3dff28cf9b
Summary: For performance purposes, the lower level routines were changed to use a SystemClock* instead of a std::shared_ptr<SystemClock>. The shared ptr has some performance degradation on certain hardware classes. For most of the system, there is no risk of the pointer being deleted/invalid because the shared_ptr will be stored elsewhere. For example, the ImmutableDBOptions stores the Env which has a std::shared_ptr<SystemClock> in it. The SystemClock* within the ImmutableDBOptions is essentially a "short cut" to gain access to this constant resource. There were a few classes (PeriodicWorkScheduler?) where the "short cut" property did not hold. In those cases, the shared pointer was preserved. Using db_bench readrandom perf_level=3 on my EC2 box, this change performed as well or better than 6.17: 6.17: readrandom : 28.046 micros/op 854902 ops/sec; 61.3 MB/s (355999 of 355999 found) 6.18: readrandom : 32.615 micros/op 735306 ops/sec; 52.7 MB/s (290999 of 290999 found) PR: readrandom : 27.500 micros/op 871909 ops/sec; 62.5 MB/s (367999 of 367999 found) (Note that the times for 6.18 are prior to revert of the SystemClock). Pull Request resolved: https://github.com/facebook/rocksdb/pull/8033 Reviewed By: pdillinger Differential Revision: D27014563 Pulled By: mrambacher fbshipit-source-id: ad0459eba03182e454391b5926bf5cdd45657b67
403 lines
12 KiB
C++
403 lines
12 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#include "util/timer.h"
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#include "db/db_test_util.h"
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#include "test_util/mock_time_env.h"
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namespace ROCKSDB_NAMESPACE {
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class TimerTest : public testing::Test {
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public:
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TimerTest()
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: mock_clock_(std::make_shared<MockSystemClock>(SystemClock::Default())) {
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}
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protected:
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std::shared_ptr<MockSystemClock> mock_clock_;
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void SetUp() override { mock_clock_->InstallTimedWaitFixCallback(); }
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const int kUsPerSec = 1000000;
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};
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TEST_F(TimerTest, SingleScheduleOnce) {
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const int kInitDelayUs = 1 * kUsPerSec;
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Timer timer(mock_clock_.get());
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int count = 0;
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timer.Add([&] { count++; }, "fn_sch_test", kInitDelayUs, 0);
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ASSERT_TRUE(timer.Start());
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ASSERT_EQ(0, count);
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// Wait for execution to finish
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timer.TEST_WaitForRun(
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[&] { mock_clock_->MockSleepForMicroseconds(kInitDelayUs); });
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ASSERT_EQ(1, count);
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ASSERT_TRUE(timer.Shutdown());
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}
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TEST_F(TimerTest, MultipleScheduleOnce) {
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const int kInitDelay1Us = 1 * kUsPerSec;
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const int kInitDelay2Us = 3 * kUsPerSec;
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Timer timer(mock_clock_.get());
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int count1 = 0;
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timer.Add([&] { count1++; }, "fn_sch_test1", kInitDelay1Us, 0);
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int count2 = 0;
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timer.Add([&] { count2++; }, "fn_sch_test2", kInitDelay2Us, 0);
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ASSERT_TRUE(timer.Start());
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ASSERT_EQ(0, count1);
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ASSERT_EQ(0, count2);
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timer.TEST_WaitForRun(
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[&] { mock_clock_->MockSleepForMicroseconds(kInitDelay1Us); });
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ASSERT_EQ(1, count1);
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ASSERT_EQ(0, count2);
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timer.TEST_WaitForRun([&] {
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mock_clock_->MockSleepForMicroseconds(kInitDelay2Us - kInitDelay1Us);
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});
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ASSERT_EQ(1, count1);
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ASSERT_EQ(1, count2);
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ASSERT_TRUE(timer.Shutdown());
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}
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TEST_F(TimerTest, SingleScheduleRepeatedly) {
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const int kIterations = 5;
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const int kInitDelayUs = 1 * kUsPerSec;
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const int kRepeatUs = 1 * kUsPerSec;
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Timer timer(mock_clock_.get());
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int count = 0;
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timer.Add([&] { count++; }, "fn_sch_test", kInitDelayUs, kRepeatUs);
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ASSERT_TRUE(timer.Start());
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ASSERT_EQ(0, count);
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timer.TEST_WaitForRun(
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[&] { mock_clock_->MockSleepForMicroseconds(kInitDelayUs); });
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ASSERT_EQ(1, count);
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// Wait for execution to finish
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for (int i = 1; i < kIterations; i++) {
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timer.TEST_WaitForRun(
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[&] { mock_clock_->MockSleepForMicroseconds(kRepeatUs); });
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}
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ASSERT_EQ(kIterations, count);
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ASSERT_TRUE(timer.Shutdown());
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}
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TEST_F(TimerTest, MultipleScheduleRepeatedly) {
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const int kIterations = 5;
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const int kInitDelay1Us = 0 * kUsPerSec;
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const int kInitDelay2Us = 1 * kUsPerSec;
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const int kInitDelay3Us = 0 * kUsPerSec;
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const int kRepeatUs = 2 * kUsPerSec;
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const int kLargeRepeatUs = 100 * kUsPerSec;
