0930e5e99f
Summary: Some grammer mistakes in code comments in include/rocksdb/perf_context.h. Also polish it a liitlebit. Test Plan: Not needed Reviewers: IslamAbdelRahman, yhchiang, yiwu, andrewkr Reviewed By: andrewkr Subscribers: leveldb, andrewkr, dhruba Differential Revision: https://reviews.facebook.net/D56307
129 lines
5.5 KiB
C++
129 lines
5.5 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under the BSD-style license found in the
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// LICENSE file in the root directory of this source tree. An additional grant
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// of patent rights can be found in the PATENTS file in the same directory.
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#ifndef STORAGE_ROCKSDB_INCLUDE_PERF_CONTEXT_H
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#define STORAGE_ROCKSDB_INCLUDE_PERF_CONTEXT_H
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#include <stdint.h>
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#include <string>
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#include "rocksdb/perf_level.h"
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namespace rocksdb {
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// A thread local context for gathering performance counter efficiently
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// and transparently.
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// Use SetPerfLevel(PerfLevel::kEnableTime) to enable time stats.
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struct PerfContext {
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void Reset(); // reset all performance counters to zero
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std::string ToString(bool exclude_zero_counters = false) const;
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uint64_t user_key_comparison_count; // total number of user key comparisons
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uint64_t block_cache_hit_count; // total number of block cache hits
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uint64_t block_read_count; // total number of block reads (with IO)
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uint64_t block_read_byte; // total number of bytes from block reads
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uint64_t block_read_time; // total nanos spent on block reads
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uint64_t block_checksum_time; // total nanos spent on block checksum
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uint64_t block_decompress_time; // total nanos spent on block decompression
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// total number of internal keys skipped over during iteration.
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// There are several reasons for it:
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// 1. when calling Next(), the iterator is in the position of the previous
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// key, so that we'll need to skip it. It means this counter will always
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// be incremented in Next().
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// 2. when calling Next(), we need to skip internal entries for the previous
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// keys that are overwritten.
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// 3. when calling Next(), Seek() or SeekToFirst(), after previous key
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// before calling Next(), the seek key in Seek() or the beginning for
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// SeekToFirst(), there may be one or more deleted keys before the next
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// valid key that the operation should place the iterator to. We need
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// to skip both of the tombstone and updates hidden by the tombstones. The
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// tombstones are not included in this counter, while previous updates
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// hidden by the tombstones will be included here.
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// 4. symmetric cases for Prev() and SeekToLast()
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// We sometimes also skip entries of more recent updates than the snapshot
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// we read from, but they are not included in this counter.
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//
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uint64_t internal_key_skipped_count;
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// Total number of deletes and single deletes skipped over during iteration
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// When calling Next(), Seek() or SeekToFirst(), after previous position
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// before calling Next(), the seek key in Seek() or the beginning for
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// SeekToFirst(), there may be one or more deleted keys before the next valid
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// key. Every deleted key is counted once. We don't recount here if there are
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// still older updates invalidated by the tombstones.
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//
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uint64_t internal_delete_skipped_count;
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uint64_t get_snapshot_time; // total nanos spent on getting snapshot
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uint64_t get_from_memtable_time; // total nanos spent on querying memtables
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uint64_t get_from_memtable_count; // number of mem tables queried
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// total nanos spent after Get() finds a key
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uint64_t get_post_process_time;
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uint64_t get_from_output_files_time; // total nanos reading from output files
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// total nanos spent on seeking memtable
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uint64_t seek_on_memtable_time;
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// number of seeks issued on memtable
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uint64_t seek_on_memtable_count;
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// total nanos spent on seeking child iters
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uint64_t seek_child_seek_time;
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// number of seek issued in child iterators
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uint64_t seek_child_seek_count;
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uint64_t seek_min_heap_time; // total nanos spent on the merge heap
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// total nanos spent on seeking the internal entries
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uint64_t seek_internal_seek_time;
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// total nanos spent on iterating internal entries to find the next user entry
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uint64_t find_next_user_entry_time;
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// total nanos spent on writing to WAL
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uint64_t write_wal_time;
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// total nanos spent on writing to mem tables
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uint64_t write_memtable_time;
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// total nanos spent on delaying write
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uint64_t write_delay_time;
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// total nanos spent on writing a record, excluding the above three times
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uint64_t write_pre_and_post_process_time;
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uint64_t db_mutex_lock_nanos; // time spent on acquiring DB mutex.
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// Time spent on waiting with a condition variable created with DB mutex.
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uint64_t db_condition_wait_nanos;
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// Time spent on merge operator.
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uint64_t merge_operator_time_nanos;
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// Time spent on reading index block from block cache or SST file
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uint64_t read_index_block_nanos;
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// Time spent on reading filter block from block cache or SST file
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uint64_t read_filter_block_nanos;
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// Time spent on creating data block iterator
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uint64_t new_table_block_iter_nanos;
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// Time spent on creating a iterator of an SST file.
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uint64_t new_table_iterator_nanos;
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// Time spent on seeking a key in data/index blocks
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uint64_t block_seek_nanos;
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// Time spent on finding or creating a table reader
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uint64_t find_table_nanos;
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// total number of mem table bloom hits
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uint64_t bloom_memtable_hit_count;
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// total number of mem table bloom misses
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uint64_t bloom_memtable_miss_count;
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// total number of SST table bloom hits
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uint64_t bloom_sst_hit_count;
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// total number of SST table bloom misses
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uint64_t bloom_sst_miss_count;
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};
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#if defined(NPERF_CONTEXT) || defined(IOS_CROSS_COMPILE)
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extern PerfContext perf_context;
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#elif _WIN32
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extern __declspec(thread) PerfContext perf_context;
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#else
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extern __thread PerfContext perf_context;
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#endif
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}
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#endif
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