71c7e4935e
Summary: We're going to support more locking protocols such as range lock in transaction. However, in current design, `TransactionBase` has a member `tracked_keys` which assumes that point lock (lock a single key) is used, and is used in snapshot checking (isolation protocol). When using range lock, we may use read committed instead of snapshot checking as the isolation protocol. The most significant usage scenarios of `tracked_keys` are: 1. pessimistic transaction uses it to track the locked keys, and unlock these keys when commit or rollback. 2. optimistic transaction does not lock keys upfront, it only tracks the lock intentions in tracked_keys, and do write conflict checking when commit. 3. each `SavePoint` tracks the keys that are locked since the `SavePoint`, `RollbackToSavePoint` or `PopSavePoint` relies on both the tracked keys in `SavePoint`s and `tracked_keys`. Based on these scenarios, if we can abstract out a `LockTracker` interface to hold a set of tracked locks (can be keys or key ranges), and have methods that can be composed together to implement the scenarios, then `tracked_keys` can be an internal data structure of one implementation of `LockTracker`. See `utilities/transactions/lock/lock_tracker.h` for the detailed interface design, and `utilities/transactions/lock/point_lock_tracker.cc` for the implementation. In the future, a `RangeLockTracker` can be implemented to track range locks without affecting other components. After this PR, a clean interface for lock manager should be possible, and then ideally, we can have pluggable locking protocols. Pull Request resolved: https://github.com/facebook/rocksdb/pull/7013 Test Plan: Run `transaction_test` and `optimistic_transaction_test`. Reviewed By: ajkr Differential Revision: D22163706 Pulled By: cheng-chang fbshipit-source-id: f2860577b5334e31dd2994f5bc6d7c40d502b1b4
366 lines
14 KiB
C++
366 lines
14 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#ifndef ROCKSDB_LITE
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#include <stack>
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#include <string>
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#include <vector>
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#include "db/write_batch_internal.h"
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#include "rocksdb/db.h"
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#include "rocksdb/slice.h"
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#include "rocksdb/snapshot.h"
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#include "rocksdb/status.h"
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#include "rocksdb/types.h"
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#include "rocksdb/utilities/transaction.h"
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#include "rocksdb/utilities/transaction_db.h"
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#include "rocksdb/utilities/write_batch_with_index.h"
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#include "util/autovector.h"
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#include "utilities/transactions/lock/lock_tracker.h"
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#include "utilities/transactions/transaction_util.h"
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namespace ROCKSDB_NAMESPACE {
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class TransactionBaseImpl : public Transaction {
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public:
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TransactionBaseImpl(DB* db, const WriteOptions& write_options);
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virtual ~TransactionBaseImpl();
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// Remove pending operations queued in this transaction.
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virtual void Clear();
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void Reinitialize(DB* db, const WriteOptions& write_options);
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// Called before executing Put, Merge, Delete, and GetForUpdate. If TryLock
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// returns non-OK, the Put/Merge/Delete/GetForUpdate will be failed.
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// do_validate will be false if called from PutUntracked, DeleteUntracked,
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// MergeUntracked, or GetForUpdate(do_validate=false)
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virtual Status TryLock(ColumnFamilyHandle* column_family, const Slice& key,
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bool read_only, bool exclusive,
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const bool do_validate = true,
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const bool assume_tracked = false) = 0;
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void SetSavePoint() override;
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Status RollbackToSavePoint() override;
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Status PopSavePoint() override;
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using Transaction::Get;
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Status Get(const ReadOptions& options, ColumnFamilyHandle* column_family,
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const Slice& key, std::string* value) override;
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Status Get(const ReadOptions& options, ColumnFamilyHandle* column_family,
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const Slice& key, PinnableSlice* value) override;
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Status Get(const ReadOptions& options, const Slice& key,
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std::string* value) override {
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return Get(options, db_->DefaultColumnFamily(), key, value);
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}
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using Transaction::GetForUpdate;
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Status GetForUpdate(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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std::string* value, bool exclusive,
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const bool do_validate) override;
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Status GetForUpdate(const ReadOptions& options,
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ColumnFamilyHandle* column_family, const Slice& key,
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PinnableSlice* pinnable_val, bool exclusive,
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const bool do_validate) override;
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Status GetForUpdate(const ReadOptions& options, const Slice& key,
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std::string* value, bool exclusive,
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const bool do_validate) override {
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return GetForUpdate(options, db_->DefaultColumnFamily(), key, value,
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exclusive, do_validate);
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}
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using Transaction::MultiGet;
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std::vector<Status> MultiGet(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_family,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values) override;
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std::vector<Status> MultiGet(const ReadOptions& options,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values) override {
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return MultiGet(options, std::vector<ColumnFamilyHandle*>(
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keys.size(), db_->DefaultColumnFamily()),
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keys, values);
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}
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void MultiGet(const ReadOptions& options, ColumnFamilyHandle* column_family,
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const size_t num_keys, const Slice* keys, PinnableSlice* values,
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Status* statuses, const bool sorted_input = false) override;
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using Transaction::MultiGetForUpdate;
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std::vector<Status> MultiGetForUpdate(
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const ReadOptions& options,
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const std::vector<ColumnFamilyHandle*>& column_family,
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const std::vector<Slice>& keys,
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std::vector<std::string>* values) override;
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std::vector<Status> MultiGetForUpdate(
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const ReadOptions& options, const std::vector<Slice>& keys,
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std::vector<std::string>* values) override {
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return MultiGetForUpdate(options,
