A library that provides an embeddable, persistent key-value store for fast storage.
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Akanksha Mahajan 596e9008e4 Stall writes in WriteBufferManager when memory_usage exceeds buffer_size (#7898)
Summary:
When WriteBufferManager is shared across DBs and column families
to maintain memory usage under a limit, OOMs have been observed when flush cannot
finish but writes continuously insert to memtables.
In order to avoid OOMs, when memory usage goes beyond buffer_limit_ and DBs tries to write,
this change will stall incoming writers until flush is completed and memory_usage
drops.

Design: Stall condition: When total memory usage exceeds WriteBufferManager::buffer_size_
(memory_usage() >= buffer_size_) WriterBufferManager::ShouldStall() returns true.

DBImpl first block incoming/future writers by calling write_thread_.BeginWriteStall()
(which adds dummy stall object to the writer's queue).
Then DB is blocked on a state State::Blocked (current write doesn't go
through). WBStallInterface object maintained by every DB instance is added to the queue of
WriteBufferManager.

If multiple DBs tries to write during this stall, they will also be
blocked when check WriteBufferManager::ShouldStall() returns true.

End Stall condition: When flush is finished and memory usage goes down, stall will end only if memory
waiting to be flushed is less than buffer_size/2. This lower limit will give time for flush
to complete and avoid continous stalling if memory usage remains close to buffer_size.

WriterBufferManager::EndWriteStall() is called,
which removes all instances from its queue and signal them to continue.
Their state is changed to State::Running and they are unblocked. DBImpl
then signal all incoming writers of that DB to continue by calling
write_thread_.EndWriteStall() (which removes dummy stall object from the
queue).

DB instance creates WBMStallInterface which is an interface to block and
signal DBs during stall.
When DB needs to be blocked or signalled by WriteBufferManager,
state_for_wbm_ state is changed accordingly (RUNNING or BLOCKED).

Pull Request resolved: https://github.com/facebook/rocksdb/pull/7898

Test Plan: Added a new test db/db_write_buffer_manager_test.cc

Reviewed By: anand1976

Differential Revision: D26093227

Pulled By: akankshamahajan15

fbshipit-source-id: 2bbd982a3fb7033f6de6153aa92a221249861aae
2021-04-21 13:54:02 -07:00
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RocksDB: A Persistent Key-Value Store for Flash and RAM Storage

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RocksDB is developed and maintained by Facebook Database Engineering Team. It is built on earlier work on LevelDB by Sanjay Ghemawat (sanjay@google.com) and Jeff Dean (jeff@google.com)

This code is a library that forms the core building block for a fast key-value server, especially suited for storing data on flash drives. It has a Log-Structured-Merge-Database (LSM) design with flexible tradeoffs between Write-Amplification-Factor (WAF), Read-Amplification-Factor (RAF) and Space-Amplification-Factor (SAF). It has multi-threaded compactions, making it especially suitable for storing multiple terabytes of data in a single database.

Start with example usage here: https://github.com/facebook/rocksdb/tree/master/examples

See the github wiki for more explanation.

The public interface is in include/. Callers should not include or rely on the details of any other header files in this package. Those internal APIs may be changed without warning.

Design discussions are conducted in https://www.facebook.com/groups/rocksdb.dev/ and https://rocksdb.slack.com/

License

RocksDB is dual-licensed under both the GPLv2 (found in the COPYING file in the root directory) and Apache 2.0 License (found in the LICENSE.Apache file in the root directory). You may select, at your option, one of the above-listed licenses.