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Timer timer(mock_clock_.get());
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int count1 = 0;
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timer.Add([&] { count1++; }, "fn_sch_test1", kInitDelay1Us, kRepeatUs);
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int count2 = 0;
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timer.Add([&] { count2++; }, "fn_sch_test2", kInitDelay2Us, kRepeatUs);
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// Add a function with relatively large repeat interval
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int count3 = 0;
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timer.Add([&] { count3++; }, "fn_sch_test3", kInitDelay3Us, kLargeRepeatUs);
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ASSERT_TRUE(timer.Start());
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ASSERT_EQ(0, count2);
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// Wait for execution to finish
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for (int i = 1; i < kIterations * (kRepeatUs / kUsPerSec); i++) {
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timer.TEST_WaitForRun(
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[&] { mock_clock_->MockSleepForMicroseconds(1 * kUsPerSec); });
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ASSERT_EQ((i + 2) / (kRepeatUs / kUsPerSec), count1);
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ASSERT_EQ((i + 1) / (kRepeatUs / kUsPerSec), count2);
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// large interval function should only run once (the first one).
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ASSERT_EQ(1, count3);
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}
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timer.Cancel("fn_sch_test1");
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// Wait for execution to finish
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timer.TEST_WaitForRun(
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[&] { mock_clock_->MockSleepForMicroseconds(1 * kUsPerSec); });
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ASSERT_EQ(kIterations, count1);
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ASSERT_EQ(kIterations, count2);
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ASSERT_EQ(1, count3);
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timer.Cancel("fn_sch_test2");
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ASSERT_EQ(kIterations, count1);
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ASSERT_EQ(kIterations, count2);
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// execute the long interval one
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timer.TEST_WaitForRun([&] {
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mock_clock_->MockSleepForMicroseconds(
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kLargeRepeatUs - static_cast<int>(mock_clock_->NowMicros()));
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});
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ASSERT_EQ(2, count3);
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ASSERT_TRUE(timer.Shutdown());
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}
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TEST_F(TimerTest, AddAfterStartTest) {
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const int kIterations = 5;
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const int kInitDelayUs = 1 * kUsPerSec;
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const int kRepeatUs = 1 * kUsPerSec;
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// wait timer to run and then add a new job
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SyncPoint::GetInstance()->LoadDependency(
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{{"Timer::Run::Waiting", "TimerTest:AddAfterStartTest:1"}});
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SyncPoint::GetInstance()->EnableProcessing();
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Timer timer(mock_clock_.get());
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ASSERT_TRUE(timer.Start());
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TEST_SYNC_POINT("TimerTest:AddAfterStartTest:1");
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int count = 0;
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timer.Add([&] { count++; }, "fn_sch_test", kInitDelayUs, kRepeatUs);
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ASSERT_EQ(0, count);
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// Wait for execution to finish
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timer.TEST_WaitForRun(
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[&] { mock_clock_->MockSleepForMicroseconds(kInitDelayUs); });
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ASSERT_EQ(1, count);
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for (int i = 1; i < kIterations; i++) {
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timer.TEST_WaitForRun(
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[&] { mock_clock_->MockSleepForMicroseconds(kRepeatUs); });
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}
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ASSERT_EQ(kIterations, count);
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ASSERT_TRUE(timer.Shutdown());
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}
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TEST_F(TimerTest, CancelRunningTask) {
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static constexpr char kTestFuncName[] = "test_func";
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const int kRepeatUs = 1 * kUsPerSec;
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Timer timer(mock_clock_.get());
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ASSERT_TRUE(timer.Start());
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int* value = new int;
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*value = 0;
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SyncPoint::GetInstance()->DisableProcessing();
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SyncPoint::GetInstance()->LoadDependency({
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{"TimerTest::CancelRunningTask:test_func:0",
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"TimerTest::CancelRunningTask:BeforeCancel"},
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{"Timer::WaitForTaskCompleteIfNecessary:TaskExecuting",
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"TimerTest::CancelRunningTask:test_func:1"},
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});
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SyncPoint::GetInstance()->EnableProcessing();
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timer.Add(
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[&]() {
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*value = 1;
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TEST_SYNC_POINT("TimerTest::CancelRunningTask:test_func:0");
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TEST_SYNC_POINT("TimerTest::CancelRunningTask:test_func:1");
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},
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kTestFuncName, 0, kRepeatUs);
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port::Thread control_thr([&]() {
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TEST_SYNC_POINT("TimerTest::CancelRunningTask:BeforeCancel");
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timer.Cancel(kTestFuncName);
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// Verify that *value has been set to 1.
