rocksdb/file/file_util.cc
mrambacher ab7f7c9e49 Allow WAL dir to change with db dir (#8582)
Summary:
Prior to this change, the "wal_dir"  DBOption would always be set (defaults to dbname) when the DBOptions were sanitized.  Because of this setitng in the options file, it was not possible to rename/relocate a database directory after it had been created and use the existing options file.

After this change, the "wal_dir" option is only set under specific circumstances.  Methods were added to the ImmutableDBOptions class to see if it is set and if it is set to something other than the dbname.  Additionally, a method was added to retrieve the effective value of the WAL dir (either the option or the dbname/path).

Tests were added to the core and ldb to test that a database could be created and renamed without issue.  Additional tests for various permutations of wal_dir were also added.

Pull Request resolved: https://github.com/facebook/rocksdb/pull/8582

Reviewed By: pdillinger, autopear

Differential Revision: D29881122

Pulled By: mrambacher

fbshipit-source-id: 67d3d033dc8813d59917b0a3fba2550c0efd6dfb
2021-07-30 12:16:44 -07:00

258 lines
8.8 KiB
C++

// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
#include "file/file_util.h"
#include <string>
#include <algorithm>
#include "file/random_access_file_reader.h"
#include "file/sequence_file_reader.h"
#include "file/sst_file_manager_impl.h"
#include "file/writable_file_writer.h"
#include "rocksdb/env.h"
namespace ROCKSDB_NAMESPACE {
// Utility function to copy a file up to a specified length
IOStatus CopyFile(FileSystem* fs, const std::string& source,
const std::string& destination, uint64_t size, bool use_fsync,
const std::shared_ptr<IOTracer>& io_tracer) {
const FileOptions soptions;
IOStatus io_s;
std::unique_ptr<SequentialFileReader> src_reader;
std::unique_ptr<WritableFileWriter> dest_writer;
{
std::unique_ptr<FSSequentialFile> srcfile;
io_s = fs->NewSequentialFile(source, soptions, &srcfile, nullptr);
if (!io_s.ok()) {
return io_s;
}
std::unique_ptr<FSWritableFile> destfile;
io_s = fs->NewWritableFile(destination, soptions, &destfile, nullptr);
if (!io_s.ok()) {
return io_s;
}
if (size == 0) {
// default argument means copy everything
io_s = fs->GetFileSize(source, IOOptions(), &size, nullptr);
if (!io_s.ok()) {
return io_s;
}
}
src_reader.reset(
new SequentialFileReader(std::move(srcfile), source, io_tracer));
dest_writer.reset(
new WritableFileWriter(std::move(destfile), destination, soptions));
}
char buffer[4096];
Slice slice;
while (size > 0) {
size_t bytes_to_read = std::min(sizeof(buffer), static_cast<size_t>(size));
io_s = status_to_io_status(src_reader->Read(bytes_to_read, &slice, buffer));
if (!io_s.ok()) {
return io_s;
}
if (slice.size() == 0) {
return IOStatus::Corruption("file too small");
}
io_s = dest_writer->Append(slice);
if (!io_s.ok()) {
return io_s;
}
size -= slice.size();
}
return dest_writer->Sync(use_fsync);
}
// Utility function to create a file with the provided contents
IOStatus CreateFile(FileSystem* fs, const std::string& destination,
const std::string& contents, bool use_fsync) {
const EnvOptions soptions;
IOStatus io_s;
std::unique_ptr<WritableFileWriter> dest_writer;
std::unique_ptr<FSWritableFile> destfile;
io_s = fs->NewWritableFile(destination, soptions, &destfile, nullptr);
if (!io_s.ok()) {
return io_s;
}
dest_writer.reset(
new WritableFileWriter(std::move(destfile), destination, soptions));
io_s = dest_writer->Append(Slice(contents));
if (!io_s.ok()) {
return io_s;
}
return dest_writer->Sync(use_fsync);
}
Status DeleteDBFile(const ImmutableDBOptions* db_options,
const std::string& fname, const std::string& dir_to_sync,
const bool force_bg, const bool force_fg) {
#ifndef ROCKSDB_LITE
SstFileManagerImpl* sfm =
static_cast<SstFileManagerImpl*>(db_options->sst_file_manager.get());
if (sfm && !force_fg) {
return sfm->ScheduleFileDeletion(fname, dir_to_sync, force_bg);
} else {
return db_options->env->DeleteFile(fname);
}
#else
(void)dir_to_sync;
(void)force_bg;
(void)force_fg;
// SstFileManager is not supported in ROCKSDB_LITE
// Delete file immediately
return db_options->env->DeleteFile(fname);
#endif
}
// requested_checksum_func_name brings the function name of the checksum
// generator in checksum_factory. Empty string is permitted, in which case the
// name of the generator created by the factory is unchecked. When