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std::vector<ColumnFamilyHandle*>(
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keys.size(), db_->DefaultColumnFamily()),
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keys, values);
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}
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Iterator* GetIterator(const ReadOptions& read_options) override;
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Iterator* GetIterator(const ReadOptions& read_options,
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ColumnFamilyHandle* column_family) override;
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Status Put(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value, const bool assume_tracked = false) override;
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Status Put(const Slice& key, const Slice& value) override {
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return Put(nullptr, key, value);
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}
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Status Put(ColumnFamilyHandle* column_family, const SliceParts& key,
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const SliceParts& value,
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const bool assume_tracked = false) override;
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Status Put(const SliceParts& key, const SliceParts& value) override {
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return Put(nullptr, key, value);
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}
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Status Merge(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value, const bool assume_tracked = false) override;
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Status Merge(const Slice& key, const Slice& value) override {
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return Merge(nullptr, key, value);
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}
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Status Delete(ColumnFamilyHandle* column_family, const Slice& key,
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const bool assume_tracked = false) override;
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Status Delete(const Slice& key) override { return Delete(nullptr, key); }
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Status Delete(ColumnFamilyHandle* column_family, const SliceParts& key,
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const bool assume_tracked = false) override;
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Status Delete(const SliceParts& key) override { return Delete(nullptr, key); }
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Status SingleDelete(ColumnFamilyHandle* column_family, const Slice& key,
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const bool assume_tracked = false) override;
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Status SingleDelete(const Slice& key) override {
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return SingleDelete(nullptr, key);
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}
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Status SingleDelete(ColumnFamilyHandle* column_family, const SliceParts& key,
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const bool assume_tracked = false) override;
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Status SingleDelete(const SliceParts& key) override {
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return SingleDelete(nullptr, key);
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}
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Status PutUntracked(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override;
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Status PutUntracked(const Slice& key, const Slice& value) override {
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return PutUntracked(nullptr, key, value);
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}
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Status PutUntracked(ColumnFamilyHandle* column_family, const SliceParts& key,
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const SliceParts& value) override;
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Status PutUntracked(const SliceParts& key, const SliceParts& value) override {
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return PutUntracked(nullptr, key, value);
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}
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Status MergeUntracked(ColumnFamilyHandle* column_family, const Slice& key,
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const Slice& value) override;
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Status MergeUntracked(const Slice& key, const Slice& value) override {
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return MergeUntracked(nullptr, key, value);
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}
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Status DeleteUntracked(ColumnFamilyHandle* column_family,
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const Slice& key) override;
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Status DeleteUntracked(const Slice& key) override {
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return DeleteUntracked(nullptr, key);
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}
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Status DeleteUntracked(ColumnFamilyHandle* column_family,
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const SliceParts& key) override;
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Status DeleteUntracked(const SliceParts& key) override {
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return DeleteUntracked(nullptr, key);
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}
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Status SingleDeleteUntracked(ColumnFamilyHandle* column_family,
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const Slice& key) override;
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Status SingleDeleteUntracked(const Slice& key) override {
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return SingleDeleteUntracked(nullptr, key);
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}
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void PutLogData(const Slice& blob) override;
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WriteBatchWithIndex* GetWriteBatch() override;
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virtual void SetLockTimeout(int64_t /*timeout*/) override { /* Do nothing */
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}
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const Snapshot* GetSnapshot() const override {
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return snapshot_ ? snapshot_.get() : nullptr;
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}
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virtual void SetSnapshot() override;
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void SetSnapshotOnNextOperation(
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std::shared_ptr<TransactionNotifier> notifier = nullptr) override;
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void ClearSnapshot() override {
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snapshot_.reset();
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snapshot_needed_ = false;
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snapshot_notifier_ = nullptr;
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}
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void DisableIndexing() override { indexing_enabled_ = false; }
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void EnableIndexing() override { indexing_enabled_ = true; }
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uint64_t GetElapsedTime() const override;
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uint64_t GetNumPuts() const override;
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uint64_t GetNumDeletes() const override;
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uint64_t GetNumMerges() const override;
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uint64_t GetNumKeys() const override;
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void UndoGetForUpdate(ColumnFamilyHandle* column_family,
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const Slice& key) override;
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void UndoGetForUpdate(const Slice& key) override {
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return UndoGetForUpdate(nullptr, key);
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};
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WriteOptions* GetWriteOptions() override { return &write_options_; }
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void SetWriteOptions(const WriteOptions& write_options) override {
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write_options_ = write_options;
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}
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// Used for memory management for snapshot_
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void ReleaseSnapshot(const Snapshot* snapshot, DB* db);
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// iterates over the given batch and makes the appropriate inserts.
