rocksdb/table/block.h
Siying Dong 992dfc7811 Introduce InternalIteratorBase::NextAndGetResult() (#5197)
Summary:
In long scans, virtual function calls of Next(), Valid(), key() and value() are not trivial. By introducing NextAndGetResult(), Some of the Next(), Valid() and key() calls are consolidated into one virtual function call to reduce CPU.
Also did some inline tricks and add some "final" randomly in some functions. Even without the "final" annotation, most Next() calls are inlined with -O3, but sometimes with a final it is inlined by O2 too. It doesn't hurt to add those final annotations.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/5197

Differential Revision: D14945977

Pulled By: siying

fbshipit-source-id: 7003969f9a5f1d5717f0bda503b91d19ba75ed88
2019-04-18 11:12:39 -07:00

576 lines
20 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <stddef.h>
#include <stdint.h>
#include <string>
#include <vector>
#ifdef ROCKSDB_MALLOC_USABLE_SIZE
#ifdef OS_FREEBSD
#include <malloc_np.h>
#else
#include <malloc.h>
#endif
#endif
#include "db/dbformat.h"
#include "db/pinned_iterators_manager.h"
#include "format.h"
#include "rocksdb/iterator.h"
#include "rocksdb/options.h"
#include "rocksdb/statistics.h"
#include "rocksdb/table.h"
#include "table/block_prefix_index.h"
#include "table/data_block_hash_index.h"
#include "table/internal_iterator.h"
#include "util/random.h"
#include "util/sync_point.h"
namespace rocksdb {
struct BlockContents;
class Comparator;
template <class TValue>
class BlockIter;
class DataBlockIter;
class IndexBlockIter;
class BlockPrefixIndex;
// BlockReadAmpBitmap is a bitmap that map the rocksdb::Block data bytes to
// a bitmap with ratio bytes_per_bit. Whenever we access a range of bytes in
// the Block we update the bitmap and increment READ_AMP_ESTIMATE_USEFUL_BYTES.
class BlockReadAmpBitmap {
public:
explicit BlockReadAmpBitmap(size_t block_size, size_t bytes_per_bit,
Statistics* statistics)
: bitmap_(nullptr),
bytes_per_bit_pow_(0),
statistics_(statistics),
rnd_(Random::GetTLSInstance()->Uniform(
static_cast<int>(bytes_per_bit))) {
TEST_SYNC_POINT_CALLBACK("BlockReadAmpBitmap:rnd", &rnd_);
assert(block_size > 0 && bytes_per_bit > 0);
// convert bytes_per_bit to be a power of 2
while (bytes_per_bit >>= 1) {
bytes_per_bit_pow_++;
}
// num_bits_needed = ceil(block_size / bytes_per_bit)
size_t num_bits_needed = ((block_size - 1) >> bytes_per_bit_pow_) + 1;
assert(num_bits_needed > 0);
// bitmap_size = ceil(num_bits_needed / kBitsPerEntry)
size_t bitmap_size = (num_bits_needed - 1) / kBitsPerEntry + 1;
// Create bitmap and set all the bits to 0
bitmap_ = new std::atomic<uint32_t>[bitmap_size]();
RecordTick(GetStatistics(), READ_AMP_TOTAL_READ_BYTES, block_size);
}
~BlockReadAmpBitmap() { delete[] bitmap_; }
void Mark(uint32_t start_offset, uint32_t end_offset) {
assert(end_offset >= start_offset);
// Index of first bit in mask
uint32_t start_bit =
(start_offset + (1 << bytes_per_bit_pow_) - rnd_ - 1) >>
bytes_per_bit_pow_;
// Index of last bit in mask + 1
uint32_t exclusive_end_bit =
(end_offset + (1 << bytes_per_bit_pow_) - rnd_) >> bytes_per_bit_pow_;
if (start_bit >= exclusive_end_bit) {
return;
}
assert(exclusive_end_bit > 0);
if (GetAndSet(start_bit) == 0) {
uint32_t new_useful_bytes = (exclusive_end_bit - start_bit)
<< bytes_per_bit_pow_;
RecordTick(GetStatistics(), READ_AMP_ESTIMATE_USEFUL_BYTES,
new_useful_bytes);
}
}
Statistics* GetStatistics() {
return statistics_.load(std::memory_order_relaxed);
}
void SetStatistics(Statistics* stats) { statistics_.store(stats); }
