72f8cc703c
Summary: Add mid-point insertion functionality to LRU cache. Caller of `Cache::Insert()` can set an additional parameter to make a cache entry have higher priority. The LRU cache will reserve at most `capacity * high_pri_pool_pct` bytes for high-pri cache entries. If `high_pri_pool_pct` is zero, the cache degenerates to normal LRU cache. Context: If we are to put index and filter blocks into RocksDB block cache, index/filter block can be swap out too early. We want to add an option to RocksDB to reserve some capacity in block cache just for index/filter blocks, to mitigate the issue. In later diffs I'll update block based table reader to use the interface to cache index/filter blocks at high priority, and expose the option to `DBOptions` and make it dynamic changeable. Test Plan: unit test. Reviewers: IslamAbdelRahman, sdong, lightmark Reviewed By: lightmark Subscribers: andrewkr, dhruba, march, leveldb Differential Revision: https://reviews.facebook.net/D61977
252 lines
8.2 KiB
C++
252 lines
8.2 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
|
|
// This source code is licensed under the BSD-style license found in the
|
|
// LICENSE file in the root directory of this source tree. An additional grant
|
|
// of patent rights can be found in the PATENTS file in the same directory.
|
|
//
|
|
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
#pragma once
|
|
|
|
#include "util/sharded_cache.h"
|
|
|
|
#include "port/port.h"
|
|
#include "util/autovector.h"
|
|
|
|
namespace rocksdb {
|
|
|
|
// LRU cache implementation
|
|
|
|
// An entry is a variable length heap-allocated structure.
|
|
// Entries are referenced by cache and/or by any external entity.
|
|
// The cache keeps all its entries in table. Some elements
|
|
// are also stored on LRU list.
|
|
//
|
|
// LRUHandle can be in these states:
|
|
// 1. Referenced externally AND in hash table.
|
|
// In that case the entry is *not* in the LRU. (refs > 1 && in_cache == true)
|
|
// 2. Not referenced externally and in hash table. In that case the entry is
|
|
// in the LRU and can be freed. (refs == 1 && in_cache == true)
|
|
// 3. Referenced externally and not in hash table. In that case the entry is
|
|
// in not on LRU and not in table. (refs >= 1 && in_cache == false)
|
|
//
|
|
// All newly created LRUHandles are in state 1. If you call
|
|
// LRUCacheShard::Release
|
|
// on entry in state 1, it will go into state 2. To move from state 1 to
|
|
// state 3, either call LRUCacheShard::Erase or LRUCacheShard::Insert with the
|
|
// same key.
|
|
// To move from state 2 to state 1, use LRUCacheShard::Lookup.
|
|
// Before destruction, make sure that no handles are in state 1. This means
|
|
// that any successful LRUCacheShard::Lookup/LRUCacheShard::Insert have a
|
|
// matching
|
|
// RUCache::Release (to move into state 2) or LRUCacheShard::Erase (for state 3)
|
|
|
|
struct LRUHandle {
|
|
void* value;
|
|
void (*deleter)(const Slice&, void* value);
|
|
LRUHandle* next_hash;
|
|
LRUHandle* next;
|
|
LRUHandle* prev;
|
|
size_t charge; // TODO(opt): Only allow uint32_t?
|
|
size_t key_length;
|
|
uint32_t refs; // a number of refs to this entry
|
|
// cache itself is counted as 1
|
|
|
|
// Include the following flags:
|
|
// in_cache: whether this entry is referenced by the hash table.
|
|
// is_high_pri: whether this entry is high priority entry.
|
|
// in_high_pro_pool: whether this entry is in high-pri pool.
|
|
char flags;
|
|
|
|
uint32_t hash; // Hash of key(); used for fast sharding and comparisons
|
|
|
|
char key_data[1]; // Beginning of key
|
|
|
|
Slice key() const {
|
|
// For cheaper lookups, we allow a temporary Handle object
|
|
// to store a pointer to a key in "value".
|
|
if (next == this) {
|
|
return *(reinterpret_cast<Slice*>(value));
|
|
} else {
|
|
return Slice(key_data, key_length);
|
|
}
|
|
}
|
|
|
|
bool InCache() { return flags & 1; }
|
|
bool IsHighPri() { return flags & 2; }
|
|
bool InHighPriPool() { return flags & 4; }
|
|
|
|
void SetInCache(bool in_cache) {
|
|
if (in_cache) {
|
|
flags |= 1;
|
|
} else {
|
|
flags &= ~1;
|
|
}
|
|
}
|
|
|
|
void SetPriority(Cache::Priority priority) {
|
|
if (priority == Cache::Priority::HIGH) {
|
|
flags |= 2;
|
|
} else {
|
|
flags &= ~2;
|
|
}
|
|
}
|
|
|
|
void SetInHighPriPool(bool in_high_pri_pool) {
|
|
if (in_high_pri_pool) {
|
|
flags |= 4;
|
|
} else {
|
|
flags &= ~4;
|
|
}
|
|
}
|
|
|
|
void Free() {
|
|
assert((refs == 1 && InCache()) || (refs == 0 && !InCache()));
|
|
if (deleter) {
|
|
(*deleter)(key(), value);
|
|
}
|
|
delete[] reinterpret_cast<char*>(this);
|
|
}
|
|
};
|
|
|
|
// We provide our own simple hash table since it removes a whole bunch
|
|
// of porting hacks and is also faster than some of the built-in hash
|
|
// table implementations in some of the compiler/runtime combinations
|
|
// we have tested. E.g., readrandom speeds up by ~5% over the g++
|
|
// 4.4.3's builtin hashtable.