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// used for rebuilding prepared transactions after recovery.
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virtual Status RebuildFromWriteBatch(WriteBatch* src_batch) override;
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WriteBatch* GetCommitTimeWriteBatch() override;
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protected:
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// Add a key to the list of tracked keys.
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//
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// seqno is the earliest seqno this key was involved with this transaction.
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// readonly should be set to true if no data was written for this key
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void TrackKey(uint32_t cfh_id, const std::string& key, SequenceNumber seqno,
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bool readonly, bool exclusive);
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// Called when UndoGetForUpdate determines that this key can be unlocked.
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virtual void UnlockGetForUpdate(ColumnFamilyHandle* column_family,
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const Slice& key) = 0;
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// Sets a snapshot if SetSnapshotOnNextOperation() has been called.
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void SetSnapshotIfNeeded();
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// Initialize write_batch_ for 2PC by inserting Noop.
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inline void InitWriteBatch(bool clear = false) {
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if (clear) {
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write_batch_.Clear();
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}
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assert(write_batch_.GetDataSize() == WriteBatchInternal::kHeader);
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WriteBatchInternal::InsertNoop(write_batch_.GetWriteBatch());
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}
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DB* db_;
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DBImpl* dbimpl_;
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WriteOptions write_options_;
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const Comparator* cmp_;
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// Stores that time the txn was constructed, in microseconds.
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uint64_t start_time_;
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// Stores the current snapshot that was set by SetSnapshot or null if
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// no snapshot is currently set.
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std::shared_ptr<const Snapshot> snapshot_;
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// Count of various operations pending in this transaction
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uint64_t num_puts_ = 0;
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uint64_t num_deletes_ = 0;
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uint64_t num_merges_ = 0;
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struct SavePoint {
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std::shared_ptr<const Snapshot> snapshot_;
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bool snapshot_needed_ = false;
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std::shared_ptr<TransactionNotifier> snapshot_notifier_;
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uint64_t num_puts_ = 0;
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uint64_t num_deletes_ = 0;
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uint64_t num_merges_ = 0;
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// Record all locks tracked since the last savepoint
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std::shared_ptr<LockTracker> new_locks_;
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SavePoint(std::shared_ptr<const Snapshot> snapshot, bool snapshot_needed,
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std::shared_ptr<TransactionNotifier> snapshot_notifier,
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uint64_t num_puts, uint64_t num_deletes, uint64_t num_merges)
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: snapshot_(snapshot),
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snapshot_needed_(snapshot_needed),
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snapshot_notifier_(snapshot_notifier),
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num_puts_(num_puts),
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num_deletes_(num_deletes),
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num_merges_(num_merges),
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new_locks_(NewLockTracker()) {}
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SavePoint() : new_locks_(NewLockTracker()) {}
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};
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// Records writes pending in this transaction
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WriteBatchWithIndex write_batch_;
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// For Pessimistic Transactions this is the set of acquired locks.
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// Optimistic Transactions will keep note the requested locks (not actually
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// locked), and do conflict checking until commit time based on the tracked
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// lock requests.
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std::unique_ptr<LockTracker> tracked_locks_;
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// Stack of the Snapshot saved at each save point. Saved snapshots may be
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// nullptr if there was no snapshot at the time SetSavePoint() was called.
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std::unique_ptr<std::stack<TransactionBaseImpl::SavePoint,
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autovector<TransactionBaseImpl::SavePoint>>>
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save_points_;
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private:
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friend class WritePreparedTxn;
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// Extra data to be persisted with the commit. Note this is only used when
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// prepare phase is not skipped.
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WriteBatch commit_time_batch_;
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// If true, future Put/Merge/Deletes will be indexed in the
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// WriteBatchWithIndex.
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// If false, future Put/Merge/Deletes will be inserted directly into the
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// underlying WriteBatch and not indexed in the WriteBatchWithIndex.
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bool indexing_enabled_;
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// SetSnapshotOnNextOperation() has been called and the snapshot has not yet
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// been reset.
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bool snapshot_needed_ = false;
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// SetSnapshotOnNextOperation() has been called and the caller would like
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// a notification through the TransactionNotifier interface
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std::shared_ptr<TransactionNotifier> snapshot_notifier_ = nullptr;
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Status TryLock(ColumnFamilyHandle* column_family, const SliceParts& key,
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bool read_only, bool exclusive, const bool do_validate = true,
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const bool assume_tracked = false);
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WriteBatchBase* GetBatchForWrite();
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void SetSnapshotInternal(const Snapshot* snapshot);
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};
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} // namespace ROCKSDB_NAMESPACE
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#endif // ROCKSDB_LITE
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