uint32_t GetBytesPerBit() { return 1 << bytes_per_bit_pow_; }
size_t ApproximateMemoryUsage() const {
#ifdef ROCKSDB_MALLOC_USABLE_SIZE
return malloc_usable_size((void*)this);
#endif // ROCKSDB_MALLOC_USABLE_SIZE
return sizeof(*this);
}
private:
// Get the current value of bit at `bit_idx` and set it to 1
inline bool GetAndSet(uint32_t bit_idx) {
const uint32_t byte_idx = bit_idx / kBitsPerEntry;
const uint32_t bit_mask = 1 << (bit_idx % kBitsPerEntry);
return bitmap_[byte_idx].fetch_or(bit_mask, std::memory_order_relaxed) &
bit_mask;
}
const uint32_t kBytesPersEntry = sizeof(uint32_t); // 4 bytes
const uint32_t kBitsPerEntry = kBytesPersEntry * 8; // 32 bits
// Bitmap used to record the bytes that we read, use atomic to protect
// against multiple threads updating the same bit
std::atomic<uint32_t>* bitmap_;
// (1 << bytes_per_bit_pow_) is bytes_per_bit. Use power of 2 to optimize
// muliplication and division
uint8_t bytes_per_bit_pow_;
// Pointer to DB Statistics object, Since this bitmap may outlive the DB
// this pointer maybe invalid, but the DB will update it to a valid pointer
// by using SetStatistics() before calling Mark()
std::atomic<Statistics*> statistics_;
uint32_t rnd_;
};
class Block {
public:
// Initialize the block with the specified contents.
explicit Block(BlockContents&& contents, SequenceNumber _global_seqno,
size_t read_amp_bytes_per_bit = 0,
Statistics* statistics = nullptr);
~Block();
size_t size() const { return size_; }
const char* data() const { return data_; }
// The additional memory space taken by the block data.
size_t usable_size() const { return contents_.usable_size(); }
uint32_t NumRestarts() const;
bool own_bytes() const { return contents_.own_bytes(); }
BlockBasedTableOptions::DataBlockIndexType IndexType() const;
// If comparator is InternalKeyComparator, user_comparator is its user
// comparator; they are equal otherwise.
//
// If iter is null, return new Iterator
// If iter is not null, update this one and return it as Iterator*
//
// key_includes_seq, default true, means that the keys are in internal key
// format.
// value_is_full, default true, means that no delta encoding is
// applied to values.
//
// NewIterator<DataBlockIter>
// Same as above but also updates read_amp_bitmap_ if it is not nullptr.
//
// NewIterator<IndexBlockIter>
// If `prefix_index` is not nullptr this block will do hash lookup for the key
// prefix. If total_order_seek is true, prefix_index_ is ignored.
//
// If `block_contents_pinned` is true, the caller will guarantee that when
// the cleanup functions are transferred from the iterator to other
// classes, e.g. PinnableSlice, the pointer to the bytes will still be
// valid. Either the iterator holds cache handle or ownership of some resource
// and release them in a release function, or caller is sure that the data
// will not go away (for example, it's from mmapped file which will not be
// closed).
//
// NOTE: for the hash based lookup, if a key prefix doesn't match any key,
// the iterator will simply be set as "invalid", rather than returning
// the key that is just pass the target key.
template <typename TBlockIter>
TBlockIter* NewIterator(
const Comparator* comparator, const Comparator* user_comparator,
TBlockIter* iter = nullptr, Statistics* stats = nullptr,
bool total_order_seek = true, bool key_includes_seq = true,
bool value_is_full = true, bool block_contents_pinned = false,
BlockPrefixIndex* prefix_index = nullptr);
// Report an approximation of how much memory has been used.
