12f1137355
Summary: Introduces and uses a SystemClock class to RocksDB. This class contains the time-related functions of an Env and these functions can be redirected from the Env to the SystemClock. Many of the places that used an Env (Timer, PerfStepTimer, RepeatableThread, RateLimiter, WriteController) for time-related functions have been changed to use SystemClock instead. There are likely more places that can be changed, but this is a start to show what can/should be done. Over time it would be nice to migrate most (if not all) of the uses of the time functions from the Env to the SystemClock. There are several Env classes that implement these functions. Most of these have not been converted yet to SystemClock implementations; that will come in a subsequent PR. It would be good to unify many of the Mock Timer implementations, so that they behave similarly and be tested similarly (some override Sleep, some use a MockSleep, etc). Additionally, this change will allow new methods to be introduced to the SystemClock (like https://github.com/facebook/rocksdb/issues/7101 WaitFor) in a consistent manner across a smaller number of classes. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7858 Reviewed By: pdillinger Differential Revision: D26006406 Pulled By: mrambacher fbshipit-source-id: ed10a8abbdab7ff2e23d69d85bd25b3e7e899e90
342 lines
12 KiB
C++
342 lines
12 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "util/rate_limiter.h"
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#include "monitoring/statistics.h"
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#include "port/port.h"
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#include "rocksdb/system_clock.h"
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#include "test_util/sync_point.h"
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#include "util/aligned_buffer.h"
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namespace ROCKSDB_NAMESPACE {
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size_t RateLimiter::RequestToken(size_t bytes, size_t alignment,
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Env::IOPriority io_priority, Statistics* stats,
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RateLimiter::OpType op_type) {
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if (io_priority < Env::IO_TOTAL && IsRateLimited(op_type)) {
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bytes = std::min(bytes, static_cast<size_t>(GetSingleBurstBytes()));
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if (alignment > 0) {
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// Here we may actually require more than burst and block
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// but we can not write less than one page at a time on direct I/O
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// thus we may want not to use ratelimiter
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bytes = std::max(alignment, TruncateToPageBoundary(alignment, bytes));
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}
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Request(bytes, io_priority, stats, op_type);
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}
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return bytes;
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}
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// Pending request
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struct GenericRateLimiter::Req {
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explicit Req(int64_t _bytes, port::Mutex* _mu)
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: request_bytes(_bytes), bytes(_bytes), cv(_mu), granted(false) {}
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int64_t request_bytes;
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int64_t bytes;
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port::CondVar cv;
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bool granted;
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};
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GenericRateLimiter::GenericRateLimiter(
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int64_t rate_bytes_per_sec, int64_t refill_period_us, int32_t fairness,
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RateLimiter::Mode mode, const std::shared_ptr<SystemClock>& clock,
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bool auto_tuned)
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: RateLimiter(mode),
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refill_period_us_(refill_period_us),
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rate_bytes_per_sec_(auto_tuned ? rate_bytes_per_sec / 2
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: rate_bytes_per_sec),
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refill_bytes_per_period_(
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CalculateRefillBytesPerPeriod(rate_bytes_per_sec_)),
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clock_(clock),
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stop_(false),
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exit_cv_(&request_mutex_),
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requests_to_wait_(0),
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available_bytes_(0),
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next_refill_us_(NowMicrosMonotonic(clock_)),
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fairness_(fairness > 100 ? 100 : fairness),
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rnd_((uint32_t)time(nullptr)),
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leader_(nullptr),
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auto_tuned_(auto_tuned),
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num_drains_(0),
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prev_num_drains_(0),
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max_bytes_per_sec_(rate_bytes_per_sec),
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tuned_time_(NowMicrosMonotonic(clock_)) {
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total_requests_[0] = 0;
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total_requests_[1] = 0;
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total_bytes_through_[0] = 0;
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total_bytes_through_[1] = 0;
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}
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GenericRateLimiter::~GenericRateLimiter() {
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MutexLock g(&request_mutex_);
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stop_ = true;
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requests_to_wait_ = static_cast<int32_t>(queue_[Env::IO_LOW].size() +
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queue_[Env::IO_HIGH].size());
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for (auto& r : queue_[Env::IO_HIGH]) {
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r->cv.Signal();
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}
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for (auto& r : queue_[Env::IO_LOW]) {
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r->cv.Signal();
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}
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while (requests_to_wait_ > 0) {
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exit_cv_.Wait();
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}
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}
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// This API allows user to dynamically change rate limiter's bytes per second.
