the current version to *live.
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void AddLiveFiles(std::vector<FileDescriptor>* live);
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// Return a human readable string that describes this version's contents.
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std::string DebugString(bool hex = false) const;
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// Returns the version nuber of this version
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uint64_t GetVersionNumber() const { return version_number_; }
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// REQUIRES: lock is held
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// On success, "tp" will contains the table properties of the file
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// specified in "file_meta". If the file name of "file_meta" is
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// known ahread, passing it by a non-null "fname" can save a
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// file-name conversion.
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Status GetTableProperties(std::shared_ptr<const TableProperties>* tp,
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const FileMetaData* file_meta,
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const std::string* fname = nullptr);
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// REQUIRES: lock is held
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// On success, *props will be populated with all SSTables' table properties.
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// The keys of `props` are the sst file name, the values of `props` are the
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// tables' propertis, represented as shared_ptr.
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Status GetPropertiesOfAllTables(TablePropertiesCollection* props);
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uint64_t GetEstimatedActiveKeys() {
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return storage_info_.GetEstimatedActiveKeys();
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}
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size_t GetMemoryUsageByTableReaders();
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ColumnFamilyData* cfd() const { return cfd_; }
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// Return the next Version in the linked list. Used for debug only
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Version* TEST_Next() const {
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return next_;
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}
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VersionStorageInfo* storage_info() { return &storage_info_; }
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VersionSet* version_set() { return vset_; }
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void GetColumnFamilyMetaData(ColumnFamilyMetaData* cf_meta);
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private:
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friend class VersionSet;
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const InternalKeyComparator* internal_comparator() const {
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return storage_info_.internal_comparator_;
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}
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const Comparator* user_comparator() const {
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return storage_info_.user_comparator_;
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}
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bool PrefixMayMatch(const ReadOptions& read_options, Iterator* level_iter,
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const Slice& internal_prefix) const;
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// The helper function of UpdateAccumulatedStats, which may fill the missing
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// fields of file_mata from its associated TableProperties.
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// Returns true if it does initialize FileMetaData.
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bool MaybeInitializeFileMetaData(FileMetaData* file_meta);
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// Update the accumulated stats associated with the current version.
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// This accumulated stats will be used in compaction.
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void UpdateAccumulatedStats();
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// Sort all files for this version based on their file size and
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// record results in files_by_size_. The largest files are listed first.
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void UpdateFilesBySize();
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ColumnFamilyData* cfd_; // ColumnFamilyData to which this Version belongs
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Logger* info_log_;
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Statistics* db_statistics_;
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TableCache* table_cache_;
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const MergeOperator* merge_operator_;
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VersionStorageInfo storage_info_;
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VersionSet* vset_; // VersionSet to which this Version belongs
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Version* next_; // Next version in linked list
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Version* prev_; // Previous version in linked list
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int refs_; // Number of live refs to this version
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// A version number that uniquely represents this version. This is
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// used for debugging and logging purposes only.
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uint64_t version_number_;
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Version(ColumnFamilyData* cfd, VersionSet* vset, uint64_t version_number = 0);
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~Version();
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// No copying allowed
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Version(const Version&);
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void operator=(const Version&);
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};
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class VersionSet {
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public:
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VersionSet(const std::string& dbname, const DBOptions* db_options,
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const EnvOptions& env_options, Cache* table_cache,
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WriteController* write_controller);
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~VersionSet();
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// Apply *edit to the current version to form a new descriptor that
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// is both saved to persistent state and installed as the new
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// current version. Will release *mu while actually writing to the file.
|
|
// column_family_options has to be set if edit is column family add
|
|
// REQUIRES: *mu is held on entry.
|
|
// REQUIRES: no other thread concurrently calls LogAndApply()
|
|
Status LogAndApply(
|
|
ColumnFamilyData* column_family_data,
|
|
const MutableCFOptions& mutable_cf_options, VersionEdit* edit,
|
|
port::Mutex* mu, Directory* db_directory = nullptr,
|
|
bool new_descriptor_log = false,
|
|
const ColumnFamilyOptions* column_family_options = nullptr);
|
|
|
|
// Recover the last saved descriptor from persistent storage.
