rocksdb/db/version_set.h
gabor@google.com 6699c7ebe6 Small tweaks and bugfixes for Issue 18 and 19.
Slight tweak to the no-overlap optimization: only push to
level 2 to reduce the amount of wasted space when the same
small key range is being repeatedly overwritten.

Fix for Issue 18: Avoid failure on Windows by avoiding
deletion of lock file until the end of DestroyDB().

Fix for Issue 19: Disregard sequence numbers when checking for 
overlap in sstable ranges. This fixes issue 19: when writing 
the same key over and over again, we would generate a sequence 
of sstables that were never merged together since their sequence
numbers were disjoint.

Don't ignore map/unmap error checks.

Miscellaneous fixes for small problems Sanjay found while diagnosing
issue/9 and issue/16 (corruption_testr failures).
- log::Reader reports the record type when it finds an unexpected type.
- log::Reader no longer reports an error when it encounters an expected
  zero record regardless of the setting of the "checksum" flag.
- Added a missing forward declaration.
- Documented a side-effects of larger write buffer sizes
  (longer recovery time).



git-svn-id: https://leveldb.googlecode.com/svn/trunk@37 62dab493-f737-651d-591e-8d6aee1b9529
2011-07-15 00:20:57 +00:00

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12 KiB
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
//
// The representation of a DBImpl consists of a set of Versions. The
// newest version is called "current". Older versions may be kept
// around to provide a consistent view to live iterators.
//
// Each Version keeps track of a set of Table files per level. The
// entire set of versions is maintained in a VersionSet.
//
// Version,VersionSet are thread-compatible, but require external
// synchronization on all accesses.
#ifndef STORAGE_LEVELDB_DB_VERSION_SET_H_
#define STORAGE_LEVELDB_DB_VERSION_SET_H_
#include <map>
#include <set>
#include <vector>
#include "db/dbformat.h"
#include "db/version_edit.h"
#include "port/port.h"
namespace leveldb {
namespace log { class Writer; }
class Compaction;
class Iterator;
class MemTable;
class TableBuilder;
class TableCache;
class Version;
class VersionSet;
class WritableFile;
// Return the smallest index i such that files[i]->largest >= key.
// Return files.size() if there is no such file.
// REQUIRES: "files" contains a sorted list of non-overlapping files.
extern int FindFile(const InternalKeyComparator& icmp,
const std::vector<FileMetaData*>& files,
const Slice& key);
// Returns true iff some file in "files" overlaps the user key range
// [smallest,largest].
extern bool SomeFileOverlapsRange(
const InternalKeyComparator& icmp,
const std::vector<FileMetaData*>& files,
const Slice& smallest_user_key,
const Slice& largest_user_key);
class Version {
public:
// Append to *iters a sequence of iterators that will
// yield the contents of this Version when merged together.
// REQUIRES: This version has been saved (see VersionSet::SaveTo)
void AddIterators(const ReadOptions&, std::vector<Iterator*>* iters);
// Lookup the value for key. If found, store it in *val and
// return OK. Else return a non-OK status. Fills *stats.
// REQUIRES: lock is not held
struct GetStats {
FileMetaData* seek_file;
int seek_file_level;
};
Status Get(const ReadOptions&, const LookupKey& key, std::string* val,
GetStats* stats);
// Adds "stats" into the current state. Returns true if a new
// compaction may need to be triggered, false otherwise.
// REQUIRES: lock is held
bool UpdateStats(const GetStats& stats);
// Reference count management (so Versions do not disappear out from
// under live iterators)
void Ref();
void Unref();
// Returns true iff some file in the specified level overlaps
// some part of [smallest_user_key,largest_user_key].
bool OverlapInLevel(int level,
const Slice& smallest_user_key,
const Slice& largest_user_key);
int NumFiles(int level) const { return files_[level].size(); }
// Return a human readable string that describes this version's contents.
std::string DebugString() const;
