rocksdb/util/coding.cc
Jim Paton 74781a0c49 Add three new MemTableRep's
Summary:
This patch adds three new MemTableRep's: UnsortedRep, PrefixHashRep, and VectorRep.

UnsortedRep stores keys in an std::unordered_map of std::sets. When an iterator is requested, it dumps the keys into an std::set and iterates over that.

VectorRep stores keys in an std::vector. When an iterator is requested, it creates a copy of the vector and sorts it using std::sort. The iterator accesses that new vector.

PrefixHashRep stores keys in an unordered_map mapping prefixes to ordered sets.

I also added one API change. I added a function MemTableRep::MarkImmutable. This function is called when the rep is added to the immutable list. It doesn't do anything yet, but it seems like that could be useful. In particular, for the vectorrep, it means we could elide the extra copy and just sort in place. The only reason I haven't done that yet is because the use of the ArenaAllocator complicates things (I can elaborate on this if needed).

Test Plan:
make -j32 check
./db_stress --memtablerep=vector
./db_stress --memtablerep=unsorted
./db_stress --memtablerep=prefixhash --prefix_size=10

Reviewers: dhruba, haobo, emayanke

Reviewed By: dhruba

CC: leveldb

Differential Revision: https://reviews.facebook.net/D12117
2013-08-22 23:10:02 -07:00

