rocksdb/table/block_based/block_based_table_builder.h
Zhichao Cao e8d332d97e Use FileChecksumGenFactory for SST file checksum (#6600)
Summary:
In the current implementation, sst file checksum is calculated by a shared checksum function object, which may make some checksum function hard to be applied here such as SHA1. In this implementation, each sst file will have its own checksum generator obejct, created by FileChecksumGenFactory. User needs to implement its own FilechecksumGenerator and Factory to plugin the in checksum calculation method.
Pull Request resolved: https://github.com/facebook/rocksdb/pull/6600

Test Plan: tested with make asan_check

Reviewed By: riversand963

Differential Revision: D20717670

Pulled By: zhichao-cao

fbshipit-source-id: 2a74c1c280ac11a07a1980185b43b671acaa71c6
2020-03-29 15:58:46 -07:00

158 lines
6.1 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <stdint.h>
#include <limits>
#include <string>
#include <utility>
#include <vector>
#include "db/version_edit.h"
#include "rocksdb/flush_block_policy.h"
#include "rocksdb/listener.h"
#include "rocksdb/options.h"
#include "rocksdb/status.h"
#include "table/meta_blocks.h"
#include "table/table_builder.h"
#include "util/compression.h"
namespace ROCKSDB_NAMESPACE {
class BlockBuilder;
class BlockHandle;
class WritableFile;
struct BlockBasedTableOptions;
extern const uint64_t kBlockBasedTableMagicNumber;
extern const uint64_t kLegacyBlockBasedTableMagicNumber;
class BlockBasedTableBuilder : public TableBuilder {
public:
// Create a builder that will store the contents of the table it is
// building in *file. Does not close the file. It is up to the
// caller to close the file after calling Finish().
BlockBasedTableBuilder(
const ImmutableCFOptions& ioptions, const MutableCFOptions& moptions,
const BlockBasedTableOptions& table_options,
const InternalKeyComparator& internal_comparator,
const std::vector<std::unique_ptr<IntTblPropCollectorFactory>>*
int_tbl_prop_collector_factories,
uint32_t column_family_id, WritableFileWriter* file,
const CompressionType compression_type,
const uint64_t sample_for_compression,
const CompressionOptions& compression_opts, const bool skip_filters,
const std::string& column_family_name, const int level_at_creation,
const uint64_t creation_time = 0, const uint64_t oldest_key_time = 0,
const uint64_t target_file_size = 0,
const uint64_t file_creation_time = 0);
// No copying allowed
BlockBasedTableBuilder(const BlockBasedTableBuilder&) = delete;
BlockBasedTableBuilder& operator=(const BlockBasedTableBuilder&) = delete;
// REQUIRES: Either Finish() or Abandon() has been called.
~BlockBasedTableBuilder();
// Add key,value to the table being constructed.
// REQUIRES: key is after any previously added key according to comparator.
// REQUIRES: Finish(), Abandon() have not been called
void Add(const Slice& key, const Slice& value) override;
// Return non-ok iff some error has been detected.
Status status() const override;
// Return non-ok iff some error happens during IO.
IOStatus io_status() const override;
// Finish building the table. Stops using the file passed to the
// constructor after this function returns.
// REQUIRES: Finish(), Abandon() have not been called
Status Finish() override;
// Indicate that the contents of this builder should be abandoned. Stops
// using the file passed to the constructor after this function returns.
// If the caller is not going to call Finish(), it must call Abandon()
// before destroying this builder.
// REQUIRES: Finish(), Abandon() have not been called
void Abandon() override;
// Number of calls to Add() so far.
uint64_t NumEntries() const override;
// Size of the file generated so far. If invoked after a successful
// Finish() call, returns the size of the final generated file.
uint64_t FileSize() const override;
bool NeedCompact() const override;
// Get table properties
TableProperties GetTableProperties() const override;
// Get file checksum
std::string GetFileChecksum() const override;
// Get file checksum function name
const char* GetFileChecksumFuncName() const override;
private:
bool ok() const { return status().ok(); }
// Transition state from buffered to unbuffered. See `Rep::State` API comment
// for details of the states.
// REQUIRES: `rep_->state == kBuffered`
void EnterUnbuffered();
// Call block's Finish() method
// and then write the compressed block contents to file.
void WriteBlock(BlockBuilder* block, BlockHandle* handle, bool is_data_block);
// Compress and write block content to the file.
void WriteBlock(const Slice& block_contents, BlockHandle* handle,
bool is_data_block);
// Directly write data to the file.
void WriteRawBlock(const Slice& data, CompressionType, BlockHandle* handle,
bool is_data_block = false);
Status InsertBlockInCache(const Slice& block_contents,
const CompressionType type,
const BlockHandle* handle);
void WriteFilterBlock(MetaIndexBuilder* meta_index_builder);
void WriteIndexBlock(MetaIndexBuilder* meta_index_builder,
BlockHandle* index_block_handle);
void WritePropertiesBlock(MetaIndexBuilder* meta_index_builder);
void WriteCompressionDictBlock(MetaIndexBuilder* meta_index_builder);
void WriteRangeDelBlock(MetaIndexBuilder* meta_index_builder);
void WriteFooter(BlockHandle& metaindex_block_handle,
BlockHandle& index_block_handle);
struct Rep;
class BlockBasedTablePropertiesCollectorFactory;
class BlockBasedTablePropertiesCollector;
Rep* rep_;
// Advanced operation: flush any buffered key/value pairs to file.
// Can be used to ensure that two adjacent entries never live in
// the same data block. Most clients should not need to use this method.
// REQUIRES: Finish(), Abandon() have not been called
void Flush();
// Some compression libraries fail when the raw size is bigger than int. If
// uncompressed size is bigger than kCompressionSizeLimit, don't compress it
const uint64_t kCompressionSizeLimit = std::numeric_limits<int>::max();
};
Slice CompressBlock(const Slice& raw, const CompressionInfo& info,
CompressionType* type, uint32_t format_version,
bool do_sample, std::string* compressed_output,
std::string* sampled_output_fast,
std::string* sampled_output_slow);
} // namespace ROCKSDB_NAMESPACE