|
|
class LRUHandleTable {
|
|
public:
|
|
LRUHandleTable();
|
|
~LRUHandleTable();
|
|
|
|
LRUHandle* Lookup(const Slice& key, uint32_t hash);
|
|
LRUHandle* Insert(LRUHandle* h);
|
|
LRUHandle* Remove(const Slice& key, uint32_t hash);
|
|
|
|
template <typename T>
|
|
void ApplyToAllCacheEntries(T func) {
|
|
for (uint32_t i = 0; i < length_; i++) {
|
|
LRUHandle* h = list_[i];
|
|
while (h != nullptr) {
|
|
auto n = h->next_hash;
|
|
assert(h->InCache());
|
|
func(h);
|
|
h = n;
|
|
}
|
|
}
|
|
}
|
|
|
|
private:
|
|
// Return a pointer to slot that points to a cache entry that
|
|
// matches key/hash. If there is no such cache entry, return a
|
|
// pointer to the trailing slot in the corresponding linked list.
|
|
LRUHandle** FindPointer(const Slice& key, uint32_t hash);
|
|
|
|
void Resize();
|
|
|
|
// The table consists of an array of buckets where each bucket is
|
|
// a linked list of cache entries that hash into the bucket.
|
|
uint32_t length_;
|
|
uint32_t elems_;
|
|
LRUHandle** list_;
|
|
};
|
|
|
|
// A single shard of sharded cache.
|
|
class LRUCacheShard : public CacheShard {
|
|
public:
|
|
LRUCacheShard();
|
|
virtual ~LRUCacheShard();
|
|
|
|
// Separate from constructor so caller can easily make an array of LRUCache
|
|
// if current usage is more than new capacity, the function will attempt to
|
|
// free the needed space
|
|
virtual void SetCapacity(size_t capacity) override;
|
|
|
|
// Set the flag to reject insertion if cache if full.
|
|
virtual void SetStrictCapacityLimit(bool strict_capacity_limit) override;
|
|
|
|
// Set percentage of capacity reserved for high-pri cache entries.
|
|
void SetHighPriorityPoolRatio(double high_pri_pool_ratio);
|
|
|
|
// Like Cache methods, but with an extra "hash" parameter.
|
|
virtual Status Insert(const Slice& key, uint32_t hash, void* value,
|
|
size_t charge,
|
|
void (*deleter)(const Slice& key, void* value),
|
|
Cache::Handle** handle,
|
|
Cache::Priority priority) override;
|
|
virtual Cache::Handle* Lookup(const Slice& key, uint32_t hash) override;
|
|
virtual void Release(Cache::Handle* handle) override;
|
|
virtual void Erase(const Slice& key, uint32_t hash) override;
|
|
|
|
// Although in some platforms the update of size_t is atomic, to make sure
|
|
// GetUsage() and GetPinnedUsage() work correctly under any platform, we'll
|
|
// protect them with mutex_.
|
|
|
|
virtual size_t GetUsage() const override;
|
|
virtual size_t GetPinnedUsage() const override;
|
|
|
|
virtual void ApplyToAllCacheEntries(void (*callback)(void*, size_t),
|
|
bool thread_safe) override;
|
|
|
|
virtual void EraseUnRefEntries() override;
|
|
|
|
void TEST_GetLRUList(LRUHandle** lru, LRUHandle** lru_low_pri);
|
|
|
|
private:
|
|
void LRU_Remove(LRUHandle* e);
|
|
void LRU_Insert(LRUHandle* e);
|
|
|
|
// Overflow the last entry in high-pri pool to low-pri pool until size of
|
|
// high-pri pool is no larger than the size specify by high_pri_pool_pct.
|
|
void MaintainPoolSize();
|
|
|
|
// Just reduce the reference count by 1.
|
|
// Return true if last reference
|
|
bool Unref(LRUHandle* e);
|
|
|
|
// Free some space following strict LRU policy until enough space
|
|
// to hold (usage_ + charge) is freed or the lru list is empty
|
|
// This function is not thread safe - it needs to be executed while
|
|
// holding the mutex_
|
|
void EvictFromLRU(size_t charge, autovector<LRUHandle*>* deleted);
|
|
|
|
// Initialized before use.
|
|
size_t capacity_;
|
|
|
|
// Memory size for entries residing in the cache
|
|
size_t usage_;
|
|
|
|
// Memory size for entries residing only in the LRU list
|
|
size_t lru_usage_;
|
|
|
|
// Memory size for entries in high-pri pool.
|
|
size_t high_pri_pool_usage_;
|
|
|
|
// Whether to reject insertion if cache reaches its full capacity.
|
|
bool strict_capacity_limit_;
|
|
|
|
// Ratio of capacity reserved for high priority cache entries.
|
|
double high_pri_pool_ratio_;
|
|
|
|
// High-pri pool size, equals to capacity * high_pri_pool_ratio.
|
|
// Remember the value to avoid recomputing each time.
|
|
double high_pri_pool_capacity_;
|
|
|
|
// mutex_ protects the following state.
|
|
// We don't count mutex_ as the cache's internal state so semantically we
|
|
// don't mind mutex_ invoking the non-const actions.
|
|
mutable port::Mutex mutex_;
|
|
|
|
// Dummy head of LRU list.
|
|
// lru.prev is newest entry, lru.next is oldest entry.
|
|
// LRU contains items which can be evicted, ie reference only by cache
|
|
LRUHandle lru_;
|
|
|
|
// Pointer to head of low-pri pool in LRU list.
|
|
LRUHandle* lru_low_pri_;
|
|
|
|
LRUHandleTable table_;
|
|
};
|
|
|
|
} // namespace rocksdb
|