63ace8ef0e
Summary: Instead of creating a new DataBlockIterator for every key in a MultiGet batch, reuse it if the next key is in the same block. This results in a small 1-2% cpu improvement. TEST_TMPDIR=/dev/shm/multiget numactl -C 10 ./db_bench.tmp -use_existing_db=true -benchmarks="readseq,multireadrandom" -write_buffer_size=4194304 -target_file_size_base=4194304 -max_bytes_for_level_base=16777216 -num=12000000 -reads=12000000 -duration=90 -threads=1 -compression_type=none -cache_size=4194304000 -batch_size=32 -disable_auto_compactions=true -bloom_bits=10 -cache_index_and_filter_blocks=true -pin_l0_filter_and_index_blocks_in_cache=true -multiread_batched=true -multiread_stride=4 Without the change - multireadrandom : 3.066 micros/op 326122 ops/sec; (29375968 of 29375968 found) With the change - multireadrandom : 3.003 micros/op 332945 ops/sec; (29983968 of 29983968 found) Pull Request resolved: https://github.com/facebook/rocksdb/pull/5314 Differential Revision: D15742108 Pulled By: anand1976 fbshipit-source-id: 220fb0b8eea9a0d602ddeb371528f7af7936d771
589 lines
20 KiB
C++
589 lines
20 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <stddef.h>
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#include <stdint.h>
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#include <string>
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#include <vector>
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#ifdef ROCKSDB_MALLOC_USABLE_SIZE
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#ifdef OS_FREEBSD
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#include <malloc_np.h>
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#else
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#include <malloc.h>
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#endif
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#endif
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#include "db/dbformat.h"
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#include "db/pinned_iterators_manager.h"
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#include "rocksdb/iterator.h"
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#include "rocksdb/options.h"
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#include "rocksdb/statistics.h"
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#include "rocksdb/table.h"
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#include "table/block_based/block_prefix_index.h"
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#include "table/block_based/data_block_hash_index.h"
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#include "table/format.h"
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#include "table/internal_iterator.h"
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#include "test_util/sync_point.h"
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#include "util/random.h"
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namespace rocksdb {
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struct BlockContents;
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class Comparator;
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template <class TValue>
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class BlockIter;
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class DataBlockIter;
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class IndexBlockIter;
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class BlockPrefixIndex;
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// BlockReadAmpBitmap is a bitmap that map the rocksdb::Block data bytes to
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// a bitmap with ratio bytes_per_bit. Whenever we access a range of bytes in
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// the Block we update the bitmap and increment READ_AMP_ESTIMATE_USEFUL_BYTES.
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class BlockReadAmpBitmap {
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public:
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explicit BlockReadAmpBitmap(size_t block_size, size_t bytes_per_bit,
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Statistics* statistics)
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: bitmap_(nullptr),
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bytes_per_bit_pow_(0),
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statistics_(statistics),
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rnd_(Random::GetTLSInstance()->Uniform(
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static_cast<int>(bytes_per_bit))) {
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TEST_SYNC_POINT_CALLBACK("BlockReadAmpBitmap:rnd", &rnd_);
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assert(block_size > 0 && bytes_per_bit > 0);
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// convert bytes_per_bit to be a power of 2
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while (bytes_per_bit >>= 1) {
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bytes_per_bit_pow_++;
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}
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// num_bits_needed = ceil(block_size / bytes_per_bit)
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size_t num_bits_needed = ((block_size - 1) >> bytes_per_bit_pow_) + 1;
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assert(num_bits_needed > 0);
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// bitmap_size = ceil(num_bits_needed / kBitsPerEntry)
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size_t bitmap_size = (num_bits_needed - 1) / kBitsPerEntry + 1;
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// Create bitmap and set all the bits to 0
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bitmap_ = new std::atomic<uint32_t>[bitmap_size]();
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RecordTick(GetStatistics(), READ_AMP_TOTAL_READ_BYTES, block_size);
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}
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~BlockReadAmpBitmap() { delete[] bitmap_; }
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void Mark(uint32_t start_offset, uint32_t end_offset) {
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assert(end_offset >= start_offset);
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// Index of first bit in mask
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uint32_t start_bit =
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(start_offset + (1 << bytes_per_bit_pow_) - rnd_ - 1) >>
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bytes_per_bit_pow_;
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// Index of last bit in mask + 1
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uint32_t exclusive_end_bit =
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(end_offset + (1 << bytes_per_bit_pow_) - rnd_) >> bytes_per_bit_pow_;
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if (start_bit >= exclusive_end_bit) {
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return;
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}
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assert(exclusive_end_bit > 0);
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if (GetAndSet(start_bit) == 0) {
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uint32_t new_useful_bytes = (exclusive_end_bit - start_bit)
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<< bytes_per_bit_pow_;
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RecordTick(GetStatistics(), READ_AMP_ESTIMATE_USEFUL_BYTES,
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new_useful_bytes);
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}
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}
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Statistics* GetStatistics() {
