caf0f53a74
Summary: Given that index value is a BlockHandle, which is basically an <offset, size> pair we can apply delta encoding on the values. The first value at each index restart interval encoded the full BlockHandle but the rest encode only the size. Refer to IndexBlockIter::DecodeCurrentValue for the detail of the encoding. This reduces the index size which helps using the block cache more efficiently. The feature is enabled with using format_version 4. The feature comes with a bit of cpu overhead which should be paid back by the higher cache hits due to smaller index block size. Results with sysbench read-only using 4k blocks and using 16 index restart interval: Format 2: 19585 rocksdb read-only range=100 Format 3: 19569 rocksdb read-only range=100 Format 4: 19352 rocksdb read-only range=100 Pull Request resolved: https://github.com/facebook/rocksdb/pull/3983 Differential Revision: D8361343 Pulled By: maysamyabandeh fbshipit-source-id: f882ee082322acac32b0072e2bdbb0b5f854e651
140 lines
5.5 KiB
C++
140 lines
5.5 KiB
C++
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
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// This source code is licensed under both the GPLv2 (found in the
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// COPYING file in the root directory) and Apache 2.0 License
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// (found in the LICENSE.Apache file in the root directory).
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#pragma once
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include "db/builder.h"
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#include "db/table_properties_collector.h"
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#include "util/kv_map.h"
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#include "rocksdb/comparator.h"
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#include "rocksdb/options.h"
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#include "rocksdb/slice.h"
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#include "table/block_builder.h"
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#include "table/format.h"
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namespace rocksdb {
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class BlockBuilder;
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class BlockHandle;
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class Env;
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class Footer;
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class Logger;
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class RandomAccessFile;
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struct TableProperties;
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class MetaIndexBuilder {
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public:
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MetaIndexBuilder(const MetaIndexBuilder&) = delete;
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MetaIndexBuilder& operator=(const MetaIndexBuilder&) = delete;
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MetaIndexBuilder();
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void Add(const std::string& key, const BlockHandle& handle);
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// Write all the added key/value pairs to the block and return the contents
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// of the block.
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Slice Finish();
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private:
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// store the sorted key/handle of the metablocks.
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stl_wrappers::KVMap meta_block_handles_;
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std::unique_ptr<BlockBuilder> meta_index_block_;
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};
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class PropertyBlockBuilder {
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public:
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PropertyBlockBuilder(const PropertyBlockBuilder&) = delete;
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PropertyBlockBuilder& operator=(const PropertyBlockBuilder&) = delete;
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PropertyBlockBuilder();
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void AddTableProperty(const TableProperties& props);
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void Add(const std::string& key, uint64_t value);
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void Add(const std::string& key, const std::string& value);
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void Add(const UserCollectedProperties& user_collected_properties);
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// Write all the added entries to the block and return the block contents
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Slice Finish();
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private:
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std::unique_ptr<BlockBuilder> properties_block_;
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stl_wrappers::KVMap props_;
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};
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// Were we encounter any error occurs during user-defined statistics collection,
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// we'll write the warning message to info log.
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void LogPropertiesCollectionError(
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Logger* info_log, const std::string& method, const std::string& name);
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// Utility functions help table builder to trigger batch events for user
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// defined property collectors.
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// Return value indicates if there is any error occurred; if error occurred,
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// the warning message will be logged.
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// NotifyCollectTableCollectorsOnAdd() triggers the `Add` event for all
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// property collectors.
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bool NotifyCollectTableCollectorsOnAdd(
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const Slice& key, const Slice& value, uint64_t file_size,
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const std::vector<std::unique_ptr<IntTblPropCollector>>& collectors,
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Logger* info_log);
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// NotifyCollectTableCollectorsOnAdd() triggers the `Finish` event for all
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// property collectors. The collected properties will be added to `builder`.
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bool NotifyCollectTableCollectorsOnFinish(
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const std::vector<std::unique_ptr<IntTblPropCollector>>& collectors,
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Logger* info_log, PropertyBlockBuilder* builder);
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// Read the properties from the table.
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// @returns a status to indicate if the operation succeeded. On success,
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// *table_properties will point to a heap-allocated TableProperties
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// object, otherwise value of `table_properties` will not be modified.
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Status ReadProperties(const Slice& handle_value, RandomAccessFileReader* file,
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FilePrefetchBuffer* prefetch_buffer, const Footer& footer,
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const ImmutableCFOptions& ioptions,
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TableProperties** table_properties,
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bool compression_type_missing = false);
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// Directly read the properties from the properties block of a plain table.
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// @returns a status to indicate if the operation succeeded. On success,
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// *table_properties will point to a heap-allocated TableProperties
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// object, otherwise value of `table_properties` will not be modified.
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// certain tables do not have compression_type byte setup properly for
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// uncompressed blocks, caller can request to reset compression type by
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// passing compression_type_missing = true, the same applies to
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// `ReadProperties`, `FindMetaBlock`, and `ReadMetaBlock`
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Status ReadTableProperties(RandomAccessFileReader* file, uint64_t file_size,
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uint64_t table_magic_number,
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const ImmutableCFOptions &ioptions,
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TableProperties** properties,
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bool compression_type_missing = false);
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// Find the meta block from the meta index block.
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Status FindMetaBlock(InternalIterator* meta_index_iter,
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const std::string& meta_block_name,
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BlockHandle* block_handle);
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// Find the meta block
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Status FindMetaBlock(RandomAccessFileReader* file, uint64_t file_size,
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uint64_t table_magic_number,
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const ImmutableCFOptions &ioptions,
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const std::string& meta_block_name,
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BlockHandle* block_handle,
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bool compression_type_missing = false);
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// Read the specified meta block with name meta_block_name
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// from `file` and initialize `contents` with contents of this block.
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// Return Status::OK in case of success.
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Status ReadMetaBlock(RandomAccessFileReader* file,
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FilePrefetchBuffer* prefetch_buffer, uint64_t file_size,
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uint64_t table_magic_number,
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const ImmutableCFOptions& ioptions,
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const std::string& meta_block_name,
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BlockContents* contents,
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bool compression_type_missing = false);
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} // namespace rocksdb
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