rocksdb/db/write_batch_test.cc
Jim Paton 74781a0c49 Add three new MemTableRep's
Summary:
This patch adds three new MemTableRep's: UnsortedRep, PrefixHashRep, and VectorRep.

UnsortedRep stores keys in an std::unordered_map of std::sets. When an iterator is requested, it dumps the keys into an std::set and iterates over that.

VectorRep stores keys in an std::vector. When an iterator is requested, it creates a copy of the vector and sorts it using std::sort. The iterator accesses that new vector.

PrefixHashRep stores keys in an unordered_map mapping prefixes to ordered sets.

I also added one API change. I added a function MemTableRep::MarkImmutable. This function is called when the rep is added to the immutable list. It doesn't do anything yet, but it seems like that could be useful. In particular, for the vectorrep, it means we could elide the extra copy and just sort in place. The only reason I haven't done that yet is because the use of the ArenaAllocator complicates things (I can elaborate on this if needed).

Test Plan:
make -j32 check
./db_stress --memtablerep=vector
./db_stress --memtablerep=unsorted
./db_stress --memtablerep=prefixhash --prefix_size=10

Reviewers: dhruba, haobo, emayanke

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12117
2013-08-22 23:10:02 -07:00

229 lines
6.3 KiB
C++

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/db.h"
#include <memory>
#include "db/memtable.h"
#include "db/write_batch_internal.h"
#include "leveldb/env.h"
#include "leveldb/memtablerep.h"
#include "util/logging.h"
#include "util/testharness.h"
namespace leveldb {
static std::string PrintContents(WriteBatch* b) {
InternalKeyComparator cmp(BytewiseComparator());
auto factory = std::make_shared<SkipListFactory>();
MemTable* mem = new MemTable(cmp, factory);
mem->Ref();
std::string state;
Status s = WriteBatchInternal::InsertInto(b, mem);
int count = 0;
Iterator* iter = mem->NewIterator();
for (iter->SeekToFirst(); iter->Valid(); iter->Next()) {
ParsedInternalKey ikey;
memset((void *)&ikey, 0, sizeof(ikey));
ASSERT_TRUE(ParseInternalKey(iter->key(), &ikey));
switch (ikey.type) {
case kTypeValue:
state.append("Put(");
state.append(ikey.user_key.ToString());
state.append(", ");
state.append(iter->value().ToString());
state.append(")");
count++;
break;
case kTypeMerge:
state.append("Merge(");
state.append(ikey.user_key.ToString());
state.append(", ");
state.append(iter->value().ToString());
state.append(")");
count++;
break;
case kTypeDeletion:
state.append("Delete(");
state.append(ikey.user_key.ToString());
state.append(")");
count++;
break;
case kTypeLogData:
assert(false);
break;
}
state.append("@");
state.append(NumberToString(ikey.sequence));
}
delete iter;
if (!s.ok()) {
state.append(s.ToString());
} else if (count != WriteBatchInternal::Count(b)) {
state.append("CountMismatch()");
}
mem->Unref();
return state;
}
class WriteBatchTest { };
TEST(WriteBatchTest, Empty) {
WriteBatch batch;
ASSERT_EQ("", PrintContents(&batch));
ASSERT_EQ(0, WriteBatchInternal::Count(&batch));
ASSERT_EQ(0, batch.Count());
}
TEST(WriteBatchTest, Multiple) {
WriteBatch batch;
batch.Put(Slice("foo"), Slice("bar"));
batch.Delete(Slice("box"));
batch.Put(Slice("baz"), Slice("boo"));
WriteBatchInternal::SetSequence(&batch, 100);
ASSERT_EQ(100U, WriteBatchInternal::Sequence(&batch));