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return statistics_.load(std::memory_order_relaxed);
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}
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void SetStatistics(Statistics* stats) { statistics_.store(stats); }
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uint32_t GetBytesPerBit() { return 1 << bytes_per_bit_pow_; }
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size_t ApproximateMemoryUsage() const {
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#ifdef ROCKSDB_MALLOC_USABLE_SIZE
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return malloc_usable_size((void*)this);
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#endif // ROCKSDB_MALLOC_USABLE_SIZE
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return sizeof(*this);
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}
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private:
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// Get the current value of bit at `bit_idx` and set it to 1
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inline bool GetAndSet(uint32_t bit_idx) {
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const uint32_t byte_idx = bit_idx / kBitsPerEntry;
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const uint32_t bit_mask = 1 << (bit_idx % kBitsPerEntry);
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return bitmap_[byte_idx].fetch_or(bit_mask, std::memory_order_relaxed) &
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bit_mask;
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}
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const uint32_t kBytesPersEntry = sizeof(uint32_t); // 4 bytes
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const uint32_t kBitsPerEntry = kBytesPersEntry * 8; // 32 bits
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// Bitmap used to record the bytes that we read, use atomic to protect
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// against multiple threads updating the same bit
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std::atomic<uint32_t>* bitmap_;
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// (1 << bytes_per_bit_pow_) is bytes_per_bit. Use power of 2 to optimize
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// muliplication and division
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uint8_t bytes_per_bit_pow_;
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// Pointer to DB Statistics object, Since this bitmap may outlive the DB
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// this pointer maybe invalid, but the DB will update it to a valid pointer
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// by using SetStatistics() before calling Mark()
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std::atomic<Statistics*> statistics_;
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uint32_t rnd_;
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};
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class Block {
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public:
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// Initialize the block with the specified contents.
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explicit Block(BlockContents&& contents, SequenceNumber _global_seqno,
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size_t read_amp_bytes_per_bit = 0,
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Statistics* statistics = nullptr);
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~Block();
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size_t size() const { return size_; }
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const char* data() const { return data_; }
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// The additional memory space taken by the block data.
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size_t usable_size() const { return contents_.usable_size(); }
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uint32_t NumRestarts() const;
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bool own_bytes() const { return contents_.own_bytes(); }
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BlockBasedTableOptions::DataBlockIndexType IndexType() const;
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// If comparator is InternalKeyComparator, user_comparator is its user
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// comparator; they are equal otherwise.
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//
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// If iter is null, return new Iterator
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// If iter is not null, update this one and return it as Iterator*
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//
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// key_includes_seq, default true, means that the keys are in internal key
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// format.
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// value_is_full, default true, means that no delta encoding is
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// applied to values.
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//
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// NewIterator<DataBlockIter>
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// Same as above but also updates read_amp_bitmap_ if it is not nullptr.
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//
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// NewIterator<IndexBlockIter>
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// If `prefix_index` is not nullptr this block will do hash lookup for the key
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// prefix. If total_order_seek is true, prefix_index_ is ignored.
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//
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// If `block_contents_pinned` is true, the caller will guarantee that when
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// the cleanup functions are transferred from the iterator to other
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// classes, e.g. PinnableSlice, the pointer to the bytes will still be
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// valid. Either the iterator holds cache handle or ownership of some resource
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// and release them in a release function, or caller is sure that the data
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// will not go away (for example, it's from mmapped file which will not be
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// closed).
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//
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// NOTE: for the hash based lookup, if a key prefix doesn't match any key,
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// the iterator will simply be set as "invalid", rather than returning
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// the key that is just pass the target key.
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template <typename TBlockIter>
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TBlockIter* NewIterator(
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const Comparator* comparator, const Comparator* user_comparator,
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TBlockIter* iter = nullptr, Statistics* stats = nullptr,
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bool total_order_seek = true, bool key_includes_seq = true,
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bool value_is_full = true, bool block_contents_pinned = false,
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BlockPrefixIndex* prefix_index = nullptr);
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// Report an approximation of how much memory has been used.