private:
friend class Compaction;
friend class VersionSet;
class LevelFileNumIterator;
Iterator* NewConcatenatingIterator(const ReadOptions&, int level) const;
VersionSet* vset_; // VersionSet to which this Version belongs
Version* next_; // Next version in linked list
Version* prev_; // Previous version in linked list
int refs_; // Number of live refs to this version
// List of files per level
std::vector<FileMetaData*> files_[config::kNumLevels];
// Next file to compact based on seek stats.
FileMetaData* file_to_compact_;
int file_to_compact_level_;
// Level that should be compacted next and its compaction score.
// Score < 1 means compaction is not strictly needed. These fields
// are initialized by Finalize().
double compaction_score_;
int compaction_level_;
explicit Version(VersionSet* vset)
: vset_(vset), next_(this), prev_(this), refs_(0),
file_to_compact_(NULL),
file_to_compact_level_(-1),
compaction_score_(-1),
compaction_level_(-1) {
}
~Version();
// No copying allowed
Version(const Version&);
void operator=(const Version&);
};
class VersionSet {
public:
VersionSet(const std::string& dbname,
const Options* options,
TableCache* table_cache,
const InternalKeyComparator*);
~VersionSet();
// Apply *edit to the current version to form a new descriptor that
// is both saved to persistent state and installed as the new
// current version.
Status LogAndApply(VersionEdit* edit);
// Recover the last saved descriptor from persistent storage.
Status Recover();
// Save current contents to *log
Status WriteSnapshot(log::Writer* log);
// Return the current version.
Version* current() const { return current_; }
// Return the current manifest file number
uint64_t ManifestFileNumber() const { return manifest_file_number_; }
// Allocate and return a new file number
uint64_t NewFileNumber() { return next_file_number_++; }
// Return the number of Table files at the specified level.
int NumLevelFiles(int level) const;
// Return the combined file size of all files at the specified level.
int64_t NumLevelBytes(int level) const;
// Return the last sequence number.
uint64_t LastSequence() const { return last_sequence_; }
// Set the last sequence number to s.
void SetLastSequence(uint64_t s) {
assert(s >= last_sequence_);
last_sequence_ = s;
}
// Return the current log file number.
uint64_t LogNumber() const { return log_number_; }
// Return the log file number for the log file that is currently
// being compacted, or zero if there is no such log file.
uint64_t PrevLogNumber() const { return prev_log_number_; }
// Pick level and inputs for a new compaction.
// Returns NULL if there is no compaction to be done.
// Otherwise returns a pointer to a heap-allocated object that
// describes the compaction. Caller should delete the result.
Compaction* PickCompaction();
// Return a compaction object for compacting the range [begin,end] in
// the specified level. Returns NULL if there is nothing in that
// level that overlaps the specified range. Caller should delete
// the result.
Compaction* CompactRange(
int level,
const InternalKey& begin,
const InternalKey& end);
// Return the maximum overlapping data (in bytes) at next level for any
// file at a level >= 1.
int64_t MaxNextLevelOverlappingBytes();
// Create an iterator that reads over the compaction inputs for "*c".
// The caller should delete the iterator when no longer needed.
Iterator* MakeInputIterator(Compaction* c);
// Returns true iff some level needs a compaction.
bool NeedsCompaction() const {
Version* v = current_;
return (v->compaction_score_ >= 1) || (v->file_to_compact_ != NULL);
}
// Add all files listed in any live version to *live.
// May also mutate some internal state.
void AddLiveFiles(std::set<uint64_t>* live);
// Return the approximate offset in the database of the data for
// "key" as of version "v".
uint64_t ApproximateOffsetOf(Version* v, const InternalKey& key);
// Return a human-readable short (single-line) summary of the number
// of files per level. Uses *scratch as backing store.
