rocksdb/thrift/lib/cpp/async/TAsyncSignalHandler.h
Dhruba Borthakur 80c663882a Create leveldb server via Thrift.
Summary:
First draft.
Unit tests pass.

Test Plan: unit tests attached

Reviewers: heyongqiang

Reviewed By: heyongqiang

Differential Revision: https://reviews.facebook.net/D3969
2012-07-07 09:42:39 -07:00

101 lines
3.4 KiB
C++

/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
#ifndef THRIFT_ASYNC_TASYNCSIGNALHANDLER_H_
#define THRIFT_ASYNC_TASYNCSIGNALHANDLER_H_ 1
#include "thrift/lib/cpp/thrift_config.h"
#include <event.h>
#include <map>
namespace apache { namespace thrift { namespace async {
class TEventBase;
/**
* A handler to receive notification about POSIX signals.
*
* TAsyncSignalHandler allows code to process signals from within a TEventBase
* loop. Standard signal handlers interrupt execution of the main thread, and
* are run while the main thread is paused. As a result, great care must be
* taken to avoid race conditions if the signal handler has to access or modify
* any data used by the main thread.
*
* TAsyncSignalHandler solves this problem by running the TAsyncSignalHandler
* callback in normal thread of execution, as a TEventBase callback.
*
* TAsyncSignalHandler may only be used in a single thread. It will only
* process signals received by the thread where the TAsyncSignalHandler is
* registered. It is the user's responsibility to ensure that signals are
* delivered to the desired thread in multi-threaded programs.
*/
class TAsyncSignalHandler {
public:
/**
* Create a new TAsyncSignalHandler.
*/
TAsyncSignalHandler(TEventBase* eventBase);
virtual ~TAsyncSignalHandler();
/**
* Register to receive callbacks about the specified signal.
*
* Once the handler has been registered for a particular signal,
* signalReceived() will be called each time this thread receives this
* signal.
*
* Throws a TException if an error occurs, or if this handler is already
* registered for this signal.
*/
void registerSignalHandler(int signum);
/**
* Unregister for callbacks about the specified signal.
*
* Throws a TException if an error occurs, or if this signal was not
* registered.
*/
void unregisterSignalHandler(int signum);
/**
* signalReceived() will called to indicate that the specified signal has
* been received.
*
* signalReceived() will always be invoked from the TEventBase loop (i.e.,
* after the main POSIX signal handler has returned control to the TEventBase
* thread).
*/
virtual void signalReceived(int signum) THRIFT_NOEXCEPT = 0;
private:
typedef std::map<int, struct event> SignalEventMap;
// Forbidden copy constructor and assignment operator
TAsyncSignalHandler(TAsyncSignalHandler const &);
TAsyncSignalHandler& operator=(TAsyncSignalHandler const &);
static void libeventCallback(int signum, short events, void* arg);
TEventBase* eventBase_;
SignalEventMap signalEvents_;
};
}}} // apache::thrift::async
#endif // THRIFT_ASYNC_TASYNCSIGNALHANDLER_H_