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size_t ApproximateMemoryUsage() const;
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SequenceNumber global_seqno() const { return global_seqno_; }
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private:
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BlockContents contents_;
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const char* data_; // contents_.data.data()
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size_t size_; // contents_.data.size()
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uint32_t restart_offset_; // Offset in data_ of restart array
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uint32_t num_restarts_;
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std::unique_ptr<BlockReadAmpBitmap> read_amp_bitmap_;
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// All keys in the block will have seqno = global_seqno_, regardless of
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// the encoded value (kDisableGlobalSequenceNumber means disabled)
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const SequenceNumber global_seqno_;
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DataBlockHashIndex data_block_hash_index_;
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// No copying allowed
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Block(const Block&) = delete;
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void operator=(const Block&) = delete;
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};
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template <class TValue>
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class BlockIter : public InternalIteratorBase<TValue> {
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public:
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void InitializeBase(const Comparator* comparator, const char* data,
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uint32_t restarts, uint32_t num_restarts,
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SequenceNumber global_seqno, bool block_contents_pinned) {
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assert(data_ == nullptr); // Ensure it is called only once
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assert(num_restarts > 0); // Ensure the param is valid
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comparator_ = comparator;
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data_ = data;
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restarts_ = restarts;
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num_restarts_ = num_restarts;
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current_ = restarts_;
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restart_index_ = num_restarts_;
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global_seqno_ = global_seqno;
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block_contents_pinned_ = block_contents_pinned;
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cache_handle_ = nullptr;
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}
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// Makes Valid() return false, status() return `s`, and Seek()/Prev()/etc do
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// nothing. Calls cleanup functions.
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void InvalidateBase(Status s) {
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// Assert that the BlockIter is never deleted while Pinning is Enabled.
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assert(!pinned_iters_mgr_ ||
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(pinned_iters_mgr_ && !pinned_iters_mgr_->PinningEnabled()));
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data_ = nullptr;
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current_ = restarts_;
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status_ = s;
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// Call cleanup callbacks.
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Cleanable::Reset();
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}
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virtual bool Valid() const override { return current_ < restarts_; }
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virtual Status status() const override { return status_; }
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virtual Slice key() const override {
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assert(Valid());
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return key_.GetKey();
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}
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#ifndef NDEBUG
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virtual ~BlockIter() {
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// Assert that the BlockIter is never deleted while Pinning is Enabled.
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assert(!pinned_iters_mgr_ ||
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(pinned_iters_mgr_ && !pinned_iters_mgr_->PinningEnabled()));
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}
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virtual void SetPinnedItersMgr(
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PinnedIteratorsManager* pinned_iters_mgr) override {
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pinned_iters_mgr_ = pinned_iters_mgr;
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}
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PinnedIteratorsManager* pinned_iters_mgr_ = nullptr;
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#endif
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virtual bool IsKeyPinned() const override {
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return block_contents_pinned_ && key_pinned_;
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}
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virtual bool IsValuePinned() const override { return block_contents_pinned_; }
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size_t TEST_CurrentEntrySize() { return NextEntryOffset() - current_; }
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uint32_t ValueOffset() const {
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return static_cast<uint32_t>(value_.data() - data_);
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}
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void SetCacheHandle(Cache::Handle* handle) { cache_handle_ = handle; }
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Cache::Handle* cache_handle() { return cache_handle_; }
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protected:
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// Note: The type could be changed to InternalKeyComparator but we see a weird
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// performance drop by that.
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const Comparator* comparator_;
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const char* data_; // underlying block contents
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uint32_t num_restarts_; // Number of uint32_t entries in restart array
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// Index of restart block in which current_ or current_-1 falls
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uint32_t restart_index_;
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uint32_t restarts_; // Offset of restart array (list of fixed32)
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// current_ is offset in data_ of current entry. >= restarts_ if !Valid
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uint32_t current_;
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IterKey key_;
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Slice value_;
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Status status_;
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bool key_pinned_;
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// Whether the block data is guaranteed to outlive this iterator, and
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// as long as the cleanup functions are transferred to another class,
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// e.g. PinnableSlice, the pointer to the bytes will still be valid.
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bool block_contents_pinned_;
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SequenceNumber global_seqno_;
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private:
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// Store the cache handle, if the block is cached. We need this since the
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// only other place the handle is stored is as an argument to the Cleanable
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// function callback, which is hard to retrieve. When multiple value
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// PinnableSlices reference the block, they need the cache handle in order
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// to bump up the ref count
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Cache::Handle* cache_handle_;
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public:
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// Return the offset in data_ just past the end of the current entry.