302 lines
7.8 KiB
C++

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "util/coding.h"
#include <algorithm>
namespace leveldb {
void EncodeFixed32(char* buf, uint32_t value) {
#if __BYTE_ORDER == __LITTLE_ENDIAN
memcpy(buf, &value, sizeof(value));
#else
buf[0] = value & 0xff;
buf[1] = (value >> 8) & 0xff;
buf[2] = (value >> 16) & 0xff;
buf[3] = (value >> 24) & 0xff;
#endif
}
void EncodeFixed64(char* buf, uint64_t value) {
#if __BYTE_ORDER == __LITTLE_ENDIAN
memcpy(buf, &value, sizeof(value));
#else
buf[0] = value & 0xff;
buf[1] = (value >> 8) & 0xff;
buf[2] = (value >> 16) & 0xff;
buf[3] = (value >> 24) & 0xff;
buf[4] = (value >> 32) & 0xff;
buf[5] = (value >> 40) & 0xff;
buf[6] = (value >> 48) & 0xff;
buf[7] = (value >> 56) & 0xff;
#endif
}
void PutFixed32(std::string* dst, uint32_t value) {
char buf[sizeof(value)];
EncodeFixed32(buf, value);
dst->append(buf, sizeof(buf));
}
void PutFixed64(std::string* dst, uint64_t value) {
char buf[sizeof(value)];
EncodeFixed64(buf, value);
dst->append(buf, sizeof(buf));
}
char* EncodeVarint32(char* dst, uint32_t v) {
// Operate on characters as unsigneds
unsigned char* ptr = reinterpret_cast<unsigned char*>(dst);
static const int B = 128;
if (v < (1<<7)) {
*(ptr++) = v;
} else if (v < (1<<14)) {
*(ptr++) = v | B;
*(ptr++) = v>>7;
} else if (v < (1<<21)) {
*(ptr++) = v | B;
*(ptr++) = (v>>7) | B;
*(ptr++) = v>>14;
} else if (v < (1<<28)) {
*(ptr++) = v | B;
*(ptr++) = (v>>7) | B;
*(ptr++) = (v>>14) | B;
*(ptr++) = v>>21;
} else {
*(ptr++) = v | B;
*(ptr++) = (v>>7) | B;
*(ptr++) = (v>>14) | B;
*(ptr++) = (v>>21) | B;
*(ptr++) = v>>28;
}
return reinterpret_cast<char*>(ptr);
}
void PutVarint32(std::string* dst, uint32_t v) {
char buf[5];
char* ptr = EncodeVarint32(buf, v);
dst->append(buf, ptr - buf);
}
char* EncodeVarint64(char* dst, uint64_t v) {
static const unsigned int B = 128;
unsigned char* ptr = reinterpret_cast<unsigned char*>(dst);
while (v >= B) {
*(ptr++) = (v & (B-1)) | B;
v >>= 7;
}
*(ptr++) = static_cast<unsigned char>(v);
return reinterpret_cast<char*>(ptr);
}
void PutVarint64(std::string* dst, uint64_t v) {
char buf[10];
char* ptr = EncodeVarint64(buf, v);
dst->append(buf, ptr - buf);
}
void PutLengthPrefixedSlice(std::string* dst, const Slice& value) {
PutVarint32(dst, value.size());
dst->append(value.data(), value.size());
}
int VarintLength(uint64_t v) {
int len = 1;
while (v >= 128) {
v >>= 7;
len++;
}
return len;
}
const char* GetVarint32PtrFallback(const char* p,
const char* limit,
uint32_t* value) {
uint32_t result = 0;
for (uint32_t shift = 0; shift <= 28 && p < limit; shift += 7) {
uint32_t byte = *(reinterpret_cast<const unsigned char*>(p));
p++;
if (byte & 128) {
// More bytes are present
result |= ((byte & 127) << shift);
} else {
result |= (byte << shift);
*value = result;
return reinterpret_cast<const char*>(p);
}
}
return nullptr;
}
bool GetVarint32(Slice* input, uint32_t* value) {
const char* p = input->data();
const char* limit = p + input->size();
const char* q = GetVarint32Ptr(p, limit, value);
if (q == nullptr) {
return false;
} else {
*input = Slice(q, limit - q);
return true;
}
}
const char* GetVarint64Ptr(const char* p, const char* limit, uint64_t* value) {
uint64_t result = 0;
for (uint32_t shift = 0; shift <= 63 && p < limit; shift += 7) {
uint64_t byte = *(reinterpret_cast<const unsigned char*>(p));
p++;
if (byte & 128) {
// More bytes are present
result |= ((byte & 127) << shift);
} else {
result |= (byte << shift);
*value = result;
return reinterpret_cast<const char*>(p);
}
}
return nullptr;
}
bool GetVarint64(Slice* input, uint64_t* value) {
const char* p = input->data();
const char* limit = p + input->size();
const char* q = GetVarint64Ptr(p, limit, value);
if (q == nullptr) {
return false;
} else {
*input = Slice(q, limit - q);
return true;
}
}
const char* GetLengthPrefixedSlice(const char* p, const char* limit,
Slice* result) {
uint32_t len;
p = GetVarint32Ptr(p, limit, &len);
if (p == nullptr) return nullptr;
if (p + len > limit) return nullptr;
*result = Slice(p, len);
return p + len;
}
bool GetLengthPrefixedSlice(Slice* input, Slice* result) {
uint32_t len;
if (GetVarint32(input, &len) &&
input->size() >= len) {
*result = Slice(input->data(), len);
input->remove_prefix(len);
return true;
} else {
return false;
}
}
Slice GetLengthPrefixedSlice(const char* data) {
uint32_t len;
const char* p = data;
p = GetVarint32Ptr(p, p + 5, &len); // +5: we assume "p" is not corrupted
return Slice(p, len);
}
void BitStreamPutInt(char* dst, size_t dstlen, size_t offset,
uint32_t bits, uint64_t value) {
assert((offset + bits + 7)/8 <= dstlen);
assert(bits <= 64);
unsigned char* ptr = reinterpret_cast<unsigned char*>(dst);
size_t byteOffset = offset / 8;
size_t bitOffset = offset % 8;
// This prevents unused variable warnings when compiling.
#ifndef NDEBUG
// Store truncated value.
uint64_t origValue = (bits < 64)?(value & (((uint64_t)1 << bits) - 1)):value;
uint32_t origBits = bits;
#endif
while (bits > 0) {
size_t bitsToGet = std::min<size_t>(bits, 8 - bitOffset);
unsigned char mask = ((1 << bitsToGet) - 1);
ptr[byteOffset] = (ptr[byteOffset] & ~(mask << bitOffset)) +
((value & mask) << bitOffset);
value >>= bitsToGet;
byteOffset += 1;
bitOffset = 0;
bits -= bitsToGet;
}
assert(origValue == BitStreamGetInt(dst, dstlen, offset, origBits));
}
uint64_t BitStreamGetInt(const char* src, size_t srclen, size_t offset,
uint32_t bits) {
assert((offset + bits + 7)/8 <= srclen);
assert(bits <= 64);
const unsigned char* ptr = reinterpret_cast<const unsigned char*>(src);
uint64_t result = 0;
size_t byteOffset = offset / 8;
size_t bitOffset = offset % 8;
size_t shift = 0;
while (bits > 0) {
size_t bitsToGet = std::min<size_t>(bits, 8 - bitOffset);
unsigned char mask = ((1 << bitsToGet) - 1);
result += (uint64_t)((ptr[byteOffset] >> bitOffset) & mask) << shift;
shift += bitsToGet;
byteOffset += 1;
bitOffset = 0;
bits -= bitsToGet;
}
return result;
}
void BitStreamPutInt(std::string* dst, size_t offset, uint32_t bits,
uint64_t value) {
assert((offset + bits + 7)/8 <= dst->size());
const size_t kTmpBufLen = sizeof(value) + 1;
char tmpBuf[kTmpBufLen];
// Number of bytes of tmpBuf being used
const size_t kUsedBytes = (offset%8 + bits)/8;
// Copy relevant parts of dst to tmpBuf
for (size_t idx = 0; idx <= kUsedBytes; ++idx) {
tmpBuf[idx] = (*dst)[offset/8 + idx];
}
BitStreamPutInt(tmpBuf, kTmpBufLen, offset%8, bits, value);
// Copy tmpBuf back to dst
for (size_t idx = 0; idx <= kUsedBytes; ++idx) {
(*dst)[offset/8 + idx] = tmpBuf[idx];
}
// Do the check here too as we are working with a buffer.
assert(((bits < 64)?(value & (((uint64_t)1 << bits) - 1)):value) ==
BitStreamGetInt(dst, offset, bits));
}
uint64_t BitStreamGetInt(const std::string* src, size_t offset,
uint32_t bits) {
return BitStreamGetInt(src->data(), src->size(), offset, bits);
}
uint64_t BitStreamGetInt(const Slice* src, size_t offset,
uint32_t bits) {
return BitStreamGetInt(src->data(), src->size(), offset, bits);
}
} // namespace leveldb