rocksdb/db/log_writer.cc
Siddhartha Roychowdhury 39b0d92153 Add record to set WAL compression type if enabled (#9556)
Summary:
When WAL compression is enabled, add a record (new record type) to store the compression type to indicate that all subsequent records are compressed. The log reader will store the compression type when this record is encountered and use the type to uncompress the subsequent records. Compress and uncompress to be implemented in subsequent diffs.
Enabled WAL compression in some WAL tests to check for regressions. Some tests that rely on offsets have been disabled.

Pull Request resolved: https://github.com/facebook/rocksdb/pull/9556

Reviewed By: anand1976

Differential Revision: D34308216

Pulled By: sidroyc

fbshipit-source-id: 7f10595e46f3277f1ea2d309fbf95e2e935a8705
2022-02-17 16:19:31 -08:00

193 lines
5.7 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/log_writer.h"
#include <stdint.h>
#include "file/writable_file_writer.h"
#include "rocksdb/env.h"
#include "util/coding.h"
#include "util/crc32c.h"
namespace ROCKSDB_NAMESPACE {
namespace log {
Writer::Writer(std::unique_ptr<WritableFileWriter>&& dest, uint64_t log_number,
bool recycle_log_files, bool manual_flush,
CompressionType compression_type)
: dest_(std::move(dest)),
block_offset_(0),
log_number_(log_number),
recycle_log_files_(recycle_log_files),
manual_flush_(manual_flush),
compression_type_(compression_type) {
for (int i = 0; i <= kMaxRecordType; i++) {
char t = static_cast<char>(i);
type_crc_[i] = crc32c::Value(&t, 1);
}
}
Writer::~Writer() {
if (dest_) {
WriteBuffer().PermitUncheckedError();
}
}
IOStatus Writer::WriteBuffer() { return dest_->Flush(); }
IOStatus Writer::Close() {
IOStatus s;
if (dest_) {
s = dest_->Close();
dest_.reset();
}
return s;
}
IOStatus Writer::AddRecord(const Slice& slice) {
const char* ptr = slice.data();
size_t left = slice.size();
// Header size varies depending on whether we are recycling or not.
const int header_size =
recycle_log_files_ ? kRecyclableHeaderSize : kHeaderSize;
// Fragment the record if necessary and emit it. Note that if slice
// is empty, we still want to iterate once to emit a single
// zero-length record
IOStatus s;
bool begin = true;
do {
const int64_t leftover = kBlockSize - block_offset_;
assert(leftover >= 0);
if (leftover < header_size) {
// Switch to a new block
if (leftover > 0) {
// Fill the trailer (literal below relies on kHeaderSize and
// kRecyclableHeaderSize being <= 11)
assert(header_size <= 11);
s = dest_->Append(Slice("\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00",
static_cast<size_t>(leftover)));
if (!s.ok()) {
break;
}
}
block_offset_ = 0;
}
// Invariant: we never leave < header_size bytes in a block.
assert(static_cast<int64_t>(kBlockSize - block_offset_) >= header_size);
const size_t avail = kBlockSize - block_offset_ - header_size;
const size_t fragment_length = (left < avail) ? left : avail;
RecordType type;
const bool end = (left == fragment_length);
if (begin && end) {
type = recycle_log_files_ ? kRecyclableFullType : kFullType;
} else if (begin) {
type = recycle_log_files_ ? kRecyclableFirstType : kFirstType;
} else if (end) {
type = recycle_log_files_ ? kRecyclableLastType : kLastType;
} else {
type = recycle_log_files_ ? kRecyclableMiddleType : kMiddleType;
}
s = EmitPhysicalRecord(type, ptr, fragment_length);
ptr += fragment_length;
left -= fragment_length;
begin = false;
} while (s.ok() && left > 0);
if (s.ok()) {
if (!manual_flush_) {
s = dest_->Flush();
}
}
return s;
}
IOStatus Writer::AddCompressionTypeRecord() {
// Should be the first record
assert(block_offset_ == 0);
if (compression_type_ == kNoCompression) {
// No need to add a record
return IOStatus::OK();
}
CompressionTypeRecord record(compression_type_);
std::string encode;
record.EncodeTo(&encode);
IOStatus s =
EmitPhysicalRecord(kSetCompressionType, encode.data(), encode.size());
if (s.ok()) {
if (!manual_flush_) {
s = dest_->Flush();
}
} else {
// Disable compression if the record could not be added.
compression_type_ = kNoCompression;
}
return s;
}
bool Writer::TEST_BufferIsEmpty() { return dest_->TEST_BufferIsEmpty(); }
IOStatus Writer::EmitPhysicalRecord(RecordType t, const char* ptr, size_t n) {
assert(n <= 0xffff); // Must fit in two bytes
size_t header_size;
char buf[kRecyclableHeaderSize];
// Format the header
buf[4] = static_cast<char>(n & 0xff);
buf[5] = static_cast<char>(n >> 8);
buf[6] = static_cast<char>(t);
uint32_t crc = type_crc_[t];
if (t < kRecyclableFullType || t == kSetCompressionType) {
// Legacy record format
assert(block_offset_ + kHeaderSize + n <= kBlockSize);
header_size = kHeaderSize;
} else {
// Recyclable record format
assert(block_offset_ + kRecyclableHeaderSize + n <= kBlockSize);
header_size = kRecyclableHeaderSize;
// Only encode low 32-bits of the 64-bit log number. This means
// we will fail to detect an old record if we recycled a log from
// ~4 billion logs ago, but that is effectively impossible, and
// even if it were we'dbe far more likely to see a false positive
// on the 32-bit CRC.
EncodeFixed32(buf + 7, static_cast<uint32_t>(log_number_));
crc = crc32c::Extend(crc, buf + 7, 4);
}
// Compute the crc of the record type and the payload.
uint32_t payload_crc = crc32c::Value(ptr, n);
crc = crc32c::Crc32cCombine(crc, payload_crc, n);
crc = crc32c::Mask(crc); // Adjust for storage
TEST_SYNC_POINT_CALLBACK("LogWriter::EmitPhysicalRecord:BeforeEncodeChecksum",
&crc);
EncodeFixed32(buf, crc);
// Write the header and the payload
IOStatus s = dest_->Append(Slice(buf, header_size));
if (s.ok()) {
s = dest_->Append(Slice(ptr, n), payload_crc);
}
block_offset_ += header_size + n;
return s;
}
} // namespace log
} // namespace ROCKSDB_NAMESPACE