size_t ApproximateMemoryUsage() const;
SequenceNumber global_seqno() const { return global_seqno_; }
private:
BlockContents contents_;
const char* data_; // contents_.data.data()
size_t size_; // contents_.data.size()
uint32_t restart_offset_; // Offset in data_ of restart array
uint32_t num_restarts_;
std::unique_ptr<BlockReadAmpBitmap> read_amp_bitmap_;
// All keys in the block will have seqno = global_seqno_, regardless of
// the encoded value (kDisableGlobalSequenceNumber means disabled)
const SequenceNumber global_seqno_;
DataBlockHashIndex data_block_hash_index_;
// No copying allowed
Block(const Block&) = delete;
void operator=(const Block&) = delete;
};
template <class TValue>
class BlockIter : public InternalIteratorBase<TValue> {
public:
void InitializeBase(const Comparator* comparator, const char* data,
uint32_t restarts, uint32_t num_restarts,
SequenceNumber global_seqno, bool block_contents_pinned) {
assert(data_ == nullptr); // Ensure it is called only once
assert(num_restarts > 0); // Ensure the param is valid
comparator_ = comparator;
data_ = data;
restarts_ = restarts;
num_restarts_ = num_restarts;
current_ = restarts_;
restart_index_ = num_restarts_;
global_seqno_ = global_seqno;
block_contents_pinned_ = block_contents_pinned;
}
// Makes Valid() return false, status() return `s`, and Seek()/Prev()/etc do
// nothing. Calls cleanup functions.
void InvalidateBase(Status s) {
// Assert that the BlockIter is never deleted while Pinning is Enabled.
assert(!pinned_iters_mgr_ ||
(pinned_iters_mgr_ && !pinned_iters_mgr_->PinningEnabled()));
data_ = nullptr;
current_ = restarts_;
status_ = s;
// Call cleanup callbacks.
Cleanable::Reset();
}
virtual bool Valid() const override { return current_ < restarts_; }
virtual Status status() const override { return status_; }
virtual Slice key() const override {
assert(Valid());
return key_.GetKey();
}
#ifndef NDEBUG
virtual ~BlockIter() {
// Assert that the BlockIter is never deleted while Pinning is Enabled.
assert(!pinned_iters_mgr_ ||
(pinned_iters_mgr_ && !pinned_iters_mgr_->PinningEnabled()));
}
virtual void SetPinnedItersMgr(
PinnedIteratorsManager* pinned_iters_mgr) override {
pinned_iters_mgr_ = pinned_iters_mgr;
}
PinnedIteratorsManager* pinned_iters_mgr_ = nullptr;
#endif
virtual bool IsKeyPinned() const override {
return block_contents_pinned_ && key_pinned_;
}
virtual bool IsValuePinned() const override { return block_contents_pinned_; }
size_t TEST_CurrentEntrySize() { return NextEntryOffset() - current_; }
uint32_t ValueOffset() const {
return static_cast<uint32_t>(value_.data() - data_);
}
protected:
// Note: The type could be changed to InternalKeyComparator but we see a weird
// performance drop by that.
const Comparator* comparator_;
const char* data_; // underlying block contents
uint32_t num_restarts_; // Number of uint32_t entries in restart array
// Index of restart block in which current_ or current_-1 falls
uint32_t restart_index_;
uint32_t restarts_; // Offset of restart array (list of fixed32)
// current_ is offset in data_ of current entry. >= restarts_ if !Valid
uint32_t current_;
IterKey key_;
Slice value_;
Status status_;
bool key_pinned_;
// Whether the block data is guaranteed to outlive this iterator, and
// as long as the cleanup functions are transferred to another class,
// e.g. PinnableSlice, the pointer to the bytes will still be valid.
bool block_contents_pinned_;
SequenceNumber global_seqno_;
public:
// Return the offset in data_ just past the end of the current entry.