// `requested_checksum_func_name` is non-empty, however, the created generator's
// name must match it, otherwise an `InvalidArgument` error is returned.
IOStatus GenerateOneFileChecksum(
FileSystem* fs, const std::string& file_path,
FileChecksumGenFactory* checksum_factory,
const std::string& requested_checksum_func_name, std::string* file_checksum,
std::string* file_checksum_func_name,
size_t verify_checksums_readahead_size, bool allow_mmap_reads,
std::shared_ptr<IOTracer>& io_tracer, RateLimiter* rate_limiter) {
if (checksum_factory == nullptr) {
return IOStatus::InvalidArgument("Checksum factory is invalid");
}
assert(file_checksum != nullptr);
assert(file_checksum_func_name != nullptr);
FileChecksumGenContext gen_context;
gen_context.requested_checksum_func_name = requested_checksum_func_name;
gen_context.file_name = file_path;
std::unique_ptr<FileChecksumGenerator> checksum_generator =
checksum_factory->CreateFileChecksumGenerator(gen_context);
if (checksum_generator == nullptr) {
std::string msg =
"Cannot get the file checksum generator based on the requested "
"checksum function name: " +
requested_checksum_func_name +
" from checksum factory: " + checksum_factory->Name();
return IOStatus::InvalidArgument(msg);
} else {
// For backward compatibility and use in file ingestion clients where there
// is no stored checksum function name, `requested_checksum_func_name` can
// be empty. If we give the requested checksum function name, we expect it
// is the same name of the checksum generator.
if (!requested_checksum_func_name.empty() &&
checksum_generator->Name() != requested_checksum_func_name) {
std::string msg = "Expected file checksum generator named '" +
requested_checksum_func_name +
"', while the factory created one "
"named '" +
checksum_generator->Name() + "'";
return IOStatus::InvalidArgument(msg);
}
}
uint64_t size;
IOStatus io_s;
std::unique_ptr<RandomAccessFileReader> reader;
{
std::unique_ptr<FSRandomAccessFile> r_file;
io_s = fs->NewRandomAccessFile(file_path, FileOptions(), &r_file, nullptr);
if (!io_s.ok()) {
return io_s;
}
io_s = fs->GetFileSize(file_path, IOOptions(), &size, nullptr);
if (!io_s.ok()) {
return io_s;
}
reader.reset(new RandomAccessFileReader(std::move(r_file), file_path,
nullptr /*Env*/, io_tracer, nullptr,
0, nullptr, rate_limiter));
}
// Found that 256 KB readahead size provides the best performance, based on
// experiments, for auto readahead. Experiment data is in PR #3282.
size_t default_max_read_ahead_size = 256 * 1024;
size_t readahead_size = (verify_checksums_readahead_size != 0)
? verify_checksums_readahead_size
: default_max_read_ahead_size;
FilePrefetchBuffer prefetch_buffer(
reader.get(), readahead_size /* readahead_size */,
readahead_size /* max_readahead_size */, !allow_mmap_reads /* enable */);
Slice slice;
uint64_t offset = 0;
IOOptions opts;
while (size > 0) {
size_t bytes_to_read =
static_cast<size_t>(std::min(uint64_t{readahead_size}, size));
if (!prefetch_buffer.TryReadFromCache(opts, offset, bytes_to_read, &slice,
nullptr, false)) {
return IOStatus::Corruption("file read failed");
}
if (slice.size() == 0) {
return IOStatus::Corruption("file too small");
}
checksum_generator->Update(slice.data(), slice.size());
size -= slice.size();
offset += slice.size();
}
checksum_generator->Finalize();
*file_checksum = checksum_generator->GetChecksum();
*file_checksum_func_name = checksum_generator->Name();
return IOStatus::OK();
}
Status DestroyDir(Env* env, const std::string& dir) {
Status s;
if (env->FileExists(dir).IsNotFound()) {
return s;
}
std::vector<std::string> files_in_dir;
s = env->GetChildren(dir, &files_in_dir);
if (s.ok()) {
for (auto& file_in_dir : files_in_dir) {
std::string path = dir + "/" + file_in_dir;
bool is_dir = false;
s = env->IsDirectory(path, &is_dir);
if (s.ok()) {
if (is_dir) {
s = DestroyDir(env, path);
} else {
s = env->DeleteFile(path);
}
} else if (s.IsNotSupported()) {
s = Status::OK();
}
if (!s.ok()) {
// IsDirectory, etc. might not report NotFound
if (s.IsNotFound() || env->FileExists(path).IsNotFound()) {
// Allow files to be deleted externally
s = Status::OK();
} else {
break;
}
}
}
}
if (s.ok()) {
s = env->DeleteDir(dir);
// DeleteDir might or might not report NotFound
if (!s.ok() && (s.IsNotFound() || env->FileExists(dir).IsNotFound())) {
// Allow to be deleted externally
s = Status::OK();
}
}
return s;
}
} // namespace ROCKSDB_NAMESPACE