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ASSERT_EQ(1, *value);
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delete value;
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value = nullptr;
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});
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mock_clock_->MockSleepForMicroseconds(kRepeatUs);
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control_thr.join();
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ASSERT_TRUE(timer.Shutdown());
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}
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TEST_F(TimerTest, ShutdownRunningTask) {
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const int kRepeatUs = 1 * kUsPerSec;
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constexpr char kTestFunc1Name[] = "test_func1";
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constexpr char kTestFunc2Name[] = "test_func2";
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Timer timer(mock_clock_.get());
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SyncPoint::GetInstance()->DisableProcessing();
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SyncPoint::GetInstance()->LoadDependency({
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{"TimerTest::ShutdownRunningTest:test_func:0",
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"TimerTest::ShutdownRunningTest:BeforeShutdown"},
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{"Timer::WaitForTaskCompleteIfNecessary:TaskExecuting",
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"TimerTest::ShutdownRunningTest:test_func:1"},
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});
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SyncPoint::GetInstance()->EnableProcessing();
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ASSERT_TRUE(timer.Start());
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int* value = new int;
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*value = 0;
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timer.Add(
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[&]() {
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TEST_SYNC_POINT("TimerTest::ShutdownRunningTest:test_func:0");
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*value = 1;
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TEST_SYNC_POINT("TimerTest::ShutdownRunningTest:test_func:1");
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},
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kTestFunc1Name, 0, kRepeatUs);
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timer.Add([&]() { ++(*value); }, kTestFunc2Name, 0, kRepeatUs);
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port::Thread control_thr([&]() {
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TEST_SYNC_POINT("TimerTest::ShutdownRunningTest:BeforeShutdown");
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timer.Shutdown();
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});
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mock_clock_->MockSleepForMicroseconds(kRepeatUs);
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control_thr.join();
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delete value;
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}
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TEST_F(TimerTest, AddSameFuncName) {
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const int kInitDelayUs = 1 * kUsPerSec;
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const int kRepeat1Us = 5 * kUsPerSec;
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const int kRepeat2Us = 4 * kUsPerSec;
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Timer timer(mock_clock_.get());
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ASSERT_TRUE(timer.Start());
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int func_counter1 = 0;
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timer.Add([&] { func_counter1++; }, "duplicated_func", kInitDelayUs,
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kRepeat1Us);
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int func2_counter = 0;
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timer.Add([&] { func2_counter++; }, "func2", kInitDelayUs, kRepeat2Us);
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// New function with the same name should override the existing one
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int func_counter2 = 0;
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timer.Add([&] { func_counter2++; }, "duplicated_func", kInitDelayUs,
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kRepeat1Us);
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ASSERT_EQ(0, func_counter1);
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ASSERT_EQ(0, func2_counter);
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ASSERT_EQ(0, func_counter2);
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timer.TEST_WaitForRun(
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[&] { mock_clock_->MockSleepForMicroseconds(kInitDelayUs); });
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ASSERT_EQ(0, func_counter1);
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ASSERT_EQ(1, func2_counter);
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ASSERT_EQ(1, func_counter2);
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timer.TEST_WaitForRun(
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[&] { mock_clock_->MockSleepForMicroseconds(kRepeat1Us); });
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ASSERT_EQ(0, func_counter1);
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ASSERT_EQ(2, func2_counter);
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ASSERT_EQ(2, func_counter2);
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ASSERT_TRUE(timer.Shutdown());
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}
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TEST_F(TimerTest, RepeatIntervalWithFuncRunningTime) {
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const int kInitDelayUs = 1 * kUsPerSec;
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const int kRepeatUs = 5 * kUsPerSec;
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const int kFuncRunningTimeUs = 1 * kUsPerSec;
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Timer timer(mock_clock_.get());