ASSERT_EQ(3, WriteBatchInternal::Count(&batch));
ASSERT_EQ("Put(baz, boo)@102"
"Delete(box)@101"
"Put(foo, bar)@100",
PrintContents(&batch));
ASSERT_EQ(3, batch.Count());
}
TEST(WriteBatchTest, Corruption) {
WriteBatch batch;
batch.Put(Slice("foo"), Slice("bar"));
batch.Delete(Slice("box"));
WriteBatchInternal::SetSequence(&batch, 200);
Slice contents = WriteBatchInternal::Contents(&batch);
WriteBatchInternal::SetContents(&batch,
Slice(contents.data(),contents.size()-1));
ASSERT_EQ("Put(foo, bar)@200"
"Corruption: bad WriteBatch Delete",
PrintContents(&batch));
}
TEST(WriteBatchTest, Append) {
WriteBatch b1, b2;
WriteBatchInternal::SetSequence(&b1, 200);
WriteBatchInternal::SetSequence(&b2, 300);
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("",
PrintContents(&b1));
ASSERT_EQ(0, b1.Count());
b2.Put("a", "va");
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("Put(a, va)@200",
PrintContents(&b1));
ASSERT_EQ(1, b1.Count());
b2.Clear();
b2.Put("b", "vb");
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("Put(a, va)@200"
"Put(b, vb)@201",
PrintContents(&b1));
ASSERT_EQ(2, b1.Count());
b2.Delete("foo");
WriteBatchInternal::Append(&b1, &b2);
ASSERT_EQ("Put(a, va)@200"
"Put(b, vb)@202"
"Put(b, vb)@201"
"Delete(foo)@203",
PrintContents(&b1));
ASSERT_EQ(4, b1.Count());
}
namespace {
struct TestHandler : public WriteBatch::Handler {
std::string seen;
virtual void Put(const Slice& key, const Slice& value) {
seen += "Put(" + key.ToString() + ", " + value.ToString() + ")";
}
virtual void Merge(const Slice& key, const Slice& value) {
seen += "Merge(" + key.ToString() + ", " + value.ToString() + ")";
}
virtual void LogData(const Slice& blob) {
seen += "LogData(" + blob.ToString() + ")";
}
virtual void Delete(const Slice& key) {
seen += "Delete(" + key.ToString() + ")";
}
};
}
TEST(WriteBatchTest, Blob) {
WriteBatch batch;
batch.Put(Slice("k1"), Slice("v1"));
batch.Put(Slice("k2"), Slice("v2"));
batch.Put(Slice("k3"), Slice("v3"));
batch.PutLogData(Slice("blob1"));
batch.Delete(Slice("k2"));
batch.PutLogData(Slice("blob2"));
batch.Merge(Slice("foo"), Slice("bar"));
ASSERT_EQ(5, batch.Count());
ASSERT_EQ("Merge(foo, bar)@4"
"Put(k1, v1)@0"
"Delete(k2)@3"
"Put(k2, v2)@1"
"Put(k3, v3)@2",
PrintContents(&batch));
TestHandler handler;
batch.Iterate(&handler);
ASSERT_EQ(
"Put(k1, v1)"
"Put(k2, v2)"
"Put(k3, v3)"
"LogData(blob1)"
"Delete(k2)"
"LogData(blob2)"
"Merge(foo, bar)",
handler.seen);
}
TEST(WriteBatchTest, Continue) {
WriteBatch batch;
struct Handler : public TestHandler {
int num_seen = 0;
virtual void Put(const Slice& key, const Slice& value) {
++num_seen;
TestHandler::Put(key, value);
}
virtual void Merge(const Slice& key, const Slice& value) {
++num_seen;
TestHandler::Merge(key, value);
}
virtual void LogData(const Slice& blob) {
++num_seen;
TestHandler::LogData(blob);
}
virtual void Delete(const Slice& key) {
++num_seen;
TestHandler::Delete(key);
}
virtual bool Continue() override {
return num_seen < 3;
}
} handler;
batch.Put(Slice("k1"), Slice("v1"));
batch.PutLogData(Slice("blob1"));
batch.Delete(Slice("k1"));
batch.PutLogData(Slice("blob2"));
batch.Merge(Slice("foo"), Slice("bar"));
batch.Iterate(&handler);
ASSERT_EQ(
"Put(k1, v1)"
"LogData(blob1)"
"Delete(k1)",
handler.seen);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}