rocksdb/utilities/trace/replayer_impl.h
Merlin Mao 74a652a45f Code cleanup for trace replayer (#8652)
Summary:
- Remove extra `;` in trace_record.h
- Remove some unnecessary `assert` in trace_record_handler.cc
- Initialize `env_` after` exec_handler_` in `ReplayerImpl` to let db be asserted in creating the handler before getting `db->GetEnv()`.
- Update history to include the new `TraceReader::Reset()`

Pull Request resolved: https://github.com/facebook/rocksdb/pull/8652

Reviewed By: ajkr

Differential Revision: D30276872

Pulled By: autopear

fbshipit-source-id: 476ee162e0f241490c6209307448343a5b326b37
2021-08-12 09:22:43 -07:00

91 lines
2.6 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#pragma once
#ifndef ROCKSDB_LITE
#include <atomic>
#include <functional>
#include <memory>
#include <mutex>
#include <unordered_map>
#include "rocksdb/rocksdb_namespace.h"
#include "rocksdb/trace_record.h"
#include "rocksdb/utilities/replayer.h"
#include "trace_replay/trace_replay.h"
namespace ROCKSDB_NAMESPACE {
class ColumnFamilyHandle;
class DB;
class Env;
class TraceReader;
class TraceRecord;
class Status;
struct ReplayOptions;
class ReplayerImpl : public Replayer {
public:
ReplayerImpl(DB* db, const std::vector<ColumnFamilyHandle*>& handles,
std::unique_ptr<TraceReader>&& reader);
~ReplayerImpl() override;
using Replayer::Prepare;
Status Prepare() override;
using Replayer::Next;
Status Next(std::unique_ptr<TraceRecord>* record) override;
using Replayer::Execute;
Status Execute(const std::unique_ptr<TraceRecord>& record) override;
Status Execute(std::unique_ptr<TraceRecord>&& record) override;
using Replayer::Replay;
Status Replay(const ReplayOptions& options) override;
using Replayer::GetHeaderTimestamp;
uint64_t GetHeaderTimestamp() const override;
private:
Status ReadHeader(Trace* header);
Status ReadFooter(Trace* footer);
Status ReadTrace(Trace* trace);
// Generic function to convert a Trace to TraceRecord.
static Status DecodeTraceRecord(Trace* trace, int trace_file_version,
std::unique_ptr<TraceRecord>* record);
// Generic function to execute a Trace in a thread pool.
static void BackgroundWork(void* arg);
std::unique_ptr<TraceReader> trace_reader_;
std::mutex mutex_;
std::atomic<bool> prepared_;
std::atomic<bool> trace_end_;
uint64_t header_ts_;
std::unique_ptr<TraceRecord::Handler> exec_handler_;
Env* env_;
// When reading the trace header, the trace file version can be parsed.
// Replayer will use different decode method to get the trace content based
// on different trace file version.
int trace_file_version_;
};
// The passin arg of MultiThreadRepkay for each trace record.
struct ReplayerWorkerArg {
Trace trace_entry;
int trace_file_version;
// Handler to execute TraceRecord.
TraceRecord::Handler* handler;
// Callback function to report the error status and the timestamp of the
// TraceRecord.
std::function<void(Status, uint64_t)> error_cb;
};
} // namespace ROCKSDB_NAMESPACE
#endif // ROCKSDB_LITE