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ASSERT_TRUE(timer.Start());
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int func_counter = 0;
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timer.Add(
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[&] {
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mock_clock_->MockSleepForMicroseconds(kFuncRunningTimeUs);
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func_counter++;
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},
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"func", kInitDelayUs, kRepeatUs);
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ASSERT_EQ(0, func_counter);
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timer.TEST_WaitForRun(
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[&] { mock_clock_->MockSleepForMicroseconds(kInitDelayUs); });
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ASSERT_EQ(1, func_counter);
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ASSERT_EQ(kInitDelayUs + kFuncRunningTimeUs, mock_clock_->NowMicros());
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// After repeat interval time, the function is not executed, as running
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// the function takes some time (`kFuncRunningTimeSec`). The repeat interval
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// is the time between ending time of the last call and starting time of the
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// next call.
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uint64_t next_abs_interval_time_us = kInitDelayUs + kRepeatUs;
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timer.TEST_WaitForRun([&] {
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mock_clock_->SetCurrentTime(next_abs_interval_time_us / kUsPerSec);
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});
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ASSERT_EQ(1, func_counter);
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// After the function running time, it's executed again
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timer.TEST_WaitForRun(
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[&] { mock_clock_->MockSleepForMicroseconds(kFuncRunningTimeUs); });
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ASSERT_EQ(2, func_counter);
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ASSERT_TRUE(timer.Shutdown());
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}
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TEST_F(TimerTest, DestroyRunningTimer) {
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const int kInitDelayUs = 1 * kUsPerSec;
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const int kRepeatUs = 1 * kUsPerSec;
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auto timer_ptr = new Timer(mock_clock_.get());
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int count = 0;
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timer_ptr->Add([&] { count++; }, "fn_sch_test", kInitDelayUs, kRepeatUs);
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ASSERT_TRUE(timer_ptr->Start());
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timer_ptr->TEST_WaitForRun(
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[&] { mock_clock_->MockSleepForMicroseconds(kInitDelayUs); });
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// delete a running timer should not cause any exception
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delete timer_ptr;
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}
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TEST_F(TimerTest, DestroyTimerWithRunningFunc) {
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const int kRepeatUs = 1 * kUsPerSec;
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auto timer_ptr = new Timer(mock_clock_.get());
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SyncPoint::GetInstance()->DisableProcessing();
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SyncPoint::GetInstance()->LoadDependency({
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{"TimerTest::DestroyTimerWithRunningFunc:test_func:0",
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"TimerTest::DestroyTimerWithRunningFunc:BeforeDelete"},
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{"Timer::WaitForTaskCompleteIfNecessary:TaskExecuting",
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"TimerTest::DestroyTimerWithRunningFunc:test_func:1"},
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});
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SyncPoint::GetInstance()->EnableProcessing();
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ASSERT_TRUE(timer_ptr->Start());
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int count = 0;
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timer_ptr->Add(
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[&]() {
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TEST_SYNC_POINT("TimerTest::DestroyTimerWithRunningFunc:test_func:0");
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count++;
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TEST_SYNC_POINT("TimerTest::DestroyTimerWithRunningFunc:test_func:1");
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},
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"fn_running_test", 0, kRepeatUs);
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port::Thread control_thr([&] {
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TEST_SYNC_POINT("TimerTest::DestroyTimerWithRunningFunc:BeforeDelete");
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delete timer_ptr;
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});
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mock_clock_->MockSleepForMicroseconds(kRepeatUs);
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control_thr.join();
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}
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} // namespace ROCKSDB_NAMESPACE
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int main(int argc, char** argv) {
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::testing::InitGoogleTest(&argc, argv);
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return RUN_ALL_TESTS();
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}
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