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void GenericRateLimiter::SetBytesPerSecond(int64_t bytes_per_second) {
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assert(bytes_per_second > 0);
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rate_bytes_per_sec_ = bytes_per_second;
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refill_bytes_per_period_.store(
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CalculateRefillBytesPerPeriod(bytes_per_second),
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std::memory_order_relaxed);
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}
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void GenericRateLimiter::Request(int64_t bytes, const Env::IOPriority pri,
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Statistics* stats) {
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assert(bytes <= refill_bytes_per_period_.load(std::memory_order_relaxed));
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TEST_SYNC_POINT("GenericRateLimiter::Request");
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TEST_SYNC_POINT_CALLBACK("GenericRateLimiter::Request:1",
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&rate_bytes_per_sec_);
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MutexLock g(&request_mutex_);
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if (auto_tuned_) {
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static const int kRefillsPerTune = 100;
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std::chrono::microseconds now(NowMicrosMonotonic(clock_));
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if (now - tuned_time_ >=
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kRefillsPerTune * std::chrono::microseconds(refill_period_us_)) {
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Status s = Tune();
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s.PermitUncheckedError(); //**TODO: What to do on error?
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}
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}
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if (stop_) {
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return;
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}
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++total_requests_[pri];
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if (available_bytes_ >= bytes) {
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// Refill thread assigns quota and notifies requests waiting on
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// the queue under mutex. So if we get here, that means nobody
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// is waiting?
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available_bytes_ -= bytes;
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total_bytes_through_[pri] += bytes;
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return;
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}
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// Request cannot be satisfied at this moment, enqueue
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Req r(bytes, &request_mutex_);
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queue_[pri].push_back(&r);
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do {
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bool timedout = false;
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// Leader election, candidates can be:
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// (1) a new incoming request,
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// (2) a previous leader, whose quota has not been not assigned yet due
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// to lower priority
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// (3) a previous waiter at the front of queue, who got notified by
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// previous leader
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if (leader_ == nullptr &&
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((!queue_[Env::IO_HIGH].empty() &&
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&r == queue_[Env::IO_HIGH].front()) ||
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(!queue_[Env::IO_LOW].empty() &&
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&r == queue_[Env::IO_LOW].front()))) {
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leader_ = &r;
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int64_t delta = next_refill_us_ - NowMicrosMonotonic(clock_);
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delta = delta > 0 ? delta : 0;
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if (delta == 0) {
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timedout = true;
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} else {
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int64_t wait_until = clock_->NowMicros() + delta;
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RecordTick(stats, NUMBER_RATE_LIMITER_DRAINS);
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++num_drains_;
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timedout = r.cv.TimedWait(wait_until);
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}
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} else {
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// Not at the front of queue or an leader has already been elected
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r.cv.Wait();
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}
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// request_mutex_ is held from now on
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if (stop_) {
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--requests_to_wait_;
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exit_cv_.Signal();
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return;
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}
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// Make sure the waken up request is always the header of its queue
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assert(r.granted ||
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(!queue_[Env::IO_HIGH].empty() &&
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&r == queue_[Env::IO_HIGH].front()) ||
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(!queue_[Env::IO_LOW].empty() &&
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&r == queue_[Env::IO_LOW].front()));
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assert(leader_ == nullptr ||
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(!queue_[Env::IO_HIGH].empty() &&
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leader_ == queue_[Env::IO_HIGH].front()) ||
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(!queue_[Env::IO_LOW].empty() &&
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leader_ == queue_[Env::IO_LOW].front()));
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if (leader_ == &r) {
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// Waken up from TimedWait()
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if (timedout) {
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// Time to do refill!
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Refill();
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// Re-elect a new leader regardless. This is to simplify the
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// election handling.
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leader_ = nullptr;
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// Notify the header of queue if current leader is going away
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if (r.granted) {
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// Current leader already got granted with quota. Notify header
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// of waiting queue to participate next round of election.
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assert((queue_[Env::IO_HIGH].empty() ||
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&r != queue_[Env::IO_HIGH].front()) &&
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(queue_[Env::IO_LOW].empty() ||
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&r != queue_[Env::IO_LOW].front()));
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if (!queue_[Env::IO_HIGH].empty()) {
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queue_[Env::IO_HIGH].front()->cv.Signal();
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} else if (!queue_[Env::IO_LOW].empty()) {
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queue_[Env::IO_LOW].front()->cv.Signal();
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}
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// Done
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break;
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}
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} else {
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// Spontaneous wake up, need to continue to wait
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assert(!r.granted);
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leader_ = nullptr;
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}
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} else {
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// Waken up by previous leader:
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// (1) if requested quota is granted, it is done.
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// (2) if requested quota is not granted, this means current thread
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// was picked as a new leader candidate (previous leader got quota).
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// It needs to participate leader election because a new request may
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// come in before this thread gets waken up. So it may actually need
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// to do Wait() again.