inline uint32_t NextEntryOffset() const {
// NOTE: We don't support blocks bigger than 2GB
return static_cast<uint32_t>((value_.data() + value_.size()) - data_);
}
uint32_t GetRestartPoint(uint32_t index) {
assert(index < num_restarts_);
return DecodeFixed32(data_ + restarts_ + index * sizeof(uint32_t));
}
void SeekToRestartPoint(uint32_t index) {
key_.Clear();
restart_index_ = index;
// current_ will be fixed by ParseNextKey();
// ParseNextKey() starts at the end of value_, so set value_ accordingly
uint32_t offset = GetRestartPoint(index);
value_ = Slice(data_ + offset, 0);
}
void CorruptionError();
template <typename DecodeKeyFunc>
inline bool BinarySeek(const Slice& target, uint32_t left, uint32_t right,
uint32_t* index, const Comparator* comp);
};
class DataBlockIter final : public BlockIter<Slice> {
public:
DataBlockIter()
: BlockIter(), read_amp_bitmap_(nullptr), last_bitmap_offset_(0) {}
DataBlockIter(const Comparator* comparator, const Comparator* user_comparator,
const char* data, uint32_t restarts, uint32_t num_restarts,
SequenceNumber global_seqno,
BlockReadAmpBitmap* read_amp_bitmap, bool block_contents_pinned,
DataBlockHashIndex* data_block_hash_index)
: DataBlockIter() {
Initialize(comparator, user_comparator, data, restarts, num_restarts,
global_seqno, read_amp_bitmap, block_contents_pinned,
data_block_hash_index);
}
void Initialize(const Comparator* comparator,
const Comparator* user_comparator, const char* data,
uint32_t restarts, uint32_t num_restarts,
SequenceNumber global_seqno,
BlockReadAmpBitmap* read_amp_bitmap,
bool block_contents_pinned,
DataBlockHashIndex* data_block_hash_index) {
InitializeBase(comparator, data, restarts, num_restarts, global_seqno,
block_contents_pinned);
user_comparator_ = user_comparator;
key_.SetIsUserKey(false);
read_amp_bitmap_ = read_amp_bitmap;
last_bitmap_offset_ = current_ + 1;
data_block_hash_index_ = data_block_hash_index;
}
virtual Slice value() const override {
assert(Valid());
if (read_amp_bitmap_ && current_ < restarts_ &&
current_ != last_bitmap_offset_) {
read_amp_bitmap_->Mark(current_ /* current entry offset */,
NextEntryOffset() - 1);
last_bitmap_offset_ = current_;
}
return value_;
}
virtual void Seek(const Slice& target) override;
inline bool SeekForGet(const Slice& target) {
if (!data_block_hash_index_) {
Seek(target);
return true;
}
return SeekForGetImpl(target);
}
virtual void SeekForPrev(const Slice& target) override;
virtual void Prev() override;
virtual void Next() final override;
// Try to advance to the next entry in the block. If there is data corruption
// or error, report it to the caller instead of aborting the process. May
// incur higher CPU overhead because we need to perform check on every entry.
void NextOrReport();
virtual void SeekToFirst() override;
// Try to seek to the first entry in the block. If there is data corruption
// or error, report it to caller instead of aborting the process. May incur
// higher CPU overhead because we need to perform check on every entry.
void SeekToFirstOrReport();
virtual void SeekToLast() override;
void Invalidate(Status s) {
InvalidateBase(s);
// Clear prev entries cache.
prev_entries_keys_buff_.clear();
prev_entries_.clear();
prev_entries_idx_ = -1;
}
private:
// read-amp bitmap
BlockReadAmpBitmap* read_amp_bitmap_;
// last `current_` value we report to read-amp bitmp
mutable uint32_t last_bitmap_offset_;
struct CachedPrevEntry {
explicit CachedPrevEntry(uint32_t _offset, const char* _key_ptr,
size_t _key_offset, size_t _key_size, Slice _value)
: offset(_offset),
key_ptr(_key_ptr),
key_offset(_key_offset),
key_size(_key_size),
value(_value) {}
// offset of entry in block
uint32_t offset;
// Pointer to key data in block (nullptr if key is delta-encoded)
const char* key_ptr;
// offset of key in prev_entries_keys_buff_ (0 if key_ptr is not nullptr)
size_t key_offset;
// size of key
size_t key_size;
// value slice pointing to data in block
Slice value;
};
std::string prev_entries_keys_buff_;
std::vector<CachedPrevEntry> prev_entries_;
int32_t prev_entries_idx_ = -1;
DataBlockHashIndex* data_block_hash_index_;
const Comparator* user_comparator_;
template <typename DecodeEntryFunc>
inline bool ParseNextDataKey(const char* limit = nullptr);
inline int Compare(const IterKey& ikey, const Slice& b) const {
return comparator_->Compare(ikey.GetInternalKey(), b);
}
bool SeekForGetImpl(const Slice& target);
};
class IndexBlockIter final : public BlockIter<BlockHandle> {
public:
IndexBlockIter() : BlockIter(), prefix_index_(nullptr) {}
virtual Slice key() const override {
assert(Valid());
return key_.GetKey();
}
// key_includes_seq, default true, means that the keys are in internal key
// format.