struct LevelSummaryStorage {
char buffer[100];
};
const char* LevelSummary(LevelSummaryStorage* scratch) const;
private:
class Builder;
friend class Compaction;
friend class Version;
void Finalize(Version* v);
void GetOverlappingInputs(
int level,
const InternalKey& begin,
const InternalKey& end,
std::vector<FileMetaData*>* inputs);
void GetRange(const std::vector<FileMetaData*>& inputs,
InternalKey* smallest,
InternalKey* largest);
void GetRange2(const std::vector<FileMetaData*>& inputs1,
const std::vector<FileMetaData*>& inputs2,
InternalKey* smallest,
InternalKey* largest);
void SetupOtherInputs(Compaction* c);
void AppendVersion(Version* v);
Env* const env_;
const std::string dbname_;
const Options* const options_;
TableCache* const table_cache_;
const InternalKeyComparator icmp_;
uint64_t next_file_number_;
uint64_t manifest_file_number_;
uint64_t last_sequence_;
uint64_t log_number_;
uint64_t prev_log_number_; // 0 or backing store for memtable being compacted
// Opened lazily
WritableFile* descriptor_file_;
log::Writer* descriptor_log_;
Version dummy_versions_; // Head of circular doubly-linked list of versions.
Version* current_; // == dummy_versions_.prev_
// Per-level key at which the next compaction at that level should start.
// Either an empty string, or a valid InternalKey.
std::string compact_pointer_[config::kNumLevels];
// No copying allowed
VersionSet(const VersionSet&);
void operator=(const VersionSet&);
};
// A Compaction encapsulates information about a compaction.
class Compaction {
public:
~Compaction();
// Return the level that is being compacted. Inputs from "level"
// and "level+1" will be merged to produce a set of "level+1" files.
int level() const { return level_; }
// Return the object that holds the edits to the descriptor done
// by this compaction.
VersionEdit* edit() { return &edit_; }
// "which" must be either 0 or 1
int num_input_files(int which) const { return inputs_[which].size(); }
// Return the ith input file at "level()+which" ("which" must be 0 or 1).
FileMetaData* input(int which, int i) const { return inputs_[which][i]; }
// Maximum size of files to build during this compaction.
uint64_t MaxOutputFileSize() const { return max_output_file_size_; }
// Is this a trivial compaction that can be implemented by just
// moving a single input file to the next level (no merging or splitting)
bool IsTrivialMove() const;
// Add all inputs to this compaction as delete operations to *edit.
void AddInputDeletions(VersionEdit* edit);
// Returns true if the information we have available guarantees that
// the compaction is producing data in "level+1" for which no data exists
// in levels greater than "level+1".
bool IsBaseLevelForKey(const Slice& user_key);
// Returns true iff we should stop building the current output
// before processing "internal_key".
bool ShouldStopBefore(const Slice& internal_key);
// Release the input version for the compaction, once the compaction
// is successful.
void ReleaseInputs();
private:
friend class Version;
friend class VersionSet;
explicit Compaction(int level);
int level_;
uint64_t max_output_file_size_;
Version* input_version_;
VersionEdit edit_;
// Each compaction reads inputs from "level_" and "level_+1"
std::vector<FileMetaData*> inputs_[2]; // The two sets of inputs
// State used to check for number of of overlapping grandparent files
// (parent == level_ + 1, grandparent == level_ + 2)
std::vector<FileMetaData*> grandparents_;
size_t grandparent_index_; // Index in grandparent_starts_
bool seen_key_; // Some output key has been seen
int64_t overlapped_bytes_; // Bytes of overlap between current output
// and grandparent files
// State for implementing IsBaseLevelForKey
// level_ptrs_ holds indices into input_version_->levels_: our state
// is that we are positioned at one of the file ranges for each
// higher level than the ones involved in this compaction (i.e. for
// all L >= level_ + 2).
size_t level_ptrs_[config::kNumLevels];
};
}
#endif // STORAGE_LEVELDB_DB_VERSION_SET_H_