b06840aa7d
Summary: The change to the public behavior: * When opening a DB or creating new column family client gets a ColumnFamilyHandle. * As long as column family handle is alive, client can do whatever he wants with it, even drop it * Dropped column family can still be read from (using the column family handle) * Added a new call CloseColumnFamily(). Client has to close all column families that he has opened before deleting the DB * As soon as column family is closed, any calls to DB using that column family handle will fail (also any outstanding calls) Internally: * Ref-counting ColumnFamilyData * New thread-safety for ColumnFamilySet * Dropped column families are now completely dropped and their memory cleaned-up Test Plan: added some tests to column_family_test Reviewers: dhruba, haobo, kailiu, sdong CC: leveldb Differential Revision: https://reviews.facebook.net/D16101
93 lines
3.1 KiB
C++
93 lines
3.1 KiB
C++
// Copyright (c) 2013, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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//
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// Copyright (c) 2012 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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//
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// A filter block is stored near the end of a Table file. It contains
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// filters (e.g., bloom filters) for all data blocks in the table combined
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// into a single filter block.
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#pragma once
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#include <memory>
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#include <stddef.h>
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#include <stdint.h>
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#include <string>
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#include <vector>
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#include "rocksdb/options.h"
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#include "rocksdb/slice.h"
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#include "rocksdb/slice_transform.h"
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#include "util/hash.h"
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namespace rocksdb {
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class FilterPolicy;
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// A FilterBlockBuilder is used to construct all of the filters for a
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// particular Table. It generates a single string which is stored as
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// a special block in the Table.
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//
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// The sequence of calls to FilterBlockBuilder must match the regexp:
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// (StartBlock AddKey*)* Finish
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class FilterBlockBuilder {
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public:
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explicit FilterBlockBuilder(const Options& opt,
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const Comparator* internal_comparator);
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void StartBlock(uint64_t block_offset);
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void AddKey(const Slice& key);
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Slice Finish();
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private:
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bool SamePrefix(const Slice &key1, const Slice &key2) const;
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void GenerateFilter();
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// important: all of these might point to invalid addresses
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// at the time of destruction of this filter block. destructor
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// should NOT dereference them.
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const FilterPolicy* policy_;
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const SliceTransform* prefix_extractor_;
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bool whole_key_filtering_;
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const Comparator* comparator_;
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std::string entries_; // Flattened entry contents
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std::vector<size_t> start_; // Starting index in entries_ of each entry
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std::string result_; // Filter data computed so far
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std::vector<Slice> tmp_entries_; // policy_->CreateFilter() argument
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std::vector<uint32_t> filter_offsets_;
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// No copying allowed
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FilterBlockBuilder(const FilterBlockBuilder&);
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void operator=(const FilterBlockBuilder&);
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};
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class FilterBlockReader {
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public:
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// REQUIRES: "contents" and *policy must stay live while *this is live.
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FilterBlockReader(
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const Options& opt,
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const Slice& contents,
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bool delete_contents_after_use = false);
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bool KeyMayMatch(uint64_t block_offset, const Slice& key);
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bool PrefixMayMatch(uint64_t block_offset, const Slice& prefix);
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private:
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const FilterPolicy* policy_;
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const SliceTransform* prefix_extractor_;
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bool whole_key_filtering_;
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const char* data_; // Pointer to filter data (at block-start)
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const char* offset_; // Pointer to beginning of offset array (at block-end)
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size_t num_; // Number of entries in offset array
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size_t base_lg_; // Encoding parameter (see kFilterBaseLg in .cc file)
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std::unique_ptr<const char[]> filter_data;
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bool MayMatch(uint64_t block_offset, const Slice& entry);
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};
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}
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