8673a8c567
Summary: Closes https://github.com/facebook/rocksdb/pull/2589 Differential Revision: D5431502 Pulled By: siying fbshipit-source-id: 8ebf8c87883daa9daa54b2303d11ce01ab1f6f75
203 lines
7.0 KiB
C++
203 lines
7.0 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#ifndef ROCKSDB_LITE
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#include <functional>
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#include <string>
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#include <vector>
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#include "rocksdb/db.h"
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#include "rocksdb/status.h"
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#include "rocksdb/utilities/stackable_db.h"
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namespace rocksdb {
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namespace blob_db {
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// A wrapped database which puts values of KV pairs in a separate log
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// and store location to the log in the underlying DB.
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// It lacks lots of importatant functionalities, e.g. DB restarts,
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// garbage collection, iterators, etc.
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//
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// The factory needs to be moved to include/rocksdb/utilities to allow
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// users to use blob DB.
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struct BlobDBOptions {
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// name of the directory under main db, where blobs will be stored.
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// default is "blob_dir"
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std::string blob_dir;
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// whether the blob_dir path is relative or absolute.
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bool path_relative;
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// is the eviction strategy fifo based
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bool is_fifo;
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// maximum size of the blob dir. Once this gets used, up
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// evict the blob file which is oldest (is_fifo )
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// 0 means no limits
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uint64_t blob_dir_size;
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// a new bucket is opened, for ttl_range. So if ttl_range is 600seconds
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// (10 minutes), and the first bucket starts at 1471542000
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// then the blob buckets will be
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// first bucket is 1471542000 - 1471542600
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// second bucket is 1471542600 - 1471543200
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// and so on
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uint32_t ttl_range_secs;
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// at what size will the blobs be stored in separate log rather than
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// inline
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uint64_t min_blob_size;
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// at what bytes will the blob files be synced to blob log.
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uint64_t bytes_per_sync;
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// the target size of each blob file. File will become immutable
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// after it exceeds that size
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uint64_t blob_file_size;
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// how many files to use for simple blobs at one time
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uint32_t num_concurrent_simple_blobs;
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// this function is to be provided by client if they intend to
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// use Put API to provide TTL.
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// the first argument is the value in the Put API
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// in case you want to do some modifications to the value,
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// return a new Slice in the second.
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// otherwise just copy the input value into output.
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// the ttl should be extracted and returned in last pointer.
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// otherwise assign it to -1
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std::function<bool(const Slice&, Slice*, int32_t*)> extract_ttl_fn;
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// eviction callback.
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// this function will be called for every blob that is getting
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// evicted.
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std::function<void(const ColumnFamilyHandle*, const Slice&, const Slice&)>
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gc_evict_cb_fn;
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// default ttl extactor
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bool default_ttl_extractor;
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// what compression to use for Blob's
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CompressionType compression;
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// default constructor
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BlobDBOptions();
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BlobDBOptions(const BlobDBOptions& in) = default;
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virtual ~BlobDBOptions() = default;
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};
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class BlobDB : public StackableDB {
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public:
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// the suffix to a blob value to represent "ttl:TTLVAL"
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static const uint64_t kTTLSuffixLength = 8;
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public:
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using rocksdb::StackableDB::Put;
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virtual Status Put(const WriteOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override = 0;
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using rocksdb::StackableDB::Delete;
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virtual Status Delete(const WriteOptions& options,
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ColumnFamilyHandle* column_family,
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const Slice& key) override = 0;
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virtual Status PutWithTTL(const WriteOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value, int32_t ttl) = 0;
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virtual Status PutWithTTL(const WriteOptions& options, const Slice& key,
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const Slice& value, int32_t ttl) {
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return PutWithTTL(options, DefaultColumnFamily(), key, value, ttl);
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}
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virtual Status PutUntil(const WriteOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value, int32_t expiration) = 0;
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virtual Status PutUntil(const WriteOptions& options, const Slice& key,
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const Slice& value, int32_t expiration) {
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return PutUntil(options, DefaultColumnFamily(), key, value, expiration);
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}
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using rocksdb::StackableDB::Get;
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virtual Status Get(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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PinnableSlice* value) override = 0;
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using rocksdb::StackableDB::MultiGet;
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virtual std::vector<Status> MultiGet(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_family,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values) override = 0;
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using rocksdb::StackableDB::SingleDelete;
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virtual Status SingleDelete(const WriteOptions& wopts,
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ColumnFamilyHandle* column_family,
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const Slice& key) override = 0;
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using rocksdb::StackableDB::Merge;
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virtual Status Merge(const WriteOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override {
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return Status::NotSupported("Not supported operation in blob db.");
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}
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virtual Status Write(const WriteOptions& opts,
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WriteBatch* updates) override = 0;
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// Starting point for opening a Blob DB.
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// changed_options - critical. Blob DB loads and inserts listeners
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// into options which are necessary for recovery and atomicity
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// Use this pattern if you need control on step 2, i.e. your
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// BaseDB is not just a simple rocksdb but a stacked DB
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// 1. ::OpenAndLoad
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// 2. Open Base DB with the changed_options
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// 3. ::LinkToBaseDB
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static Status OpenAndLoad(const Options& options,
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const BlobDBOptions& bdb_options,
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const std::string& dbname, BlobDB** blob_db,
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Options* changed_options);
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// This is another way to open BLOB DB which do not have other
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// Stackable DB's in play
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// Steps.
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// 1. ::Open
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static Status Open(const Options& options, const BlobDBOptions& bdb_options,
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const std::string& dbname, BlobDB** blob_db);
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static Status Open(const DBOptions& db_options,
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const BlobDBOptions& bdb_options,
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const std::string& dbname,
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const std::vector<ColumnFamilyDescriptor>& column_families,
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std::vector<ColumnFamilyHandle*>* handles,
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BlobDB** blob_db, bool no_base_db = false);
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virtual BlobDBOptions GetBlobDBOptions() const = 0;
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virtual ~BlobDB() {}
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virtual Status LinkToBaseDB(DB* db_base) = 0;
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protected:
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explicit BlobDB(DB* db);
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};
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// Destroy the content of the database.
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Status DestroyBlobDB(const std::string& dbname, const Options& options,
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const BlobDBOptions& bdb_options);
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} // namespace blob_db
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} // namespace rocksdb
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#endif // ROCKSDB_LITE
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