// value_is_full, default true, means that no delta encoding is
// applied to values.
IndexBlockIter(const Comparator* comparator,
const Comparator* user_comparator, const char* data,
uint32_t restarts, uint32_t num_restarts,
BlockPrefixIndex* prefix_index, bool key_includes_seq,
bool value_is_full, bool block_contents_pinned)
: IndexBlockIter() {
Initialize(comparator, user_comparator, data, restarts, num_restarts,
prefix_index, key_includes_seq, block_contents_pinned,
value_is_full, nullptr /* data_block_hash_index */);
}
void Initialize(const Comparator* comparator,
const Comparator* user_comparator, const char* data,
uint32_t restarts, uint32_t num_restarts,
BlockPrefixIndex* prefix_index, bool key_includes_seq,
bool value_is_full, bool block_contents_pinned,
DataBlockHashIndex* /*data_block_hash_index*/) {
InitializeBase(key_includes_seq ? comparator : user_comparator, data,
restarts, num_restarts, kDisableGlobalSequenceNumber,
block_contents_pinned);
key_includes_seq_ = key_includes_seq;
key_.SetIsUserKey(!key_includes_seq_);
prefix_index_ = prefix_index;
value_delta_encoded_ = !value_is_full;
}
Slice user_key() const override {
if (key_includes_seq_) {
return ExtractUserKey(key());
}
return key();
}
virtual BlockHandle value() const override {
assert(Valid());
if (value_delta_encoded_) {
return decoded_value_;
} else {
BlockHandle handle;
Slice v = value_;
Status decode_s __attribute__((__unused__)) = handle.DecodeFrom(&v);
assert(decode_s.ok());
return handle;
}
}
virtual void Seek(const Slice& target) override;
virtual void SeekForPrev(const Slice&) override {
assert(false);
current_ = restarts_;
restart_index_ = num_restarts_;
status_ = Status::InvalidArgument(
"RocksDB internal error: should never call SeekForPrev() on index "
"blocks");
key_.Clear();
value_.clear();
}
virtual void Prev() override;
virtual void Next() override;
virtual void SeekToFirst() override;
virtual void SeekToLast() override;
void Invalidate(Status s) { InvalidateBase(s); }
private:
// Key is in InternalKey format
bool key_includes_seq_;
bool value_delta_encoded_;
BlockPrefixIndex* prefix_index_;
// Whether the value is delta encoded. In that case the value is assumed to be
// BlockHandle. The first value in each restart interval is the full encoded
// BlockHandle; the restart of encoded size part of the BlockHandle. The
// offset of delta encoded BlockHandles is computed by adding the size of
// previous delta encoded values in the same restart interval to the offset of
// the first value in that restart interval.
BlockHandle decoded_value_;
bool PrefixSeek(const Slice& target, uint32_t* index);
bool BinaryBlockIndexSeek(const Slice& target, uint32_t* block_ids,
uint32_t left, uint32_t right, uint32_t* index);
inline int CompareBlockKey(uint32_t block_index, const Slice& target);
inline int Compare(const Slice& a, const Slice& b) const {
return comparator_->Compare(a, b);
}
inline int Compare(const IterKey& ikey, const Slice& b) const {
return comparator_->Compare(ikey.GetKey(), b);
}
inline bool ParseNextIndexKey();
// When value_delta_encoded_ is enabled it decodes the value which is assumed
// to be BlockHandle and put it to decoded_value_
inline void DecodeCurrentValue(uint32_t shared);
};
} // namespace rocksdb