|
|
// If read_only == true, Recover() will not complain if some column families
|
|
// are not opened
|
|
Status Recover(const std::vector<ColumnFamilyDescriptor>& column_families,
|
|
bool read_only = false);
|
|
|
|
// Reads a manifest file and returns a list of column families in
|
|
// column_families.
|
|
static Status ListColumnFamilies(std::vector<std::string>* column_families,
|
|
const std::string& dbname, Env* env);
|
|
|
|
#ifndef ROCKSDB_LITE
|
|
// Try to reduce the number of levels. This call is valid when
|
|
// only one level from the new max level to the old
|
|
// max level containing files.
|
|
// The call is static, since number of levels is immutable during
|
|
// the lifetime of a RocksDB instance. It reduces number of levels
|
|
// in a DB by applying changes to manifest.
|
|
// For example, a db currently has 7 levels [0-6], and a call to
|
|
// to reduce to 5 [0-4] can only be executed when only one level
|
|
// among [4-6] contains files.
|
|
static Status ReduceNumberOfLevels(const std::string& dbname,
|
|
const Options* options,
|
|
const EnvOptions& env_options,
|
|
int new_levels);
|
|
|
|
// printf contents (for debugging)
|
|
Status DumpManifest(Options& options, std::string& manifestFileName,
|
|
bool verbose, bool hex = false);
|
|
|
|
#endif // ROCKSDB_LITE
|
|
|
|
// Return the current manifest file number
|
|
uint64_t manifest_file_number() const { return manifest_file_number_; }
|
|
|
|
uint64_t pending_manifest_file_number() const {
|
|
return pending_manifest_file_number_;
|
|
}
|
|
|
|
uint64_t current_next_file_number() const { return next_file_number_.load(); }
|
|
|
|
// Allocate and return a new file number
|
|
uint64_t NewFileNumber() { return next_file_number_.fetch_add(1) + 1; }
|
|
|
|
// Arrange to reuse "file_number" unless a newer file number has
|
|
// already been allocated.
|
|
// REQUIRES: "file_number" was returned by a call to NewFileNumber().
|
|
void ReuseLogFileNumber(uint64_t file_number) {
|
|
auto expected = file_number + 1;
|
|
std::atomic_compare_exchange_strong(&next_file_number_, &expected,
|
|
file_number);
|
|
}
|
|
|
|
// Return the last sequence number.
|
|
uint64_t LastSequence() const {
|
|
return last_sequence_.load(std::memory_order_acquire);
|
|
}
|
|
|
|
// Set the last sequence number to s.
|
|
void SetLastSequence(uint64_t s) {
|
|
assert(s >= last_sequence_);
|
|
last_sequence_.store(s, std::memory_order_release);
|
|
}
|
|
|
|
// Mark the specified file number as used.
|
|
// REQUIRED: this is only called during single-threaded recovery
|
|
void MarkFileNumberUsedDuringRecovery(uint64_t number);
|
|
|
|
// Return the log file number for the log file that is currently
|
|
// being compacted, or zero if there is no such log file.
|
|
uint64_t prev_log_number() const { return prev_log_number_; }
|
|
|
|
// Returns the minimum log number such that all
|
|
// log numbers less than or equal to it can be deleted
|
|
uint64_t MinLogNumber() const {
|
|
uint64_t min_log_num = std::numeric_limits<uint64_t>::max();
|
|
for (auto cfd : *column_family_set_) {
|
|
if (min_log_num > cfd->GetLogNumber()) {
|
|
min_log_num = cfd->GetLogNumber();
|
|
}
|
|
}
|
|
return min_log_num;
|
|
}
|
|
|
|
// Create an iterator that reads over the compaction inputs for "*c".
|
|
// The caller should delete the iterator when no longer needed.
