0c98fdcf27
Summary: Test Plan: Reviewers: CC: Task ID: # Blame Rev:
221 lines
5.9 KiB
C++
221 lines
5.9 KiB
C++
/**
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* Thrift server for leveldb
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* @author Dhruba Borthakur (dhruba@gmail.com)
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* Copyright 2012 Facebook
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*/
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#ifndef THRIFT_LEVELDB_SERVER_H_
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#define THRIFT_LEVELDB_SERVER_H_
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#include <unordered_map>
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#include <atomic>
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#include "DB.h"
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#include <protocol/TBinaryProtocol.h>
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#include <server/TSimpleServer.h>
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#include <server/TConnectionContext.h>
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#include <transport/TServerSocket.h>
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#include <transport/TBufferTransports.h>
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#include "leveldb/db.h"
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#include "util/random.h"
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using boost::shared_ptr;
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using std::unordered_map;
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using namespace ::Tleveldb;
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// List of snapshots. Each entry has a unique snapshot id.
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struct snapshotEntry {
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int64_t snapshotid;
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const leveldb::Snapshot* lsnap;
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snapshotEntry() : snapshotid(-1), lsnap(NULL) {
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}
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private:
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snapshotEntry(const snapshotEntry&);
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snapshotEntry& operator= (const snapshotEntry&);
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};
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// List of iterators. Each entry has a unique iterator id.
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struct iteratorEntry {
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int64_t iteratorid;
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leveldb::Iterator* liter;
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iteratorEntry() : iteratorid(-1), liter(NULL) {
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}
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private:
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iteratorEntry(const iteratorEntry&);
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iteratorEntry& operator= (const iteratorEntry&);
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};
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//
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// This is the information stored for each open database. Each open instance
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// of the database has a list of snapshots and a list of iterators that are
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// currenty open
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//
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struct onehandle {
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Text name;
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leveldb::DB* onedb; // locate the localleveldb instance
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int refcount; // currently not used
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std::atomic<uint64_t> currentSnapshotId; // valid snapshotids > 0
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std::atomic<uint64_t> currentIteratorId; // valid iterators > 0
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unordered_map<uint64_t, struct snapshotEntry*> snaplist;
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// list of snapshots for this database
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unordered_map<uint64_t, struct iteratorEntry*> iterlist;
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// list of iterators for this database
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onehandle() : onedb(NULL),
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refcount(0), currentSnapshotId(1), currentIteratorId(1) {
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}
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// stores a new leveldb snapshot and returns an unique id
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int64_t addSnapshot(const leveldb::Snapshot* l) {
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struct snapshotEntry* news = new snapshotEntry;
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news->snapshotid = currentSnapshotId++;
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news->lsnap = l;
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snaplist[news->snapshotid] = news;
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return news->snapshotid;
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}
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// lookup a snapshot from its ids
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const leveldb::Snapshot* lookupSnapshot(int64_t id) {
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auto p = snaplist.find(id);
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if (p == snaplist.end()) {
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fprintf(stderr, "get:No snaphot with id %ld\n", id);
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return NULL;
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}
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return p->second->lsnap;
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}
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// remove a snapshot from this database
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const leveldb::Snapshot* removeSnapshot(int64_t id) {
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const leveldb::Snapshot* l = lookupSnapshot(id);
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if (l != NULL) {
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int numRemoved = snaplist.erase(id);
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assert(numRemoved == 1);
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return l;
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}
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return NULL; // not found
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}
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// stores a new leveldb iterator and returns an unique id
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int64_t addIterator(leveldb::Iterator* l) {
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struct iteratorEntry* news = new iteratorEntry;
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news->iteratorid = currentIteratorId++;
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news->liter = l;
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iterlist[news->iteratorid] = news;
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return news->iteratorid;
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}
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// lookup a iterator from its ids
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leveldb::Iterator* lookupIterator(int64_t id) {
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auto p = iterlist.find(id);
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if (p == iterlist.end()) {
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fprintf(stderr, "lookupIterator:No iterator with id %ld\n", id);
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return NULL;
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}
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return p->second->liter;
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}
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// remove a iterator from this database
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leveldb::Iterator* removeIterator(int64_t id) {
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leveldb::Iterator* i = lookupIterator(id);
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if (i != NULL) {
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int numRemoved = iterlist.erase(id);
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assert(numRemoved == 1);
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return i;
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}
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return NULL; // not found
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}
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private:
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onehandle(const onehandle&);
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onehandle& operator= (const onehandle&);
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};
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class OpenHandles {
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public:
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OpenHandles() {
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}
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// Inserts a new database into the list.
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// If the database is already open, increase refcount.
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// If the database is not already open, open and insert into list.
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void add(leveldb::Options& options, Text dbname, std::string dbdir) {
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struct onehandle* found = head_[dbname];
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if (found == NULL) {
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found = new onehandle;
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found->name = dbname;
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fprintf(stderr, "openhandle.add: Opening leveldb DB %s\n",
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dbname.c_str());
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leveldb::Status status = leveldb::DB::Open(options, dbdir, &found->onedb);
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if (!status.ok()) {
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LeveldbException e;
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e.errorCode = Code::kIOError;
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e.message = "Unable to open database";
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fprintf(stderr, "openhandle.add: Unable to open database %s\n",
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dbname.c_str());
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throw e;
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}
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assert(found->onedb != NULL);
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head_[dbname] = found;
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}
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found->refcount++;
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}
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leveldb::DB* get(Text dbname, struct onehandle** f) {
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auto p = head_.find(dbname);
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if (p == head_.end()) {
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fprintf(stderr, "get:No db with name\n");
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return NULL;
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}
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struct onehandle* found = p->second;
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if (found->refcount <= 0) {
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fprintf(stderr, "get:bad refcount\n.");
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return NULL;
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}
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// returns the onehandle if asked to do so
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if (f != NULL) {
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*f = found;
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}
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return found->onedb;
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}
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bool remove(Text dbname) {
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auto p = head_.find(dbname);
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if (p == head_.end()) {
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fprintf(stderr, "get:No db with name\n");
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return false;
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}
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struct onehandle* found = p->second;
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if (found->refcount == 1) {
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delete found->onedb; // close database
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int numRemoved = head_.erase(dbname);
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assert (numRemoved == 1);
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} else {
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found->refcount--; // decrement refcount
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}
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return true;
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}
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private:
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unordered_map<std::string, struct onehandle*> head_; // all open databases
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struct onehandle* lookup(Text dbname) {
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auto p = head_.find(dbname);
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if (p == head_.end()) {
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fprintf(stderr, "get:No db with name\n");
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return NULL;
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}
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return p->second;
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}
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};
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#endif // THRIFT_LEVELDB_SERVER_H_
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