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inline uint32_t NextEntryOffset() const {
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// NOTE: We don't support blocks bigger than 2GB
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return static_cast<uint32_t>((value_.data() + value_.size()) - data_);
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}
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uint32_t GetRestartPoint(uint32_t index) {
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assert(index < num_restarts_);
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return DecodeFixed32(data_ + restarts_ + index * sizeof(uint32_t));
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}
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void SeekToRestartPoint(uint32_t index) {
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key_.Clear();
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restart_index_ = index;
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// current_ will be fixed by ParseNextKey();
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// ParseNextKey() starts at the end of value_, so set value_ accordingly
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uint32_t offset = GetRestartPoint(index);
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value_ = Slice(data_ + offset, 0);
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}
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void CorruptionError();
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template <typename DecodeKeyFunc>
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inline bool BinarySeek(const Slice& target, uint32_t left, uint32_t right,
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uint32_t* index, const Comparator* comp);
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};
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class DataBlockIter final : public BlockIter<Slice> {
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public:
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DataBlockIter()
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: BlockIter(), read_amp_bitmap_(nullptr), last_bitmap_offset_(0) {}
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DataBlockIter(const Comparator* comparator, const Comparator* user_comparator,
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const char* data, uint32_t restarts, uint32_t num_restarts,
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SequenceNumber global_seqno,
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BlockReadAmpBitmap* read_amp_bitmap, bool block_contents_pinned,
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DataBlockHashIndex* data_block_hash_index)
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: DataBlockIter() {
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Initialize(comparator, user_comparator, data, restarts, num_restarts,
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global_seqno, read_amp_bitmap, block_contents_pinned,
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data_block_hash_index);
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}
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void Initialize(const Comparator* comparator,
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const Comparator* user_comparator, const char* data,
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uint32_t restarts, uint32_t num_restarts,
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SequenceNumber global_seqno,
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BlockReadAmpBitmap* read_amp_bitmap,
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bool block_contents_pinned,
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DataBlockHashIndex* data_block_hash_index) {
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InitializeBase(comparator, data, restarts, num_restarts, global_seqno,
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block_contents_pinned);
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user_comparator_ = user_comparator;
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key_.SetIsUserKey(false);
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read_amp_bitmap_ = read_amp_bitmap;
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last_bitmap_offset_ = current_ + 1;
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data_block_hash_index_ = data_block_hash_index;
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}
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virtual Slice value() const override {
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assert(Valid());
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if (read_amp_bitmap_ && current_ < restarts_ &&
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current_ != last_bitmap_offset_) {
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read_amp_bitmap_->Mark(current_ /* current entry offset */,
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NextEntryOffset() - 1);
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last_bitmap_offset_ = current_;
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}
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return value_;
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}
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virtual void Seek(const Slice& target) override;
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inline bool SeekForGet(const Slice& target) {
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if (!data_block_hash_index_) {
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Seek(target);
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return true;
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}
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return SeekForGetImpl(target);
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}
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virtual void SeekForPrev(const Slice& target) override;
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virtual void Prev() override;
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virtual void Next() final override;
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// Try to advance to the next entry in the block. If there is data corruption
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// or error, report it to the caller instead of aborting the process. May
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// incur higher CPU overhead because we need to perform check on every entry.
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void NextOrReport();
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virtual void SeekToFirst() override;
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// Try to seek to the first entry in the block. If there is data corruption
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// or error, report it to caller instead of aborting the process. May incur
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// higher CPU overhead because we need to perform check on every entry.
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void SeekToFirstOrReport();
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virtual void SeekToLast() override;
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void Invalidate(Status s) {
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InvalidateBase(s);
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// Clear prev entries cache.
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prev_entries_keys_buff_.clear();
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prev_entries_.clear();
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prev_entries_idx_ = -1;
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}
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private:
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// read-amp bitmap
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BlockReadAmpBitmap* read_amp_bitmap_;
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// last `current_` value we report to read-amp bitmp
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mutable uint32_t last_bitmap_offset_;
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struct CachedPrevEntry {
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explicit CachedPrevEntry(uint32_t _offset, const char* _key_ptr,
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size_t _key_offset, size_t _key_size, Slice _value)
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: offset(_offset),
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key_ptr(_key_ptr),
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key_offset(_key_offset),
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key_size(_key_size),
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value(_value) {}
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// offset of entry in block
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uint32_t offset;
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// Pointer to key data in block (nullptr if key is delta-encoded)
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const char* key_ptr;
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// offset of key in prev_entries_keys_buff_ (0 if key_ptr is not nullptr)
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size_t key_offset;
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// size of key
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size_t key_size;
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// value slice pointing to data in block
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Slice value;
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};
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std::string prev_entries_keys_buff_;
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std::vector<CachedPrevEntry> prev_entries_;
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int32_t prev_entries_idx_ = -1;
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DataBlockHashIndex* data_block_hash_index_;
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const Comparator* user_comparator_;
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template <typename DecodeEntryFunc>
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inline bool ParseNextDataKey(const char* limit = nullptr);
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inline int Compare(const IterKey& ikey, const Slice& b) const {
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return comparator_->Compare(ikey.GetInternalKey(), b);
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}
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bool SeekForGetImpl(const Slice& target);
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};
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class IndexBlockIter final : public BlockIter<BlockHandle> {
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public:
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IndexBlockIter() : BlockIter(), prefix_index_(nullptr) {}
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virtual Slice key() const override {
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assert(Valid());
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return key_.GetKey();
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}
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// key_includes_seq, default true, means that the keys are in internal key
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// format.
