4e7e41ba77
Summary: Persistent read cache isn't very applicable for lite builds. Wrapping the code with #ifndef ROCKSDB_LITE .. #endif Test Plan: Run unit, lite, lite_test Reviewers: sdong Subscribers: andrewkr, dhruba, leveldb Differential Revision: https://reviews.facebook.net/D58563
156 lines
3.7 KiB
C++
156 lines
3.7 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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#include <iostream>
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#include <set>
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#include <string>
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#include "db/db_test_util.h"
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#include "util/arena.h"
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#include "util/testharness.h"
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#include "utilities/persistent_cache/hash_table.h"
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#include "utilities/persistent_cache/hash_table_evictable.h"
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#ifndef ROCKSDB_LITE
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namespace rocksdb {
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struct HashTableTest : public testing::Test {
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~HashTableTest() { map_.Clear(&HashTableTest::ClearNode); }
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struct Node {
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Node() {}
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explicit Node(const uint64_t key, const std::string& val = std::string())
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: key_(key), val_(val) {}
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uint64_t key_ = 0;
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std::string val_;
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};
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struct Equal {
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bool operator()(const Node& lhs, const Node& rhs) {
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return lhs.key_ == rhs.key_;
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}
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};
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struct Hash {
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uint64_t operator()(const Node& node) {
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return std::hash<uint64_t>()(node.key_);
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}
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};
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static void ClearNode(Node node) {}
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HashTable<Node, Hash, Equal> map_;
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};
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struct EvictableHashTableTest : public testing::Test {
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~EvictableHashTableTest() { map_.Clear(&EvictableHashTableTest::ClearNode); }
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struct Node : LRUElement<Node> {
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Node() {}
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explicit Node(const uint64_t key, const std::string& val = std::string())
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: key_(key), val_(val) {}
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uint64_t key_ = 0;
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std::string val_;
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std::atomic<uint32_t> refs_{0};
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};
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struct Equal {
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bool operator()(const Node* lhs, const Node* rhs) {
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return lhs->key_ == rhs->key_;
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}
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};
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struct Hash {
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uint64_t operator()(const Node* node) {
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return std::hash<uint64_t>()(node->key_);
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}
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};
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static void ClearNode(Node* node) {}
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EvictableHashTable<Node, Hash, Equal> map_;
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};
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TEST_F(HashTableTest, TestInsert) {
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const uint64_t max_keys = 1024 * 1024;
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// insert
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for (uint64_t k = 0; k < max_keys; ++k) {
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map_.Insert(Node(k, std::string(1000, k % 255)));
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}
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// verify
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for (uint64_t k = 0; k < max_keys; ++k) {
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Node val;
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port::RWMutex* rlock;
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assert(map_.Find(Node(k), &val, &rlock));
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rlock->ReadUnlock();
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assert(val.val_ == std::string(1000, k % 255));
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}
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}
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TEST_F(HashTableTest, TestErase) {
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const uint64_t max_keys = 1024 * 1024;
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// insert
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for (uint64_t k = 0; k < max_keys; ++k) {
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map_.Insert(Node(k, std::string(1000, k % 255)));
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}
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// erase a few keys randomly
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std::set<uint64_t> erased;
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for (int i = 0; i < 1024; ++i) {
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uint64_t k = random() % max_keys;
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if (erased.find(k) != erased.end()) {
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continue;
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}
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assert(map_.Erase(Node(k), /*ret=*/nullptr));
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erased.insert(k);
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}
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// verify
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for (uint64_t k = 0; k < max_keys; ++k) {
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Node val;
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port::RWMutex* rlock = nullptr;
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bool status = map_.Find(Node(k), &val, &rlock);
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if (erased.find(k) == erased.end()) {
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assert(status);
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rlock->ReadUnlock();
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assert(val.val_ == std::string(1000, k % 255));
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} else {
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assert(!status);
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}
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}
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}
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TEST_F(EvictableHashTableTest, TestEvict) {
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const uint64_t max_keys = 1024 * 1024;
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// insert
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for (uint64_t k = 0; k < max_keys; ++k) {
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map_.Insert(new Node(k, std::string(1000, k % 255)));
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}
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// verify
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for (uint64_t k = 0; k < max_keys; ++k) {
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Node* val = map_.Evict();
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// unfortunately we can't predict eviction value since it is from any one of
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// the lock stripe
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assert(val);
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assert(val->val_ == std::string(1000, val->key_ % 255));
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delete val;
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}
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}
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} // namespace rocksdb
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#endif
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int main(int argc, char** argv) {
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::testing::InitGoogleTest(&argc, argv);
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return RUN_ALL_TESTS();
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}
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