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assert(!timedout);
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}
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} while (!r.granted);
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}
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void GenericRateLimiter::Refill() {
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TEST_SYNC_POINT("GenericRateLimiter::Refill");
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next_refill_us_ = NowMicrosMonotonic(clock_) + refill_period_us_;
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// Carry over the left over quota from the last period
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auto refill_bytes_per_period =
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refill_bytes_per_period_.load(std::memory_order_relaxed);
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if (available_bytes_ < refill_bytes_per_period) {
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available_bytes_ += refill_bytes_per_period;
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}
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int use_low_pri_first = rnd_.OneIn(fairness_) ? 0 : 1;
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for (int q = 0; q < 2; ++q) {
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auto use_pri = (use_low_pri_first == q) ? Env::IO_LOW : Env::IO_HIGH;
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auto* queue = &queue_[use_pri];
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while (!queue->empty()) {
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auto* next_req = queue->front();
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if (available_bytes_ < next_req->request_bytes) {
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// avoid starvation
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next_req->request_bytes -= available_bytes_;
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available_bytes_ = 0;
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break;
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}
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available_bytes_ -= next_req->request_bytes;
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next_req->request_bytes = 0;
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total_bytes_through_[use_pri] += next_req->bytes;
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queue->pop_front();
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next_req->granted = true;
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if (next_req != leader_) {
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// Quota granted, signal the thread
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next_req->cv.Signal();
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}
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}
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}
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}
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int64_t GenericRateLimiter::CalculateRefillBytesPerPeriod(
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int64_t rate_bytes_per_sec) {
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if (port::kMaxInt64 / rate_bytes_per_sec < refill_period_us_) {
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// Avoid unexpected result in the overflow case. The result now is still
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// inaccurate but is a number that is large enough.
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return port::kMaxInt64 / 1000000;
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} else {
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return std::max(kMinRefillBytesPerPeriod,
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rate_bytes_per_sec * refill_period_us_ / 1000000);
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}
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}
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Status GenericRateLimiter::Tune() {
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const int kLowWatermarkPct = 50;
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const int kHighWatermarkPct = 90;
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const int kAdjustFactorPct = 5;
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// computed rate limit will be in
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// `[max_bytes_per_sec_ / kAllowedRangeFactor, max_bytes_per_sec_]`.
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const int kAllowedRangeFactor = 20;
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std::chrono::microseconds prev_tuned_time = tuned_time_;
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tuned_time_ = std::chrono::microseconds(NowMicrosMonotonic(clock_));
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int64_t elapsed_intervals = (tuned_time_ - prev_tuned_time +
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std::chrono::microseconds(refill_period_us_) -
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std::chrono::microseconds(1)) /
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std::chrono::microseconds(refill_period_us_);
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// We tune every kRefillsPerTune intervals, so the overflow and division-by-
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// zero conditions should never happen.
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assert(num_drains_ - prev_num_drains_ <= port::kMaxInt64 / 100);
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assert(elapsed_intervals > 0);
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int64_t drained_pct =
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(num_drains_ - prev_num_drains_) * 100 / elapsed_intervals;
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int64_t prev_bytes_per_sec = GetBytesPerSecond();
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int64_t new_bytes_per_sec;
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if (drained_pct == 0) {
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new_bytes_per_sec = max_bytes_per_sec_ / kAllowedRangeFactor;
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} else if (drained_pct < kLowWatermarkPct) {
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// sanitize to prevent overflow
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int64_t sanitized_prev_bytes_per_sec =
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std::min(prev_bytes_per_sec, port::kMaxInt64 / 100);
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new_bytes_per_sec =
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std::max(max_bytes_per_sec_ / kAllowedRangeFactor,
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sanitized_prev_bytes_per_sec * 100 / (100 + kAdjustFactorPct));
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} else if (drained_pct > kHighWatermarkPct) {
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// sanitize to prevent overflow
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int64_t sanitized_prev_bytes_per_sec = std::min(
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prev_bytes_per_sec, port::kMaxInt64 / (100 + kAdjustFactorPct));
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new_bytes_per_sec =
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std::min(max_bytes_per_sec_,
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sanitized_prev_bytes_per_sec * (100 + kAdjustFactorPct) / 100);
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} else {
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new_bytes_per_sec = prev_bytes_per_sec;
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}
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if (new_bytes_per_sec != prev_bytes_per_sec) {
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SetBytesPerSecond(new_bytes_per_sec);
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}
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num_drains_ = prev_num_drains_;
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return Status::OK();
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}
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RateLimiter* NewGenericRateLimiter(
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int64_t rate_bytes_per_sec, int64_t refill_period_us /* = 100 * 1000 */,
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int32_t fairness /* = 10 */,
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RateLimiter::Mode mode /* = RateLimiter::Mode::kWritesOnly */,
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bool auto_tuned /* = false */) {
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assert(rate_bytes_per_sec > 0);
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assert(refill_period_us > 0);
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assert(fairness > 0);
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return new GenericRateLimiter(rate_bytes_per_sec, refill_period_us, fairness,
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mode, SystemClock::Default(), auto_tuned);
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}
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} // namespace ROCKSDB_NAMESPACE
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