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// value_is_full, default true, means that no delta encoding is
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// applied to values.
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IndexBlockIter(const Comparator* comparator,
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const Comparator* user_comparator, const char* data,
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uint32_t restarts, uint32_t num_restarts,
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BlockPrefixIndex* prefix_index, bool key_includes_seq,
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bool value_is_full, bool block_contents_pinned)
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: IndexBlockIter() {
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Initialize(comparator, user_comparator, data, restarts, num_restarts,
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prefix_index, key_includes_seq, block_contents_pinned,
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value_is_full, nullptr /* data_block_hash_index */);
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}
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void Initialize(const Comparator* comparator,
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const Comparator* user_comparator, const char* data,
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uint32_t restarts, uint32_t num_restarts,
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BlockPrefixIndex* prefix_index, bool key_includes_seq,
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bool value_is_full, bool block_contents_pinned,
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DataBlockHashIndex* /*data_block_hash_index*/) {
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InitializeBase(key_includes_seq ? comparator : user_comparator, data,
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restarts, num_restarts, kDisableGlobalSequenceNumber,
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block_contents_pinned);
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key_includes_seq_ = key_includes_seq;
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key_.SetIsUserKey(!key_includes_seq_);
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prefix_index_ = prefix_index;
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value_delta_encoded_ = !value_is_full;
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}
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Slice user_key() const override {
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if (key_includes_seq_) {
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return ExtractUserKey(key());
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}
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return key();
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}
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virtual BlockHandle value() const override {
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assert(Valid());
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if (value_delta_encoded_) {
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return decoded_value_;
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} else {
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BlockHandle handle;
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Slice v = value_;
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Status decode_s __attribute__((__unused__)) = handle.DecodeFrom(&v);
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assert(decode_s.ok());
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return handle;
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}
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}
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virtual void Seek(const Slice& target) override;
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virtual void SeekForPrev(const Slice&) override {
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assert(false);
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current_ = restarts_;
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restart_index_ = num_restarts_;
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status_ = Status::InvalidArgument(
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"RocksDB internal error: should never call SeekForPrev() on index "
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"blocks");
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key_.Clear();
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value_.clear();
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}
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virtual void Prev() override;
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virtual void Next() override;
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virtual void SeekToFirst() override;
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virtual void SeekToLast() override;
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void Invalidate(Status s) { InvalidateBase(s); }
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private:
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// Key is in InternalKey format
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bool key_includes_seq_;
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bool value_delta_encoded_;
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BlockPrefixIndex* prefix_index_;
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// Whether the value is delta encoded. In that case the value is assumed to be
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// BlockHandle. The first value in each restart interval is the full encoded
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// BlockHandle; the restart of encoded size part of the BlockHandle. The
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// offset of delta encoded BlockHandles is computed by adding the size of
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// previous delta encoded values in the same restart interval to the offset of
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// the first value in that restart interval.
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BlockHandle decoded_value_;
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bool PrefixSeek(const Slice& target, uint32_t* index);
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bool BinaryBlockIndexSeek(const Slice& target, uint32_t* block_ids,
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uint32_t left, uint32_t right, uint32_t* index);
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inline int CompareBlockKey(uint32_t block_index, const Slice& target);
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inline int Compare(const Slice& a, const Slice& b) const {
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return comparator_->Compare(a, b);
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}
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inline int Compare(const IterKey& ikey, const Slice& b) const {
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return comparator_->Compare(ikey.GetKey(), b);
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}
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inline bool ParseNextIndexKey();
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// When value_delta_encoded_ is enabled it decodes the value which is assumed
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// to be BlockHandle and put it to decoded_value_
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inline void DecodeCurrentValue(uint32_t shared);
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};
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} // namespace rocksdb
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