|
|
Iterator* MakeInputIterator(Compaction* c);
|
|
|
|
// Add all files listed in any live version to *live.
|
|
void AddLiveFiles(std::vector<FileDescriptor>* live_list);
|
|
|
|
// Return the approximate offset in the database of the data for
|
|
// "key" as of version "v".
|
|
uint64_t ApproximateOffsetOf(Version* v, const InternalKey& key);
|
|
|
|
// Return the size of the current manifest file
|
|
uint64_t manifest_file_size() const { return manifest_file_size_; }
|
|
|
|
// verify that the files that we started with for a compaction
|
|
// still exist in the current version and in the same original level.
|
|
// This ensures that a concurrent compaction did not erroneously
|
|
// pick the same files to compact.
|
|
bool VerifyCompactionFileConsistency(Compaction* c);
|
|
|
|
Status GetMetadataForFile(uint64_t number, int* filelevel,
|
|
FileMetaData** metadata, ColumnFamilyData** cfd);
|
|
|
|
void GetLiveFilesMetaData(std::vector<LiveFileMetaData> *metadata);
|
|
|
|
void GetObsoleteFiles(std::vector<FileMetaData*>* files);
|
|
|
|
ColumnFamilySet* GetColumnFamilySet() { return column_family_set_.get(); }
|
|
const EnvOptions& env_options() { return env_options_; }
|
|
|
|
private:
|
|
struct ManifestWriter;
|
|
|
|
friend class Version;
|
|
friend class DBImpl;
|
|
|
|
struct LogReporter : public log::Reader::Reporter {
|
|
Status* status;
|
|
virtual void Corruption(size_t bytes, const Status& s) {
|
|
if (this->status->ok()) *this->status = s;
|
|
}
|
|
};
|
|
|
|
// Save current contents to *log
|
|
Status WriteSnapshot(log::Writer* log);
|
|
|
|
void AppendVersion(ColumnFamilyData* column_family_data, Version* v);
|
|
|
|
bool ManifestContains(uint64_t manifest_file_number,
|
|
const std::string& record) const;
|
|
|
|
ColumnFamilyData* CreateColumnFamily(const ColumnFamilyOptions& cf_options,
|
|
VersionEdit* edit);
|
|
|
|
std::unique_ptr<ColumnFamilySet> column_family_set_;
|
|
|
|
Env* const env_;
|
|
const std::string dbname_;
|
|
const DBOptions* const db_options_;
|
|
std::atomic<uint64_t> next_file_number_;
|
|
uint64_t manifest_file_number_;
|
|
uint64_t pending_manifest_file_number_;
|
|
std::atomic<uint64_t> last_sequence_;
|
|
uint64_t prev_log_number_; // 0 or backing store for memtable being compacted
|
|
|
|
// Opened lazily
|
|
unique_ptr<log::Writer> descriptor_log_;
|
|
|
|
// generates a increasing version number for every new version
|
|
uint64_t current_version_number_;
|
|
|
|
// Queue of writers to the manifest file
|
|
std::deque<ManifestWriter*> manifest_writers_;
|
|
|
|
// Current size of manifest file
|
|
uint64_t manifest_file_size_;
|
|
|
|
std::vector<FileMetaData*> obsolete_files_;
|
|
|
|
// env options for all reads and writes except compactions
|
|
const EnvOptions& env_options_;
|
|
|
|
// env options used for compactions. This is a copy of
|
|
// env_options_ but with readaheads set to readahead_compactions_.
|
|
const EnvOptions env_options_compactions_;
|
|
|
|
// No copying allowed
|
|
VersionSet(const VersionSet&);
|
|
void operator=(const VersionSet&);
|
|
|
|
void LogAndApplyCFHelper(VersionEdit* edit);
|
|
void LogAndApplyHelper(ColumnFamilyData* cfd, VersionBuilder* b, Version* v,
|
|
VersionEdit* edit, port::Mutex* mu);
|
|
};
|
|
|
|
} // namespace rocksdb
|